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Newsgroups:
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rec.arts.sf.tv.babylon5.info,rec.arts.sf.tv.babylon5.moderated,rec.arts.sf.tv.babylon5,alt.tv.babylon-5,aus.sf.babylon5,rec.arts.sf.tv,alt.answers,rec.answers,news.answers
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From: Babylon 5 FAQ <no_hormel_products@anywhere.com>
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Subject: Babylon 5 FAQ (E): Setting for season 3
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Approved: news-answers-request@mit.edu
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Organization: The Rangers
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Followup-To: rec.arts.sf.tv.babylon5.moderated
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Reply-To: (see signature)
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Summary: This document is a supplement to the Babylon 5 FAQ list. It
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contains
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information to help viewers of the show who are catching up with
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the
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show in season 3 ("Point of No Return", Earth year 2260).
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Archive-name: tv/babylon-5/setting/season3
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Frequency: bi-weekly
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Last-modified: 17 December 1997
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+-----------------------------------+
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| BABYLON 5 FAQ, part (E): |
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| Setting for season #3 |
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| |
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| A guide for viewers who wish to |
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| catch up to the events leading |
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| up to season 3, "Point of No |
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| Return." This is the year 2260 |
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| in the opening credits. |
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| |
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| This holds SPOILERS for season |
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| 1 & 2 episodes, and descrip- |
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| tions of season 3 settings. |
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| DO NOT READ unless you are now |
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| watching SEASON 3 episodes! |
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+-----------------------------------+
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There are SEVEN parts to the FAQ: (A) Information about B5; (B) News and
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Schedule; (C), (D), (E), (F) are the settings for seasons 1, 2, 3, 4, and 5
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respectively.
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The latest version of all parts of the FAQ can be retrieved via anonymous
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ftp
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at ftp://ftp.midwinter.com/pub/Babylon-5/ or via e-mail by sending a note to
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mail-server@rtfm.mit.edu with any or all of these lines in the message body:
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send usenet/news.answers/tv/babylon-5/faq
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send usenet/news.answers/tv/babylon-5/news-schedule
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send usenet/news.answers/tv/babylon-5/setting/season1
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send usenet/news.answers/tv/babylon-5/setting/season2
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send usenet/news.answers/tv/babylon-5/setting/season3
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send usenet/news.answers/tv/babylon-5/setting/season4
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send usenet/news.answers/tv/babylon-5/setting/season5
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WORLD WIDE WEB users should see http://www.midwinter.com/lurk/lurker.html
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for the much more detailed "Lurker's Guide to Babylon 5"; the information
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in this document is similar to the "Universe" section.
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-------------------------
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Contents of this document
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-------------------------
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1. Introduction
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2. The Setting of Babylon 5
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3. The Major Players
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4. The Characters
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5. The Story So Far
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6. Past and Current reference
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7. Credits and Legalese
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------------------------------
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Subject: 1. Introduction
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The Babylon Project was our last, best hope for peace. It failed.
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But, in the Year of the Shadow War, it became something greater:
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our last, best hope... for victory. The year is 2260. The place:
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Babylon 5.
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-- Commander Ivanova
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------------------------------
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Subject: 2. The Setting of Babylon 5
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A hundred years ago, humanity made contact with its first alien civilization
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-- or more to the point, they made contact with us. Before the arrival of
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the
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Centauri, we were confined to our own solar system, forced to use slow
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sleeper
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ships to explore the universe. The Centauri gave us the stars, offered us
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the
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use of their "jumpgates" -- portals into hyperspace -- and later, taught us
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to
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make our own. In exchange for this and other technologies, they asked only
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for trinkets, novelties to sell back home.
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In the eighty years that followed, humanity flexed its muscles, expanding
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outward at a rapid pace. When a group of less powerful races was attacked
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by
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an invading army, Earth came to their aid, cementing its role as a major
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galactic power, if a young, brash one.
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The wave of euphoria came crashing down when humanity made contact with a
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mysterious race called the Minbari. The Earth-Minbari War began with a
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misunderstanding, a human captain and a Minbari commander too quick on the
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trigger. Thanks to bad luck or something darker, our first meeting with the
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Minbari resulted in the death of their supreme religious and political
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leader.
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To the Minbari, what followed was a holy war, vengeance for the murder of
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their spiritual leader. Earth was no match for the technologically superior
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Minbari, and they easily beat us back to our home planet.
