|
<h2><a name="OV">Overview</a></h2>
|
|
|
|
<blockquote><cite>
|
|
The Vorlon ambassador is nearly killed by an assassin shortly after arriving
|
|
at the station, and Commander Sinclair is the prime suspect.
|
|
</cite>
|
|
|
|
<a href="http://us.imdb.com/M/person-exact?+Tomita,+Tamlyn">Tamlyn Tomita</a> as Lt. Cmdr. Laurel Takashima(*).
|
|
<a href="http://us.imdb.com/M/person-exact?+Baron,+Blaire">Blaire Baron</a> as Carolyn Sykes(*).
|
|
<a href="http://us.imdb.com/M/person-exact?+Sekka,+Johnny">Johnny Sekka</a> as Dr. Benjamin Kyle(*).
|
|
<a href="http://us.imdb.com/M/person-exact?+Tallman,+Patricia">Patricia Tallman</a> as Lyta Alexander(*).
|
|
<a href="http://us.imdb.com/M/person-exact?+Fleck,+John">John Fleck</a> as Del Varner.
|
|
<a href="http://us.imdb.com/M/person-exact?+Hampton,+Paul">Paul Hampton</a> as the Senator.
|
|
</blockquote>
|
|
|
|
<p>
|
|
(*) These characters were originally planned as recurring characters
|
|
throughout the series, but were replaced for various reasons.
|
|
|
|
<pre><a href="/lurk/p5/intro.html">P5 Rating</a>: <a href="/lurk/p5/000">6.00</a>
|
|
|
|
Production number: 0 (Pilot)
|
|
Original air date: Feb 22, 1993
|
|
DVD release date: <a href="http://www.amazon.com/exec/obidos/ASIN/B00005NTNP/thelurkersguidet">December 4, 2001</a> (barebones)
|
|
<a href="http://www.amazon.com/exec/obidos/ASIN/B0002B15UQ/thelurkersguidet">August 17, 2004</a> (full-featured)
|
|
|
|
Written by J. Michael Straczynski
|
|
Directed by Richard Compton
|
|
</pre>
|
|
|
|
<p>
|
|
<strong>Note: There are two versions of "The Gathering," the original one
|
|
as initially aired in 1993 and a reedited special edition first aired in
|
|
1998. Items that only apply to one version are so marked.</strong>
|
|
|
|
<p>
|
|
<hr size=3>
|
|
|
|
<H2><A NAME="BP">Backplot</A></H2>
|
|
<ul>
|
|
|
|
<li><A NAME="BP:1"> Earth has been keeping genetic records of</A>
|
|
telepaths for the last 6 generations.
|
|
|
|
<li><A NAME="BP:2"> The Psi Corps takes children with psi</A>
|
|
abilities when they are young and trains them to use this ability in a
|
|
very strict manner. There are definite rules governing the use of
|
|
psi. No unauthorized mind scans. No gambling.
|
|
|
|
<li><A NAME="BP:3"> All races but the Narn have telepathy.</A>
|
|
|
|
<li><A NAME="BP:4"> The Narn are a young but powerful</A>
|
|
civilization, with (G'Kar claims) unlimited manpower.
|
|
|
|
<li><A NAME="BP:5"> The Narn heard about the reason for the</A>
|
|
Minbari surrender in the Earth-Minbari war - a decision from their Grey Council (a
|
|
secret group of "holy men").
|
|
|
|
<li><A NAME="BP:6"> The Minbari are the oldest of the "five</A>
|
|
federations," and centuries ahead of the others technologically.
|
|
|
|
<li><A NAME="BP:7"> Londo says to Garibaldi: "You know why I am</A>
|
|
here? I'm here to grovel before your wonderful Earth Alliance, in hopes
|
|
of attaching ourselves to your destiny. [...] There was a time, when
|
|
this whole <em>quadrant</em> belonged to us! What are we now? Twelve worlds
|
|
and a thousand monuments to past glories, living off memories and
|
|
stories, selling trinkets."
|
|
|
|
<li><A NAME="BP:8"> Centauri status is based on family</A>
|
|
history. Political and personal power must be built up over
|
|
generations.
|
|
|
|
<li><A NAME="BP:9"> The Narn were once enslaved by the Centauri</A>
|
|
and have only recently gained independence. This seems to be a sensitive
|
|
spot for the Narn, or at least G'Kar. (cf: <A HREF="001.html">"Midnight
|
|
on the Firing Line"</A>)
|
|
|
|
<li><A NAME="BP:10"> Sinclair fought in the last battle of the</A>
|
|
Earth-Minbari war, the Line. In the midst of battle, he blacked out while
|
|
attacking a Minbari warship and remained unconscious for 24 hrs. He has
|
|
no idea what happened to him during those 24 hrs.
|
|
(cf: <A HREF="008.html">"And the Sky Full of Stars"</A>)
|
|
|
|
<li><A NAME="BP:11"> Takashima used to work at a corrupt mining</A>
|
|
station on Mars. Refusing to go on the take, she was never going to get
|
|
promoted out of there. She recounts lashing out and "breaking the
|
|
rules" out of frustration at it all. However, Sinclair was her superior
|
|
there for a while, and he got her to shape up and play things by the
|
|
book.
|
|
|
|
<li><A NAME="BP:12"> Garibaldi has been "bounced from station to</A>
|
|
station" for a long time before Sinclair requested him for Babylon
|
|
5. (cf: <A HREF="011.html">"Survivors"</A>)
|
|
</ul>
|
|
|
|
<H2><A NAME="UQ">Unanswered Questions</A></H2>
|
|
|
|
<H3><A NAME="UQ:1">The Station</A></H3>
|
|
<ul>
|
|
<li> Why was Babylon 5 <em>really</em> built, and rebuilt, and rebuilt, and
|
|
rebuilt, and... rebuilt? Sinclair's story about human stubbornness
|
|
doesn't hold water. B5 is a monstrous project, especially for a society
|
|
very recently decimated by war. Yet it was made <em>five</em> times, the fifth
|
|
time from <em>SCRATCH</em>.
|
|
|
|
<li> Who sabotaged B1-B3, and why? Who vanished B4, and why?
|
|
|
|
</ul>
|
|
|
|
<H3><A NAME="UQ:2">The Minbari Assassin</A></H3>
|
|
<ul>
|
|
<li> How did the assassin get the voice and image of Sinclair in diplomatic
|
|
dress before he poisoned Kosh? For everyone else he obviously
|
|
impersonated, we'd seen him in close proximity to them earlier.
|
|
|
|
<li> The assassin-as-Varner pointed a gadget at Lyta in the bazaar. It
|
|
is widely assumed that this acquired her visual pattern for the
|
|
changeling net, but it could have been something else.
|
|
|
|
<li> Why did the assassin-as-Varner arrange to make Londo late for the
|
|
reception? He kept Londo in a public place, making him unframeable.
|
|
</ul>
|
|
|
|
<H3><A NAME="UQ:3">Takashima</A></H3>
|
|
<ul>
|
|
|
|
<li> What hold did G'Kar et al. have on her? (see
|
|
<A HREF="#AN:2">Analysis</A>) Perhaps she <em>was</em> on the take in that
|
|
<A HREF="#BP:11">corrupt mining colony</A>, and she's still living on
|
|
the take today.
|
|
|
|
</ul>
|
|
|
|
<H3><A NAME="UQ:10">Lyta Alexander</A></H3>
|
|
<ul>
|
|
<li> Why was she talking to the assassin-as-Varner, as reported by Garibaldi
|
|
and Londo? Garibaldi must have asked her at some point, but we never
|
|
get to see this.
|
|
|
|
<li> How was she involved? (see <A HREF="#AN:3">Analysis</A>)
|
|
Perhaps her role was only passive - agree to scan Kosh if asked, report
|
|
any information she gathers (possibly via telepathy).
|
|
</ul>
|
|
|
|
<H3><A NAME="UQ:4">Sinclair</A></H3>
|
|
<ul>
|
|
<li> Judging by <A HREF="#NO">the headlines of Universe Today</A>,
|
|
Babylon 5 is a very big deal back on Earth. Why is Sinclair, a lowly
|
|
Commander, both in charge of the station and acting as the Earth
|
|
diplomat? (cf: <A HREF="013.html">"Signs and Portents"</A>)
|
|
|
|
<li> What happened to Sinclair on the Line?
|
|
(cf: <A HREF="008.html">"And the Sky Full of Stars"</A>)
|
|
|
|
<li> What <em>is</em> the hole in his mind? Is it simply the 24 hour
|
|
memory loss from his experience on the Line, or something more
|
|
significant?
|
|
</ul>
|
|
|
|
<H3><A NAME="UQ:5">Del Varner</A></H3>
|
|
<ul>
|
|
<li> According to Garibaldi's information, Del Varner would normally stay far
|
|
away from B5. So, why was he recognized by a local tech (Eric)?
|
|
</ul>
|
|
|
|
<H3><A NAME="UQ:6">The Vorlons</A></H3>
|
|
<ul>
|
|
<li> Why <em>did</em> they request that the monitors in the docking bay be turned
|
|
off? Kosh was walking out in public, hidden safely in his encounter
|
|
suit.
|
|
|
|
<li> What is Kosh inside that suit anyway? (cf.
|
|
<a href="../misc/lost-scenes.html#kosh">Lost Scenes from Babylon 5</a>)
|
|
|
|
<li>@@@883993127 How did the poison get through to Kosh? He must have had his hand, or
|
|
whatever the limb was, completely outside his encounter suit. Perhaps that
|
|
explains why the Vorlons wanted the monitors turned off; they didn't want
|
|
anyone else to see Kosh's hand. In that case, why did they want Sinclair
|
|
to see it?
|
|
<strong>Special Edition (spoiler for a pivotal revelation later in the
|
|
series):</strong>
|
|
Kosh greeted what he thought was Sinclair by addressing him as "Entil-zha
|
|
Valen," indicating that he already knew Sinclair in some context.
