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<h3>Synopsis by Arturo Magidin (magidin@matem.unam.mx)</h3>
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<i>ISN News Broadcast:
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<P>
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"Meanwhile, on Earth and Minbar preparations continue for next month's
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celebration marking the fifth anniversary of the Interstellar
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Alliance. Aside from one brief conflict with the Centauri Republic
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early in its first year, ISA President John Sheridan has delivered on
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his promise to maintain peace among all its member worlds. Although
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ISA Vice-President Delenn continues to make appearances during these
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preparations, Sheridan himself has not been seen for several
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days. Speculations on his absence range from the flu to a good will
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mission to Narn.
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<P>
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"In other news, ground was broken today in Earthdome for a monument
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dedicated to the many who died in the recent telepath crisis,
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including..."
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</i>
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<P>
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Sheridan has not been seen because he has joined Garibaldi on a secret
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trip to oversee the final stages of the construction of the prototypes
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for the destroyer class White Star ships (<a
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href="../guide/105.html">"Movement of Fire and Shadow"</a>). Garibaldi
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is taking a bit of time away from managing Edgars Industries on Mars
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(<a href="../guide/108.html">"Objects in Motion"</a>) at Sheridan's
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request.
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<P>
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The head of the construction project, Drake, is being too
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cautious for Garibaldi's taste. But Sheridan points out that reverse
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engineering Vorlon and Minbari technology to fit human technology is
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uncharted waters, and caution is necessary. The construction is top
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secret, not the least because the other races are likely to object to
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Earth, Minbar, and Sheridan being the sole beneficiaries of the
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project. Sheridan is sure no one can follow them to the construction site,
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as they are aboard a
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White Star, the fastest known ship. But he is wrong. A small probe
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follows them into and through hyperspace, projecting the image to a
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small crystal globe.
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<P>
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The globe is held by a man called Galen. He is interrupted and told he
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must explain his behavior and account for his activities to something
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called "the circle," and everyone involved. Although annoyed, he agrees
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to do so.
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<P>
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Sheridan and Garibaldi arrive at the construction dock. Two prototypes
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are there, the <i>Victory</i> and the <i>Excalibur</i>. Sheridan is
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welcomed by Drake, who gives him the tour. They are still battling some
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minor problems, haven't fully figured out the artificial gravity for
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example. But the ships are mostly ready, and the controls are intuitive and
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easy to master for Earthforce personnel.
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<P>
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"How does she handle?" asks Sheridan, excited; but they haven't
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actually tested it yet. And when they try, the propulsion system
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fails, despite Drake's assurances that there would be no problems.
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<P>
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Sheridan is told a message from Delenn has arrived. He takes it by
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himself in the conference room, but the message is all
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garbled. Sheridan is transfixed, seemingly for a few seconds. But
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Garibaldi enters, breaks the spell, and claims Sheridan has been there
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for almost half an hour. Garibaldi suggests he get some rest while
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Drake works out the bugs. Sheridan agrees.
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<P>
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"Things were so much easier on Babylon 5," muses Garibaldi.
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<P>
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On Babylon 5, a female alien arrives, and a weapons violation is
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detected. Zack Allan demands she turn over her weapons, and she does
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so silently: about a dozen or more blades and other low-tech
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weapons. Before leaving, she asks where the lost people, the neglected
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and forgotten, go. Zack directs her to Downbelow, Brown sector.
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<P>
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Aboard the <i>Excalibur</i>, Sheridan dreams. He finds himself on a
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desolate, burning world, ruins aflame all around him. A voice calls
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out to him: Galen. The world is dead, Galen says, murdered. Not an
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attack, but a test. Galen says he is the one who sent the message
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Sheridan received earlier; he needed a connection for the electron
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incantation.
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<P>
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A ship arrives. Galen claims it is the killers, come back to check on
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their work. He and Sheridan must leave, to ensure his probe goes
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undetected. Before leaving, he shows Sheridan the name of the
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world: Daltron 7.
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<P>
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Sheridan awakes as the ship begins to move. It is being towed to the
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firing range.
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<P>
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On Babylon 5, the alien female works her way through Brown sector,
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following hidden signs painted on the walls and ceilings. And she is
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being followed. Finally, she makes her way to an opening in the
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ceiling, where she is hit on the head. She falls unconscious to the
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ground...
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<P>
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... and dreams. She is on the dead planet Sheridan was on. "No. I
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can't be back," she says to herself. Sheridan suddenly appears, and
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she throws herself at him in rage. But she passes right through the
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image, and as she does, Sheridan changes, becoming a Drakh. The Drakh
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holds in his hand a miniature galaxy. He closes his fist over it, and
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disappears.