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Then, without explanation, as their ships closed in on Earth and wiped out
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our
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last desperate defenses, the Minbari halted their advance and surrendered.
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Only an elite few knew why.
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The Babylon Project was conceived in the aftermath of the war. Modeled
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after
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the United Nations, it would be a meeting place, neutral ground where the
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powers could meet and work out their differences peacefully.
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The first three Babylon stations were sabotaged in mid-construction. The
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fourth was completed, but just as it was about to go online, it vanished
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without a trace. The Earth government would have stopped there, but some of
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the alien governments, seeing the value of a meeting ground, offered
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financial
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assistance for the construction of a fifth station. Naturally, there were
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strings attached.
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Babylon 5 is the story of the last of the Babylon stations, the last hope
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for
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a galaxy without war. It begins in the year 2257 with the opening of the
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Babylon 5 station.
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+ + + + +
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Babylon 5 has failed in its mission. War has erupted, and is quickly
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pulling
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all the major races in. The station's original mission of peace may have
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failed, but it has become something greater: a chance for victory. The
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alliances formed are recent, though, and the players may not be ready to win
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the war. Meanwhile, the Earth goverment back home seems to have its own
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agenda, and will likely not be of any help in the fight against the
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darkness.
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------------------------------
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Subject: 3. The Major Players
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======== a. The Earth Alliance
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The Earth Alliance, headquartered in Geneva, is in charge of the station and
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the surrounding space. The corrupt administration of the EA, led by
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President
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Clark, has connections to the sinister activities of the Psi Corps, a
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government agency that tracks and trains human telepaths and increasingly
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seems to be running the government rather than serving it. An Orwellian
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agency called Night Watch is stifling any signs of dissent, carting people
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off
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to be reeducated if they don't cooperate. Earth has taken a questionable
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stance by allying itself with the expansionist Centauri Empire, hoping to
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save
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its own skin by allowing the Centauri to roll unhindered over the lesser
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races
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Earth once saved. Babylon 5's commander, Captain Sheridan, along with a
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small
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group, is covertly and subtly working to covertly wrestle control away from
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the current administration, bolstered by evidence that President Clark was
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directly involved in the assassination of his predecessor.
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======== b. The Minbari Federation
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An old, highly spiritual race, Minbari are humanoid with exterior bone
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crests
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on their heads. Once an adversary of Earth, the Minbari Federation has
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continued to show interest and friendship with humanity, though how long
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that
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will remain the case is uncertain. The balance of power in the Minbari
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ruling
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body, the Grey Council, has shifted in favor of the warrior caste, many of
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whom are none too happy about the surrender to Earth twelve years earlier.
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(Only the Council and a few outsiders know that the war was ended when the
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Council discovered that some humans carry Minbari souls.) The Minbari have
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been a major power for well over a millenium, and were instrumental in the
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defeat of the Shadows, an ancient enemy, when they last rose up a thousand
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years ago; many are now preparing for another confrontation.
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======== c. The Centauri Republic
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The Centauri Republic, only months ago a fading empire, is currently on an
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expansionist path. A deal with unknown forces enabled Ambassador Londo
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Mollari to regain much of their past glory. It seems only a matter of time,
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though, before the deal runs its course and the Centauri find out its price.
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In terms of appearance, Centauri appear human at first glance, though that's
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deceptive. Women shave their heads; men wear their hair in fans, with
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length
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indicating social standing. The Centauri Emperor is a puppet, completely
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under the thumb of several royal houses who have risen to ascendancy with
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Londo's help.
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======== d. The Narns
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Once a major power, the Narn Regime has been recently conquered in a brutal
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assault by the Centauri, especially humiliating since they were unwilling
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subjects of the Centauri Republic a hundred years ago and had broken free of
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their control. Former ambassador G'Kar, one of the few who knows that the
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Centauri aren't working alone, leads a resistance movement from Babylon 5,
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but
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his chances of reclaiming his homeworld seem slim. Narns have a reptilian
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appearance and are easily provoked. The strict new rules imposed by the
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Centauri (including the death of the killer's family if any Narn kills any
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Centauri) have forced them to move carefully.