|
|
|
|
<li> Is there anything to that legend about someone turning to stone when
|
|
they saw a Vorlon? Have people ever gotten into situations where they
|
|
could <em>conceivably</em> have seen one?
|
|
|
|
<li> The Vorlons seem to be puppet thugs of the conspirators in the pilot,
|
|
yet clearly they do some things for their own reasons. Why such secrecy
|
|
around their technological inferiors? Why break the veil to send an
|
|
ambassador to B5?
|
|
|
|
<li> For that matter, why agree to ship Sinclair to their world? Surely
|
|
that would mean him finding out about them. Unless they never intended
|
|
to bring him there alive, of course.
|
|
|
|
<li> Did Delenn really tell Sinclair everything the Minbari know about the
|
|
Vorlons? Either way, how much does he know now?
|
|
|
|
</ul>
|
|
|
|
<H3><A NAME="UQ:7">The Minbari</A></H3>
|
|
<ul>
|
|
|
|
<li> Why did they surrender at the Line? It's already pretty clear that
|
|
Sinclair had Something to do with it. Furthermore, what was the real
|
|
reason the Minbari were fighting the war to begin with?
|
|
</ul>
|
|
|
|
<H3><A NAME="UQ:8">The Centauri</A></H3>
|
|
<ul>
|
|
<li> Why have they fallen so far from power? From Londo's stories it
|
|
seems <A HREF="#BP:7">they were a great Empire</A> within his
|
|
lifetime (which may be quite long, for all we know).
|
|
</ul>
|
|
|
|
<H3><A NAME="UQ:9">Miscellaneous</A></H3>
|
|
<ul>
|
|
|
|
<li> Why was the access panel outside Varner's quarters busted, by the
|
|
time Garibaldi arrived? It probably has something to do with the
|
|
assassin <A HREF="#NO">using Takashima's clearance</A> to gain
|
|
entry. Perhaps the panel keeps the only record, locally, of who's used
|
|
it, and thus breaking it would prevent the illegal entry from being
|
|
discovered.
|
|
|
|
<li> The very presence of a changeling net aboard the station invites us to
|
|
open the question, "Who else did we see that could have been that
|
|
Minbari in disguise?"
|
|
|
|
<li> Four major actors in the pilot left the production for various
|
|
reasons and do not have permanent roles in the series (though Lyta
|
|
Alexander reappeared later.) However, since
|
|
<A HREF="#JS">jms slipped reasons</A> why in the B5 universe two of
|
|
the the characters no longer appear, it is meaningful to ask:
|
|
<ul>
|
|
<li> Why was Lyta Alexander replaced as station telepath? Did she
|
|
get in trouble for unauthorized mind-scanning after all, or was it
|
|
because she's been in the mind of a Vorlon?
|
|
|
|
<li> Why has Carolyn drifted out of Sinclair's life?
|
|
</ul>
|
|
</ul>
|
|
|
|
<H2><A NAME="AN">Analysis</A></H2>
|
|
|
|
<H3><A NAME="AN:1">The Plan</A></H3>
|
|
<ul>
|
|
<li> G'Kar et al. wanted to start a war between the EA and the Vorlons.
|
|
The primary plan was for Kosh to be dead; Takashima's announcement that
|
|
the Vorlons had forbidden the opening of his suit should have nailed that
|
|
coffin shut. Framing Sinclair for the murder was probably also part of
|
|
the primary plan (the Vorlons' request that the bay monitors be turned
|
|
off could well have been a surprise to them).
|
|
|
|
<li> There may have been a secondary plan to achieve the same results:
|
|
having Lyta scan Kosh. This could have been foreseen, impromptu, or
|
|
coincidence.
|
|
|
|
<li> The assassin was Minbari, which indicates a violent faction of the
|
|
Minbari still exists (cf: <A HREF="009.html">"Deathwalker"</A>). The goals
|
|
of that group are unknown, but so are the goals of the mainstream
|
|
Minbari government.
|
|
|
|
<li> In particular, the Minbari warrior class may have had their own reasons
|
|
for getting Sinclair sent to the Vorlon homeworld.
|
|
</ul>
|
|
|
|
<H3><A NAME="AN:2">Takashima was somehow involved</A></H3>
|
|
<ul>
|
|
|
|
<li> The assassin <A HREF="#NO">used Takashima's palmed security access</A>
|
|
to gain entry to Varner's quarters.
|
|
|
|
<li> Takashima agreed to Kyle's plan of getting Lyta to scan Kosh even
|
|
though (by her own story) it went very much against her grain. "I guess
|
|
I'm about due" is hardly a believable reason.
|
|
|
|
<li> Takashima broke into Varner's files. 260 years from now, would
|
|
someone be able to crack open a technology criminal's secure files in a
|
|
matter of hours without inside information?
|
|
|
|
<li> There were lots of instances when very recent information was used
|
|
to further <A HREF="#AN:1">the Plan</A>, for all of which
|
|
Takashima was in an ideal position to be responsible.
|
|
<ul>
|
|
<li> The assassin met Kosh at the right docking bay at the right time.
|
|
|
|
<li> In general, <A HREF="#AN:1">the Plan</A> proceeded
|
|
smoothly in spite of Kosh's 48 hour early arrival (the angriest
|
|
response we saw from Takashima was to this very discovery).
|
|
|
|
<li> Sinclair was trapped in a lift at just the right time for just
|
|
long enough, and the record cleared.
|
|
|
|
<li> Someone actually contacted the Vorlons and told them about the
|
|
poisoning, thus acquiring the predictable response that opening
|
|
Kosh's suit is verboten.
|
|
|
|
<li> Someone leaked - very quickly - the fact that Sinclair had
|
|
been fingered by a witness. This is what brought on the Vorlon
|
|
cruisers.
|
|
|
|
<li> G'Kar found out - again very quickly - that Kosh would recover
|
|
from the poisoning ("There has been a complication").
|
|
</ul>
|
|
</ul>
|
|
|
|
<H3><A NAME="AN:3">Lyta may have been involved</A></H3>
|
|
<ul>
|
|
<li> She seems to have exchanged glances with the real Del Varner as she
|
|
walked off with Sinclair at the very beginning. The two probably came
|
|
in on the same ship.
|
|
|
|
<li> Later, she's seen talking to the assassin-as-Varner. Yet the
|
|
latter scans her image for the changeling net without her knowledge
|
|
<A HREF="#UQ:2">(if that was what he was doing)</A>, so their level
|
|
of cooperation is mixed at most.
|
|
|
|
<li> The assassin, disguised as Lyta, didn't kill her in the ample moment
|
|
they shared outside the medlab.
|
|
|
|
<li> On the other hand, her conversation with G'Kar within "privacy" would
|
|
almost certainly have been very different if they were in cahoots. So
|
|
perhaps she was only in contact with Del Varner and/or the assassin.
|
|
</ul>
|
|
|
|
<H3><A NAME="AN:4">The Minbari assassin</A></H3>
|
|
<ul>
|
|
|
|
<li> The assassin didn't need any special clearance to enter Varner's
|
|
quarters; he was expected. So he must have <A HREF="#NO">used
|
|
Takashima's clearance</A> in order to leave a record of her entry at
|
|
that time. Since <A HREF="#UQ:9">the panel was broken</A> before
|
|
this could be discovered, this suggests clandestine cross-purposes.
|
|
|
|
<li> "There is a hole in your mind" may have been his <em>response</em> to
|
|
Sinclair's question, "Why did you do it?" Interesting.
|
|
|
|
<li> It was not part of the plan for the Minbari to set off his explosives.
|
|
Else why arrange to be able to get off the station? So, they were just
|
|
to prevent his capture/interrogation.
|
|
</ul>
|
|
|
|
<H3><A NAME="AN:5">Sinclair is inexplicably trusting and friendly with Delenn</A></H3>
|
|
<ul>
|
|
<li> He would have sacrificed his life to kill a few more Minbari during the
|
|
war ten years ago, yet:
|
|
|
|
<li> He does not appear to be discomfited by Delenn's evasions in their
|
|
Garden conversations.
|
|
|
|
<li> When he encounters Delenn after escaping the exploding assassin, it
|
|
would have made sense for him to confront or question her, or at least
|
|
be suspicious. Instead, he was relaxed and jovial. Later, he made sure
|
|
Delenn knew he didn't hold her responsible.
|
|
</ul>
|
|
|
|
<H3><A NAME="AN:6">Delenn</A></H3>
|
|
<ul>
|
|
<li> "The power of one mind to change the universe" likely refers to
|
|
Sinclair. (Recall the other Minbari's <A HREF="#AN:4">reference</A>
|
|
to his mind.)
|
|
|
|
<li> There were two stones in the stone garden.
|
|
|
|
<li> She evades most of his questions, yet volunteers two big files
|
|
during the episode, and drops lots of other hints to him. As with
|
|
<A HREF="#UQ:7">her abstention on the council</A>, she seems subject
|
|
to contrary forces. Keep him in the dark, yet point him toward the
|
|
light.
|
|
|
|
<li> She is a personally powerful representative of a very powerful
|
|
race. Yet we don't observe her taking any active hand in the big
|
|
picture so far.
|
|
|
|
<li>@@@884027214 In the B5 council vote to extradite Sinclair to the Vorlon homeworld,
|
|
an abstention was equivalent to a "No" (presumably abstentions are
|
|
interpreted to mean "None of the above" or "Take no action", whichever
|
|
is appropriate). So, what conflict prevented Delenn from explicitly
|
|
voting against the motion? <strong>Special Edition:</strong> Delenn claimed
|
|
she couldn't vote one way or the other because she didn't yet have all the
|
|
information at hand, and that her orders where Sinclair was concerned were
|
|
simply to observe, not interfere.
