The Lurker's Guide to Babylon 5
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_Contents:_ [7]Overview - [8]Backplot - [9]Questions - [10]Analysis -
[11]Notes - [12]JMS
_________________________________________________________________
Overview
The Vorlon ambassador is nearly killed by an assassin shortly after
arriving at the station, and Commander Sinclair is the prime
suspect. [13]Tamlyn Tomita as Lt. Cmdr. Laurel Takashima(*).
[14]Blaire Baron as Carolyn Sykes(*). [15]Johnny Sekka as Dr.
Benjamin Kyle(*). [16]Patricia Tallman as Lyta Alexander(*).
[17]John Fleck as Del Varner. [18]Paul Hampton as the Senator.
(*) These characters were originally planned as recurring characters
throughout the series, but were replaced for various reasons.
[19]P5 Rating: [20]6.00
Production number: 0 (Pilot)
Original air date: Feb 22, 1993
Written by J. Michael Straczynski
Directed by Richard Compton
_Note: There are two versions of "The Gathering," the original one as
initially aired in 1993 and a reedited special edition first aired in
1998. Items that only apply to one version are so marked._
_________________________________________________________________
Backplot
* Earth has been keeping genetic records of telepaths for the last 6
generations.
* The Psi Corps takes children with psi abilities when they are
young and trains them to use this ability in a very strict manner.
There are definite rules governing the use of psi. No unauthorized
mind scans. No gambling.
* All races but the Narn have telepathy.
* The Narn are a young but powerful civilization, with (G'Kar
claims) unlimited manpower.
* The Narn heard about the reason for the Minbari surrender in the
Earth-Minbari war - a decision from their Grey Council (a secret
group of "holy men").
* The Minbari are the oldest of the "five federations," and
centuries ahead of the others technologically.
* Londo says to Garibaldi: "You know why I am here? I'm here to
grovel before your wonderful Earth Alliance, in hopes of attaching
ourselves to your destiny. [...] There was a time, when this whole
_quadrant_ belonged to us! What are we now? Twelve worlds and a
thousand monuments to past glories, living off memories and
stories, selling trinkets."
* Centauri status is based on family history. Political and personal
power must be built up over generations.
* The Narn were once enslaved by the Centauri and have only recently
gained independence. This seems to be a sensitive spot for the
Narn, or at least G'Kar. (cf: [21]"Midnight on the Firing Line")
* Sinclair fought in the last battle of the Earth-Minbari war, the
Line. In the midst of battle, he blacked out while attacking a
Minbari warship and remained unconscious for 24 hrs. He has no
idea what happened to him during those 24 hrs. (cf: [22]"And the
Sky Full of Stars")
* Takashima used to work at a corrupt mining station on Mars.
Refusing to go on the take, she was never going to get promoted
out of there. She recounts lashing out and "breaking the rules"
out of frustration at it all. However, Sinclair was her superior
there for a while, and he got her to shape up and play things by
the book.
* Garibaldi has been "bounced from station to station" for a long
time before Sinclair requested him for Babylon 5. (cf:
[23]"Survivors")
Unanswered Questions
The Station
* Why was Babylon 5 _really_ built, and rebuilt, and rebuilt, and
rebuilt, and... rebuilt? Sinclair's story about human stubbornness
doesn't hold water. B5 is a monstrous project, especially for a
society very recently decimated by war. Yet it was made _five_
times, the fifth time from _SCRATCH_.
* Who sabotaged B1-B3, and why? Who vanished B4, and why?
The Minbari Assassin
* How did the assassin get the voice and image of Sinclair in
diplomatic dress before he poisoned Kosh? For everyone else he
obviously impersonated, we'd seen him in close proximity to them
earlier.
* The assassin-as-Varner pointed a gadget at Lyta in the bazaar. It
is widely assumed that this acquired her visual pattern for the
changeling net, but it could have been something else.
* Why did the assassin-as-Varner arrange to make Londo late for the
reception? He kept Londo in a public place, making him
unframeable.
Takashima
* What hold did G'Kar et al. have on her? (see [24]Analysis) Perhaps
she _was_ on the take in that [25]corrupt mining colony, and she's
still living on the take today.
Lyta Alexander
* Why was she talking to the assassin-as-Varner, as reported by
Garibaldi and Londo? Garibaldi must have asked her at some point,
but we never get to see this.
* How was she involved? (see [26]Analysis) Perhaps her role was only
passive - agree to scan Kosh if asked, report any information she
gathers (possibly via telepathy).
Sinclair
* Judging by [27]the headlines of Universe Today, Babylon 5 is a
very big deal back on Earth. Why is Sinclair, a lowly Commander,
both in charge of the station and acting as the Earth diplomat?
(cf: [28]"Signs and Portents")
* What happened to Sinclair on the Line? (cf: [29]"And the Sky Full
of Stars")
* What _is_ the hole in his mind? Is it simply the 24 hour memory
loss from his experience on the Line, or something more
significant?
Del Varner
* According to Garibaldi's information, Del Varner would normally
stay far away from B5. So, why was he recognized by a local tech
(Eric)?
The Vorlons
* Why _did_ they request that the monitors in the docking bay be
turned off? Kosh was walking out in public, hidden safely in his
encounter suit.
* What is Kosh inside that suit anyway? (cf. [30]Lost Scenes from
Babylon 5)
* How did the poison get through to Kosh? He must have had his hand,
or whatever the limb was, completely outside his encounter suit.
Perhaps that explains why the Vorlons wanted the monitors turned
off; they didn't want anyone else to see Kosh's hand. In that
case, why did they want Sinclair to see it? _Special Edition
(spoiler for a pivotal revelation later in the series):_ Kosh
greeted what he thought was Sinclair by addressing him as
"Entil-zha Valen," indicating that he already knew Sinclair in
some context.