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======== e. The Vorlon Empire
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Very little is known about the Vorlon Empire. The Vorlons are an ancient
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race, the last remaining member of a group of elder races known as the First
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Ones who ruled the galaxy millions of years ago. The Vorlons have visited
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the
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lesser races for eons, possibly manipulating many of them for their own
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purposes. The fact that Vorlons appear as holy figures of legend to the few
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onlookers who see them outside their encounter suits -- different figures to
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different observers, no less -- seems to support that. The Vorlons are
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ancient adversaries of the Shadows, and it's to help wage war against them
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one
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last time that the Vorlons remained behind when most other First Ones went
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away. They are able to project images into people's minds, no doubt part of
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the reason for their subjective appearance.
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======== f. The Shadows
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The Shadows are a dark power, ancient beyond even the Vorlons. They have
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fought fierce wars against the First Ones across millions of years. The
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last
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Great War against the Shadows was ten thousand years ago; after that,
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perhaps
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thinking the Shadows destroyed, most of the First Ones departed. A thousand
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years ago the Shadows rose again, and were defeated by an alliance of the
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few
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remaining First Ones and others, including the Minbari. Now, with no First
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Ones other than the Vorlons to oppose them, their victory seems certain;
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what
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their ultimate goals are, nobody knows, except perhaps their human
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representative, Morden. The Shadows generally choose to make themselves
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invisible, though some can sense their presence anyway.
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======== g. The Rangers
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The Rangers are an underground "army of light," comprised of Humans and
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Minbari, formed to gather information and perform covert operations in the
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war
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against the Shadows. Organized with the help of Minbari Ambassador Delenn,
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Sinclair (former Babylon 5 commander and current Earth ambassador to Minbar)
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and Captain Sheridan, the Rangers have pledged their lives to fight the
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coming
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darkness. Rangers are identified by a pin which depicts elements of human
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and
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Minbari appearance.
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------------------------------
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Subject: 4. The Characters
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======== a. Main Cast (appearing in most episodes throughout the season)
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i. Humans
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CAPTAIN JOHN SHERIDAN Bruce Boxleitner
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The commander of Babylon 5 and representative of the Earth Alliance. One of
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the few heroes of the Earth-Minbari War, Sheridan scored Earth's only major
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victory of the war, something which has earned him the hatred of the Minbari
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warrior caste, though since his appointment he has generally gotten along
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with
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the Minbari. Working with a General back home, he is involved in a
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"consipiracy of light," a covert effort to wrestle control away from the
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corruption spreading in EA government. When he found out that the Shadows
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were responsible for the loss of his wife Anna, he pledged himself to help
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defeat them. Along with Delenn, Sheridan is in charge of the Rangers on
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Babylon 5.
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COMMANDER SUSAN IVANOVA Claudia Christian
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Second in command and in charge of the day-to-day operations, along with
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some
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ambassadorial duties, on Babylon 5, Ivanova is an ambitious career officer,
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hoping one day to command B5 or her own starship. She can be quirky or
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pessimistic at times, but she has a dry sense of humor that shows itself in
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the rare moments she is able to relax among others. Having poor success in
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relationships, most recently in losing Talia, she is not an easy person to
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get
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to know. Born in St. Petersburg, Russia, and raised abroad on Earth,
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Ivanova
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is a latent telepath, "not even a P1," but has spent her life hiding her
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talent from Psi Corps after their legally-mandated drug treatments drove her
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mother to suicide. She is a member of Sheridan's "conspiracy of light."
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SECURITY CHIEF MICHAEL ALFREDO GARIBALDI Jerry Doyle
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In charge of security on Babylon 5. Though he has a troubled past, bouncing
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from position to position and trying to overcome alcoholism, he seems to
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have
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found his home on Babylon 5. Garibaldi is something of a smart-aleck,
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always
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ready to crack a joke, but given to bouts of self-doubt and introspection
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when
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nobody's looking. His natural sense of paranoia wasn't reduced when he was
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shot in the back two years ago by his own second-in-command while he was
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investigating the death of President Santiago. He is working with Sheridan
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in
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the fight against the corruption on Earth, and assists in dealings with the
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Rangers. His rank is "Chief Warrant Officer."