|
|
|
|
</ul>
|
|
|
|
<H3><A NAME="AN:7">Londo</A></H3>
|
|
<ul>
|
|
<li> He fills Garibaldi's ears with stories of the good old days of
|
|
conquest. <A HREF="#BP:7"><em>Bygone</em> days, <em>unlike</em> the
|
|
way things are now.</A> He may be honest, or he may be trying to allay
|
|
suspicions. More likely the former, since Garibaldi's suspicions don't
|
|
have much political significance.
|
|
|
|
<li> A heavy drinker and compulsive gambler.
|
|
</ul>
|
|
|
|
<H3><A NAME="AN:8">G'Kar</A></H3>
|
|
<ul>
|
|
|
|
<li> Notice his jollity in telling Takashima his transport will submit
|
|
to the weapons search (now that the assassin has successfully come
|
|
aboard). True, if <A HREF="#AN:2">she was in cahoots with him</A>,
|
|
that little exchange was for show, as was their earlier confrontation at
|
|
Ops. He's nonetheless consistently transparent in his emotional
|
|
states.
|
|
|
|
<li> A schemer and warmonger.
|
|
</ul>
|
|
|
|
<H3><A NAME="AN:9">Takashima</A></H3>
|
|
<ul>
|
|
<li> Some of her ideas were faultlessly loyal to the EA (eg "You better
|
|
take a recorder - the way things are going you may need a witness.").
|
|
So, her heart's in the right place, at least.
|
|
</ul>
|
|
|
|
<H3><A NAME="AN:10">Garibaldi</A></H3>
|
|
<ul>
|
|
<li> Self-esteem trouble. He's ready to give up on the investigation after
|
|
Varner's death. He's used to failure at his other jobs.
|
|
|
|
<li> Garibaldi also messes up the investigation in several ways:
|
|
<ul>
|
|
<li> No guards around Kosh.
|
|
|
|
<li> Losing sight of Varner while questioning Londo.
|
|
|
|
<li> Not talking to Lyta about Varner while it's still relevant.
|
|
|
|
<li> Not noticing <A HREF="#AN:2">all those Takashima timing
|
|
and information clues</A>.
|
|
|
|
<li> Lets the Commander get into a shooting fight with a superior
|
|
foe, alone.
|
|
</ul>
|
|
</ul>
|
|
|
|
<H2><A NAME="NO">Notes</A></H2>
|
|
<ul>
|
|
<li> An <a href="/lurk/misc/lost-scenes.html#alternate-intro">alternate
|
|
introduction</a> was written, but not filmed.
|
|
|
|
<li> Universe Today main headline: Vorlons to Make Contact
|
|
|
|
<li> Universe Today sub-headline: Narn Protest of EA's B5 Heats
|
|
|
|
<li> Among the messages flashing by on Lyta's identicard: ELVIS STILL LIVES
|
|
|
|
<li> When the assassin scans his hand at Varner's door, words are
|
|
visible on the screen. If you have a lucid pause function on your VCR,
|
|
you too will be able to read what they say - "Laurel Takashima
|
|
Cleared".
|
|
|
|
<li> Minbari ships have short-range FTL, or cloaking, or jamming
|
|
(Sinclair: "They came at us out of nowhere"). Basically, they can put
|
|
themselves right where they want to be without Starfuries noticing them
|
|
en route.
|
|
|
|
<li> Cruisers can "wait" in hyperspace outside a jump gate.
|
|
|
|
<li> Unscheduled uses of the jumpgates, at least during this earlier
|
|
part of B5's history, are practically unheard of.
|
|
|
|
<li>@@@883993127 <strong>Special Edition:</strong> Two plot points, Kyle's
|
|
use of stims to stay awake and Takashima's use of the Garden to grow coffee,
|
|
were both transferred to the characters who replaced them in the series.
|
|
|
|
<li>@@@884158807 Ed Wasser played C&C technician Guerra, and later
|
|
went on to play Mr. Morden (first appearing in
|
|
<a href="013.html">"Signs and Portents."</a>)
|
|
There's no evidence that the two characters are related, however.
|
|
|
|
</ul>
|
|
|
|
<H2><A NAME="JS">jms speaks</A></H2>
|
|
<ul>
|
|
<li> Actually, at one point or another, just about *everyone* lied
|
|
in the course of the pilot...including Sinclair, who lied to G'Kar, and
|
|
of course Delenn lying to Sinclair in the Garden...and so on.
|
|
|
|
<p>
|
|
<li> The one thing that I dropped fairly completely due to the
|
|
delay in getting the series going was the Laurel thread, which has now
|
|
mutated and become something even more interesting, actually. It's
|
|
something that's enabled me to now build in a trap door that you won't
|
|
see for a long time, even though it's sitting there in plain sight.
|
|
|
|
<p>
|
|
<li> <em> What happened to the old characters on the pilot, not working
|
|
on the series?</em> <B>jms:</B> On a classified mission (which I hope we
|
|
will be able to get into at some point), Laurel has been reassigned out
|
|
on the Rim, and Dr. Kyle is now working with the EA President on the
|
|
issue of alien migration to Earth, a growing problem to some, a benefit
|
|
to others.
|
|
|
|
<p>
|
|
<li> Pat Tallman passed on returning to the B5 project. Our new
|
|
telepath will be played by Andrea Thompson, with the character name
|
|
Talia Winters. Much of the Lyta arc will now go to Talia, but there's
|
|
now a different way of getting her into that arc.
|
|
|
|
<p>
|
|
<li> What it *does* give me, which is kinda nice, is that the only two people to
|
|
have ANY direct contact with a Vorlon have been transferred back to Earth.
|
|
Which plays wonderfully into something sinister I'd kinda like to develop
|
|
that the Earth Alliance is working on behind the scenes...
|
|
|
|
<p>
|
|
<li> Actually, I think we broke [the "Return of the Jedi"] record for ships
|
|
on-screen in the pilot; Ron was rather pleased about it at the time.
|
|
|
|
<p>
|
|
<li> <em>Will there be a director's cut?</em><br>
|
|
The odds are zero, since the first version of the B5 pilot existed
|
|
only as a computer-graphic file edited movie. It wasn't edited on
|
|
film, for real, until we'd pared it down. We'd have to go in and
|
|
totally re-edit and re-score, and I doubt that's going to happen.
|
|
|
|
<p>
|
|
<li>
|
|
Beats me, but if you find an uncut version of B5, lemme know, because
|
|
I'D like one.
|
|
|
|
<p>
|
|
The problem is that, unlike a motion picture, where you produce a
|
|
cut on film, which you then trim down, we're editing on computerized
|
|
image files. We don't get around to finally cutting the film until
|
|
we've made our final edits. So no complete version ever existed on
|
|
film. The most that could be done is get those 25 minutes and *build*
|
|
a new version with that footage...which would require additional
|
|
scoring, editing, and other stuff.
|
|
|
|
<p>
|
|
<li> The computerized cut of the pilot is now dumped out of memory, and
|
|
those portions only exist on a few VHS tapes of marginal quality.
|
|
Also, the footage in computer file form is *very* low grade, like a
|
|
poorly scanned gif file, very low resolution. It would be useless on
|
|
a laser disk.
|
|
|
|
<p>
|
|
<li> I'm certainly not showing disdain for the missing material; I'm just
|
|
saying it ain't *there*. Now, if B5 turns out to be a megahit, there
|
|
may be money set aside to re-edit the pilot some years down the road,
|
|
but I'm not currently counting on it. My chief concern now has to be
|
|
the series.
|
|
|
|
<p>
|
|
<li> There was a reason we gave Londo the pilot opening monologue, yes.
|
|
And another reason why we're giving Sinclair the opening monologue
|
|
over credits of the first season, though with some differences.
|
|
We're also considering rotating any such opening between other cast
|
|
members as well, but *always* in the past-tense, "Babylon 5 *was*...."
|
|
We're dealing in future history here, and we plan to do some
|
|
interesting things with that aspect.
|
|
|
|
<p>
|
|
<li> Yeah, Londo seems like the *least* likely person to do the opening
|
|
narration for a show like this; you don't even see him for nearly two
|
|
full acts, and it's the kind of thing you'd expect the Commander to do.
|
|
<p>
|
|
But there are reasons for everything....
|
|
|
|
<p>
|
|
<li> Oh, yeah, the "mission of destruction" thing ONLY relates to this
|
|
particular episode, the pilot. It'll be gone from regular episodes.
|
|
|
|
<p>
|
|
<li> "Mankind" was being used by Londo specifically in relation to humans,
|
|
not sentient aliens including his own race. Earthers. Which was one
|
|
reason (of many) I wanted his character to be the narrator, someone
|
|
looking in from the outside.
|
|
<p>
|
|
As for the Third Age, it's -- oh, darn, look at the time, have to go....
|
|
|
|
<p>
|
|
<li> <em>The alien section looked like a zoo!</em><br>
|
|
First, we decided that wasn't a right look for the alien sector, and
|
|
that's the corridor we blew up at the end. But the reason it was
|
|
designed that way is important. Your reaction -- don't the aliens
|
|
have any privacy? -- is a very human, and specifically a very
|
|
*western* point of view. Our feeling at the time was, why should
|
|
alien quarters look at all like human quarters? Shouldn't they have
|
|
a different perspective than typical Western-style hotels? (In some
|
|
degree, the quaters were patterned after Japanese mini-hotels, where
|
|
you get basically a slightly larger coffin-like setup, which you crawl
|
|
into like a torpedo tube, with a window at one end, which has a
|
|
curtain, a TV over your head, and so on. What we discovered is that
|
|
many people ask for more alien aliens, but when we delivered on that,
|
|
were asked why these things weren't more like what we expect, why
|
|
aren't they like human quarters? It's really a losing battle.)
|
|
|
|
<p>
|
|
The other point on this is that if you look closely, there are back
|
|
areas accessible to residents, which can in particular be seen in the
|
|
insectoid/antennae'd character's quarters. The idea was that it would
|
|
be sort of a front porch, where for lack of much else to do, you'd sit
|
|
out on the porch, watching the passing parade.
