The Lurker's Guide to Babylon 5
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  1. <h3>Synopsis by Arturo Magidin (magidin@matem.unam.mx)</h3>
  2. <i>ISN News Broadcast:
  3. <P>
  4. "Meanwhile, on Earth and Minbar preparations continue for next month's
  5. celebration marking the fifth anniversary of the Interstellar
  6. Alliance. Aside from one brief conflict with the Centauri Republic
  7. early in its first year, ISA President John Sheridan has delivered on
  8. his promise to maintain peace among all its member worlds. Although
  9. ISA Vice-President Delenn continues to make appearances during these
  10. preparations, Sheridan himself has not been seen for several
  11. days. Speculations on his absence range from the flu to a good will
  12. mission to Narn.
  13. <P>
  14. "In other news, ground was broken today in Earthdome for a monument
  15. dedicated to the many who died in the recent telepath crisis,
  16. including..."
  17. </i>
  18. <P>
  19. Sheridan has not been seen because he has joined Garibaldi on a secret
  20. trip to oversee the final stages of the construction of the prototypes
  21. for the destroyer class White Star ships (<a
  22. href="../guide/105.html">"Movement of Fire and Shadow"</a>). Garibaldi
  23. is taking a bit of time away from managing Edgars Industries on Mars
  24. (<a href="../guide/108.html">"Objects in Motion"</a>) at Sheridan's
  25. request.
  26. <P>
  27. The head of the construction project, Drake, is being too
  28. cautious for Garibaldi's taste. But Sheridan points out that reverse
  29. engineering Vorlon and Minbari technology to fit human technology is
  30. uncharted waters, and caution is necessary. The construction is top
  31. secret, not the least because the other races are likely to object to
  32. Earth, Minbar, and Sheridan being the sole beneficiaries of the
  33. project. Sheridan is sure no one can follow them to the construction site,
  34. as they are aboard a
  35. White Star, the fastest known ship. But he is wrong. A small probe
  36. follows them into and through hyperspace, projecting the image to a
  37. small crystal globe.
  38. <P>
  39. The globe is held by a man called Galen. He is interrupted and told he
  40. must explain his behavior and account for his activities to something
  41. called "the circle," and everyone involved. Although annoyed, he agrees
  42. to do so.
  43. <P>
  44. Sheridan and Garibaldi arrive at the construction dock. Two prototypes
  45. are there, the <i>Victory</i> and the <i>Excalibur</i>. Sheridan is
  46. welcomed by Drake, who gives him the tour. They are still battling some
  47. minor problems, haven't fully figured out the artificial gravity for
  48. example. But the ships are mostly ready, and the controls are intuitive and
  49. easy to master for Earthforce personnel.
  50. <P>
  51. "How does she handle?" asks Sheridan, excited; but they haven't
  52. actually tested it yet. And when they try, the propulsion system
  53. fails, despite Drake's assurances that there would be no problems.
  54. <P>
  55. Sheridan is told a message from Delenn has arrived. He takes it by
  56. himself in the conference room, but the message is all
  57. garbled. Sheridan is transfixed, seemingly for a few seconds. But
  58. Garibaldi enters, breaks the spell, and claims Sheridan has been there
  59. for almost half an hour. Garibaldi suggests he get some rest while
  60. Drake works out the bugs. Sheridan agrees.
  61. <P>
  62. "Things were so much easier on Babylon 5," muses Garibaldi.
  63. <P>
  64. On Babylon 5, a female alien arrives, and a weapons violation is
  65. detected. Zack Allan demands she turn over her weapons, and she does
  66. so silently: about a dozen or more blades and other low-tech
  67. weapons. Before leaving, she asks where the lost people, the neglected
  68. and forgotten, go. Zack directs her to Downbelow, Brown sector.
  69. <P>
  70. Aboard the <i>Excalibur</i>, Sheridan dreams. He finds himself on a
  71. desolate, burning world, ruins aflame all around him. A voice calls
  72. out to him: Galen. The world is dead, Galen says, murdered. Not an
  73. attack, but a test. Galen says he is the one who sent the message
  74. Sheridan received earlier; he needed a connection for the electron
  75. incantation.