* Is there anything to that legend about someone turning to stone
when they saw a Vorlon? Have people ever gotten into situations
where they could _conceivably_ have seen one?
* The Vorlons seem to be puppet thugs of the conspirators in the
pilot, yet clearly they do some things for their own reasons. Why
such secrecy around their technological inferiors? Why break the
veil to send an ambassador to B5?
* For that matter, why agree to ship Sinclair to their world? Surely
that would mean him finding out about them. Unless they never
intended to bring him there alive, of course.
* Did Delenn really tell Sinclair everything the Minbari know about
the Vorlons? Either way, how much does he know now?
The Minbari
* Why did they surrender at the Line? It's already pretty clear that
Sinclair had Something to do with it. Furthermore, what was the
real reason the Minbari were fighting the war to begin with?
The Centauri
* Why have they fallen so far from power? From Londo's stories it
seems [31]they were a great Empire within his lifetime (which may
be quite long, for all we know).
Miscellaneous
* Why was the access panel outside Varner's quarters busted, by the
time Garibaldi arrived? It probably has something to do with the
assassin [32]using Takashima's clearance to gain entry. Perhaps
the panel keeps the only record, locally, of who's used it, and
thus breaking it would prevent the illegal entry from being
discovered.
* The very presence of a changeling net aboard the station invites
us to open the question, "Who else did we see that could have been
that Minbari in disguise?"
* Four major actors in the pilot left the production for various
reasons and do not have permanent roles in the series (though Lyta
Alexander reappeared later.) However, since [33]jms slipped
reasons why in the B5 universe two of the the characters no longer
appear, it is meaningful to ask:
+ Why was Lyta Alexander replaced as station telepath? Did she
get in trouble for unauthorized mind-scanning after all, or
was it because she's been in the mind of a Vorlon?
+ Why has Carolyn drifted out of Sinclair's life?
Analysis
The Plan
* G'Kar et al. wanted to start a war between the EA and the Vorlons.
The primary plan was for Kosh to be dead; Takashima's announcement
that the Vorlons had forbidden the opening of his suit should have
nailed that coffin shut. Framing Sinclair for the murder was
probably also part of the primary plan (the Vorlons' request that
the bay monitors be turned off could well have been a surprise to
them).
* There may have been a secondary plan to achieve the same results:
having Lyta scan Kosh. This could have been foreseen, impromptu,
or coincidence.
* The assassin was Minbari, which indicates a violent faction of the
Minbari still exists (cf: [34]"Deathwalker"). The goals of that
group are unknown, but so are the goals of the mainstream Minbari
government.
* In particular, the Minbari warrior class may have had their own
reasons for getting Sinclair sent to the Vorlon homeworld.
Takashima was somehow involved
* The assassin [35]used Takashima's palmed security access to gain
entry to Varner's quarters.
* Takashima agreed to Kyle's plan of getting Lyta to scan Kosh even
though (by her own story) it went very much against her grain. "I
guess I'm about due" is hardly a believable reason.
* Takashima broke into Varner's files. 260 years from now, would
someone be able to crack open a technology criminal's secure files
in a matter of hours without inside information?
* There were lots of instances when very recent information was used
to further [36]the Plan, for all of which Takashima was in an
ideal position to be responsible.
+ The assassin met Kosh at the right docking bay at the right
time.
+ In general, [37]the Plan proceeded smoothly in spite of
Kosh's 48 hour early arrival (the angriest response we saw
from Takashima was to this very discovery).
+ Sinclair was trapped in a lift at just the right time for
just long enough, and the record cleared.
+ Someone actually contacted the Vorlons and told them about
the poisoning, thus acquiring the predictable response that
opening Kosh's suit is verboten.
+ Someone leaked - very quickly - the fact that Sinclair had
been fingered by a witness. This is what brought on the
Vorlon cruisers.
+ G'Kar found out - again very quickly - that Kosh would
recover from the poisoning ("There has been a complication").
Lyta may have been involved
* She seems to have exchanged glances with the real Del Varner as
she walked off with Sinclair at the very beginning. The two
probably came in on the same ship.
* Later, she's seen talking to the assassin-as-Varner. Yet the
latter scans her image for the changeling net without her
knowledge [38](if that was what he was doing), so their level of
cooperation is mixed at most.
* The assassin, disguised as Lyta, didn't kill her in the ample
moment they shared outside the medlab.
* On the other hand, her conversation with G'Kar within "privacy"
would almost certainly have been very different if they were in
cahoots. So perhaps she was only in contact with Del Varner and/or
the assassin.
The Minbari assassin
* The assassin didn't need any special clearance to enter Varner's
quarters; he was expected. So he must have [39]used Takashima's
clearance in order to leave a record of her entry at that time.
Since [40]the panel was broken before this could be discovered,
this suggests clandestine cross-purposes.
* "There is a hole in your mind" may have been his _response_ to
Sinclair's question, "Why did you do it?" Interesting.
* It was not part of the plan for the Minbari to set off his
explosives. Else why arrange to be able to get off the station?
So, they were just to prevent his capture/interrogation.
Sinclair is inexplicably trusting and friendly with Delenn
* He would have sacrificed his life to kill a few more Minbari
during the war ten years ago, yet:
* He does not appear to be discomfited by Delenn's evasions in their
Garden conversations.
* When he encounters Delenn after escaping the exploding assassin,
it would have made sense for him to confront or question her, or
at least be suspicious. Instead, he was relaxed and jovial. Later,
he made sure Delenn knew he didn't hold her responsible.
Delenn
* "The power of one mind to change the universe" likely refers to
Sinclair. (Recall the other Minbari's [41]reference to his mind.)
* There were two stones in the stone garden.
