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| This text is compiled from posts by J. Michael Straczynski on the Usenet
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| group alt.tv.babylon-5. This document contains material Copyright 1993
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| J. Michael Straczynski. He has given permission for his words to be
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| redistributed online, as long as they are marked as being copyright JMS.
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| This document, as well as other Babylon-5 related material, is available
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| by anonymous FTP at ftp.hyperion.com.
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From: straczynski@genie.geis.com
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Date: 1 Sep 1993 00:50:02 -0400
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Subject: Mind over Matter
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There are a handful of level P10s who can go beyond simple telepathy
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into telekinetics, but they are rare...and often very unstable.
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jms
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From: straczynski@genie.geis.com
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Date: 1 Sep 1993 23:43:59 -0400
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Subject: Re: JMS's "What To Expect"
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Trust me, Babylon 5 is *not* an illusion.
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jms
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From: straczynski@genie.geis.com
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Date: 8 Sep 1993 01:01:26 -0400
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Subject: Re: "Silence" in Babylon-5
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In the script, the privacy mode involved going from a standard
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looking open booth to what suddenly looked like a flat black cube, which
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you could neither hear nor see through. The director decided to try the
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lights. It didn't work. We're dropping it.
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jms
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From: straczynski@genie.geis.com
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Date: 8 Sep 1993 01:02:39 -0400
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Subject: Scene I would like to see
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Please do not post story suggestions for my view here. Any time this
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is done jeapordizes my ability to do anything approaching that story
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because of the ever-present reality of plagiarism suits. What you just
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proposed cuts into a story that we're developing, and now we're going to
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have to modify that in order to avoid any problems. This kind of thing
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causes us great difficulty. You can reassure all you want, but that
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doesn't change the reality...you seem like a nice fellow, but I don't know
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you, don't know if you'll change your mind, don't know anything. So I've
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had to make a blanket policy regarding stories: you can come up with
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stories, or I can be present. It's one or the other. I don't mean to
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sound harsh, because I know your intentions are good, but if this occurs
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again, I'm going to have to bail out of Internet altogether. This has
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happened once already; three would be too much.
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jms
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From: straczynski@genie.geis.com
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Date: 8 Sep 1993 01:16:20 -0400
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Subject: Re: diversity in actors
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We're casting people of every ethnicity, and every height. Including
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shorter actors. A guest starring character in "Believers" by David
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Gerrold is a Hispanic woman doctor, who's at *most* 5'2". We didn't go
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looking for height, or shortness, only who was the best actor.
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jms
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From: straczynski@genie.geis.com
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Date: 8 Sep 1993 01:16:48 -0400
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Subject: Strange comments
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The scruffy person in the Varner files was the same homeless person
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who we just happen to see sitting right outside Varner's quarters, watching
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as he moves along. This was played by Ron Thornton, because we wouldn't be
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seeing him in a major role, we'd just have to know someone was there.
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Again, this ties into a specific story line that has been modified
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with a) the departure of Laurel, and b) the length of time since the pilot
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aired. Who was the homeless man really? It's no longer an issue, but it
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was related, yes.
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But only in a very small way.
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jms
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From: straczynski@genie.geis.com
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Date: 8 Sep 1993 01:17:11 -0400
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Subject: images from the conventions?
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I would *love* to upload some graphic image stuff, but PTEN has a
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very strict policy about letting that kind of stuff float around. If that
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should change, though, I'll be sure to move on it.
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jms
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From: straczynski@genie.geis.com
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Date: 9 Sep 1993 02:17:27 -0400
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Subject: Re: Scene I would like to see
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I think the alt.tv.babylon-5.creative might work. Frankly, all I
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see of Internet is what's fed to me through GEnie, and it's just this
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one thread. I'm not on it per se. So all I have to do is make sure I
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don't get this thread to be at least marginally protected.
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jms
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From: straczynski@genie.geis.com
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Date: 9 Sep 1993 02:17:53 -0400
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Subject: Re: WorldCon presentation on F
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Your order is a bit off. The short clip I showed was from "Midnight
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on the Firing Line," episode 1. In order thereafter: "Soul Hunter," "Born
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to the Purple," "Believers," and then "Infection."
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jms
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From: straczynski@genie.geis.com
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Date: 9 Sep 1993 02:21:18 -0400
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Subject: Re: diversity in actors
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Nope. One generally refers to male and female performers as "actors."
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That's simply the standard terminology today. "Actress" has basically
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been releaged to the same dustbin as "stewardess."