|
|
|
|
<p>
|
|
But the reaction was less than favorable, we had to keep explaining
|
|
that this proceeds from an alien POV, and so our alien quarters are
|
|
more like human quarters now, minus the alternate atmosphere stuff.
|
|
I'm still not quite sure what to think of this.
|
|
|
|
<p>
|
|
<li> Actually, it's Kosh's ship that comes out of the jump gate backward,
|
|
engines forward to assist with deceleration. The fighters don't want
|
|
to be slow-moving targets, so it stands to reason they wouldn't be
|
|
configured for rapid deceleration. They want to get into position as
|
|
fast as possible.
|
|
|
|
<p>
|
|
<li> Kosh's ship had to decelerate in order to dock inside the station.
|
|
This is a reality of spaceflight...you must both accelerate and
|
|
decelerate. Both take time. Especially if you're going to dock.
|
|
Plus there was time involved in setting up the docking procedure,
|
|
turning over control to Babylon Control, lining up vectors and so on.
|
|
|
|
<p>
|
|
The fighters didn't have to worry about any of this. They came
|
|
shooting through the gate and barely slowed at all, speeding over to
|
|
B5 and taking up position.
|
|
|
|
<p>
|
|
There have now been several situations in which we've been accused
|
|
of "mistakes" that have, instead, simply been things done
|
|
scientifically accurately. I have to say (and this isn't directed at
|
|
you, just more of a general statement), we're not going to hand
|
|
everyone everything on a silver platter, serving up pablum...the nature
|
|
of a *science fiction* series is that you should THINK about things.
|
|
The acceleration/deceleration thing is one example; some thought about
|
|
why this would be would have led to the answer.
|
|
|
|
<p>
|
|
And, as evidenced by other messages here, others have taken the time
|
|
to look at it from that perspective. Which I think is great.
|
|
|
|
<p>
|
|
<li> Re: the skin tab/Kosh's hand/encounter suit question...one of the
|
|
reasons I can't wait for the series to get on the air is so that we
|
|
can make one thing clear, once and for all: it is NOT an error, not a
|
|
plot hole, it is a plot POINT. It is a question that our *characters*
|
|
will be asking each other. How can this be? This will come up more
|
|
than once, starting with "The Parliament of Dreams" episode.
|
|
|
|
<p>
|
|
<li> As for the Vorlon handshake (so to speak)...this will be dealt with
|
|
in the series. You have to remember that the original plan was to air
|
|
the pilot and go *immediately* into series, where we'd bring up some
|
|
of these questions. There simply wasn't room to deal with EVERYTHING
|
|
in that short pilot...and where we DID try and cover everything, we
|
|
got gigged for being expositional.
|
|
|
|
<p>
|
|
Now we have to re-establish a few things since there's been a gap in
|
|
time...but the poison incident will be raised in "The Parliament of
|
|
Dreams" script to start with, and move on from there.
|
|
|
|
<p>
|
|
<li> The Senator of the pilot, who was back on Earth, is someone who has
|
|
in past been someone that Sinclair has come to for backing on things;
|
|
he's the equivilent of someone on the Armed Services Committee, here
|
|
as one of those civilian Senators overseeing Earthforce. He would not
|
|
be in any position to just come in and take over, any more than a
|
|
Senator visiting a U.S. army base would be in a position to take over
|
|
the base if there were a problem with the ranking officer. But he
|
|
might be able to bring some force to bear back in Washington, which
|
|
might double-back to be of some use.
|
|
|
|
<p>
|
|
There are civilian branches and military branches, as with today, in
|
|
which the civilian branch oversees the military, but in very
|
|
formalized ways.
|
|
|
|
<p>
|
|
<li> In the script, the privacy mode involved going from a standard
|
|
looking open booth to what suddenly looked like a flat black cube,
|
|
which you could neither hear nor see through. The director decided
|
|
to try the lights. It didn't work. We're dropping it.
|
|
|
|
<p>
|
|
<li> You're right; the events of the Line are something that Sinclair
|
|
doesn't much like talking about, and has been advised *against*
|
|
talking about. When the Minbari surrendered, Earth put the best
|
|
possible spin on it, tried to make the survivors of the Line look
|
|
like heroes, but there's a general sense of what happened. And a
|
|
great deal of dismay over it.
|
|
|
|
<p>
|
|
<li> Your assumption is correct; the assassin's weapon was a very small
|
|
one...limited power, and a charge-up sequence that becomes longer the
|
|
more it's used. If the Minbari had shot Lyta, it would've taken too
|
|
long for the gun to power-up again for him to shoot Sinclair...and he
|
|
would've been captured. We slightly expanded the power-up whine for
|
|
each shot after the first one. You'll note that the first shot, the
|
|
one that takes out Varner, is almost immediate. Points and fires.
|
|
Gradually it takes longer, and finally the gun runs out altogether
|
|
(which is why, though we probably should've been clearer in showing
|
|
this, the assassin finally went hand-to-hand with Sinclair...the gun
|
|
was never meant as an assault weapon, more as a derringer, with a few
|
|
shots in case he got into trouble).
|
|
|
|
<p>
|
|
<li> As for Sinclair going after the Minbari assassin...there were several
|
|
reasons for this. First, this was personal for him; if the guy
|
|
*wasn't* caught, he would be blamed for the death and sent to the
|
|
Vorlon homeworld. He had something very much at stake. Second, if
|
|
you have somebody with shapeshifting technology on board, the LAST
|
|
thing you want is to send in a large group. The tracking of the
|
|
energy web used for the holographic effect was good, but only to a
|
|
certain point. It could say "He's ten feet away," but if there's 5
|
|
guys within that range, it'll take you just long enough to react for
|
|
the assassin to wipe out the bunch of you before you figure out which
|
|
one he is. But if there's only *two* of you, and you hear the shifter
|
|
is within 10 feet, you know *exactly* who it is and can react
|
|
accordingly. It seemed logical. Also, you'd want someone there who
|
|
you knew VERY well, in case there were a replacement...because while
|
|
someone could emulate a face, they can't replicate memories, and
|
|
Sinclair or Garibaldi could quickly figure out if the other was an
|
|
imposter.
|
|
|
|
<p>
|
|
Yes, I probably could've stopped to explain this...but I figured it
|
|
was readily apparent, and there was already enough exposition in the
|
|
pilot to stun a horse.
|
|
|
|
<p>
|
|
<li> "If JMS had not mentioned the hole in Sinclair's mind, what would
|
|
have been the reason for the assassin to try and kill Sinclair?"
|
|
|
|
<p>
|
|
Hello...did you see the same movie that I wrote? The assassin was
|
|
not there to kill Sinclair. He was there to kill Kosh. He tried to
|
|
kill Kosh. He tried to stay AWAY from Sinclair, did everything in his
|
|
power to avoid Sinclair, ran from Sinclair, and only finally
|
|
encountered Sinclair when Sinclair came after HIM. Then it was
|
|
nominal self-defense.
|
|
|
|
<p>
|
|
Had the "hole in the mind" reference never been made, it would have
|
|
been clear -- at least clear to every other carbon-based lifeform who
|
|
saw the movie -- that the assassin 1) came to try and kill Kosh, 2) in
|
|
the hope of disrupting the purpose of Babylon 5, with the added
|
|
benefit of 3) if he failed in his mission, setting up Sinclair to take
|
|
the rap for his actions. At the very end, rather than be captured and
|
|
interrogated, the Minbari assassin killed himself with an implanted
|
|
bomb. His comment to Sinclair at that moment was more of an "Up yours"
|
|
comment, designed to shatter Sinclair with the knowledge that he knew
|
|
something Sinclair didn't.
|
|
|
|
<p>
|
|
You keep saying he was there to kill Sinclair. He wasn't. He didn't.
|
|
He didn't try. It makes it hard to have this conversation with you if
|
|
your comments don't touch reality at any two contiguous points.
|
|
|
|
<p>
|
|
<li> I never said that the [assassin's] intent wasn't to set up Sinclair;
|
|
I only said that he wasn't there to *kill* Sinclair. That aspect of
|
|
making Sinclair the patsy was very much part of the thing.
|
|
|
|
<p>
|
|
<li> What Kyle suggests...is closer to the truth than might otherwise be
|
|
suspected. We had filmed a scene -- which never made it into the
|
|
finished pilot -- where Garibaldi, growing suspicious of his boss --
|
|
confronts Sinclair in the core shuttle. One of the alibis he checked
|
|
out doesn't hold up: Sinclair's. The transport tube computer records
|
|
don't indicate any delay. Sinclair suggests that there's either a
|
|
problem with the system, or it's been deliberately altered to remove
|
|
that information.
|
|
|
|
<p>
|
|
It was, of course, the latter.
|
|
|
|
<p>
|
|
Now...stop and think about this for a moment.
|
|
|
|
<p>
|
|
The Observation Dome has equipment to detect approaching ships. The
|
|
spider transport approaches without being noticed. The surface of the
|
|
station would likely have sensors to detect something attaching itself
|
|
to the hull. Somehow these were over-ridden. The only time that
|
|
anyone notices, up in the Dome, is later, when Laurel isn't there,
|
|
interestingly enough. Someone deliberately programmed the transport
|
|
tube to delay Sinclair. The assassin would have to know this in
|
|
advance.
|
|
|
|
<p>
|
|
We saw Londo with the assassin. We also saw Garibaldi, Lyta, Dr. Kyle
|
|
and -- later -- Sinclair with the assassin, each relating to him in
|
|
different ways. Who was the one person we never saw with the assassin,
|
|
whose reactions might have told us something? Who was the one put in
|
|
charge of the station when Sinclair was pulled out of circulation?
|
|
|
|
<p>
|
|
Laurel.
|
|
|
|
<p>
|
|
We had some...interesting things in mind for this character. Now that
|
|
another character has come in, some things will be modified, but other
|
|
elements will come in to replace them.