* She evades most of his questions, yet volunteers two big files
during the episode, and drops lots of other hints to him. As with
[42]her abstention on the council, she seems subject to contrary
forces. Keep him in the dark, yet point him toward the light.
* She is a personally powerful representative of a very powerful
race. Yet we don't observe her taking any active hand in the big
picture so far.
* In the B5 council vote to extradite Sinclair to the Vorlon
homeworld, an abstention was equivalent to a "No" (presumably
abstentions are interpreted to mean "None of the above" or "Take
no action", whichever is appropriate). So, what conflict prevented
Delenn from explicitly voting against the motion? _Special
Edition:_ Delenn claimed she couldn't vote one way or the other
because she didn't yet have all the information at hand, and that
her orders where Sinclair was concerned were simply to observe,
not interfere.
Londo
* He fills Garibaldi's ears with stories of the good old days of
conquest. [43]Bygone days, unlike the way things are now. He may
be honest, or he may be trying to allay suspicions. More likely
the former, since Garibaldi's suspicions don't have much political
significance.
* A heavy drinker and compulsive gambler.
G'Kar
* Notice his jollity in telling Takashima his transport will submit
to the weapons search (now that the assassin has successfully come
aboard). True, if [44]she was in cahoots with him, that little
exchange was for show, as was their earlier confrontation at Ops.
He's nonetheless consistently transparent in his emotional states.
* A schemer and warmonger.
Takashima
* Some of her ideas were faultlessly loyal to the EA (eg "You better
take a recorder - the way things are going you may need a
witness."). So, her heart's in the right place, at least.
Garibaldi
* Self-esteem trouble. He's ready to give up on the investigation
after Varner's death. He's used to failure at his other jobs.
* Garibaldi also messes up the investigation in several ways:
+ No guards around Kosh.
+ Losing sight of Varner while questioning Londo.
+ Not talking to Lyta about Varner while it's still relevant.
+ Not noticing [45]all those Takashima timing and information
clues.
+ Lets the Commander get into a shooting fight with a superior
foe, alone.
Notes
* An [46]alternate introduction was written, but not filmed.
* Universe Today main headline: Vorlons to Make Contact
* Universe Today sub-headline: Narn Protest of EA's B5 Heats
* Among the messages flashing by on Lyta's identicard: ELVIS STILL
LIVES
* When the assassin scans his hand at Varner's door, words are
visible on the screen. If you have a lucid pause function on your
VCR, you too will be able to read what they say - "Laurel
Takashima Cleared".
* Minbari ships have short-range FTL, or cloaking, or jamming
(Sinclair: "They came at us out of nowhere"). Basically, they can
put themselves right where they want to be without Starfuries
noticing them en route.
* Cruisers can "wait" in hyperspace outside a jump gate.
* Unscheduled uses of the jumpgates, at least during this earlier
part of B5's history, are practically unheard of.
* _Special Edition:_ Two plot points, Kyle's use of stims to stay
awake and Takashima's use of the Garden to grow coffee, were both
transferred to the characters who replaced them in the series.
* Ed Wasser played C&C technician Guerra, and later went on to play
Mr. Morden (first appearing in [47]"Signs and Portents.") There's
no evidence that the two characters are related, however.
jms speaks
* Actually, at one point or another, just about *everyone* lied in
the course of the pilot...including Sinclair, who lied to G'Kar,
and of course Delenn lying to Sinclair in the Garden...and so on.
* The one thing that I dropped fairly completely due to the delay in
getting the series going was the Laurel thread, which has now
mutated and become something even more interesting, actually. It's
something that's enabled me to now build in a trap door that you
won't see for a long time, even though it's sitting there in plain
sight.
* _What happened to the old characters on the pilot, not working on
the series?_ _jms:_ On a classified mission (which I hope we will
be able to get into at some point), Laurel has been reassigned out
on the Rim, and Dr. Kyle is now working with the EA President on
the issue of alien migration to Earth, a growing problem to some,
a benefit to others.
* Pat Tallman passed on returning to the B5 project. Our new
telepath will be played by Andrea Thompson, with the character
name Talia Winters. Much of the Lyta arc will now go to Talia, but
there's now a different way of getting her into that arc.
* What it *does* give me, which is kinda nice, is that the only two
people to have ANY direct contact with a Vorlon have been
transferred back to Earth. Which plays wonderfully into something
sinister I'd kinda like to develop that the Earth Alliance is
working on behind the scenes...
* Actually, I think we broke [the "Return of the Jedi"] record for
ships on-screen in the pilot; Ron was rather pleased about it at
the time.
* _Will there be a director's cut?_
The odds are zero, since the first version of the B5 pilot existed
only as a computer-graphic file edited movie. It wasn't edited on
film, for real, until we'd pared it down. We'd have to go in and
totally re-edit and re-score, and I doubt that's going to happen.
* Beats me, but if you find an uncut version of B5, lemme know,
because I'D like one.
The problem is that, unlike a motion picture, where you produce a
cut on film, which you then trim down, we're editing on
computerized image files. We don't get around to finally cutting
the film until we've made our final edits. So no complete version
ever existed on film. The most that could be done is get those 25
minutes and *build* a new version with that footage...which would
require additional scoring, editing, and other stuff.
* The computerized cut of the pilot is now dumped out of memory, and
those portions only exist on a few VHS tapes of marginal quality.
Also, the footage in computer file form is *very* low grade, like
a poorly scanned gif file, very low resolution. It would be
useless on a laser disk.
* I'm certainly not showing disdain for the missing material; I'm
just saying it ain't *there*. Now, if B5 turns out to be a
megahit, there may be money set aside to re-edit the pilot some
years down the road, but I'm not currently counting on it. My
chief concern now has to be the series.
* There was a reason we gave Londo the pilot opening monologue, yes.