  76. <P>
  77. A ship arrives. Galen claims it is the killers, come back to check on
  78. their work. He and Sheridan must leave, to ensure his probe goes
  79. undetected. Before leaving, he shows Sheridan the name of the
  80. world: Daltron 7.
  81. <P>
  82. Sheridan awakes as the ship begins to move. It is being towed to the
  83. firing range.
  84. <P>
  85. On Babylon 5, the alien female works her way through Brown sector,
  86. following hidden signs painted on the walls and ceilings. And she is
  87. being followed. Finally, she makes her way to an opening in the
  88. ceiling, where she is hit on the head. She falls unconscious to the
  89. ground...
  90. <P>
  91. ... and dreams. She is on the dead planet Sheridan was on. "No. I
  92. can't be back," she says to herself. Sheridan suddenly appears, and
  93. she throws herself at him in rage. But she passes right through the
  94. image, and as she does, Sheridan changes, becoming a Drakh. The Drakh
  95. holds in his hand a miniature galaxy. He closes his fist over it, and
  96. disappears.
  97. <P>
  98. And then Galen appears. "This is not your world, Dureena Nafeel," he
  99. booms at her. "But it shares the same fate as your world. When the
  100. time comes to choose your target, be sure to pick the right
  101. one. Because you will only get one shot." An earthquake hits, and
  102. Dureena falls; she awakes back on Babylon 5.
  103. <P>
  104. She is chained, lying on a small platform, surrounded by many beings,
  105. both human and alien. She is asked her name, and to show a mark: a
  106. tattoo bearing the same designs as the markers she followed to get
  107. there. It marks her as a member of the Thieves' Guild. She is asked
  108. the name of her teacher, and his teacher before him. She answers, and
  109. says she has been a thief long enough to be good at it. But
  110. apparently, she is challenged, not good enough to avoid being followed
  111. and chained up.
  112. <P>
  113. "What chains?" she asks simply, and the manacles fall in pieces to the
  114. ground. Dureena attacks the man who followed her, knocking him
  115. out. She was captured only because she chose to be captured, to meet
  116. the Guild. The leader of the Guild welcomes her and gives her the
  117. local rules: no inteference with other members, nothing violent,
  118. nothing to draw attention to them. They'll protect her and give her a
  119. place to stay in exchange for ten percent of her take; but if
  120. captured, she is on her own. The Guild must remain a secret
  121. organization.
  122. <P>
  123. The leader has one more question: they have never seen an alien like
  124. her before. She is far from home; why did she come to Babylon 5? "I
  125. don't know," she replies, and leaves.
  126. <P>
  127. On board the <i>Excalibur</i>, Sheridan is shown the weapons. He is
  128. not impressed with Level One, though; it isn't much more firepower
  129. than an average White Star. As destroyers, these ships should pack
  130. more punch. Garibaldi orders Drake to go to Level Two. But Drake lets
  131. them know there is a problem. The main guns are based on Vorlon
  132. design, and were intended for far more advanced ships.
  133. They use up almost all available power, and should be used only
  134. as a last resort. Sheridan orders a demonstration anyway.
  135. <P>
  136. Before he can give the order to fire, the view changes: the
  137. <i>Excalibur</i> is aiming straight at Earth. Sheridan is confused,
  138. gives orders to stop. Sheridan looks again, but the Earth is
  139. gone. Sheridan sits back down and orders the main guns to fire. They
  140. do so with impressive results, but all lights dim inside. According
  141. the Drake, there's barely enough energy left for life support and
  142. gravity. After firing, the ship cannot maneuver or fire again for at
  143. least one minute.