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<P>
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And then Galen appears. "This is not your world, Dureena Nafeel," he
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booms at her. "But it shares the same fate as your world. When the
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time comes to choose your target, be sure to pick the right
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one. Because you will only get one shot." An earthquake hits, and
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Dureena falls; she awakes back on Babylon 5.
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<P>
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She is chained, lying on a small platform, surrounded by many beings,
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both human and alien. She is asked her name, and to show a mark: a
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tattoo bearing the same designs as the markers she followed to get
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there. It marks her as a member of the Thieves' Guild. She is asked
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the name of her teacher, and his teacher before him. She answers, and
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says she has been a thief long enough to be good at it. But
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apparently, she is challenged, not good enough to avoid being followed
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and chained up.
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<P>
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"What chains?" she asks simply, and the manacles fall in pieces to the
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ground. Dureena attacks the man who followed her, knocking him
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out. She was captured only because she chose to be captured, to meet
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the Guild. The leader of the Guild welcomes her and gives her the
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local rules: no inteference with other members, nothing violent,
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nothing to draw attention to them. They'll protect her and give her a
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place to stay in exchange for ten percent of her take; but if
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captured, she is on her own. The Guild must remain a secret
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organization.
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<P>
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The leader has one more question: they have never seen an alien like
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her before. She is far from home; why did she come to Babylon 5? "I
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don't know," she replies, and leaves.
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<P>
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On board the <i>Excalibur</i>, Sheridan is shown the weapons. He is
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not impressed with Level One, though; it isn't much more firepower
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than an average White Star. As destroyers, these ships should pack
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more punch. Garibaldi orders Drake to go to Level Two. But Drake lets
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them know there is a problem. The main guns are based on Vorlon
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design, and were intended for far more advanced ships.
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They use up almost all available power, and should be used only
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as a last resort. Sheridan orders a demonstration anyway.
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<P>
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Before he can give the order to fire, the view changes: the
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<i>Excalibur</i> is aiming straight at Earth. Sheridan is confused,
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gives orders to stop. Sheridan looks again, but the Earth is
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gone. Sheridan sits back down and orders the main guns to fire. They
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do so with impressive results, but all lights dim inside. According
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the Drake, there's barely enough energy left for life support and
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gravity. After firing, the ship cannot maneuver or fire again for at
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least one minute.
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<P>
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Sheridan starts to reply, but finds himself elsewhere again. Several
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robed men are around a campfire. "It's a mistake! You shouldn't have
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brought him here!" one of them says. They are chastising Galen for
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breaking the isolation without proof. But Galen claims that they need
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to break it to get the proof. And Sheridan is the only one who can get
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it. The others relent, but warn Galen he will be the first to die if
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their security has been compromised through his actions. They
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disappear, leaving Galen and Sheridan along. Sheridan can now piece
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together the clues: Galen and the others are technomages (<a
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href="../guide/025.html">"The Geometry of Shadows"</a>). Galen
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explains they are not hurrying to return from hiding. They have,
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however, been watching the Drakh. They think the Drakh are preparing
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to move. Sheridan points out that the Drakh have no homeworld and the Shadows
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are gone; how much power can they possibly have?
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<P>
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Galen replies that Sheridan himself must find the answer to that
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question, because Galen believes the Drakh will start by
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attacking Earth. Sheridan begins to ask more questions, but Galen has
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said everything he is allowed. Sheridan and his companions must
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discover the rest. However, he is not to tell anyone about what he is
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doing or why. The Drakh have spies everywhere. Before leaving, Galen
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shows Sheridan four faces: a Drazi, a human, Sheridan himself, and an
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alien, a good match for Dureena Nafeel; and an image of Babylon 5 high
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overhead.
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<P>
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And then, Sheridan finds himself back aboard the Excalibur. Drake is
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explaining that the hull can reflect 80% of any energy weapon. "We
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have to go right now," Sheridan interrupts. Garibaldi wants to know
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where. "It was above the faces," replies Sheridan, "above them
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all. Babylon 5."
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<P>
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While enroute, he refuses to tell Garibaldi why they are going; and
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he makes a sketch of the three faces he saw in the vision. Garibaldi
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is worried; he offers to stop by Minbar and talk to Delenn, but
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Sheridan insists he is fine. He also asks Garibaldi to find out
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everything he can about Daltron 7. "Never heard of it," says
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Garibaldi. "Me either," replies Sheridan, a response that adds to
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Garibaldi's doubts and misgivings about Sheridan's rationality. On his
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way out, he asks for a connection to Capt. Lochley.