|
|
|
|
<p>
|
|
<li> I kept Tamlyn in the dark about a lot of this. She even mentioned
|
|
this in an interview she gave somewhere. I didn't want that knowledge
|
|
to make her play the role anything other than it should have been
|
|
played: as if absolutely innocent and sincere. Sometimes you just
|
|
gotta be sneaky....
|
|
|
|
<p>
|
|
<li> There was an element of saving her own life...and another aspect of
|
|
all this is that she may not have been acting entirely of her own
|
|
free will during the first half. There may be some influences that
|
|
will emerge later.
|
|
|
|
<p>
|
|
<li> Laurel was not being altogether honest, and was helping to cover the
|
|
activities of the person who was doing the assassination attempt.
|
|
|
|
<p>
|
|
(This, again, is a thread that would've come clear had we kept that
|
|
character; nobody was supposed to figure it out going in, but rather
|
|
put it together over time.)
|
|
|
|
<p>
|
|
<li> This has already been answered; had the character stayed with the
|
|
show, gradually it would have emerged that the assassin had access to
|
|
Laurel's codes because she provided them to him.
|
|
|
|
<p>
|
|
<li>
|
|
This isn't so much a spoiler, since it concerns an abandoned story
|
|
like (or, let me rephrase that...a modified story line). I mention
|
|
this here since I just mentioned it elsewhere, and might as well do
|
|
so here.
|
|
<p>
|
|
Think hard about the pilot for a moment. Whose job is it in the
|
|
observation dome to monitor incoming ships...but apparently let the
|
|
spider transport slip through unnoticed? The station's skin should
|
|
have (and likely did) detect something clamping onto it...but
|
|
apparently someone over-rode that for the spider transport. Someone
|
|
had to PRE-arrange access via the computer for the assassin, since it
|
|
easily palms its way into Varner's quarters. (And what is the name of
|
|
the person the access computer recognizes?) Someone had to arrange
|
|
for the transport tube to be delayed, and then *erase* that
|
|
information from the computer system. Someone who knew *exactly* when
|
|
the Vorlon ship would be docking. We see, at various times, the
|
|
following people interacting with the assassin, in different
|
|
capacities: Garibaldi, Lyta, G'Kar, Londo, Dr. Kyle, and of course,
|
|
much later, Sinclair. Who did we never see in direct contact with the
|
|
assassin? Who was put in charge of the station after Sinclair was
|
|
removed?
|
|
<p>
|
|
Do you notice a pattern developing? Do certain things here point to a
|
|
certain individual...who may, or may not, have been acting on her own
|
|
volition?
|
|
<p>
|
|
And yes, this is something we planned to explore, though it wasn't on
|
|
a *direct* line to the arc of our story. It definitely impinged upon
|
|
it, of course. This has been modified due to the change in the
|
|
character of the Lieutenant Commander, and this now won't go where it
|
|
was going to go...but we still have some very interesting plans for
|
|
our secondary character, not at all along the Takashima lines (which
|
|
is why this isn't a spoiler), but certainly intriguing on their own
|
|
terms.
|
|
|
|
<p>
|
|
<li>
|
|
Now, I didn't say she was a villain. I said that certain things may
|
|
or may not have been done of her own free will, her own volition.
|
|
What this means...we'll see.
|
|
|
|
<p>
|
|
<li> The scruffy person in the Varner files was the same homeless person
|
|
who we just happen to see sitting right outside Varner's quarters,
|
|
watching as he moves along. This was played by Ron Thornton, because
|
|
we wouldn't be seeing him in a major role, we'd just have to know
|
|
someone was there.
|
|
|
|
<p>
|
|
Again, this ties into a specific story line that has been modified
|
|
with a) the departure of Laurel, and b) the length of time since the
|
|
pilot aired. Who was the homeless man really? It's no longer an
|
|
issue, but it was related, yes.
|
|
|
|
<p>
|
|
But only in a very small way.
|
|
|
|
<p>
|
|
<li> "Would it be fair to compare the original ST pilot to B5's pilot?"
|
|
|
|
<p>
|
|
No, it would not. Because there is nothing in common with them other
|
|
than that they are both SF. You can compare TNG to DS9 to TOS,
|
|
because they're in the same universe.
|
|
|
|
<p>
|
|
Would it be fair to compare Cagney and Lacey with NYPD Blue? After
|
|
all, they're both cop shows. But in fact, they're not the same kind
|
|
of cop show; they share the same genre, but there ends the overlap.
|
|
The two shows are distinct, separate entities, just as Harlan Ellison's
|
|
work is distinct from Bill Gibson's work, even though both incorporate
|
|
elements of SF.
|
|
|
|
<p>
|
|
The ST pilot existed in its own universe, and was primarily an action
|
|
show. The B5 pilot exists in its own universe, and primarily sets the
|
|
stage for a political mystery/intrigue series. It wasn't meant to
|
|
serve the same functions as the ST pilot.
|
|
|
|
<p>
|
|
It seems to me that many SF fans continue to compare everything to
|
|
ST because that's their primary frame of reference, and they continue
|
|
to apply it whether it's relevant or not. My suggestion...get another
|
|
frame of reference.
|
|
|
|
<p>
|
|
<li> Once again, there's a lot of false analogies here in any attempt to
|
|
compare pilots, as in this TOS and B5 thread. You're talking about
|
|
transporters and other *technological* items. And you're right, they
|
|
didn't explain their tech. Neither did we, with the exception of the
|
|
changling net in the pilot, and only because it was a plot point. We
|
|
didn't explain how the jump gates worked, how centrifugal force kept
|
|
the gravity in place, or any of that.
|
|
|
|
<p>
|
|
The difference isn't *technology*, it's *context*. Once again, B5 is
|
|
in many ways a *political* story. Consequently it's necessary to
|
|
explain who the players are in some detail, something that ST didn't
|
|
have to worry about. If you're reading a political thriller about the
|
|
U.S. and the (now defunct) USSR, it helps a lot to know who's who.
|
|
|
|
<p>
|
|
Also, when ST started, there wasn't really a clear agenda, a place
|
|
that they were going, story-wise. B5 is a novel for TV. And that
|
|
puts on some pressures and problems other shows don't have. Others
|
|
may not see it that way, but it isn't their call. It's my call, and
|
|
I stand behind it, even while seeing some of the flaws in the pilot.
|
|
|
|
<p>
|
|
All of which again points up the...well, *pointlessness* of trying
|
|
to compare the two shows. Compare MASH to ALL IN THE FAMILY. They're
|
|
both comedies. The similarity ends there. Everything doesn't have to
|
|
be comparable or dissectable (to coin a term) in reference to ST.
|
|
|
|
<p>
|
|
<li> Let me just, against my better wishes, dive in here for just a moment
|
|
moment on this discussion. Especially as it relates to your slam
|
|
against the characters and characterizations on B5.
|
|
|
|
<p>
|
|
People keep comparing the B5 pilot to either the DS9 pilot or the TNG
|
|
pilot, often favorably, sometimes less so, but the reality is that the
|
|
B5 pilot had to suffer under a burden shared by neither of those two
|
|
other shows: establishing a whole new universe, especially given that
|
|
the B5 story is more of a political/action piece in which you really
|
|
have to understand where everyone's coming from. By the time they got
|
|
around to making the TNG pilot, just about everyone knew what a
|
|
Klingon was, what the Federation was, what phasers and teleporters
|
|
were...this was all established cultural coin. When Jay Leno would
|
|
make jokes about Klingons on the Carson show (which it still was back
|
|
then), he didn't have to explain it to anyone. There's 25 years of
|
|
shared history informing the story. Same in DS9. Thus in neither
|
|
pilot was that much really or substantially *new* introduced, they
|
|
didn't have to create the universe from scratch.
|
|
|
|
<p>
|
|
But that was exactly what was necessary for B5; the relationship
|
|
between the five various governments is important to understanding the
|
|
characters, and the show...as is the recent Earth/Minbari war, which
|
|
isn't just backstory, it's something that will grow to play an
|
|
increasingly important role in the series as time passes. So there
|
|
had to be time spent establishing each of those relationships, the
|
|
political backstory, the minor players. AND we had to tell a fairly
|
|
complex story within that framework.
|
|
|
|
<p>
|
|
After you allocate the history of the B5 universe, for the
|
|
establishment of the plot, for the establishment of who our various
|
|
players are in relation to one another, you've got -- at MOST -- 3
|
|
minutes left per character out of a 92 minute movie. You can't
|
|
establish a lot of character in 3 minutes.
|
|
|
|
<p>
|
|
Which is what strikes me as unfair in this conversation. You're
|
|
trying to compare 25-30 years of ST in its various incarnations, with
|
|
its delivery of characterization over A WEEKLY SERIES to a single
|
|
introductory TV movie of 92 minutes.
|
|
|
|
<p>
|
|
Plus, the pilot was never meant to be a stand-alone; it was meant to
|
|
get all the pieces moving, introduce us, and follow up the very next
|
|
week with *character-oriented stories*. That was always the plan.
|
|
Had I known that it would be aired by itself, with a long delay until
|
|
the series, I would have totally restructured it to make it more of a
|
|
character story, and held off on the heavy background stuff until
|
|
later. And in addition to THAT, I again point to the 25 minutes of
|
|
good character stuff that ended up on the cutting room floor because
|
|
we were over, some of which has been shown to people at conventions.
|
|
Some of them also felt as you do. They saw the extra footage. And
|
|
their reaction: "Oh, so THAT'S who that is!" And their opinions of the
|
|
characters did a fast turnaround.
|
|
|
|
<p>
|
|
So what I'm saying here, fundamentally, is this: let's compare apples
|
|
to apples and not apples to oranges. You can't compare B5 to either
|
|
TNG's or DS9's pilots, because they operated in pre-existing universes.
|
|
You can't compare the level of character you get in a series to a TV
|
|
movie, because one is 92 minutes long, the other is 22 hours long
|
|
times the number of seasons run.