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DR. STEPHEN FRANKLIN Richard Biggs
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Dedicated and assured, a specialist in xenobiology (alien biology), and in
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charge of Medlab on Babylon 5. His background is mainly in experimental
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medicine, so his bedside manner is occasionally not what it should be. His
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strong sense of personal morality is at times in conflict with his duties as
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the chief medical provider for aliens from hundreds of worlds and cultures,
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some of whom view his obligations rather differently. Bordering on the
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obsessive, Franklin overworks himself frequently, to the point of abusing
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medical stimulants to keep himself going. He is known to operate outside
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the
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rules when he feel the issue is important: he runs a free clinic in the
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Downbelow section for those who cannot afford medical care; he serves on an
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"underground railroad" for telepaths who do not want to be found by the Psi
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Corps; he is also part of Sheridan's work against the corruption back on
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Earth. In his middle thirties now, he spent years hitchhiking through
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space,
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offering his medical services in exchange for the opportunity to examine new
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life forms.
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ii. Ambassadors
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AMBASSADOR LONDO MOLLARI Peter Jurasik
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The representative of the Centauri Republic. Once on an inconsequential
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assignment, Londo has become one of his government's most powerful figures
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due
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to a Faustian bargain struck with new "friends" he knew nothing about, a
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deal
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that has spun far out of control. With their help, and the help of a few
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other ambitious Centauri, his government decimated the once powerful Narn
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Regime. Once jovial and indulgent, Londo is now deadly serious as he comes
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to
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realize what the consequences of his association with the Shadows really
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are.
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AMBASSADOR DELENN Mira Furlan
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Represents the Minbari. Once a member of Minbar's ruling body, the Grey
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Council, she lost her position after her controversial decision, following a
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prophecy, to undergo a transformation that gave her human characteristics.
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Religious, with a strong sense of fate and justice, she believes that she is
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the chosen one, who will lead in the upcoming fight against the Shadows.
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G'KAR Andreas Katsulas
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The ambassador of the Narn Regime when there was a Narn Regime to represent,
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G'Kar is now a refugee in exile, wanted by the Centauri Republic. Sheridan
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granted him asylum on Babylon 5, which G'Kar is using as a base of
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operations
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from which to organize a movement to retake his homeworld from the Centauri.
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With limited resources, his authority challenged by the other Narn, G'Kar's
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position is truly desperate. Ironically, he was among the first to realize
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that the Shadows were helping the Centauri, but nobody heeded his warnings.
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G'Kar is well-read, deeply spiritual, and extremely intelligent.
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AMBASSADOR KOSH NARANEK Ardwight Chamberlain
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(translation)
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Chris Franke (voice effects)
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Jeffrey Willerth (in the suit)
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and animatronics
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In order to save Sheridan's Life, Kosh finally has shown himself outside of
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his encounter suit, which he would wear even in his own methane-filled
|
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quarters when receiving visitors. Kosh is still very much an enigma; to
|
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many
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species, he appears as a holy being of light -- an angel, for instance.
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Kosh
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has taken a great interest in Sheridan, and is attempting to train him for
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the
|
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upcoming fight against the Shadows. He communicates through a complex
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sequence of musical tones, translated into English by a device on his
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encounter suit. When he speaks, his words are few and sound cryptic, but
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often have a strange truth to them.
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======== b. Supporting Characters (also in the opening credits)
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iii. Ambassador assistants
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LENNIER Bill Mumy
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Delenn's aide, recently out of a monastery on the Minbari homeworld. He
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reveres Delenn as an almost holy figure and accepts her physical
|
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transformation without question. He has pledged his life to her, in fact,
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and
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is perfectly willing to die by her side. Still something of an innocent
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thanks to his isolated upbringing, Lennier has learned some of the art of
|
|
diplomacy during his tenure on Babylon 5. First appears in "The Parliament
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of
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Dreams."
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VIR COTTO Stephen Furst
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Diplomatic Attache to Ambassador Londo. Vir feels strongly that the choices
|
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Londo has made over the past year and a half are taking the Centauri down a
|
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self-destructive and morally wrong path, and he's getting less and less shy
|
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about expressing that opinion to Londo. He feels somewhat powerless in his
|
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position, close to the major decisions but always on the sidelines. He is
|
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being groomed for career advancement, although that may be just Londo's way
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of
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getting him out of the way.
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iv. Humans
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MARCUS COLE Jason Carter
|
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A Ranger permanently stationed on Babylon 5, he oversees the flow of
|
|
information from rangers stationed in the area. Often flamboyant and
|
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acerbic,
|
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Marcus has picked up the Minbari language and fighting skills from his
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tenure
|
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on Minbar. He has taken a liking to Commander Ivanova, though she's
|
|
approaching the relationship with more than a little caution. Unlike many
|
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Humans who felt a calling to become a Ranger, he says he joined their number
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only after his brother was killed by Shadows.