And another reason why we're giving Sinclair the opening monologue
over credits of the first season, though with some differences.
We're also considering rotating any such opening between other
cast members as well, but *always* in the past-tense, "Babylon 5
*was*...." We're dealing in future history here, and we plan to do
some interesting things with that aspect.
* Yeah, Londo seems like the *least* likely person to do the opening
narration for a show like this; you don't even see him for nearly
two full acts, and it's the kind of thing you'd expect the
Commander to do.
But there are reasons for everything....
* Oh, yeah, the "mission of destruction" thing ONLY relates to this
particular episode, the pilot. It'll be gone from regular
episodes.
* "Mankind" was being used by Londo specifically in relation to
humans, not sentient aliens including his own race. Earthers.
Which was one reason (of many) I wanted his character to be the
narrator, someone looking in from the outside.
As for the Third Age, it's -- oh, darn, look at the time, have to
go....
* _The alien section looked like a zoo!_
First, we decided that wasn't a right look for the alien sector,
and that's the corridor we blew up at the end. But the reason it
was designed that way is important. Your reaction -- don't the
aliens have any privacy? -- is a very human, and specifically a
very *western* point of view. Our feeling at the time was, why
should alien quarters look at all like human quarters? Shouldn't
they have a different perspective than typical Western-style
hotels? (In some degree, the quaters were patterned after Japanese
mini-hotels, where you get basically a slightly larger coffin-like
setup, which you crawl into like a torpedo tube, with a window at
one end, which has a curtain, a TV over your head, and so on. What
we discovered is that many people ask for more alien aliens, but
when we delivered on that, were asked why these things weren't
more like what we expect, why aren't they like human quarters?
It's really a losing battle.)
The other point on this is that if you look closely, there are
back areas accessible to residents, which can in particular be
seen in the insectoid/antennae'd character's quarters. The idea
was that it would be sort of a front porch, where for lack of much
else to do, you'd sit out on the porch, watching the passing
parade.
But the reaction was less than favorable, we had to keep
explaining that this proceeds from an alien POV, and so our alien
quarters are more like human quarters now, minus the alternate
atmosphere stuff. I'm still not quite sure what to think of this.
* Actually, it's Kosh's ship that comes out of the jump gate
backward, engines forward to assist with deceleration. The
fighters don't want to be slow-moving targets, so it stands to
reason they wouldn't be configured for rapid deceleration. They
want to get into position as fast as possible.
* Kosh's ship had to decelerate in order to dock inside the station.
This is a reality of spaceflight...you must both accelerate and
decelerate. Both take time. Especially if you're going to dock.
Plus there was time involved in setting up the docking procedure,
turning over control to Babylon Control, lining up vectors and so
on.
The fighters didn't have to worry about any of this. They came
shooting through the gate and barely slowed at all, speeding over
to B5 and taking up position.
There have now been several situations in which we've been accused
of "mistakes" that have, instead, simply been things done
scientifically accurately. I have to say (and this isn't directed
at you, just more of a general statement), we're not going to hand
everyone everything on a silver platter, serving up pablum...the
nature of a *science fiction* series is that you should THINK
about things. The acceleration/deceleration thing is one example;
some thought about why this would be would have led to the answer.
And, as evidenced by other messages here, others have taken the
time to look at it from that perspective. Which I think is great.
* Re: the skin tab/Kosh's hand/encounter suit question...one of the
reasons I can't wait for the series to get on the air is so that
we can make one thing clear, once and for all: it is NOT an error,
not a plot hole, it is a plot POINT. It is a question that our
*characters* will be asking each other. How can this be? This will
come up more than once, starting with "The Parliament of Dreams"
episode.
* As for the Vorlon handshake (so to speak)...this will be dealt
with in the series. You have to remember that the original plan
was to air the pilot and go *immediately* into series, where we'd
bring up some of these questions. There simply wasn't room to deal
with EVERYTHING in that short pilot...and where we DID try and
cover everything, we got gigged for being expositional.
Now we have to re-establish a few things since there's been a gap
in time...but the poison incident will be raised in "The
Parliament of Dreams" script to start with, and move on from
there.
* The Senator of the pilot, who was back on Earth, is someone who
has in past been someone that Sinclair has come to for backing on
things; he's the equivilent of someone on the Armed Services
Committee, here as one of those civilian Senators overseeing
Earthforce. He would not be in any position to just come in and
take over, any more than a Senator visiting a U.S. army base would
be in a position to take over the base if there were a problem
with the ranking officer. But he might be able to bring some force
to bear back in Washington, which might double-back to be of some
use.
There are civilian branches and military branches, as with today,
in which the civilian branch oversees the military, but in very
formalized ways.
* In the script, the privacy mode involved going from a standard
looking open booth to what suddenly looked like a flat black cube,
which you could neither hear nor see through. The director decided
to try the lights. It didn't work. We're dropping it.
* You're right; the events of the Line are something that Sinclair
doesn't much like talking about, and has been advised *against*
talking about. When the Minbari surrendered, Earth put the best
possible spin on it, tried to make the survivors of the Line look
like heroes, but there's a general sense of what happened. And a
great deal of dismay over it.
* Your assumption is correct; the assassin's weapon was a very small
one...limited power, and a charge-up sequence that becomes longer
the more it's used. If the Minbari had shot Lyta, it would've
taken too long for the gun to power-up again for him to shoot
Sinclair...and he would've been captured. We slightly expanded the
power-up whine for each shot after the first one. You'll note that
the first shot, the one that takes out Varner, is almost
immediate. Points and fires. Gradually it takes longer, and
finally the gun runs out altogether (which is why, though we
probably should've been clearer in showing this, the assassin
finally went hand-to-hand with Sinclair...the gun was never meant
as an assault weapon, more as a derringer, with a few shots in
case he got into trouble).