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(relegated, that is)
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jms
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From: straczynski@genie.geis.com
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Date: 9 Sep 1993 02:21:34 -0400
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Subject: Re: Scene I would like to see
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Okay, expressing ignorance here: what is a "group" when one says a
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"creative group?" I kinda got the impression it was a private thread of
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some sort.
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jms
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From: straczynski@genie.geis.com
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Date: 9 Sep 1993 02:23:49 -0400
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Subject: Re: WorldCon presentation on F
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We leave the question open. Is he actually taking souls, or simply
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encoding the personality matrix and, in essence, creating an artificial
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version of the individual's personality?
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jms
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From: straczynski@genie.geis.com
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Date: 10 Sep 1993 00:21:25 -0400
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Subject: Re: WorldCon presentation on F
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I didn't say they covered it up or ignored it. In any event, it
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might be best to wait until you've seen the full episode before we start
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talking reviews and concerns. Right now you're responding to what *might*
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be the point of the episode; best to wait until it's aired so that we can
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discuss what *is* there.
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jms
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From: straczynski@genie.geis.com
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Date: 10 Sep 1993 00:31:37 -0400
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Subject: Babylon a poor name
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The most common term I hear around is "Fivers." Though someone came
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up with the notion of using the Roman numeral for 5, V, and decided that
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fans of Babylon 5 could properly be called "BVers." Pronounced "beavers."
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Naturally, we had him killed.
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jms
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From: straczynski@genie.geis.com
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Date: 10 Sep 1993 00:45:11 -0400
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Subject: Religion in B5
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Let me just lay the foundation here for a moment in the area of
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religion and Babylon 5. I'm an atheist, that simple. But that's me. If
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you look at the long history of human society, religion -- whether you
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describe that as organized, disorganized, or the various degrees of
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accepted superstition -- has always been present. And it will be present
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200 years from now. That may not thrill me, but when one is a writer, one
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must deal with realities, and that's one of them. To totally ignore that
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part of the human equation would be as false and wrong-headed as ignoring
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the fact that people get mad, or passionate, or strive for better lives.
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So we do deal with the questions of religion, and spirituality, and
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their definitions, without being abusive. A couple of stories on this
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area, like David Gerrold's "Believers" may be very controversial. On the
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other hand, my script for "The Parliament of Dreams" is a straight-ahead
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showcase, in which every species on B5 is encouraged to demonstrate his
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or her dominant belief system, as practiced back home. So we learn more
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about Minbari religion, more about the Centauri's rather Bacchanallian
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form of religion, along with others. And Sinclair is put in the difficult
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position of being asked to show what Earth's dominant belief system is.
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The solution to which is, I think, kinda cool.
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In the Babylon 5 universe, all the things that make us human -- our
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obsessions, our interests, our language, our culture, our flaws and our
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wonderfulnesses -- are all still intact.
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jms
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From: straczynski@genie.geis.com
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Date: 10 Sep 1993 22:46:05 -0400
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Subject: Problem with JMS viewing possi
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It's a valid possibility. All I know is that the only way I'm now
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getting Internet at all is because Ron Jarrell (as I recall) set up my
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account as an Internet gateway for this specific group. I don't see
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anything else because I'm not set up by him to see anything else.
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jms
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From: straczynski@genie.geis.com
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Date: 10 Sep 1993 23:50:35 -0400
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Subject: Re: Physics of Babylon 5
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On the issue of tryful in making our physics work,
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when I showed the material from B5 at ConFrancisco, one sequence is of a
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B5 fighter orienting itself and matching speed and rotation with an
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object it's trying to snare. At one point, someone in the audience called
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out, "F=MA." I thought he was heckling; turns out it was a mathematical
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compliment. Force = Mass x Accelleration, and the way we were handling
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the docking and retrieval sequence indicated that the math in how it was
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done was correct.
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jms
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From: straczynski@genie.geis.com
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Date: 11 Sep 1993 00:16:39 -0400
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Subject: Re: Scene I would like to see
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In 1989, the bible, treatment, screenplay and artwork for Babylon 5
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was brought to Paramount. This is documented. It was reviewed, in depth,
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by many of the development people there, meetings were taken, and at one
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point, it looked as if we might have a deal. Very abruptly this prospect
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evaporated, with Paramount passing on the grounds that it then had an SF
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series that had just gone on, and it would conflict.
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What a development person at a studio does, incidentally, is to work
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with writers and producers involved in studio projects. The development
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person guides the writers and producers in ways that the development
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person thinks that the project should go.