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ZACK ALLAN Jeff Conaway
|
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|
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Garibaldi's principal lieutenant, Zack is earnest and trustworthy, if not
|
|
necessarily the brightest person on the station. He is a member of the
|
|
Nightwatch, though he's having second thoughts now that he sees how it's
|
|
being
|
|
used to persecute and harass innocent people. First appears in "A Spider in
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|
the Web."
|
|
|
|
======== c. Recurring and Past Characters
|
|
|
|
+-----------------------------------+
|
|
| This section lists characters |
|
|
| that are seen from time to time |
|
|
| on Babylon 5. Characters that |
|
|
| have appeared in the past, and |
|
|
| may have some relevance to the |
|
|
| current season, are listed here |
|
|
| as well, to provide context. |
|
|
+-----------------------------------+
|
|
|
|
AMBASSADOR JEFFREY DAVID SINCLAIR Michael O'Hare
|
|
|
|
The commander of Babylon 5 and representative of the Earth Alliance for its
|
|
first two years of operation. Officially, he's on the Minbari homeworld as
|
|
Earth's ambassador, but his main function is as the head of the Rangers.
|
|
Sinclair is of special importance to Delenn, and though she hasn't fully
|
|
explained why, it's likely he carries a Minbari soul of some stature. A
|
|
glimpse into the future when he was head of Babylon 5 revealed that he will
|
|
be
|
|
involved in the theft of Babylon 4, and will possibly be witness to the
|
|
eventual destruction of Babylon 5 at Garibaldi's hands.
|
|
|
|
PRESIDENT WILLIAM MORGAN CLARK Gary McGurk
|
|
|
|
The president of the Earth Alliance, not much of an advocate of Babylon 5's
|
|
interests. When President Santiago was killed in an "accidental" explosion,
|
|
Clark took office and immediately began his own corrupt agenda. He
|
|
personally
|
|
assigned Sheridan to his position, unaware of Sheridan's interest in
|
|
fighting
|
|
the mounting corruption in Earth government. First appears in "Chrysalis."
|
|
|
|
ALFRED BESTER Walter Koenig
|
|
|
|
A Psi-Cop, one of an elite unit of the Psi Corps whose function is to track
|
|
down rogue telepaths, among other things. Perhaps in part because of his
|
|
P12
|
|
psi rating -- more than twice as high as Lyta's -- he seems to have risen to
|
|
a
|
|
position of some importance in the Corps. Bester ruthlessly pursues his
|
|
agenda, which most of the time is the same as the Corps'. First appears in
|
|
"Mind War."
|
|
|
|
MORDEN Ed Wasser
|
|
|
|
A member of the same expedition Sheridan's wife was on, Morden was captured
|
|
by
|
|
the Shadows and now works for them. He is often accompanied by one or two
|
|
of
|
|
them, though they're invisible to most people. Never a major player, he is
|
|
always ready to talk to Londo and pass messages to and from his
|
|
"associates."
|
|
Delenn and G'Kar have met him, but only Delenn has any idea who he is.
|
|
Morden
|
|
is meticulously polite, but nonetheless is a menacing presence who can
|
|
casually discuss the deaths of tens of thousands of Narn as easily as most
|
|
people talk about the weather. And, it appears that he is involved with the
|
|
dark activities going on back on Earth as well. First appears in "Signs and
|
|
Portents."
|
|
|
|
BROTHER THEO Louis Turenne
|
|
|
|
A Dominican monk, establishing residence on the station to study the
|
|
religious
|
|
beliefs of alien races. Willing to trade the services of his order for the
|
|
ability to stay on the station. First appears in "Convictions."
|
|
|
|
JACK Macaulay Bruton
|
|
|
|
He was Garibaldi's seemingly loyal assistant until he shot him in the back
|
|
as
|
|
soon as Garibaldi discovered a conspiracy to assassinate President Santiago.
|
|
Garibaldi identified him as his assailant, but he disappeared while being
|
|
transferred to earth for prosecution. Possibly associated with the Psi
|
|
Corps.
|
|
First appears in "Mind War."