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<P>
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The <i>Charon</i>, and Earth Alliance destroyer, is in hyperspace
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also on her way to Babylon 5. The first officer is questioning the
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Captain on the new destination. They are disobeying orders and not
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informing Earthdome. "I know what I'm doing," answers Captain
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Anderson enigmatically, and adds to himself: "I hope."
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<P>
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Lochley welcomes Sheridan aboard. He gives her the drawings, and asks
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her to find out where they are. "Are you sure they are here?" she
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asks. "No," replies Sheridan. "But if they aren't here yet, they soon
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will be... I think." With that, he leaves Lochley and Garibaldi, both
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utterly confused.
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<P>
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In the Zocalo, Dureena is stealing wallets and money belts when
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security arrives with the drawing. She tries to flee, but is stopped
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and captured. Lochley informs Sheridan. "Who is she?" he asks. Lochley
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doesn't understand; after all, he drew her. Since she was caught with
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stolen wallets, she is being deported. Sheridan asks where she is
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from, and is told she is from Zander Prime. Lochley thought it was a
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dead world, however. It is now, replies Sheridan. It was one of the
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last planets destroyed by the Shadow planetkiller (<a
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href="../guide/071.html">"The Long Night"</a>) during the Shadow War.
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<P>
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Sheridan then gets a message from Captain Anderson. He doesn't know
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him. "Hello, Mr. President," says Anderson. "By any chance, have you
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been looking for me?" Lochley looks at Sheridan's drawing: Anderson is
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the human drawn there. "So it would appear," replies Sheridan with a
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faint smile.
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<P>
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They meet in Babylon 5's conference room, and Captain Anderson
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explains the man in his dreams told him to find Sheridan. Dureena is
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then brought in, and when she sees Sheridan, she attacks him like she
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did in her dream.
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<P>
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Dureena blames Sheridan for the destruction of Zander Prime. For
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attracting the Shadows, and not being there to help despite
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requests. But Sheridan explains they didn't know about the attack
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until it was too late; and even if they had heard, they didn't have
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anything to stand up to the Shadow's planetkiller. He's asked himself
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over and over, since the war, if there was anything he could do to
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save more people. But there wasn't. He also points out it was the
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Drakh and the Shadows who destroyed her planet, and the Drakh are
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still around. She then recalls Sheridan's transformation in her
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dream. Sheridan offers her the chance to strike at them. Dureena
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relents. Perhaps this is what the dream meant.
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<P>
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Meanwhile, Garibaldi is in Lochley's office. "You think he's lost it?"
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he asks. Lochley isn't sure. Finding Dureena and Capt. Anderson, dead
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matches for Sheridan's drawing, has given her pause. "All I know is he
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isn't behaving rationally," she adds. "It's almost as if he's acting
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under some sort of outside influence."
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<P>
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Sheridan is worried the Drazi hasn't arrived yet, but they cannot wait
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any longer. Why us? asks Dureena. Sheridan thinks each of them brings
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something to the mission to increase the odds of success. Captain
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Anderson points out the <i>Charon</i> isn't powerful enough for the
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sort of thing they are contemplating. They need something bigger, and
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nastier. "I think I may just have the thing..." replies Sheridan.
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<P>
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In the morning, Garibaldi arrives in Lochley's office for a meeting
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with her and Sheridan. But Sheridan isn't there. He skipped out and is
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well on his way to the construction yard. Garibaldi asks for a line to
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Drake, anticipating him.
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<P>
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But Sheridan is a step ahead. He contacts Drake and tells him there's
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been a breach in security. All messages should now come through a new
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frequency, and no other messages should be replied to or acknowledged.
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Garibaldi won't be able to delay him.
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<P>
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Sheridan, sitting on the captain's chair, asks Capt. Anderson if he
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really wants to go through with this: going AWOL and risking his
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career. Anderson explains that during the civil war, they had a chance
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to join Sheridan but didn't; and they were wrong not to. Earth is in
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danger now, and this time he intends to be on the winning side. The
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crew feels the same way. "We let you down once," says Anderson. "We
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won't do it again."
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<P>
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They arrive at the dockyard, and over Drake's objections they
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commandeer the <i>Excalibur</i> and the <i>Victory</i>, leaving him
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behind. Sheridan takes command of the <i>Excalibur</i>, and Anderson
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of the <i>Victory</i>. Dureena joins Sheridan, and they head out to
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Daltron 7.