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I've said it before, and I'll say it again: I do not believe that
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either Berman or Pillar ever saw the B5 material. Further, that if they
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were asked to rip anything off, I think that they would outright refuse
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to do so. These are honorable men.
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They would never knowingly do anything inappropriate.
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jms
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From: straczynski@genie.geis.com
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Date: 11 Sep 1993 04:56:06 -0400
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Subject: Re: diversity in actors
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No, the dustbin contains expressions that are in common use by just
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about everybody in America...except those who get it *right*.
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I should think that those in the entertainment business might just
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have some latitude in deciding what they should be called, don't you?
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Or do you feel that others should define who and what you are? You sign
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your name "Stewart." Should we all instead call you "Sparky the Wonder
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Dog" because that's what we prefer calling you? Or do you have any voice
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at all in your name, your profession, your identity?
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You get a vote in what people call you. Dentists get a vote in what
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people call them. Gynecologists get a vote in what people call them
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(thus avoiding confusion with proctologists, even though both are doctors
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whose specializations are within inches of one another). And people in
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the entertainment industry get a vote in what people call THEM.
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Where in this is your problem?
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yr obdnt srvnt,
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Sparky
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From: straczynski@genie.geis.com
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Date: 11 Sep 1993 21:57:18 -0400
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Subject: Re: Trent/Demon with a Glass H
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The kyben are not necessarily part of the B5 universe. First, the
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events that propelled Trent into the past don't happen for about another
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1500 years past B5's time. Second, it's still a *possible* future, not the
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ONLY future. So there's latitude here.
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jms
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From: straczynski@genie.geis.com
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Date: 12 Sep 1993 01:46:06 -0400
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Subject: Trek vs. B5 - things NOT to do
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Some general thoughts and reactions. I can't really address the
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issues you raise vis a vis TNG, because frankly, I just don't watch it,
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or DS9. So all I can do is discuss those issues in relation to B5.
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1) Conflict. There is a difference between being crabby, and having
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genuine conflict over something that MEANS something. In the worst of
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mainstream TV shows (and some films), you have the characters bitching and
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crabbing at each other over things that really don't matter, doesn't end
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up changing anything at the end, and once the episode is over, no longer
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matters. (Or is too easily resolved.) It's the difference between just
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arguing, and a lead-in to a pivotal moment. Sort of like crabbing about
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whether or not you want nuts with your chocolate sundae.
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When we have conflict in B5, we try to make it about something that
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MEANS something. We try not to use it for punctuation. Conflict is
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desperately important in television...but you have to be careful when you
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use it, lest you trivialize it in the process. And once the conflict
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becomes trivial, or simply redundent, you're dead.
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2) Torturing characters. The basic problem here is that this is one
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of the very easiest things you can do to a character; a cheap way to get
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sympathy for a character, and create danger. You can take the notion of
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"Someone kidnaps Character A and terrorizes/abuses him/her, making the
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character confront something in his or her life, but the character comes
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through at the end" and drop it on *any* TV series. And it'll work. It's
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what's called a "moveable piece" in television jargon.
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As with conflict, if done to excess, it becomes trivial. We're doing
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one episode, "And The Sky Full of Stars," which puts one of our characters
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through real hell, partly physical, partly mental. But we're ONLY doing
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that one, and it's not for something that'll be forgotten next week. This
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episode, and what he encounters, will have significant consequences down
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the road. It's not a throwaway, it's a major plot element.
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3) Continuity. Again, B5 is in essence a novel for TV, thus it has
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to have continuity. And it will, and it does.
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4) Characterizations and capacities. This intersects with your
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concern about continuity. One must keep continuity in what your
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characters are and aren't capable of doing, and who they are. This we
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are also doing. We are, however, also showing the various *sides* to our
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characters. It doesn't change who they are, or what their skills are, it
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just showcases a different side of their personality.
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5) Merchandising. This is something I don't have major control
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over. I'm consulted on deals once they're made, to make sure that the
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resultant product is up to B5 standards, but that's it. I just don't see
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B5 ever being big enough to have that problem in any event. It's not a
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25 year franchise.
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jms
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From: straczynski@genie.geis.com
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Date: 13 Sep 1993 02:55:52 -0400
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Subject: Centauri Physical Appearance
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Centauri males indicate status via hair. So there are gradations
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common to all Centauri. Centauri women are bald except for a long trail
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in the back. It's the peacock situation, if you get the comparison.