|
|
|
|
<p>
|
|
If you want to compare things, and that's certainly your right, may I
|
|
suggest a moratorium on this entire discussion until the series comes
|
|
on the air? That will allow you to compare series to series, which
|
|
seems just a tad fairer to me. Any seconds?
|
|
|
|
<p>
|
|
<li> Re: the pilot...I've hashed and rehashed this, and the bottom line is to
|
|
see what we do in the series and judge the series by the series. The DS9
|
|
pilot had to explain very little that wasn't specific to the plotline: you
|
|
already knew what a Bajorran was, what a wormhole was, what the Federation
|
|
was, what the Cardassians were, on and on and on. Because they didn't have to
|
|
introduce any of that, they could spend time on other character moments. We
|
|
didn't have that luxury in the pilot. We had to do what, in essence, ST has
|
|
done over 25 years: establish our universe, painting it in broad strokes, as
|
|
broad're done with that aspect. And now we can do our character-based
|
|
stories. Which is exactly what we're doing. Each of the characters is being
|
|
solidly rounded out in the series, showing multiple sides to each character.
|
|
All I can say is that I think you'll like what we're doing.
|
|
|
|
<p>
|
|
<li>
|
|
I wasn't gonna jump in here, but I have to at least answer your
|
|
question: "Where's the rest?" The rest is in the series. You haven't
|
|
seen the series yet. You're comparing it against 7 years of TNG;
|
|
rather consider if the ONLY thing you had EVER seen was "Farpoint."
|
|
We had a massive burden: to build an entire universe, based around a
|
|
political drama, in basically 90+ minutes not counting commercials.
|
|
That meant that more time went into exposition and backstory than I'd
|
|
like.
|
|
|
|
<p>
|
|
In my view, we've now done that, we've laid the foundation, and now
|
|
we can sit back and tell stories...*character* based stories. That's
|
|
what I'm best at, and that's what the writers I've chosen to use on
|
|
the series are best at.
|
|
|
|
<p>
|
|
The "rest" you ask for is there..in the series. But I'm not asking
|
|
you to take my word for it. Check out the show. Maybe you'll like
|
|
it. And maybe you won't. That's showbiz. You don' like it, you
|
|
don' gotta watch. But I think you'll be pleasantly surprised.
|
|
|
|
<p>
|
|
The miracle of the B5 pilot is that it got done at *all*, given the
|
|
odds against us, given a team working together for the first time,
|
|
without the benefit of an established universe, and actors who had
|
|
never worked together before who had zero chance for rehearsal. I'm
|
|
not apologizing for the pilot; it had flaws, but I'm very proud of a
|
|
lot that's in there.
|
|
|
|
<p>
|
|
Do the math. You have a little over 90 minutes. You have to
|
|
introduce 9 major characters in the course of that story. That gives
|
|
you ten minutes of attention for any one character. Now you've also
|
|
got to tell the backstory. You've got to establish who the various
|
|
players are. You've got to put the present-tense story into motion,
|
|
with beginning, middle and end. And now you're left with maybe 3-4
|
|
minutes of "quality time" with any one character. If we only had 2 or
|
|
3 characters, then it's a very different story...but that isn't the
|
|
universe we have to work in.
|
|
|
|
<p>
|
|
Now that the series is going ahead, we can spend an entire *episode*
|
|
dealing primarily with one character. And do the same for others. We
|
|
have the time. And that's what's important.
|
|
|
|
<p>
|
|
One last observation: you repeat the notion that it's all a "reaction"
|
|
to TNG. The treatment and screenply were complete and making the
|
|
rounds in Hollywood in Spring 1987. The basic material was written in
|
|
1986, at a point in some cases when TNG hadn't even *aired* yet. So
|
|
it could hardly have been written as a reaction to something that
|
|
hadn't been seen yet, could it?
|
|
|
|
<p>
|
|
<li>
|
|
You repeat several times your insistence that I study TNG to see
|
|
what they did right, use them as a roadmap.
|
|
|
|
<p>
|
|
Sorry. I have no desire to study TNG. I'm telling a different sort
|
|
of story, in a different universe. What TNG does right or wrong is
|
|
more or less irrelevant to that universe. That's like saying that
|
|
(just to pick two names at random) Orson Scott Card should study Poul
|
|
Anderson as a roadmap in his own novels. This is utter nonsense.
|
|
|
|
<p>
|
|
A while ago, I got an email from someone who didn't like the pilot
|
|
(and it may have been on internet, btw) mainly because of the
|
|
communication devices. He said, and I'm paraphrasing from memory,
|
|
that every time someone used the wrist-links, it broke the illusion
|
|
for him, since we all KNOW that by then the REALITY is that we'll be
|
|
using the chest communicators that TNG uses, and I should be sure to
|
|
include that in future episodes as a capitulation to that reality.
|
|
|
|
<p>
|
|
Sorry...TNG is a roadmap for TNG. Not B5.
|
|
|
|
<p>
|
|
<li> The VOYAGER pilot is *$23 million*?!
|
|
<p>
|
|
The BABYLON 5 pilot was $3.5 million.
|
|
<p>
|
|
With $23 million, we could make 1.3 SEASONS of B5. And have a bit
|
|
of money left over for a wrap party.
|
|
<p>
|
|
Amazing....
|
|
|
|
<p>
|
|
<li>
|
|
My feeling here is, don't worry about the show, regarding your
|
|
overcoming on the pilot. Pilots are good, bad or uneven. What matters
|
|
in the analysis is the series. You can have a great pilot and a
|
|
disappointing series. And vice-versa. The series will air. If it's
|
|
good, people will watch, whatever they may have thought about the
|
|
pilot. If it ain't good, people won't watch, and deservedly so. In
|
|
other words, the ball's in our court now.
|
|
|
|
<p>
|
|
<li>
|
|
"The pilot wasn't good. Face it!"
|
|
|
|
<p>
|
|
I'm at the head of the line to point out flaws in the pilot. Flaws
|
|
that we've dealt with. But a) it still holds up, and b) you are
|
|
trying to make your opinion into *fact*. It ain't. An awful lot of
|
|
people liked the pilot a lot. To them, it was good. Maybe to you,
|
|
it wasn't, but that's only true for you. That you may think persimmon
|
|
yoghurt is the best flavor ever created doesn't make it true for
|
|
everybody else. Just a moment for perspective here....
|
|
|
|
<p>
|
|
<li> I was at the Emmys tonight for the presentation of the B5 Emmy, and
|
|
in the visual efx area, more than one shoe can get an Emmy. So we got
|
|
one, DS9's pilot got one, and Lucas' Young Indy show got one. (We sat
|
|
at the next table to Lucas and his bunch, in fact, and noted that he
|
|
watched the B5 footage with considerable interest.) So when you come
|
|
right down to it, here we were, our first shot out of the box, and we
|
|
ended up on the same level of appreciation as Trek and Lucas. Not too
|
|
dusty....
|
|
|
|
<p>
|
|
<li> And y'know...it's absolutely in keeping with the Straczynski luck,
|
|
and the history of this show, that the year B5 wins an Emmy is the
|
|
first year that they DON'T do the recap of last night's technical
|
|
awards. Ah, well....
|
|
|
|
<p>
|
|
<li> I was asked to keep quite about this until April 23rd, which is when
|
|
the announcement is to be made at the Nebulas, but now that it's
|
|
indeed the 23rd, and that announcement either has been made or is
|
|
being made now, I'm pleased to report that the Babylon 5 pilot movie,
|
|
"The Gathering," has been nominated for a Hugo.
|
|
<p>
|
|
Since we're up against Jurassic Park, I think I pretty much know where
|
|
THAT award is going...but it is a tremendous honor and everyone
|
|
involved with the show is very pleased by it.
|
|
|
|
<p>
|
|
<li> Thanks. As it turns out -- I today saw the list of nominees -- B5 is
|
|
the ONLY TV-SF nominated for the Hugo. The rest are all feature films
|
|
(JP, Addams Family, Nightmare Before Christmas, Groundhog Day).
|
|
|
|
<p>
|
|
<li>
|
|
Eric...nothing would gladden my heart more than if the B5 pilot won
|
|
a Hugo (except the series winning a Hugo, which I think is a bit
|
|
likelier, maybe). It is the highest compliment that can be paid by
|
|
the SF community of readers and viewers. But one must be realistic,
|
|
and I just don't see it outpulling Jurassic Park in the ballotting.
|
|
JP is the proverbial 500 pound gorilla. Or the 50,000 pound T-Rex.
|
|
<p>
|
|
While we are only small mammals....granted we're mammals with guns
|
|
and an attitude, of course....
|
|
|
|
<p>
|
|
<li>
|
|
<em>JP won the Hugo</em>
|
|
<br>
|
|
Yep, that's pretty much what I said would happen. And in my view,
|
|
JP probably deserves the Hugo more than "The Gathering." Next year,
|
|
now, THAT is an open question....
|
|
|
|
<p>
|
|
<li> Nope, I was nowhere in the pilot, not under makeup, not nohow, not
|
|
no-way. Nor will I do so in the series. That just ain't my thing.
|
|
|
|
<p>
|
|
<li> Side-note...Londo baring his teeth had nothing to do with Delenn's
|
|
vote in "The Gathering." That was gas.
|
|
|
|
<p>
|
|
<li> Both Christy Marx and Kathryn [Drennan, JMS's wife]
|
|
can both be *briefly* seen in the pilot
|
|
movie as BG in the casino...and in the main titles, Kathryn's back is
|
|
to the camera in the wide downshot, though you really can't make it
|
|
out well in that one. Also in the montage in the pilot movie, seated
|
|
at the bar under narration, the fellow with the beard, is art director
|
|
John Iacovelli.
|
|
|
|
<p>
|
|
<li> The most entertaining thing for a writer is creating a character; the
|
|
second most entertaining thing is killing off a character. Believe
|
|
me, as you'll see in the Fight To The Death in the pilot, I have no
|
|
problem dropping a body. And as far as I'm concerned, only 2 or 3
|
|
characters in this series are indispensible...the rest are open to all
|
|
kinds of interesting fates.