* As for Sinclair going after the Minbari assassin...there were
several reasons for this. First, this was personal for him; if the
guy *wasn't* caught, he would be blamed for the death and sent to
the Vorlon homeworld. He had something very much at stake. Second,
if you have somebody with shapeshifting technology on board, the
LAST thing you want is to send in a large group. The tracking of
the energy web used for the holographic effect was good, but only
to a certain point. It could say "He's ten feet away," but if
there's 5 guys within that range, it'll take you just long enough
to react for the assassin to wipe out the bunch of you before you
figure out which one he is. But if there's only *two* of you, and
you hear the shifter is within 10 feet, you know *exactly* who it
is and can react accordingly. It seemed logical. Also, you'd want
someone there who you knew VERY well, in case there were a
replacement...because while someone could emulate a face, they
can't replicate memories, and Sinclair or Garibaldi could quickly
figure out if the other was an imposter.
Yes, I probably could've stopped to explain this...but I figured
it was readily apparent, and there was already enough exposition
in the pilot to stun a horse.
* "If JMS had not mentioned the hole in Sinclair's mind, what would
have been the reason for the assassin to try and kill Sinclair?"
Hello...did you see the same movie that I wrote? The assassin was
not there to kill Sinclair. He was there to kill Kosh. He tried to
kill Kosh. He tried to stay AWAY from Sinclair, did everything in
his power to avoid Sinclair, ran from Sinclair, and only finally
encountered Sinclair when Sinclair came after HIM. Then it was
nominal self-defense.
Had the "hole in the mind" reference never been made, it would
have been clear -- at least clear to every other carbon-based
lifeform who saw the movie -- that the assassin 1) came to try and
kill Kosh, 2) in the hope of disrupting the purpose of Babylon 5,
with the added benefit of 3) if he failed in his mission, setting
up Sinclair to take the rap for his actions. At the very end,
rather than be captured and interrogated, the Minbari assassin
killed himself with an implanted bomb. His comment to Sinclair at
that moment was more of an "Up yours" comment, designed to shatter
Sinclair with the knowledge that he knew something Sinclair
didn't.
You keep saying he was there to kill Sinclair. He wasn't. He
didn't. He didn't try. It makes it hard to have this conversation
with you if your comments don't touch reality at any two
contiguous points.
* I never said that the [assassin's] intent wasn't to set up
Sinclair; I only said that he wasn't there to *kill* Sinclair.
That aspect of making Sinclair the patsy was very much part of the
thing.
* What Kyle suggests...is closer to the truth than might otherwise
be suspected. We had filmed a scene -- which never made it into
the finished pilot -- where Garibaldi, growing suspicious of his
boss -- confronts Sinclair in the core shuttle. One of the alibis
he checked out doesn't hold up: Sinclair's. The transport tube
computer records don't indicate any delay. Sinclair suggests that
there's either a problem with the system, or it's been
deliberately altered to remove that information.
It was, of course, the latter.
Now...stop and think about this for a moment.
The Observation Dome has equipment to detect approaching ships.
The spider transport approaches without being noticed. The surface
of the station would likely have sensors to detect something
attaching itself to the hull. Somehow these were over-ridden. The
only time that anyone notices, up in the Dome, is later, when
Laurel isn't there, interestingly enough. Someone deliberately
programmed the transport tube to delay Sinclair. The assassin
would have to know this in advance.
We saw Londo with the assassin. We also saw Garibaldi, Lyta, Dr.
Kyle and -- later -- Sinclair with the assassin, each relating to
him in different ways. Who was the one person we never saw with
the assassin, whose reactions might have told us something? Who
was the one put in charge of the station when Sinclair was pulled
out of circulation?
Laurel.
We had some...interesting things in mind for this character. Now
that another character has come in, some things will be modified,
but other elements will come in to replace them.
* I kept Tamlyn in the dark about a lot of this. She even mentioned
this in an interview she gave somewhere. I didn't want that
knowledge to make her play the role anything other than it should
have been played: as if absolutely innocent and sincere. Sometimes
you just gotta be sneaky....
* There was an element of saving her own life...and another aspect
of all this is that she may not have been acting entirely of her
own free will during the first half. There may be some influences
that will emerge later.
* Laurel was not being altogether honest, and was helping to cover
the activities of the person who was doing the assassination
attempt.
(This, again, is a thread that would've come clear had we kept
that character; nobody was supposed to figure it out going in, but
rather put it together over time.)
* This has already been answered; had the character stayed with the
show, gradually it would have emerged that the assassin had access
to Laurel's codes because she provided them to him.
* This isn't so much a spoiler, since it concerns an abandoned story
like (or, let me rephrase that...a modified story line). I mention
this here since I just mentioned it elsewhere, and might as well
do so here.
Think hard about the pilot for a moment. Whose job is it in the
observation dome to monitor incoming ships...but apparently let
the spider transport slip through unnoticed? The station's skin
should have (and likely did) detect something clamping onto
it...but apparently someone over-rode that for the spider
transport. Someone had to PRE-arrange access via the computer for
the assassin, since it easily palms its way into Varner's
quarters. (And what is the name of the person the access computer
recognizes?) Someone had to arrange for the transport tube to be
delayed, and then *erase* that information from the computer
system. Someone who knew *exactly* when the Vorlon ship would be
docking. We see, at various times, the following people
interacting with the assassin, in different capacities: Garibaldi,
Lyta, G'Kar, Londo, Dr. Kyle, and of course, much later, Sinclair.
Who did we never see in direct contact with the assassin? Who was
put in charge of the station after Sinclair was removed?
Do you notice a pattern developing? Do certain things here point
to a certain individual...who may, or may not, have been acting on
her own volition?