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jms
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From: straczynski@genie.geis.com
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Date: 14 Sep 1993 01:29:24 -0400
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Subject: A look at the competition
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Frankly, I really don't see that DSV is in competition with B5, any
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more than, say, "Northern Exposure" is in competition with "Picket
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Fences." They're different shows, on at different times. Were they on
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on head-to-head, that'd be different.
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That said, my two cents worth, re: "Seaquest" and "Lois and Clark,"
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hated it, loved them.
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jms
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From: straczynski@genie.geis.com
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Date: 14 Sep 1993 01:31:21 -0400
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Subject: Centauri hair
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There will be both sex and romance on B5 (sometimes together,
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sometimes not). It's perversely appropriate that in the B5 series, it's
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not the Commander who gets laid first, or Garibaldi, or G'Kar...it's
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Londo. And it's a very funny, but very touching and moving episode.
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jms
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From: straczynski@genie.geis.com
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Date: 14 Sep 1993 01:45:49 -0400
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Subject: Re: A look at the competition
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It's my understanding that B5 will be airing in most markets at 8:00
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p.m. Wednesday nights, replacing Trax, starting around the second week of
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January.
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jms
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From: straczynski@genie.geis.com
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Date: 14 Sep 1993 01:55:58 -0400
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Subject: Re: Trek vs. B5 - things NOT t
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My feeling here is, don't worry about the show, regarding your
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overcoming on the pilot. Pilots are good, bad or uneven. What matters
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in the analysis is the series. You can have a great pilot and a
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disappointing series. And vice-versa. The series will air. If it's
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good, people will watch, whatever they may have thought about the pilot.
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If it ain't good, people won't watch, and deservedly so. In other words,
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the ball's in our court now.
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jms
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From: straczynski@genie.geis.com
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Date: 15 Sep 1993 01:21:40 -0400
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Subject: Re: Centauri Physical Appearan
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The Centauri aren't quite as human looking as one might presume,
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given what has been seen. Wait...wait....
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jms
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From: straczynski@genie.geis.com
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Date: 15 Sep 1993 11:10:35 -0400
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Subject: Re: Problem with JMS viewing p
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Thanks. Production is going well. Bit of news: because of his
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desire to do a couple big movies, a new album, and some touring, Stewart
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Copeland won't be available for the series. So we've locked down
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Christopher Franke, of Tangerine Dream, who's done the soundtracks for
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Thief, Tommyknockers, Angel Falls, Universal Soldier and a bunch of other
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projects.
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jms
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From: straczynski@genie.geis.com
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Date: 15 Sep 1993 11:41:49 -0400
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Subject: Re: Scene I would like to see
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Just because there seems to be some misapprehension going on here,
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a point of clarification. My initial "not here" message was not in
|
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response to some idle speculations about the show. There was a message
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which contained a *detailed* story suggestion. With luck, someone here
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who saw it can verify that. I do not react like that lightly; only when
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necessary.
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You may think that this "paranoia thing has gotten out of hand."
|
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That's as may be. You're not on the receiving end. I know many friends
|
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who have been at the receiving end of nuisance lawsuits, which consumes
|
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literally hundreds of thousands of dollars, and months to a *year* of
|
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someone's life. And that even though they win the case. It can kill a
|
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year of your life, exhaust your bank accounts (which are often not able to
|
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be recovered) in a lawsuit which may not even get to *court*. Sometimes
|
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its a lawyer-spouse, sometimes just another goddamned greedy ambulance
|
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chaser who doesn't know a thing about creative issues, who's only after it
|
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in the hopes of getting a big settlement rather than a prolonged court
|
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case.
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jms
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From: straczynski@genie.geis.com
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Date: 16 Sep 1993 02:47:27 -0400
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Subject: After B5 (was Re: Trek vs. B5
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...novelizations...1999....ack! One crisis at a time.
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jms
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From: straczynski@genie.geis.com
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Date: 16 Sep 1993 02:47:54 -0400
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Subject: Re: Trek vs. B5 - things NOT t
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At this point, the only other con I'll probably appear at is LosCon
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here in LA in November. (I say probably only because thus far no one has
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contacted me, and can only assume that sooner or later, someone will do
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so.) The main problem is just getting away from town for any prolonged
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period of time while we're shooting. I pretty much have to be at the
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stage all the time, since there are always a zillion questions to be
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answered, and another zillion meetings every day. Once we debut, and
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we've finished shooting our first season (around late March), I'll be
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freer to pop up here and there.