  144. <P>
  145. Sheridan starts to reply, but finds himself elsewhere again. Several
  146. robed men are around a campfire. "It's a mistake! You shouldn't have
  147. brought him here!" one of them says. They are chastising Galen for
  148. breaking the isolation without proof. But Galen claims that they need
  149. to break it to get the proof. And Sheridan is the only one who can get
  150. it. The others relent, but warn Galen he will be the first to die if
  151. their security has been compromised through his actions. They
  152. disappear, leaving Galen and Sheridan along. Sheridan can now piece
  153. together the clues: Galen and the others are technomages (<a
  154. href="../guide/025.html">"The Geometry of Shadows"</a>). Galen
  155. explains they are not hurrying to return from hiding. They have,
  156. however, been watching the Drakh. They think the Drakh are preparing
  157. to move. Sheridan points out that the Drakh have no homeworld and the Shadows
  158. are gone; how much power can they possibly have?
  159. <P>
  160. Galen replies that Sheridan himself must find the answer to that
  161. question, because Galen believes the Drakh will start by
  162. attacking Earth. Sheridan begins to ask more questions, but Galen has
  163. said everything he is allowed. Sheridan and his companions must
  164. discover the rest. However, he is not to tell anyone about what he is
  165. doing or why. The Drakh have spies everywhere. Before leaving, Galen
  166. shows Sheridan four faces: a Drazi, a human, Sheridan himself, and an
  167. alien, a good match for Dureena Nafeel; and an image of Babylon 5 high
  168. overhead.
  169. <P>
  170. And then, Sheridan finds himself back aboard the Excalibur. Drake is
  171. explaining that the hull can reflect 80% of any energy weapon. "We
  172. have to go right now," Sheridan interrupts. Garibaldi wants to know
  173. where. "It was above the faces," replies Sheridan, "above them
  174. all. Babylon 5."
  175. <P>
  176. While enroute, he refuses to tell Garibaldi why they are going; and
  177. he makes a sketch of the three faces he saw in the vision. Garibaldi
  178. is worried; he offers to stop by Minbar and talk to Delenn, but
  179. Sheridan insists he is fine. He also asks Garibaldi to find out
  180. everything he can about Daltron 7. "Never heard of it," says
  181. Garibaldi. "Me either," replies Sheridan, a response that adds to
  182. Garibaldi's doubts and misgivings about Sheridan's rationality. On his
  183. way out, he asks for a connection to Capt. Lochley.
  184. <P>
  185. The <i>Charon</i>, and Earth Alliance destroyer, is in hyperspace
  186. also on her way to Babylon 5. The first officer is questioning the
  187. Captain on the new destination. They are disobeying orders and not
  188. informing Earthdome. "I know what I'm doing," answers Captain
  189. Anderson enigmatically, and adds to himself: "I hope."
  190. <P>
  191. Lochley welcomes Sheridan aboard. He gives her the drawings, and asks
  192. her to find out where they are. "Are you sure they are here?" she
  193. asks. "No," replies Sheridan. "But if they aren't here yet, they soon
  194. will be... I think." With that, he leaves Lochley and Garibaldi, both
  195. utterly confused.
  196. <P>
  197. In the Zocalo, Dureena is stealing wallets and money belts when
  198. security arrives with the drawing. She tries to flee, but is stopped
  199. and captured. Lochley informs Sheridan. "Who is she?" he asks. Lochley
  200. doesn't understand; after all, he drew her. Since she was caught with
  201. stolen wallets, she is being deported. Sheridan asks where she is
  202. from, and is told she is from Zander Prime. Lochley thought it was a
  203. dead world, however. It is now, replies Sheridan. It was one of the
  204. last planets destroyed by the Shadow planetkiller (<a
  205. href="../guide/071.html">"The Long Night"</a>) during the Shadow War.
  206. <P>
  207. Sheridan then gets a message from Captain Anderson. He doesn't know
  208. him. "Hello, Mr. President," says Anderson. "By any chance, have you
  209. been looking for me?" Lochley looks at Sheridan's drawing: Anderson is
  210. the human drawn there. "So it would appear," replies Sheridan with a
  211. faint smile.
  212. <P>
  213. They meet in Babylon 5's conference room, and Captain Anderson
  214. explains the man in his dreams told him to find Sheridan. Dureena is
  215. then brought in, and when she sees Sheridan, she attacks him like she
  216. did in her dream.