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<P>
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Once there, they find the dead world of Sheridan's dream; but Daltron
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7 is supposed to be the next best thing to paradise. A pattern of
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craters seen from orbit is the same as that produced by the Shadow
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planetkiller.
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<P>
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There are no life forms, but they do pick up a Drazi distress
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signal. When they go down to investigate, they find the Drazi of
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Sheridan's dream dead, a data crystal hidden inside his body.
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<P>
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Meanwhile, Capt. Anderson's people have been doing an analysis of the
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planet and records. He asks Sheridan if he is sure this is the work of
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a Shadow planetkiller. Sheridan is. "We have a serious problem then,"
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replies Anderson. "Because if what I'm reading is correct, this just
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happened over a week ago." The Shadows left a planetkiller behind. And
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everytime Sheridan and the Alliance have ran into leftover Shadow
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technology, they've gotten their butts kicked.
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<P>
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Garibaldi has by now reached the dock, and Drake explains that
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Sheridan stole the prototypes, and seemed crazed. Garibaldi heads out
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to Daltron 7, taking Drake with him.
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<P>
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Meanwhile, Capt. Anderson calls his wife and daughter on Earth, to
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reassure her everything is fine and he hasn't deserted, merely been
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"transferred by a higher force." He also reassures his daughter, who is
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afraid of going to sleep because of nightmares, that he will protect
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her from the monsters.
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<P>
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Later, Anderson and Sheridan look at the contents of the data crystal
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they found on the Drazi. He too had dreams, which led him to Daltron
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7. There, he saw and recorded the Shadow planetkiller in action. Then
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he followed the deathcloud to where the fleet was
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concentrating. Finally, he returned to Daltron 7 to see if anybody was
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left and to wait for the others, hoping the dark ones would not find
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him first.
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<P>
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And then, five small ships arrive: Drakh fighters. The Drakh send a
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message, trying to figure out who the two ships are; they don't
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recognize the design. On Dureena's suggestion, they try to bluff their
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way into the Drakh's good graces, pretending to be allies. But the
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Drakh receive an extremely powerful tachyon-enhanced transmission and
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start attacking.
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<P>
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Sheridan and Anderson fight back, destroying several of the fighters. A
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few more try to escape, and head for a strange, black, null-area in
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space. Sheridan orders the main guns to fire, and destroys the
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fighters. But inertia carries him through the null field, unable
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to maneuver for a full minute after firing. On the other side, which
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matches the coordinates the Drazi gave for the Drakh fleet, the Drakh
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wait. As soon as he can, Sheridan turns around and heads out through
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the null field, a few small fighters in pursuit. The rest of the fleet
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is already on its way.
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<P>
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Sheridan and Anderson move ahead, and jump to hyperspace before the
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Drakh can catch up; the fighters are caught in the collapsing jump
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point and are destroyed. Then, the <i>Victory</i> and <i>Excalibur</i>
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slip past the main fleet in hyperspace, and head for Earth at top
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speed.
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<P>
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Sheridan calls Lochley. He tells her of the Drakh fleet and the Shadow
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deathcloud. Lochley is skeptical; she thinks Sheridan may have indeed
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flipped. But Sheridan insists, and asks her vehemently for her trust
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and help. Delenn is already scrambling as many Alliance ships as she
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can together. Sheridan wants Lochley to call Earth and tell President
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Luchenko (<a href="../guide/087.html">"Rising Star"</a>) to do the
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same. Sheridan isn't much liked or trusted on Earth, so he needs her
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to make the call. Lochley can hardly believe she is doing this, but
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she does as he asks.
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<P>
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Meanwhile, Garibaldi is told someone aboard the White Star tapped into
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communications a while ago. Before he can investigate further, they
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receive a call from Sheridan. Sheridan tells Garibaldi about the
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planetkiller. Garibaldi is also skeptical. Sheridan wants to warn him
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the Drakh are onto them, and know about the new ships.
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<P>
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Garibaldi mentions that he has found out about Dureena's membership in
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the Thieves' Guild. She is not to be trusted, he says. Maybe it is
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her fault. Sheridan is partly taken aback, but Dureena points out that
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if she is the leak, she is stupid, as she could have gotten killed with
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him.
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<P>
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"Killed how?" asks Garibaldi, and Sheridan recounts their brief
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encounter with the Drakh, and the tachyon signal they received. The
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signal told the Drakh who they were. Garibaldi makes the connection
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with the anomaly in the communication system of his ship...