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jms
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From: straczynski@genie.geis.com
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Date: 18 Sep 1993 02:17:43 -0400
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Subject: Claudia Christian on HBO
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You can also find Claudia Christian in "Hexed" and "The Hidden."
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jms
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From: straczynski@genie.geis.com
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Date: 18 Sep 1993 02:17:46 -0400
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Subject: Re: A look at the competition
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The issue of Teen Titans Spotlight was a *lot* of fun to write; I've
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always found the character of Two Face interesting, and realized that no
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one had ever put that character together with cyborg, who also has a
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similar face and resultant problem...except he took a very different path.
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I find that writing comics is *much* more difficult that writing TV,
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because you have to compensate for the fact that the pictures don't move.
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Frankly, some of the most imaginative scriptwriting I see these days in
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in comics, from Ostrander and Gaiman and Moore and Morrison and others.
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jms
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From: straczynski@genie.geis.com
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Date: 18 Sep 1993 04:26:29 -0400
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Subject: Re: JMS on Gerrold, McGoohan
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Some other actors you'd recognize who've done B5 episodes so far
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include David McCalllum, Clive Revell, Judson Scott, Fabiana Udeno and
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W. Morgan Shepherd. We're getting a LOT of royal shakespeare company
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people in here, drawn by the material.
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jms
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From: straczynski@genie.geis.com
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Date: 19 Sep 1993 02:48:39 -0400
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Subject: Babylon-5
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I was at the Emmys tonight for the presentation of the B5 Emmy, and
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in the visual efx area, more than one shoe can get an Emmy. So we got one,
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DS9's pilot got one, and Lucas' Young Indy show got one. (We sat at the
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next table to Lucas and his bunch, in fact, and noted that he watched the
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B5 footage with considerable interest.) So when you come right down to it,
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here we were, our first shot out of the box, and we ended up on the same
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level of appreciation as Trek and Lucas. Not too dusty....
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jms
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From: straczynski@genie.geis.com
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Date: 19 Sep 1993 02:49:43 -0400
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Subject: PoV
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I'm not sure I understand the question. Perhaps you could restate
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it, with an example of what you mean.
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jms
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From: straczynski@genie.geis.com
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Date: 19 Sep 1993 17:45:09 -0400
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Subject: Re: PoV
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Ah, now I understand. Yes, we will be getting more into the culture
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of our aliens, specifically how they relate to one another within their
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own societies. We'll sort of sneak up on this, doing it gradually and
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increasing as we go. We want to focus in primarily on establishing our
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main characters and how they relate to one another,and then begin extending
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outward.
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The same applies to the general arc of the story. You don't want to
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shove too much down somebody's throat all at once (he said, applying
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yet another lesson from the pilot). So the first season, there will be
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roughly 4-5 stories that are heavily arc-oriented episodes, though we'll
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certainly drop tidbits in other episodes as well. In the second season,
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the plan is to do 7-10 that tie strongly into the arc. We'll stay pretty
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close to that figure for seasons 3 and 4, though 4 may have a few more,
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and 5 will have nearly every episode tied directly into the arc, because
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by that time most everybody will have twigged to what we're doing,and we
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can afford to do that.
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jms
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From: straczynski@genie.geis.com
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Date: 19 Sep 1993 21:48:45 -0400
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Subject: Re: PoV
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Oh, I think it'll be pretty obvious which are and aren't part of the
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arc as soon as you see them....
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jms
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From: straczynski@genie.geis.com
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Date: 21 Sep 1993 00:57:52 -0400
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Subject: Who exactly is JMS?
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To follow on Jonathan's note, and also give more info on what it is
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exactly I do...I created Babylon 5 in 1986/87, and have battled, along with
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Doug Netter, my business associate and fellow executive producer, to get
|
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this project to series for over six years. I wrote and co-exec produced
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the pilot movie, the series bible and treatment, and will be/am writing
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roughly half the series episodes as well as exec producing. (Th
|
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difference is that you just drop the co- from your title.)
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What do I do exactly? Aside from writing my own scripts, I assign
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stories to other writers, and select those writers to work with. (Because
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B5 is tied to a story arc, many of our freelance scripts are based upon
|
|
assigned stories.) I'm also involved in every single stage of the series
|
|
production: minus any notes from the studio (which are minimal, our last
|
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project got no notes at all, they're leaving us very much alone), Doug and
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I have final say over jevery aspect of the series. (Generally Doug is more
|
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the businessman and deal maker, leaving most of the creative details to
|
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me.) I do casting, work with the art directors on graphics, approve and
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|
work with the set designers, wardrobe people, prosthetics team, computer
|
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graphics team, visual effects, every single department. I get final say
|
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on the editing of the shows, mussound effects, you name it.