|
|
|
|
<p>
|
|
<li> The amount of contact required varies according to the telepath's
|
|
strength. Lyta at P5 needs a little help. A P10 could nail you from
|
|
across the room.
|
|
|
|
<p>
|
|
<li> The background on that business meeting is similar to all such uses of
|
|
telepaths: both sides agree to the presence of a telepath to monitor
|
|
the negotiations. If one were to demur, the deal would be off because
|
|
the person clearly has something to hide. Which is why there is a
|
|
good market for various kinds of shields that don't LOOK like or feel
|
|
like shields unless the telepath knows what to look for. You can also
|
|
just try and hide it and hope that the telepath isn't looking too deep
|
|
or isn't really paying attention, which is what that guy was doing.
|
|
(May have been reciting the "tensor" rhyme trying to keep his brain
|
|
occupied.)
|
|
|
|
<p>
|
|
<li> The encounter suit opened at the touch of a button (you can hear him
|
|
press the button with a *click*). Only for Lyta did it open on its
|
|
own.
|
|
|
|
<p>
|
|
<li> Here's the one thing that amazes me, speaking of seeing the pilot for
|
|
the gadzillionth time...there is one great big huge gaping visual
|
|
anomaly/inconsistency in the pilot that so far no one has noticed.
|
|
It's so massive that when I first saw it, I just about fell out of my
|
|
chair. But the director said "No one's ever gonna see it, no one's
|
|
ever gonna notice it, *trust* me on this." I was absolutely convinced
|
|
that he was wrong. Apparently he was right. At some point in the
|
|
future I'll tell you what it is...and when you see it, you're going to
|
|
wonder how the hell you avoided seeing it before, it's *that* big.
|
|
But not for a while yet. (And the few smaller things mentioned here
|
|
...ain't it.)
|
|
|
|
<p>
|
|
<li> For the record...thtch has something to do with the second trial
|
|
scene.
|
|
|
|
<p>
|
|
<li>
|
|
It's the overhead shot of the courtroom; we didn't have a second
|
|
establisher, so we used the one of Kyle even though Sinclair was on
|
|
the stand.
|
|
|
|
<p>
|
|
<li> Actually, "beep-beep" was always there in the script; it was the part
|
|
where we learn AFTER that that Sinclair only told G'Kar about the
|
|
homing beacon, didn't really plant it, that came up during filming.
|
|
|
|
<p>
|
|
<li> Here's one little extra for you: only one person aboard Babylon 5 has
|
|
any idea of what a Vorlon is, inside that suit, and only one race has
|
|
had dealings with the Vorlons before. Watch the reception at the end,
|
|
and see if you notice anything unusual in the way the various people
|
|
respond to Kosh.
|
|
|
|
<p>
|
|
<li> How much of the basic "saga" is in the pilot? Some...bits and pieces.
|
|
The problem, always, is that we have a whole new universe to
|
|
establish, with all the backstory that goes with that. As it is,
|
|
it's fairly "information intensive," as one person put it. We find
|
|
out about the Earth/Minbari war, the curious surrender, Sinclair's
|
|
past, the missing 24 hours, the relations between the various
|
|
governments and their own personal agendas, and a hint of what's to
|
|
come. This while establishing the backstory of all our characters,
|
|
and telling a story in present time (for them).
|
|
<p>
|
|
I think you will find indications of what we've talked about for the
|
|
series present in the pilot. Which is why it bears watching more
|
|
than once; you'll pick up more information and more of a sense of
|
|
the world the more closely you inspect it. (We tried to come up
|
|
with a pilot that actually BENEFITS from close inspection, rather
|
|
than falling apart if you look at it too closely.)
|
|
|
|
<p>
|
|
<li> Actually, the funny thing is, I don't much mind if people who hadn't
|
|
seen the pilot don't catch the rebroadcast. What we're doing now is
|
|
SO radically better than the pilot that I almost can't watch it now.
|
|
|
|
<p>
|
|
<li> Agreed, the pilot movie was much darker...unfortunately, it was SO
|
|
dark that we actually veered into what're called "illegal blacks,"
|
|
that is, the picture is too dark, and this causes problems with
|
|
foreign distributers. (This is what they tell me, and through an act
|
|
of faith I have come to believe them.) We're still about a half-stop
|
|
or full stop below what's typical. Be advised that many stations,
|
|
when they broadcast the show, pump up the brightness a *lot*. They
|
|
just dial it up.
|
|
|
|
<p>
|
|
<li>
|
|
Laurel was not standing upside down in relation to the station's
|
|
rotation. The docking bay, at the center of the station, for zero-g,
|
|
was above her head, her feet pointed down, toward the rim of the
|
|
station, in correct orientation. Just FYI.
|
|
|
|
<p>
|
|
<li>
|
|
We'd originally planned to go for a more vague sexuality for Delenn;
|
|
a male physically and primarily in the voice, on top of the natural
|
|
female movements one gets from an actress. In post-production,
|
|
however, we couldn't get the voice to sound as good and male as we'd
|
|
wanted. In addition, a couple of convention showing of a rough cut
|
|
saw people responding VERY strongly to her voice as it was, so we
|
|
finally decided to let it stand and change the one reference to "he"
|
|
to "she," and that was the end of it.
|
|
|
|
<p>
|
|
<li>
|
|
Delenn was originally going to be a fairly sexually-ambiguous
|
|
character...a male character, played by a female, with a computer
|
|
altered voice...but we couldn't make the alteration sound good enough
|
|
to satisfy us, so we left her a her.
|
|
|
|
<p>
|
|
<li>
|
|
Kosh will "speak" in the series. After a fashion. But not as you
|
|
might expect. Suffice to say we've seen the final effect now in the
|
|
mix of finished episodes, and it's *real* creepy.
|
|
|
|
<p>
|
|
<li>
|
|
Your memory is faulty. It was stated in the pilot that Kosh's ship
|
|
took roughly 4 days to travel via hyperspace to B5. That's from
|
|
Vorlon space; we don't know where the fleet was when it entered jump.
|
|
Because such ships can make their own jump points, it could've been a
|
|
lot closer to B5 space when it went in. (And was.)
|
|
|
|
<p>
|
|
<li>
|
|
Okay, okay, 8 days not four...I knew it weren't no 3 weeks, though.
|
|
The one thing to remember is that travel in hyperspace isn't the main
|
|
problem; the real problem, time-wise, is the period required to get
|
|
from a world to its nearest jump gate. It might take 4 days to travel
|
|
from World X to the gate, and 1 day to B5 in hyperspace...while
|
|
another race, 1 day from the gate, and 1 day to B5 in hyperspace, only
|
|
has 2 travel days.
|
|
|
|
<p>
|
|
<li>
|
|
As I've noted elsewhere, G'Kar made mention of the need for genetic
|
|
alteration/modification during the scene with Lyta. Beyond that,
|
|
though, G'Kar's personal perversion is sex with humans, which no one
|
|
else seems quite able to understand....
|
|
|
|
<p>
|
|
<li>
|
|
Garibaldi was named after the famous Italian war hero of the same
|
|
name.
|
|
|
|
</ul>
|
|
|
|
<h3>Special Edition (spoilers for future episodes)</h3>
|
|
|
|
<ul>
|
|
|
|
<p>
|
|
<li>@@@857153237
|
|
"Now that TNT has set a definite date for airing the
|
|
series, have they given you a 'go' for re-editing The Gathering? If so,
|
|
how much will you be able to put back (the character stuff with Sinclair?)
|
|
Might you even re-score it with Christopher Franke music?"
|
|
|
|
<p>
|
|
We're still negotiating that out, but in hopes of this going, we've begun
|
|
redigitizing the footage so we can get into the main scenes we want to
|
|
work on.
|
|
|
|
<p>
|
|
<li>@@@857547322
|
|
We're also going to update the CGI, if we can do this.
|
|
|
|
<p>
|
|
<li>@@@857554301 <em>Why were any important scenes cut?</em><br>
|
|
The fault was mine, not the suits.
|
|
|
|
<p>
|
|
Prior to exec producing B5, I had never edited a show before,
|
|
never had final cut before...had never even been IN an editing room for
|
|
more than 5 minutes before. So here I am, given the director's
|
|
cut...and I know it's real slow, but I haven't done this before, so I
|
|
don't trust my instincts. I let it go with very minimal changes.
|
|
|
|
<p>
|
|
And I've been kicking myself ever since. I should've followed
|
|
my instincts, but instead I deferred to the director's cut.
|
|
|
|
<p>
|
|
It's a mistake I have never made since.
|
|
|
|
<p>
|
|
Even so, that first cut just gnaws at me...I *know* I can make
|
|
it better, stronger, even if only a bit in a few places, that would
|
|
help salve my soul over this thing.
|
|
|
|
<P>
|
|
<li> @@@859779286
|
|
<em>Would you use new music by Christopher Franke?</em><br>
|
|
Yeah, Chris would re-score it.
|
|
|
|
<p>
|
|
<li>@@@876776558
|
|
<em>Is the reedit a dead deal?</em><br>
|
|
No, the funding was approved, and we're working on it now.
|
|
|
|
<p>
|
|
<li>@@@877368299
|
|
Yep, we're working on the re-edit now. There's still just so
|
|
much that can be done, we can't shoot new material...but it's still
|
|
going to be tighter, with additional material, new music, and new CGI
|
|
in many places.
|
|
|
|
<p>
|
|
<li>@@@878327316
|
|
Basically, it's new scenes with the characters, new CGI in many
|
|
places, and new music.
|
|
|
|
<p>
|
|
<li>@@@878327426
|
|
<em>What was wrong with the original?</em><br>
|
|
I was new at exec producing, and deferred 'way too much to the
|
|
director, whose cut was, frankly, slow and left all the best character
|
|
moments on the cutting room floor. We lost 14 minutes of good stuff,
|
|
which is now going to go back and we're going to tighten and make it
|
|
better, the way we do our cuts on all the episodes.