  217. <P>
  218. Dureena blames Sheridan for the destruction of Zander Prime. For
  219. attracting the Shadows, and not being there to help despite
  220. requests. But Sheridan explains they didn't know about the attack
  221. until it was too late; and even if they had heard, they didn't have
  222. anything to stand up to the Shadow's planetkiller. He's asked himself
  223. over and over, since the war, if there was anything he could do to
  224. save more people. But there wasn't. He also points out it was the
  225. Drakh and the Shadows who destroyed her planet, and the Drakh are
  226. still around. She then recalls Sheridan's transformation in her
  227. dream. Sheridan offers her the chance to strike at them. Dureena
  228. relents. Perhaps this is what the dream meant.
  229. <P>
  230. Meanwhile, Garibaldi is in Lochley's office. "You think he's lost it?"
  231. he asks. Lochley isn't sure. Finding Dureena and Capt. Anderson, dead
  232. matches for Sheridan's drawing, has given her pause. "All I know is he
  233. isn't behaving rationally," she adds. "It's almost as if he's acting
  234. under some sort of outside influence."
  235. <P>
  236. Sheridan is worried the Drazi hasn't arrived yet, but they cannot wait
  237. any longer. Why us? asks Dureena. Sheridan thinks each of them brings
  238. something to the mission to increase the odds of success. Captain
  239. Anderson points out the <i>Charon</i> isn't powerful enough for the
  240. sort of thing they are contemplating. They need something bigger, and
  241. nastier. "I think I may just have the thing..." replies Sheridan.
  242. <P>
  243. In the morning, Garibaldi arrives in Lochley's office for a meeting
  244. with her and Sheridan. But Sheridan isn't there. He skipped out and is
  245. well on his way to the construction yard. Garibaldi asks for a line to
  246. Drake, anticipating him.
  247. <P>
  248. But Sheridan is a step ahead. He contacts Drake and tells him there's
  249. been a breach in security. All messages should now come through a new
  250. frequency, and no other messages should be replied to or acknowledged.
  251. Garibaldi won't be able to delay him.
  252. <P>
  253. Sheridan, sitting on the captain's chair, asks Capt. Anderson if he
  254. really wants to go through with this: going AWOL and risking his
  255. career. Anderson explains that during the civil war, they had a chance
  256. to join Sheridan but didn't; and they were wrong not to. Earth is in
  257. danger now, and this time he intends to be on the winning side. The
  258. crew feels the same way. "We let you down once," says Anderson. "We
  259. won't do it again."
  260. <P>
  261. They arrive at the dockyard, and over Drake's objections they
  262. commandeer the <i>Excalibur</i> and the <i>Victory</i>, leaving him
  263. behind. Sheridan takes command of the <i>Excalibur</i>, and Anderson
  264. of the <i>Victory</i>. Dureena joins Sheridan, and they head out to
  265. Daltron 7.
  266. <P>
  267. Once there, they find the dead world of Sheridan's dream; but Daltron
  268. 7 is supposed to be the next best thing to paradise. A pattern of
  269. craters seen from orbit is the same as that produced by the Shadow
  270. planetkiller.
  271. <P>
  272. There are no life forms, but they do pick up a Drazi distress
  273. signal. When they go down to investigate, they find the Drazi of
  274. Sheridan's dream dead, a data crystal hidden inside his body.
  275. <P>
  276. Meanwhile, Capt. Anderson's people have been doing an analysis of the
  277. planet and records. He asks Sheridan if he is sure this is the work of
  278. a Shadow planetkiller. Sheridan is. "We have a serious problem then,"
  279. replies Anderson. "Because if what I'm reading is correct, this just
  280. happened over a week ago." The Shadows left a planetkiller behind. And
  281. everytime Sheridan and the Alliance have ran into leftover Shadow
  282. technology, they've gotten their butts kicked.
  283. <P>
  284. Garibaldi has by now reached the dock, and Drake explains that
  285. Sheridan stole the prototypes, and seemed crazed. Garibaldi heads out
  286. to Daltron 7, taking Drake with him.