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One thing that distinguishes this show, I think, is that it's very
|
|
much a *personal vision*. This is my show, the way I want it to look, and
|
|
sound, and feel. And my feeling is that this is either going to work
|
|
big-time...or we're going to go down in the biggest blast since Tunguska.
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jms
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From: straczynski@genie.geis.com
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Date: 21 Sep 1993 01:04:49 -0400
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Subject: SeaQuest/live CGI [was Re: JM
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The way the CGI and live people will interact is currently highly
|
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classified. But I've seen it, and it's *way* cool.
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jms
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From: straczynski@genie.geis.com
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Date: 22 Sep 1993 00:53:57 -0400
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Subject: Re: Babylon 5's Emmy award.
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Just to set your mind at ease, Sinclair does not routinely take out
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|
the fighter craft on routine reconnaisance missions. In one episode,
|
|
"Midnight on the Firing Line," he goes for a very specific reason for which
|
|
ONLY he can go, and in "Soul Hunter" he goes because of a First Contact
|
|
protocol. Otherwise, others are sent.
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jms
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From: straczynski@genie.geis.com
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Date: 23 Sep 1993 04:58:19 GMT
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Subject: Re: Babylon 5's Emmy award.
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Generally speaking, the look of our show is more textured, and a
|
|
little rougher around the edges. Perfection bores me.
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jms
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From: straczynski@genie.geis.com
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Date: 23 Sep 1993 22:02:57 -0400
|
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Subject: Invoke Silence?
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As written in the script, the idea of invoking privacy consisted of
|
|
sitting in a booth and, when privacy mode was invoked, the booth seems to
|
|
become a solid, black block from the outside. The director thought the
|
|
same effect could be gained via the lights. It wasn't. And there won't
|
|
be any future instances of this.
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jms
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|
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From: straczynski@genie.geis.com
|
|
Date: 24 Sep 1993 22:49:49 -0400
|
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Subject: A question for Joe
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|
|
My understanding of ANYthing to do with our CGI is limited and
|
|
imperfect at best, but it's my understanding that we are indeed rendering
|
|
it at 16:9.
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Re: the episodes...thus far we're coming in on time, and on budget,
|
|
and our episodes are timing out about right, i.e., we're not having to cut
|
|
scenes out altogether, as we did in the pilot. We're using just about
|
|
everything we shoot, minus any snippets here and there to pick up the pace
|
|
within a scene.
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jms
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From: straczynski@genie.geis.com
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|
Date: 24 Sep 1993 22:50:14 -0400
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Subject: Re: B5 in production.
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|
|
Incorrect. PTEN is owned in a shared capacity by the station group
|
|
(including Chris-Craft Television/UTN) and Warner Bros. Paramount has
|
|
NOTHING to do with B5 or PTEN.
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jms
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From: straczynski@genie.geis.com
|
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Date: 25 Sep 1993 22:13:21 -0400
|
|
Subject: Re: JMS: "Sky" (Know fear!)
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|
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"makes me wonder as to the wisdom of releasing shots of what could be
|
|
some of the best CGI to come out of (B5)."
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|
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Lemme give you a little hint about something.
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|
|
We didn't let out the best. We let out the *least*. For the very
|
|
reasons you specify. And that was done at the very earliest stages of CGI
|
|
work on the series.
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It gets far, far, FAR cooler than that.
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jms
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From: straczynski@genie.geis.com
|
|
Date: 28 Sep 1993 18:48:16 -0400
|
|
Subject: Design flaws of the B5 station
|
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|
|
Y'know, the only thing that bothers me about these discussions is
|
|
when something becomes a "flaw" because it's not how someone else might
|
|
do it.
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|
|
I've gone over your message, and frankly, what you say is a flaw is
|
|
NOT a flaw. It's the most logical approach we could come up with. You
|
|
use the zero-G cargo bay for huge, heavy objects and crates and god knows
|
|
what where you need weightlessness. People don't weigh very much. You
|
|
also don't have to worry about pumping in air in most cases; you can
|
|
leave it fairly open, let the ships dock nearby, shuttle in the cargo
|
|
right into the top bay, and move on.
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|
|
You say that it's hard to dock in the center because it's moving,
|
|
but I'd point out that in space, EVERYTHING is moving. Even to dock in
|
|
or use the zero-G area, a ship has to stop and orient itself to that
|
|
area. Everything in space is moving relative to everything else. There
|
|
isn't much difference involved for the approaching ship.