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<P>
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... and hears a PPG powering up next to his head: Drake. Mars born, he
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owes no loyalty to Earth, and the Drakh made him a great offer. He is
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the leak. Garibaldi cuts the communication. Then he points out to
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Drake that if he shoots Garibaldi, the Rangers around him will take
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him down. One of them activates a fighting pike, distracting
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Drake. Garibaldi then quickly disarms him and puts him in a headlock.
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<P>
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"Now, you are going to tell me everything you know," says
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Garibaldi. Drake, frightened, nods slowly. Garibaldi later contacts
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Sheridan, and confirms everything. The Drakh are headed for Earth,
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want to make a statement to the Alliance by wiping out Earth in a big
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show of force. The only silver lining is that they only have one
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planetkiller. If Sheridan can destroy it, they won't have another one
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to worry about.
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<P>
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Sheridan arrives in Earth space. Lochley has apparently convinced
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Luchenko, and Earthforce has mobilized its ships. Aboard the Earth
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Destroyer <i>Hermes</i>, General Yuri Mikhailovich Denisov, in command
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of the EarthForce ships, is annoyed and thinks this is all some sort
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of exercise. Sheridan's assurances that this is for real are soon
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confirmed, as the Drakh fleet jumps into normal space.
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<P>
|
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Sheridan tells Gen. Denisov to leave the fleet to the defense grid (<a
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href="../guide/086.html">"Endgame"</a>). He wants the destroyers and
|
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Alliance heavy ships to form a wedge around the <i>Excalibur</i> and
|
|
the <i>Victory</i> and lead them into the planetkiller itself. "Then
|
|
what?" asks Gen. Denisov. "Then we kill it," replies
|
|
Sheridan. "Somehow."
|
|
|
|
<P>
|
|
The General agrees and leads them in. While enroute, Sheridan uses
|
|
the <i>Excalibur's</i> advanced sensors, more advanced than anything
|
|
they've had previously, to analyze the deathcloud. It has a
|
|
superstructure inside, a lattice of some kind, which is what they must
|
|
destroy.
|
|
|
|
<P>
|
|
Sheridan notices the center of the lattice is bigger and reinforced:
|
|
probably the command center. That's their target.
|
|
|
|
<P>
|
|
<i>"When the time comes to choose your target, be sure to pick the
|
|
right one. Because you will only get one shot."</i> Galen's words echo
|
|
in Dureena's head.
|
|
|
|
<P>
|
|
"No," she tells Sheridan simply. "If you hit that part you'll fail and
|
|
your planet will be destroyed." She explains that a thief learns to
|
|
look where you aren't supposed to look; that the most valuable items
|
|
are never inside the safe, but next to it. Next to the central point
|
|
of the lattice is a joint, seemingly the same as others in the
|
|
structure. "There's nothing special about it," Dureena explains. "Then
|
|
why is it surrounded by short range weapons? Why are they so
|
|
determined to protect it?"
|
|
|
|
<P>
|
|
Capt. Anderson has been monitoring the situation. Enemy ships are
|
|
closing in, and the deathcloud is approaching Earth. They are running
|
|
out of time. They can hit one target but not both. Which one? Sheridan has
|
|
to choose quickly.
|
|
|
|
<P>
|
|
"Hers," Sheridan replies. The <i>Victory</i> and the <i>Excalibur</i>
|
|
accelerate towards the deathcloud.
|
|
|
|
<P>
|
|
But the deathcloud's defenses are formidable, and more Drakh ships
|
|
join the defense as they figure out what is happening. The fire isn't
|
|
getting through to the target. The <i>Victory</i> is hit severely, and
|
|
its main weapons array destroyed. The planetkiller is minutes away
|
|
from Earth.
|
|
|
|
<P>
|
|
"My daughter is out there, Phil," Capt. Anderson tells his first
|
|
officer. "I made a promise to her that I'd protect her from the
|
|
monsters. What kind of father am I if I can't keep my promise?"
|
|
|
|
<P>
|
|
Anderson contacts Sheridan. He suggests that Sheridan fire his main
|
|
gun; although it will probably miss at that range, and leave the
|
|
<i>Excalibur</i> vulnerable for one minute, it will clear away the
|
|
defending ships. The <i>Victory</i> can cover her for a minute and
|
|
get within range. Then the <i>Victory</i> will fire her main guns
|
|
while the <i>Excalibur</i> covers her. It's a long shot, but it is
|
|
their only one. Sheridan agrees and fires.