  287. <P>
  288. Meanwhile, Capt. Anderson calls his wife and daughter on Earth, to
  289. reassure her everything is fine and he hasn't deserted, merely been
  290. "transferred by a higher force." He also reassures his daughter, who is
  291. afraid of going to sleep because of nightmares, that he will protect
  292. her from the monsters.
  293. <P>
  294. Later, Anderson and Sheridan look at the contents of the data crystal
  295. they found on the Drazi. He too had dreams, which led him to Daltron
  296. 7. There, he saw and recorded the Shadow planetkiller in action. Then
  297. he followed the deathcloud to where the fleet was
  298. concentrating. Finally, he returned to Daltron 7 to see if anybody was
  299. left and to wait for the others, hoping the dark ones would not find
  300. him first.
  301. <P>
  302. And then, five small ships arrive: Drakh fighters. The Drakh send a
  303. message, trying to figure out who the two ships are; they don't
  304. recognize the design. On Dureena's suggestion, they try to bluff their
  305. way into the Drakh's good graces, pretending to be allies. But the
  306. Drakh receive an extremely powerful tachyon-enhanced transmission and
  307. start attacking.
  308. <P>
  309. Sheridan and Anderson fight back, destroying several of the fighters. A
  310. few more try to escape, and head for a strange, black, null-area in
  311. space. Sheridan orders the main guns to fire, and destroys the
  312. fighters. But inertia carries him through the null field, unable
  313. to maneuver for a full minute after firing. On the other side, which
  314. matches the coordinates the Drazi gave for the Drakh fleet, the Drakh
  315. wait. As soon as he can, Sheridan turns around and heads out through
  316. the null field, a few small fighters in pursuit. The rest of the fleet
  317. is already on its way.
  318. <P>
  319. Sheridan and Anderson move ahead, and jump to hyperspace before the
  320. Drakh can catch up; the fighters are caught in the collapsing jump
  321. point and are destroyed. Then, the <i>Victory</i> and <i>Excalibur</i>
  322. slip past the main fleet in hyperspace, and head for Earth at top
  323. speed.
  324. <P>
  325. Sheridan calls Lochley. He tells her of the Drakh fleet and the Shadow
  326. deathcloud. Lochley is skeptical; she thinks Sheridan may have indeed
  327. flipped. But Sheridan insists, and asks her vehemently for her trust
  328. and help. Delenn is already scrambling as many Alliance ships as she
  329. can together. Sheridan wants Lochley to call Earth and tell President
  330. Luchenko (<a href="../guide/087.html">"Rising Star"</a>) to do the
  331. same. Sheridan isn't much liked or trusted on Earth, so he needs her
  332. to make the call. Lochley can hardly believe she is doing this, but
  333. she does as he asks.
  334. <P>
  335. Meanwhile, Garibaldi is told someone aboard the White Star tapped into
  336. communications a while ago. Before he can investigate further, they
  337. receive a call from Sheridan. Sheridan tells Garibaldi about the
  338. planetkiller. Garibaldi is also skeptical. Sheridan wants to warn him
  339. the Drakh are onto them, and know about the new ships.
  340. <P>
  341. Garibaldi mentions that he has found out about Dureena's membership in
  342. the Thieves' Guild. She is not to be trusted, he says. Maybe it is
  343. her fault. Sheridan is partly taken aback, but Dureena points out that
  344. if she is the leak, she is stupid, as she could have gotten killed with
  345. him.
  346. <P>
  347. "Killed how?" asks Garibaldi, and Sheridan recounts their brief
  348. encounter with the Drakh, and the tachyon signal they received. The
  349. signal told the Drakh who they were. Garibaldi makes the connection
  350. with the anomaly in the communication system of his ship...