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|
|
When a ship enters the regular bay, it moves further in and is in
|
|
essence "grabbed" and lowered into any of a number of various docking and
|
|
cargo bays. The deeper the cargo bay, the more gravity. So you can
|
|
adjust as you go. Also, this way, instead of having what is in essence
|
|
one big garage (the zero-G cargo bay), you can shunt ships off by their
|
|
category (civilian vs. military, alien vs. human atmosphere) to the
|
|
appropriate bays. You don't have to worry about shuttling people through
|
|
zero-G once they leave their ships; they're in atmosphere, and on the
|
|
"ground," where they can then get into a proper line to go through
|
|
customs. It's a *controlled environment*, which is what you want in a
|
|
customs area, not everybody floating around everywhichway.
|
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|
|
There are another half-dozen reasons why it's constructed this way,
|
|
but those are the primary ones. So frankly, I have to disagree with you:
|
|
it is most definitely NOT a design flaw. And not to be persnickety, but
|
|
before classifying something a "flaw" in a message, you might consider
|
|
next time asking why something is the way it is. If I can answer your
|
|
question logically, then it's not a flaw. If I can't, then it is. (Ditto
|
|
to just going on this as an assumption that it IS a flaw, and then asking
|
|
for additional, as though this were simply a given. It isn't.)
|
|
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|
jms
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|
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From: straczynski@genie.geis.com
|
|
Date: 28 Sep 1993 21:43:11 -0400
|
|
Subject: The Planet/Writer's guidelines
|
|
|
|
Yes, the nearby planet will eventually figure into the storyline. No,
|
|
I cannot currently tell you how.
|
|
|
|
We're not sure when the writer's guidelines will become available.
|
|
We still have to work out the dynamic on that to figure out how to avoid
|
|
getting swamped. When I worked on the syndicated Twilight Zone, we got
|
|
something in excess of 3,000 spec submissions...and my suspicion is that
|
|
if we're successful, that would double. (And that 3,000 figure was just
|
|
for one season.) We have to figure out how to create a situation that
|
|
will create manageable numbers, or we'll be swamped, and nobody will get a
|
|
fair shot because they'll be lost in the white noise.
|
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|
jms
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|
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|
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From: straczynski@genie.geis.com
|
|
Date: 29 Sep 1993 03:53:35 -0400
|
|
Subject: Re: Design flaws of the B5 sta
|
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|
|
It's hard to get a sense of scale from that docking bay sometimes,
|
|
which is something we'll be addressing, to give a better idea of it...but
|
|
for purposes of scale, you could dock several aircraft carriers or about
|
|
two Enterprises in the size of that docking bay entrance.
|
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|
jms
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|
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|
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From: straczynski@genie.geis.com
|
|
Date: 30 Sep 1993 06:57:48 -0400
|
|
Subject: E! show question about ship ID
|
|
|
|
The ship you see performing the rescue in the E! clips is one of
|
|
the B5 fighters, located in their own docking bays in the station within
|
|
the cobra-like arms you see on the sides of the forward part of the
|
|
station (and hence nicknamed cobra bays).
|
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|
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jms
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|
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From: straczynski@genie.geis.com
|
|
Date: 30 Sep 1993 16:27:48 -0400
|
|
Subject: Filming Episodes Out of Order
|
|
|
|
There's absolutely no problem with the actors in terms of continuity
|
|
because of shooting the season finale midway through the run. First and
|
|
foremost, again because this is a novel for television, the basic stories
|
|
for the whole season are already written, and thus all of our actors know
|
|
where they're going for this season. Much as this is a straight line,
|
|
everything in TV is out of order. You generally don't shoot an episode
|
|
in sequence, for instance...you often shoot the last scene first, the
|
|
first scene in the middle, and the middle in the beginning. Actors have
|
|
to be able do adjust to that sort of thing, and they do so.
|
|
|
|
Also, in terms of being familiar with their characters...again, that
|
|
is very much at their disposal. We don't have the luxury of taking a
|
|
full season to start to establish our characters. We have to hit the
|
|
ground running right from ground zero. We'll be expanding our characters
|
|
as we go, but again, nearly all of that currently exists in the B5 season
|
|
one bible, which goes into considerable background history on all of the
|
|
characters, and spells out in broad strokes what will be happening to them
|
|
in this first season. As a result of all this, our actors have been able
|
|
to hit their stride almost from the first frame.
|
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|
|
It ain't no kind of problem.