|
|
|
|
<P>
|
|
The <i>Excalibur</i> misses the joint barely, but destroys the enemy
|
|
ships in the way. Captain Anderson then issues the order: "Ramming
|
|
speed." Sheridan can't do anything, his ship out of power. The
|
|
<i>Victory</i> heads in, taking hit after hit. Despite extensive
|
|
damage, the ship makes it all the way to the joint, and destroys it in
|
|
a fiery crash. But the <i>Victory</i> doesn't survive.
|
|
|
|
<P>
|
|
Anderson's sacrifice isn't in vain. The planetkiller begins to
|
|
collapse. The missiles fire prematurely, hitting the superstructure
|
|
itself. With the <i>Excalibur</i> back on line, Sheridan heads out. He
|
|
escapes as the deathcloud collapses into itself and is destroyed.
|
|
|
|
<P>
|
|
Before they can even take stock, they see the remains of the Drakh
|
|
fleet heading towards Earth. They watch in horrified silence as the
|
|
ships descend into the atmosphere, and start releasing some
|
|
sort of dust. The defense grid hits many of them, but they only fall
|
|
towards the surface, releasing more dust on their way down.
|
|
|
|
<P>
|
|
Sheridan looks down in silence. "What is it?" asks Dureena, who does
|
|
not understand what is going on. "What happened?"
|
|
|
|
<P>
|
|
Galen is looking over the results of the battle in his crystal globe
|
|
when a voice calls out to him. "The circle requires your presence."
|
|
|
|
<P>
|
|
Sheridan is back on Babylon 5, explaining to Lochley and
|
|
Garibaldi. "So, they finished analysing whatever it was the Drakh
|
|
sprayed into Earth's atmosphere?" asks Lochley.
|
|
|
|
<P>
|
|
"It's a biogenetic plague," replies Sheridan. "Earth has been
|
|
completely quarantined, nobody allowed in or out. The death cloud was
|
|
the only one the Drakh had left, but it wasn't the last weapon in
|
|
their arsenal. From the complexity of its structure, the bioweapons
|
|
division back home thinks the plague was probably engineered by the
|
|
Shadows."
|
|
|
|
<P>
|
|
"How much time do they have?" asks Garibaldi. "Looks like that's the
|
|
only bright spot in this," replies Sheridan. "The Drakh didn't have
|
|
time to finish adjusting it our biology, or they just didn't know
|
|
how. But either way, its going to take time for the plague to adjust
|
|
to a new host. They're saying 5 years. Could be less. But probably
|
|
five years is the best guess for now."
|
|
|
|
<P>
|
|
"And... at the end of five years?" asks Lochley.
|
|
|
|
<P>
|
|
"Every man, woman, and child on Earth will be dead. Unless we can
|
|
find a cure."
|
|
|
|
<p>
|
|
Since the plague is Shadow technology, they won't be able to solve it
|
|
on Earth in five years. "But since this came to us from outside," adds
|
|
Sheridan, "maybe we can find a cure out there." There are other races,
|
|
as old as the Shadows; one of them must have a cure. "We'll find
|
|
them. We have to."
|
|
|
|
<P>
|
|
Sheridan adds: "I've told president Luchenko we'll put all the resources
|
|
of the Alliance and the White Star fleet at their disposal. We'll turn
|
|
the <i>Excalibur</i> into a traveling research vessel, manned by the
|
|
best crew we can find. The Rangers will search every corner of space,
|
|
looking for clues to a cure. Then the <i>Excalibur</i> and her crew
|
|
will go in to follow it up."
|
|
|
|
<P>
|
|
On their way out, Sheridan says, the Drakh hit the construction dock, destroying
|
|
years of work. It will take time to make up for it, and so, for now,
|
|
the <i>Excalibur</i> is the only of one of her kind.
|
|
|
|
<P>
|
|
Meanwhile, Galen arrives on Babylon 5, and joins Dureena.
|
|
|
|
<P>
|
|
Sheridan finishes: "Those who command the <i>Excalibur</i> will never stop,
|
|
never give up, and never slow down until a cure is found. And we'll
|
|
take any help we can get, wherever and whoever it comes from. Because
|
|
this is a cause that surpasses borders, and differences, and
|
|
distrusts. This is a mission about the survival of Earth itself. What
|
|
we do over the next five years here, at home, and across the darkness
|
|
between the stars, will determine whether an entire world will
|
|
live... or die. It's a fight we can't afford to lose.
|
|
|
|
<P>
|
|
"And we won't. We won't."
|