  351. <P>
  352. ... and hears a PPG powering up next to his head: Drake. Mars born, he
  353. owes no loyalty to Earth, and the Drakh made him a great offer. He is
  354. the leak. Garibaldi cuts the communication. Then he points out to
  355. Drake that if he shoots Garibaldi, the Rangers around him will take
  356. him down. One of them activates a fighting pike, distracting
  357. Drake. Garibaldi then quickly disarms him and puts him in a headlock.
  358. <P>
  359. "Now, you are going to tell me everything you know," says
  360. Garibaldi. Drake, frightened, nods slowly. Garibaldi later contacts
  361. Sheridan, and confirms everything. The Drakh are headed for Earth,
  362. want to make a statement to the Alliance by wiping out Earth in a big
  363. show of force. The only silver lining is that they only have one
  364. planetkiller. If Sheridan can destroy it, they won't have another one
  365. to worry about.
  366. <P>
  367. Sheridan arrives in Earth space. Lochley has apparently convinced
  368. Luchenko, and Earthforce has mobilized its ships. Aboard the Earth
  369. Destroyer <i>Hermes</i>, General Yuri Mikhailovich Denisov, in command
  370. of the EarthForce ships, is annoyed and thinks this is all some sort
  371. of exercise. Sheridan's assurances that this is for real are soon
  372. confirmed, as the Drakh fleet jumps into normal space.
  373. <P>
  374. Sheridan tells Gen. Denisov to leave the fleet to the defense grid (<a
  375. href="../guide/086.html">"Endgame"</a>). He wants the destroyers and
  376. Alliance heavy ships to form a wedge around the <i>Excalibur</i> and
  377. the <i>Victory</i> and lead them into the planetkiller itself. "Then
  378. what?" asks Gen. Denisov. "Then we kill it," replies
  379. Sheridan. "Somehow."
  380. <P>
  381. The General agrees and leads them in. While enroute, Sheridan uses
  382. the <i>Excalibur's</i> advanced sensors, more advanced than anything
  383. they've had previously, to analyze the deathcloud. It has a
  384. superstructure inside, a lattice of some kind, which is what they must
  385. destroy.
  386. <P>
  387. Sheridan notices the center of the lattice is bigger and reinforced:
  388. probably the command center. That's their target.
  389. <P>
  390. <i>"When the time comes to choose your target, be sure to pick the
  391. right one. Because you will only get one shot."</i> Galen's words echo
  392. in Dureena's head.
  393. <P>
  394. "No," she tells Sheridan simply. "If you hit that part you'll fail and
  395. your planet will be destroyed." She explains that a thief learns to
  396. look where you aren't supposed to look; that the most valuable items
  397. are never inside the safe, but next to it. Next to the central point
  398. of the lattice is a joint, seemingly the same as others in the
  399. structure. "There's nothing special about it," Dureena explains. "Then
  400. why is it surrounded by short range weapons? Why are they so
  401. determined to protect it?"
  402. <P>
  403. Capt. Anderson has been monitoring the situation. Enemy ships are
  404. closing in, and the deathcloud is approaching Earth. They are running
  405. out of time. They can hit one target but not both. Which one? Sheridan has
  406. to choose quickly.
  407. <P>
  408. "Hers," Sheridan replies. The <i>Victory</i> and the <i>Excalibur</i>
  409. accelerate towards the deathcloud.
  410. <P>
  411. But the deathcloud's defenses are formidable, and more Drakh ships
  412. join the defense as they figure out what is happening. The fire isn't
  413. getting through to the target. The <i>Victory</i> is hit severely, and
  414. its main weapons array destroyed. The planetkiller is minutes away
  415. from Earth.
  416. <P>
  417. "My daughter is out there, Phil," Capt. Anderson tells his first
  418. officer. "I made a promise to her that I'd protect her from the
  419. monsters. What kind of father am I if I can't keep my promise?"
  420. <P>
  421. Anderson contacts Sheridan. He suggests that Sheridan fire his main
  422. gun; although it will probably miss at that range, and leave the
  423. <i>Excalibur</i> vulnerable for one minute, it will clear away the
  424. defending ships. The <i>Victory</i> can cover her for a minute and
  425. get within range. Then the <i>Victory</i> will fire her main guns
  426. while the <i>Excalibur</i> covers her. It's a long shot, but it is
  427. their only one. Sheridan agrees and fires.