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jms
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|
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From: straczynski@genie.geis.com
|
|
Date: 30 Sep 1993 16:28:14 -0400
|
|
Subject: Re: The Planet/Writer's guidel
|
|
|
|
There's one other aspect to consider in all of this, though. In a
|
|
way, Trek has created a false image of how a TV show operates. What I'm
|
|
about to say should not be taken as a slam at Trek...it isn't. This is
|
|
simply the truth, this is what they do. Sometimes it sounds less than
|
|
politic to say it, though....
|
|
|
|
Trek is constantly scrounging for new stories...for new ideas because
|
|
to some extent they've run out of ideas (at least, ideas that can be
|
|
allowable within the ST universe...their exec, Jeri Taylor, is probably
|
|
one of the very best writer/producers in town, and she could rip the lid
|
|
off that show if they'd let her). They've embraced/encouraged spec
|
|
scripts from anyone and everyone just to get stuff in the pipeline.
|
|
|
|
Compounding this is the fact that they're operating in 25 years of
|
|
history, meaning there's a lot they can't do for fear of repitition.
|
|
|
|
You have to understand...we don't have that problem.
|
|
|
|
At this juncture, if I so desired, I could close the front door to
|
|
the office, and never hire a freelance writer because *this story is a
|
|
NOVEL for television*. It's the story I want to tell. And each and
|
|
every episode has been sketched out already for a full five year run. If
|
|
you're putting together a collection of unrelated short stories, then you
|
|
solicit stuff all over the place. But if you're writing a novel, do you
|
|
ask people to submit ideas or stories? This show doesn't operate like
|
|
Trek...or like just about any OTHER show, for that matter. It's very
|
|
unique in that respect.
|
|
|
|
What I'm doing, however, is making sure that we employ freelance
|
|
writers for a minimum of 50% of our episodes. Most shows are almost
|
|
entirely staff written, by contrast. So far, though, all but one of our
|
|
freelance scripts work off stories I've developed and assigned to them,
|
|
as part of the overall arc of Babylon 5. This gets the writer in tune
|
|
with our show, so that they can then come up with their own stories and
|
|
I can free up that slot in the novel, or replace a less strong story with
|
|
a stronger one, thus strengthening the series overall.
|
|
|
|
When we start looking at specs, it won't be to look for ideas. Many
|
|
of those I've spoken to who've written spec Trek scripts don't really
|
|
consider themselves scriptwriters; their hope is to sell the basic idea,
|
|
get the credit, a little money, and so on. The only reason for looking at
|
|
spec scripts would be to find the very best *SF scriptwriters*, new or
|
|
established, who get our characters and the dialogue, to whom we could
|
|
then assign a story.
|
|
|
|
People shouldn't treat this show the same way as Trek; no other
|
|
series operates like that show does. Whether that's good or bad is
|
|
anybody's guess. All I can say is how *this* show works. We will
|
|
continue to do as much as we can to be open to new writers...one of our
|
|
writers this season has only written one other produced live-action
|
|
episode, and another has no live-action credits...but there are limits to
|
|
our resources, and our approach. We can't afford to field a huge reading
|
|
staff, and don't need one. It's just not the same kind of show.
|
|
|
|
Working this all out will require a solution of near Solomonic
|
|
proportions...but it will be worked out somehow.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 30 Sep 1993 22:59:17 -0400
|
|
Subject: Re: Filming Episodes Out of Or
|
|
|
|
It never ceases to astonish me how, when there's not a problem, people
|
|
insist on fabricating them....
|
|
|
|
First and foremost, every series shoots its episodes out of order to
|
|
varying degrees. Second, it is our decision to shoot 22 early because, as
|
|
I stated originally, it's going to require some considerable post
|
|
production/CGI, and the sooner that gets started, the better. Also, some
|
|
of our actors will be briefly unavailable during the holiday period, so
|
|
we're trying to shoot the episodes that use those actors earlier, so that
|
|
we can shoot the episodes that don't need those actors when they're off
|
|
on vacation, then pick up the last few that involve those actors upon
|
|
their return.
|
|
|
|
And it's not a "finale"...it's not designed to tie things up, but
|
|
rather to open up a WHOLE lot of questions, kick over some tables, and
|
|
make for one hell of a cliffhanger.
|
|
|
|
Honestly...you people get worried by the damndest things sometimes....
|
|
|
|
jms
|
|
|
|
|