|
|
|
|
<p>
|
|
<li>@@@878758531
|
|
"Will the 14 minutes being restored to "The Gathering" include
|
|
Marianne Robertson's "hostage" scene?"
|
|
|
|
<p>
|
|
Yup.
|
|
|
|
<p>
|
|
<li>@@@878843594
|
|
Today, John Copeland and I finished re-editing "The Gathering,"
|
|
the B5 pilot movie. While there were some areas we couldn't get into
|
|
because of the complexity in redoing the mix, virtually every scene got
|
|
tinkered with to one degree or another, and most important, the roughly
|
|
14 minutes of footage left out of the original version is now back in.
|
|
The whole thing is tighter and faster, and there's more recent CGI,
|
|
we'll have Chris Franke re-score it, and it's just in general a lot
|
|
better. (Some parts of it even make more sense now.)
|
|
|
|
<p>
|
|
One additional change: because of the desire on PTEN's part to
|
|
have as many commercial breaks as possible, the 6-act script was
|
|
jerry-rigged and broken down into 9 acts. One side-effect of this is
|
|
that 9 acts wears on you, and wears you out, more than the standard 6.
|
|
You start to get a feeling of being led up to things too often, and
|
|
there isn't time to dwell on the acts you're in. I was finally able,
|
|
with this re-edit, to move scenes back around again to what I
|
|
originally wanted in a 6-act structure (you'll see a number of scenes
|
|
juxtaposed from their original order).
|
|
|
|
<p>
|
|
Anyway...the TNT Special Edition is much improved over the
|
|
original.
|
|
|
|
<p>
|
|
<li>@@@880391734
|
|
<em>What will be cut to make room for the new footage?</em><br>
|
|
Not much, just little snippets of things...the show was *very* slow paced, and
|
|
once you pick up the pacing within scenes, whole vast tracts of time appear.
|
|
|
|
<p>
|
|
<li>@@@882987588 you spare a few words on how you went about the re-edit? Did you
|
|
start with what you wanted to get back in, or trying to find out how
|
|
much time you could recapture?"
|
|
|
|
<p>
|
|
The first thing I did was to sit down with the editor assigned
|
|
to the re-edit, Suzie, and go through the original script for the
|
|
pilot. My first words to her were, "Put everyhing in that ain't
|
|
there." To that end, she redigitized all of the footage from missing
|
|
scenes, and had available all of the available footage of the other
|
|
scenes for digitizing as we went.
|
|
|
|
<p>
|
|
Note that I said all the *available* footage. The folks at WB
|
|
who held custody of the film (we don't keep that stuff, we're not
|
|
allowed to by contract, they store film, negative, prints, all that
|
|
stuff) put the negative canisters into storage...and at one point in
|
|
the intervening 4 years, there had been water damage, and on another
|
|
occasion, apparently rats had gotten in there and chewed some of the
|
|
original negatives (and in most cases there weren't positive struck of
|
|
those takes).
|
|
|
|
<p>
|
|
Take your reaction to the foregoing, put it in front of the
|
|
Hubble telescope, and you will have mine.
|
|
|
|
<p>
|
|
However, we lucked out...where there were some takes that are
|
|
gone, we were able to find enough others (masters instead of a
|
|
two-shot, or a close-up instead of an over-shoulder) and B-camera
|
|
footage that we were able to build solid versions of those scenes. We
|
|
didn't always have as many choices as we're used to but there was more
|
|
than enough for our needs.
|
|
|
|
<p>
|
|
Suzi then dumped all of the newly edited additional scenes into
|
|
the existing pilot, and that gave us the new running time (we added
|
|
about 14 minutes). So at that point, John and I went in and worked to
|
|
slice down the previously existing scenes, doing what we do with B5:
|
|
tightening every loose screw and nut as much as we could. One or two
|
|
incidental, unimportant scenes in the original pilot went out, because
|
|
they added nothing and shouldn't have been there in the first place (a
|
|
total of about 3 minutes). The remaining 11 minutes we made up in just
|
|
tightening scenes, which were *so* lax and slow that it's amazing at
|
|
times.
|
|
|
|
<p>
|
|
In some cases, we substituted one take for another in the
|
|
pre-existing pilot when we had a better reaction, or played scenes
|
|
closer for more intimacy. (One of the problems with the pilot is that
|
|
it kept the audience far from the action, and the actors far from each
|
|
other, something we changed in our shooting style for the series...here
|
|
we tried to change it when we could and when we had the coverage.)
|
|
|
|
<p>
|
|
Tiny example: when Kosh falls down upon arriving at B5, that
|
|
sequence ends with a big honking wide downshot of a nearly empty
|
|
docking bay, with Kosh far from us, and Sinclair looking down (away
|
|
from us) when he says "Damn." Then we go from that to a wide shot of
|
|
the medlab. Same framing. So I had Suzie look for a take where we
|
|
panned up from a close on Kosh, to a close on Sinclair for that line,
|
|
so it's more immediate, more personal, and the jump to the next scene
|
|
doesn't feel like the one before.
|
|
|
|
<p>
|
|
See, directors like to stay wide in their cuts, so you can see
|
|
their nifty camera angles, see the set, the lighting...but after you've
|
|
established where we are, most people want to see the *characters*, not
|
|
the walls or how the camera moves. That was what we tried to fix where
|
|
we could.
|
|
|
|
<p>
|
|
We couldn't totally re-edit the pilot, because we hadn't been
|
|
given the money for something that intensive (the main expense is in
|
|
opening up all the audio stems in the sound mix). But all the stuff I
|
|
wanted back in, is now in, and the scenes I wanted to fix, I fixed.
|
|
|
|
<p>
|
|
I also got the thing back to its original format. All TV movies
|
|
are 6 acts. Because PTEN wanted more commercial breaks, I had to
|
|
re-jig the structure of the thing into 9 acts, which meant moving some
|
|
scenes into places where they weren't as effective, and frankly after 9
|
|
acts you just get tired of watching. Here I was able to move scenes
|
|
around and get back to the original 6 act structure that was intended
|
|
for the thing, and that alone makes a huge difference in how the film
|
|
feels.
|
|
|
|
<p>
|
|
One of the biggest changes is the one least immediately
|
|
apparent. After we finished the original pilot, some folks at WB felt
|
|
that Laurel was too...strong. They will rarely put it in terms quite
|
|
as blatant as that, but that was the message...she was "unlikeable,
|
|
unsympathetic, harsh." Meaning some of the guys felt she was too
|
|
strong, let's cut to the chase, okay?
|
|
|
|
<p>
|
|
They wanted her to loop her lines, soften their (her) delivery.
|
|
I fought this tooth and nail. I fought this until finally I was pulled
|
|
aside and it was communicated to me that B5 was, after all, still an
|
|
unknown property, could be a big failure, and if we ever wanted to see
|
|
this thing on the air, we'd accommodate this note (which was, I have to
|
|
admit on balance, one of the few they had). The advice was, in
|
|
essence, "Pick your battles."
|
|
|
|
<p>
|
|
So, reluctantly, I let it get looped by Tamlyn.
|
|
|
|
<p>
|
|
But now, when the re-edit was commissioned, and with the person
|
|
at the studio who insisted on this now no longer AT the studio, I told
|
|
Suzie, "Screw it, put back her original production track and trash the
|
|
loops." Instantly, Laurel's energy level comes up, the performance is
|
|
better...it just *feels* more natural now.
|
|
|
|
<p>
|
|
So basically, we did a lot...some of it may not be immediately
|
|
apparent (improving a sound here, altering coverage, adding additional
|
|
sound layers, redoing a composite shot of the garden), but over the
|
|
duration of watching it, it's just *better*. It's still a *tad* slower
|
|
around the middle than I would've liked, but that's a WP (writer
|
|
problem), nothing that can be fixed in an edit. It's just
|
|
exposition-dense there, and nothing of a sort that can be cut.
|
|
|
|
<p>
|
|
<li>@@@884632930
|
|
"Also, the reworking of Sinclair's narration of the Battle of the
|
|
Line, with Requiem for the Line and the battle transmissions was just
|
|
gripping, it really showcased Michael O'Hare's strengths as an actor."
|
|
|
|
<p>
|
|
Yeah, that was an experiment I wanted to try. When we did the
|
|
audio spotting (me sitting with the sound folks, Chris, others), I
|
|
explained what I wanted done with that scene, and they kinda got it but
|
|
were a little dubious as to whether or not this could or would work.
|
|
When we came to the day of the audio mix, it was kind of a jumble...so
|
|
I worked with the music and the voices to basically fill in the gaps
|
|
between Sinclair's words. Then I backed up and chose the ones that
|
|
most related to what he had just said, or was about to just say. It
|
|
took about half an hour to get that 30 second piece down pat.
|
|
|
|
<p>
|
|
One of the least visible things I do is mess with the music and
|
|
how the music lays out on the track. I'm often at the front of the
|
|
mixing room, working with the mixers, bringing up one instrument
|
|
(percussion, for instance), bringing down the horns for one piece, up
|
|
in another. In "In the Beginning," for instance, there was percussion
|
|
all through the Battle of the Line itself...and we had big EFX of guns
|
|
and explosions going off, and the two muddied together. So I went with
|
|
the explosions for the first of it, then replaced some of the
|
|
gunfire/explosions with percussion, then ducked down the SFX altogether
|
|
and just let the music take it. You kind of have to be a conductor in
|
|
these instances.
|
|
|
|
<p>
|
|
<li>@@@884020341
|
|
<em>Why would Kosh <em>tell</em> Sinclair he was Valen?</em><br>
|
|
Internal dialogue...what he was thinking, his reaction.
|
|
|
|
</ul>
|
|
|
|
<HR>
|
|
Originally compiled by Matthew Ryan <i>mattryan@pobox.com</i>
|
|
|