  428. <P>
  429. The <i>Excalibur</i> misses the joint barely, but destroys the enemy
  430. ships in the way. Captain Anderson then issues the order: "Ramming
  431. speed." Sheridan can't do anything, his ship out of power. The
  432. <i>Victory</i> heads in, taking hit after hit. Despite extensive
  433. damage, the ship makes it all the way to the joint, and destroys it in
  434. a fiery crash. But the <i>Victory</i> doesn't survive.
  435. <P>
  436. Anderson's sacrifice isn't in vain. The planetkiller begins to
  437. collapse. The missiles fire prematurely, hitting the superstructure
  438. itself. With the <i>Excalibur</i> back on line, Sheridan heads out. He
  439. escapes as the deathcloud collapses into itself and is destroyed.
  440. <P>
  441. Before they can even take stock, they see the remains of the Drakh
  442. fleet heading towards Earth. They watch in horrified silence as the
  443. ships descend into the atmosphere, and start releasing some
  444. sort of dust. The defense grid hits many of them, but they only fall
  445. towards the surface, releasing more dust on their way down.
  446. <P>
  447. Sheridan looks down in silence. "What is it?" asks Dureena, who does
  448. not understand what is going on. "What happened?"
  449. <P>
  450. Galen is looking over the results of the battle in his crystal globe
  451. when a voice calls out to him. "The circle requires your presence."
  452. <P>
  453. Sheridan is back on Babylon 5, explaining to Lochley and
  454. Garibaldi. "So, they finished analysing whatever it was the Drakh
  455. sprayed into Earth's atmosphere?" asks Lochley.
  456. <P>
  457. "It's a biogenetic plague," replies Sheridan. "Earth has been
  458. completely quarantined, nobody allowed in or out. The death cloud was
  459. the only one the Drakh had left, but it wasn't the last weapon in
  460. their arsenal. From the complexity of its structure, the bioweapons
  461. division back home thinks the plague was probably engineered by the
  462. Shadows."
  463. <P>
  464. "How much time do they have?" asks Garibaldi. "Looks like that's the
  465. only bright spot in this," replies Sheridan. "The Drakh didn't have
  466. time to finish adjusting it our biology, or they just didn't know
  467. how. But either way, its going to take time for the plague to adjust
  468. to a new host. They're saying 5 years. Could be less. But probably
  469. five years is the best guess for now."
  470. <P>
  471. "And... at the end of five years?" asks Lochley.
  472. <P>
  473. "Every man, woman, and child on Earth will be dead. Unless we can
  474. find a cure."
  475. <p>
  476. Since the plague is Shadow technology, they won't be able to solve it
  477. on Earth in five years. "But since this came to us from outside," adds
  478. Sheridan, "maybe we can find a cure out there." There are other races,
  479. as old as the Shadows; one of them must have a cure. "We'll find
  480. them. We have to."
  481. <P>
  482. Sheridan adds: "I've told president Luchenko we'll put all the resources
  483. of the Alliance and the White Star fleet at their disposal. We'll turn
  484. the <i>Excalibur</i> into a traveling research vessel, manned by the
  485. best crew we can find. The Rangers will search every corner of space,
  486. looking for clues to a cure. Then the <i>Excalibur</i> and her crew
  487. will go in to follow it up."
  488. <P>
  489. On their way out, Sheridan says, the Drakh hit the construction dock, destroying
  490. years of work. It will take time to make up for it, and so, for now,
  491. the <i>Excalibur</i> is the only of one of her kind.
  492. <P>
  493. Meanwhile, Galen arrives on Babylon 5, and joins Dureena.
  494. <P>
  495. Sheridan finishes: "Those who command the <i>Excalibur</i> will never stop,
  496. never give up, and never slow down until a cure is found. And we'll
  497. take any help we can get, wherever and whoever it comes from. Because
  498. this is a cause that surpasses borders, and differences, and
  499. distrusts. This is a mission about the survival of Earth itself. What
  500. we do over the next five years here, at home, and across the darkness
  501. between the stars, will determine whether an entire world will
  502. live... or die. It's a fight we can't afford to lose.
  503. <P>
  504. "And we won't. We won't."