And yes, this is something we planned to explore, though it wasn't
on a *direct* line to the arc of our story. It definitely impinged
upon it, of course. This has been modified due to the change in
the character of the Lieutenant Commander, and this now won't go
where it was going to go...but we still have some very interesting
plans for our secondary character, not at all along the Takashima
lines (which is why this isn't a spoiler), but certainly
intriguing on their own terms.
* Now, I didn't say she was a villain. I said that certain things
may or may not have been done of her own free will, her own
volition. What this means...we'll see.
* The scruffy person in the Varner files was the same homeless
person who we just happen to see sitting right outside Varner's
quarters, watching as he moves along. This was played by Ron
Thornton, because we wouldn't be seeing him in a major role, we'd
just have to know someone was there.
Again, this ties into a specific story line that has been modified
with a) the departure of Laurel, and b) the length of time since
the pilot aired. Who was the homeless man really? It's no longer
an issue, but it was related, yes.
But only in a very small way.
* "Would it be fair to compare the original ST pilot to B5's pilot?"
No, it would not. Because there is nothing in common with them
other than that they are both SF. You can compare TNG to DS9 to
TOS, because they're in the same universe.
Would it be fair to compare Cagney and Lacey with NYPD Blue? After
all, they're both cop shows. But in fact, they're not the same
kind of cop show; they share the same genre, but there ends the
overlap. The two shows are distinct, separate entities, just as
Harlan Ellison's work is distinct from Bill Gibson's work, even
though both incorporate elements of SF.
The ST pilot existed in its own universe, and was primarily an
action show. The B5 pilot exists in its own universe, and
primarily sets the stage for a political mystery/intrigue series.
It wasn't meant to serve the same functions as the ST pilot.
It seems to me that many SF fans continue to compare everything to
ST because that's their primary frame of reference, and they
continue to apply it whether it's relevant or not. My
suggestion...get another frame of reference.
* Once again, there's a lot of false analogies here in any attempt
to compare pilots, as in this TOS and B5 thread. You're talking
about transporters and other *technological* items. And you're
right, they didn't explain their tech. Neither did we, with the
exception of the changling net in the pilot, and only because it
was a plot point. We didn't explain how the jump gates worked, how
centrifugal force kept the gravity in place, or any of that.
The difference isn't *technology*, it's *context*. Once again, B5
is in many ways a *political* story. Consequently it's necessary
to explain who the players are in some detail, something that ST
didn't have to worry about. If you're reading a political thriller
about the U.S. and the (now defunct) USSR, it helps a lot to know
who's who.
Also, when ST started, there wasn't really a clear agenda, a place
that they were going, story-wise. B5 is a novel for TV. And that
puts on some pressures and problems other shows don't have. Others
may not see it that way, but it isn't their call. It's my call,
and I stand behind it, even while seeing some of the flaws in the
pilot.
All of which again points up the...well, *pointlessness* of trying
to compare the two shows. Compare MASH to ALL IN THE FAMILY.
They're both comedies. The similarity ends there. Everything
doesn't have to be comparable or dissectable (to coin a term) in
reference to ST.
* Let me just, against my better wishes, dive in here for just a
moment moment on this discussion. Especially as it relates to your
slam against the characters and characterizations on B5.
People keep comparing the B5 pilot to either the DS9 pilot or the
TNG pilot, often favorably, sometimes less so, but the reality is
that the B5 pilot had to suffer under a burden shared by neither
of those two other shows: establishing a whole new universe,
especially given that the B5 story is more of a political/action
piece in which you really have to understand where everyone's
coming from. By the time they got around to making the TNG pilot,
just about everyone knew what a Klingon was, what the Federation
was, what phasers and teleporters were...this was all established
cultural coin. When Jay Leno would make jokes about Klingons on
the Carson show (which it still was back then), he didn't have to
explain it to anyone. There's 25 years of shared history informing
the story. Same in DS9. Thus in neither pilot was that much really
or substantially *new* introduced, they didn't have to create the
universe from scratch.
But that was exactly what was necessary for B5; the relationship
between the five various governments is important to understanding
the characters, and the show...as is the recent Earth/Minbari war,
which isn't just backstory, it's something that will grow to play
an increasingly important role in the series as time passes. So
there had to be time spent establishing each of those
relationships, the political backstory, the minor players. AND we
had to tell a fairly complex story within that framework.
After you allocate the history of the B5 universe, for the
establishment of the plot, for the establishment of who our
various players are in relation to one another, you've got -- at
MOST -- 3 minutes left per character out of a 92 minute movie. You
can't establish a lot of character in 3 minutes.
Which is what strikes me as unfair in this conversation. You're
trying to compare 25-30 years of ST in its various incarnations,
with its delivery of characterization over A WEEKLY SERIES to a
single introductory TV movie of 92 minutes.
Plus, the pilot was never meant to be a stand-alone; it was meant
to get all the pieces moving, introduce us, and follow up the very
next week with *character-oriented stories*. That was always the
plan. Had I known that it would be aired by itself, with a long
delay until the series, I would have totally restructured it to
make it more of a character story, and held off on the heavy
background stuff until later. And in addition to THAT, I again
point to the 25 minutes of good character stuff that ended up on
the cutting room floor because we were over, some of which has
been shown to people at conventions. Some of them also felt as you
do. They saw the extra footage. And their reaction: "Oh, so THAT'S
who that is!" And their opinions of the characters did a fast
turnaround.
So what I'm saying here, fundamentally, is this: let's compare
apples to apples and not apples to oranges. You can't compare B5
to either TNG's or DS9's pilots, because they operated in
pre-existing universes. You can't compare the level of character
you get in a series to a TV movie, because one is 92 minutes long,
the other is 22 hours long times the number of seasons run.
If you want to compare things, and that's certainly your right,
may I suggest a moratorium on this entire discussion until the
series comes on the air? That will allow you to compare series to
series, which seems just a tad fairer to me. Any seconds?