|
|
|
|
LORD REFA William Forward
|
|
|
|
A ruthless, unprincipled Centauri noble with whom Londo is cooperating in a
|
|
bid for power. Refa and his cohorts are more or less in charge of the
|
|
Centauri Republic; the Emperor is simply a figurehead who follows their
|
|
lead.
|
|
As Londo has grown uncomfortable in his dealings with his mysterious allies,
|
|
Refa has taken to dealing with them himself. First appears in "The Geometry
|
|
of Shadows."
|
|
|
|
(Second) LIEUTENANT DAVID CORWIN Joshua Cox
|
|
|
|
Third in command in C&C, after Sheridan and Ivanova. Corwin is shy but
|
|
well-intentioned, a loyal officer. First appears in "Signs and Portents."
|
|
|
|
LYTA ALEXANDER Patricia Tallman
|
|
|
|
A former Psi Corps telepath -- the first one assigned to the station, in
|
|
fact.
|
|
Three years ago she scanned Ambassador Kosh, an experience that left her
|
|
forever altered, though she has told nobody the full extent of it. Shortly
|
|
thereafter she was recalled to Earth for questioning. Now she's on the run
|
|
from the Corps, even working to expose some of its machinations. First
|
|
appears in "The Gathering."
|
|
|
|
DRAAL John Schuck
|
|
|
|
The steward of the vast machinery below on Epsilon 3. He is a Minbari who
|
|
was
|
|
looking for a new purpose in life when he heeded the call to become
|
|
caretaker
|
|
of the planet. He has offered his services in the upcoming Shadow War as
|
|
well
|
|
as in Sheridan's "consipiracy of light." First appears in "A Voice in the
|
|
Wilderness" (part 1).
|
|
|
|
TALIA WINTERS Andrea Thompson
|
|
|
|
Operating as Babylon 5's resident telepath for nearly two years, Talia left
|
|
the station when her unwilling involvement in a classified Psi Corps
|
|
experiment was exposed and changed her forever. Her whereabouts -- or her
|
|
fate -- are not known.
|
|
|
|
------------------------------
|
|
|
|
Subject: 5. The Story So Far
|
|
|
|
+-----------------------------------+
|
|
| This section contains spoilers |
|
|
| for seasons 1 and 2 of Babylon |
|
|
| 5. It contains no spoilers for |
|
|
| this or subsequent seasons. |
|
|
+-----------------------------------+
|
|
|
|
After B5's commander, Jeffrey Sinclair, is reassigned, Captain Sheridan
|
|
takes
|
|
over command of the station, unaware of his fate. G'Kar realizes that there
|
|
is a new race lurking in the shadows. Delenn emerges, transformed to be
|
|
half
|
|
human, though not fully explained. The mystery of the Minbari surrender is
|
|
finally revealed: The Minbari discovered that Minbari souls were being
|
|
reborn
|
|
in humans. The situation on Earth is getting worse; an unknown "Bureau 13"
|
|
is
|
|
working in the background and the "Night Watch" program is stomping down on
|
|
dissidents; meanwhile, Sheridan is part of an underground movement to gain
|
|
control back from the corrupted government; he brings his trusted officers
|
|
into the fold. On the eve of an historic speech that would have prevented a
|
|
Narn-Centauri War, Londo calls upon his unknown agents to attack a major
|
|
Narn
|
|
colony, starting the war. The mysterious shadows behind the Centauri
|
|
brutality are finally revealed to Sheridan; it has been known that this
|
|
ancient race has been building up strength; Delenn and Kosh enlist Sheridan
|
|
to
|
|
help in the upcoming war against the shadows. The Centauri, with the aid of
|
|
the shadows, end the war with the Narn decisively by bombing the Narn home-
|
|
world "into the stone ages." The Centauri soon begin annexing other worlds,
|
|
Kosh has finally revealed himself, and a shadow has been caught on camera.
|
|
The Great War is begun.
|
|
|
|
------------------------------
|
|
|
|
Subject: 6. Past and Current Episode Reference
|
|
|
|
+-----------------------------------+
|
|
| This section contains brief de- |
|
|
| scriptions of episodes up to, |
|
|
| and including, the current sea- |
|
|
| son. These entries do contain |
|
|
| minor spoilers, enough to iden- |
|
|
| tify the episode title based on |
|
|
| its storyline. |
|
|
+-----------------------------------+
|
|
|
|
FOR THE FIRST TWO SEASONS, PLEASE SEE PART (C) AND PART (D) OF THIS
|
|
DOCUMENT.