* Re: the pilot...I've hashed and rehashed this, and the bottom line
is to see what we do in the series and judge the series by the
series. The DS9 pilot had to explain very little that wasn't
specific to the plotline: you already knew what a Bajorran was,
what a wormhole was, what the Federation was, what the Cardassians
were, on and on and on. Because they didn't have to introduce any
of that, they could spend time on other character moments. We
didn't have that luxury in the pilot. We had to do what, in
essence, ST has done over 25 years: establish our universe,
painting it in broad strokes, as broad're done with that aspect.
And now we can do our character-based stories. Which is exactly
what we're doing. Each of the characters is being solidly rounded
out in the series, showing multiple sides to each character. All I
can say is that I think you'll like what we're doing.
* I wasn't gonna jump in here, but I have to at least answer your
question: "Where's the rest?" The rest is in the series. You
haven't seen the series yet. You're comparing it against 7 years
of TNG; rather consider if the ONLY thing you had EVER seen was
"Farpoint." We had a massive burden: to build an entire universe,
based around a political drama, in basically 90+ minutes not
counting commercials. That meant that more time went into
exposition and backstory than I'd like.
In my view, we've now done that, we've laid the foundation, and
now we can sit back and tell stories...*character* based stories.
That's what I'm best at, and that's what the writers I've chosen
to use on the series are best at.
The "rest" you ask for is there..in the series. But I'm not asking
you to take my word for it. Check out the show. Maybe you'll like
it. And maybe you won't. That's showbiz. You don' like it, you
don' gotta watch. But I think you'll be pleasantly surprised.
The miracle of the B5 pilot is that it got done at *all*, given
the odds against us, given a team working together for the first
time, without the benefit of an established universe, and actors
who had never worked together before who had zero chance for
rehearsal. I'm not apologizing for the pilot; it had flaws, but
I'm very proud of a lot that's in there.
Do the math. You have a little over 90 minutes. You have to
introduce 9 major characters in the course of that story. That
gives you ten minutes of attention for any one character. Now
you've also got to tell the backstory. You've got to establish who
the various players are. You've got to put the present-tense story
into motion, with beginning, middle and end. And now you're left
with maybe 3-4 minutes of "quality time" with any one character.
If we only had 2 or 3 characters, then it's a very different
story...but that isn't the universe we have to work in.
Now that the series is going ahead, we can spend an entire
*episode* dealing primarily with one character. And do the same
for others. We have the time. And that's what's important.
One last observation: you repeat the notion that it's all a
"reaction" to TNG. The treatment and screenply were complete and
making the rounds in Hollywood in Spring 1987. The basic material
was written in 1986, at a point in some cases when TNG hadn't even
*aired* yet. So it could hardly have been written as a reaction to
something that hadn't been seen yet, could it?
* You repeat several times your insistence that I study TNG to see
what they did right, use them as a roadmap.
Sorry. I have no desire to study TNG. I'm telling a different sort
of story, in a different universe. What TNG does right or wrong is
more or less irrelevant to that universe. That's like saying that
(just to pick two names at random) Orson Scott Card should study
Poul Anderson as a roadmap in his own novels. This is utter
nonsense.
A while ago, I got an email from someone who didn't like the pilot
(and it may have been on internet, btw) mainly because of the
communication devices. He said, and I'm paraphrasing from memory,
that every time someone used the wrist-links, it broke the
illusion for him, since we all KNOW that by then the REALITY is
that we'll be using the chest communicators that TNG uses, and I
should be sure to include that in future episodes as a
capitulation to that reality.
Sorry...TNG is a roadmap for TNG. Not B5.
* The VOYAGER pilot is *$23 million*?!
The BABYLON 5 pilot was $3.5 million.
With $23 million, we could make 1.3 SEASONS of B5. And have a bit
of money left over for a wrap party.
Amazing....
* My feeling here is, don't worry about the show, regarding your
overcoming on the pilot. Pilots are good, bad or uneven. What
matters in the analysis is the series. You can have a great pilot
and a disappointing series. And vice-versa. The series will air.
If it's good, people will watch, whatever they may have thought
about the pilot. If it ain't good, people won't watch, and
deservedly so. In other words, the ball's in our court now.
* "The pilot wasn't good. Face it!"
I'm at the head of the line to point out flaws in the pilot. Flaws
that we've dealt with. But a) it still holds up, and b) you are
trying to make your opinion into *fact*. It ain't. An awful lot of
people liked the pilot a lot. To them, it was good. Maybe to you,
it wasn't, but that's only true for you. That you may think
persimmon yoghurt is the best flavor ever created doesn't make it
true for everybody else. Just a moment for perspective here....
* I was at the Emmys tonight for the presentation of the B5 Emmy,
and in the visual efx area, more than one shoe can get an Emmy. So
we got one, DS9's pilot got one, and Lucas' Young Indy show got
one. (We sat at the next table to Lucas and his bunch, in fact,
and noted that he watched the B5 footage with considerable
interest.) So when you come right down to it, here we were, our
first shot out of the box, and we ended up on the same level of
appreciation as Trek and Lucas. Not too dusty....
* And y'know...it's absolutely in keeping with the Straczynski luck,
and the history of this show, that the year B5 wins an Emmy is the
first year that they DON'T do the recap of last night's technical
awards. Ah, well....
* I was asked to keep quite about this until April 23rd, which is
when the announcement is to be made at the Nebulas, but now that
it's indeed the 23rd, and that announcement either has been made
or is being made now, I'm pleased to report that the Babylon 5
pilot movie, "The Gathering," has been nominated for a Hugo.
Since we're up against Jurassic Park, I think I pretty much know
where THAT award is going...but it is a tremendous honor and
everyone involved with the show is very pleased by it.