|
|
|
|
Season 3: "Point of No Return"
|
|
|
|
* Matters of Honor
|
|
Earth investigates reports of shadows; Sheridan is given a new ship.
|
|
|
|
* Convictions
|
|
Somebody is planting bombs in populated areas on the station.
|
|
|
|
* A Day in the Strife
|
|
G'Kar is told to go home; an alien probe arrives at the station.
|
|
|
|
* Passing Through Gethsemane
|
|
Lyta is back; A peaceful monk is confronted by violent images.
|
|
|
|
* Voices of Authority
|
|
Earth sends B5 a political officer; Ivanova goes to contact some Old Ones.
|
|
|
|
* Dust to Dust
|
|
Bester returns in search of drug smugglers; G'Kar has a revelation.
|
|
|
|
* Exogenesis
|
|
Alien parasites are invading the bodies of lurkers.
|
|
|
|
* Messages from Earth
|
|
An archeologist brings a tale of shadows which leads Sheridan to Jupiter.
|
|
|
|
* Point of No Return
|
|
Nightwatch attempts to take over the station; a Centauri prophetess
|
|
visits.
|
|
|
|
* Severed Dreams
|
|
Clark tries to seize Babylon 5, forcing Sheridan to declare independence.
|
|
|
|
* Ceremonies of Light and Dark
|
|
Delenn is held hostage; New uniforms for the crew.
|
|
|
|
* Sic Transit Vir
|
|
Vir discovers he has a betrothed, who is not as innocent as she seems.
|
|
|
|
* A Late Delivery from Avalon
|
|
King Arthur appears on Babylon 5, but he may not be who he claims.
|
|
|
|
* Ship of Tears
|
|
Bester is at odds with the Shadows; G'Kar joins the B5 war council.
|
|
|
|
* Interludes and Examinations
|
|
Confrontations with the shadows begin; the shadows retaliate against Kosh.
|
|
|
|
* War Without End I
|
|
* War Without End II
|
|
Sinclair returns to pull Babylon 4 1000 years through time.
|
|
|
|
* Walkabout
|
|
Franklin leaves to find himself; Sheridan tests out a Shadow weakness.
|
|
|
|
* Grey 17 is Missing
|
|
Garibaldi investigates a missing level; Delenn is appointed Ranger One.
|
|
|
|
* And the Rock Cried Out, No Hiding Place
|
|
Londo uses Vir in a plot against Lord Refa; Religious leaders arrive on
|
|
B5.
|
|
|
|
* Shadow Dancing
|
|
The forces of light attempt a preemptive strike against the Shadows.
|
|
|
|
* Z'ha'dum
|
|
Sheridan goes to the homeworld of the Shadows.
|
|
|
|
------------------------------
|
|
|
|
Subject: 7. Credits and Legalese
|
|
|
|
This text file may be distributed online, in complete or excerpted form, as
|
|
long as acknowledgement is made to the authors, and the URL of the current
|
|
version of this file is indicated. (see top of document.)
|
|
|
|
The Babylon 5 Frequently Asked Questions List part (E) is Copyright 1996-98
|
|
by
|
|
Dan Wood and Steven Grimm. Acknowledgement is made to J. Michael
|
|
Straczynski,
|
|
previous FAQ maintainer Lee Whiteside and to excerpted contributions from
|
|
the
|
|
Babylon 5 online libraries.
|
|
|
|
Currently maintained by Dan Wood.
|
|
Comments, suggestions, etc. are always appreciated.
|
|
|
|
This text file was edited on QUED/M text editor running on a Macintosh.
|
|
|
|
If you maintain an online B5 service, I can send you each FAQ update. I
|
|
don't
|
|
have the resources to send updates to individuals, so please don't ask.
|
|
|
|
------------------------- "Saying Windows 95 is equal to Macintosh is
|
|
NAME: Dan Wood <*> like finding a potato that looks like Jesus and
|
|
WEB: www.karelia.com believing you've witnessed the second coming."
|
|
EMAIL:danwood@ ^ ^ ^ ^ ^ --Guy Kawasaki
|
|
------------------------- BOYCOTT MICROSOFT: <http://www.vcnet.com/bms/>
|