* Thanks. As it turns out -- I today saw the list of nominees -- B5
is the ONLY TV-SF nominated for the Hugo. The rest are all feature
films (JP, Addams Family, Nightmare Before Christmas, Groundhog
Day).
* Eric...nothing would gladden my heart more than if the B5 pilot
won a Hugo (except the series winning a Hugo, which I think is a
bit likelier, maybe). It is the highest compliment that can be
paid by the SF community of readers and viewers. But one must be
realistic, and I just don't see it outpulling Jurassic Park in the
ballotting. JP is the proverbial 500 pound gorilla. Or the 50,000
pound T-Rex.
While we are only small mammals....granted we're mammals with guns
and an attitude, of course....
* _JP won the Hugo_
Yep, that's pretty much what I said would happen. And in my view,
JP probably deserves the Hugo more than "The Gathering." Next
year, now, THAT is an open question....
* Nope, I was nowhere in the pilot, not under makeup, not nohow, not
no-way. Nor will I do so in the series. That just ain't my thing.
* Side-note...Londo baring his teeth had nothing to do with Delenn's
vote in "The Gathering." That was gas.
* Both Christy Marx and Kathryn [Drennan, JMS's wife] can both be
*briefly* seen in the pilot movie as BG in the casino...and in the
main titles, Kathryn's back is to the camera in the wide downshot,
though you really can't make it out well in that one. Also in the
montage in the pilot movie, seated at the bar under narration, the
fellow with the beard, is art director John Iacovelli.
* The most entertaining thing for a writer is creating a character;
the second most entertaining thing is killing off a character.
Believe me, as you'll see in the Fight To The Death in the pilot,
I have no problem dropping a body. And as far as I'm concerned,
only 2 or 3 characters in this series are indispensible...the rest
are open to all kinds of interesting fates.
* The amount of contact required varies according to the telepath's
strength. Lyta at P5 needs a little help. A P10 could nail you
from across the room.
* The background on that business meeting is similar to all such
uses of telepaths: both sides agree to the presence of a telepath
to monitor the negotiations. If one were to demur, the deal would
be off because the person clearly has something to hide. Which is
why there is a good market for various kinds of shields that don't
LOOK like or feel like shields unless the telepath knows what to
look for. You can also just try and hide it and hope that the
telepath isn't looking too deep or isn't really paying attention,
which is what that guy was doing. (May have been reciting the
"tensor" rhyme trying to keep his brain occupied.)
* The encounter suit opened at the touch of a button (you can hear
him press the button with a *click*). Only for Lyta did it open on
its own.
* Here's the one thing that amazes me, speaking of seeing the pilot
for the gadzillionth time...there is one great big huge gaping
visual anomaly/inconsistency in the pilot that so far no one has
noticed. It's so massive that when I first saw it, I just about
fell out of my chair. But the director said "No one's ever gonna
see it, no one's ever gonna notice it, *trust* me on this." I was
absolutely convinced that he was wrong. Apparently he was right.
At some point in the future I'll tell you what it is...and when
you see it, you're going to wonder how the hell you avoided seeing
it before, it's *that* big. But not for a while yet. (And the few
smaller things mentioned here ...ain't it.)
* For the record...thtch has something to do with the second trial
scene.
* It's the overhead shot of the courtroom; we didn't have a second
establisher, so we used the one of Kyle even though Sinclair was
on the stand.
* Actually, "beep-beep" was always there in the script; it was the
part where we learn AFTER that that Sinclair only told G'Kar about
the homing beacon, didn't really plant it, that came up during
filming.
* Here's one little extra for you: only one person aboard Babylon 5
has any idea of what a Vorlon is, inside that suit, and only one
race has had dealings with the Vorlons before. Watch the reception
at the end, and see if you notice anything unusual in the way the
various people respond to Kosh.
* How much of the basic "saga" is in the pilot? Some...bits and
pieces. The problem, always, is that we have a whole new universe
to establish, with all the backstory that goes with that. As it
is, it's fairly "information intensive," as one person put it. We
find out about the Earth/Minbari war, the curious surrender,
Sinclair's past, the missing 24 hours, the relations between the
various governments and their own personal agendas, and a hint of
what's to come. This while establishing the backstory of all our
characters, and telling a story in present time (for them).
I think you will find indications of what we've talked about for
the series present in the pilot. Which is why it bears watching
more than once; you'll pick up more information and more of a
sense of the world the more closely you inspect it. (We tried to
come up with a pilot that actually BENEFITS from close inspection,
rather than falling apart if you look at it too closely.)
* Actually, the funny thing is, I don't much mind if people who
hadn't seen the pilot don't catch the rebroadcast. What we're
doing now is SO radically better than the pilot that I almost
can't watch it now.
* Agreed, the pilot movie was much darker...unfortunately, it was SO
dark that we actually veered into what're called "illegal blacks,"
that is, the picture is too dark, and this causes problems with
foreign distributers. (This is what they tell me, and through an
act of faith I have come to believe them.) We're still about a
half-stop or full stop below what's typical. Be advised that many
stations, when they broadcast the show, pump up the brightness a
*lot*. They just dial it up.
* Laurel was not standing upside down in relation to the station's
rotation. The docking bay, at the center of the station, for
zero-g, was above her head, her feet pointed down, toward the rim
of the station, in correct orientation. Just FYI.
* We'd originally planned to go for a more vague sexuality for
Delenn; a male physically and primarily in the voice, on top of
the natural female movements one gets from an actress. In
post-production, however, we couldn't get the voice to sound as
good and male as we'd wanted. In addition, a couple of convention
showing of a rough cut saw people responding VERY strongly to her
voice as it was, so we finally decided to let it stand and change
the one reference to "he" to "she," and that was the end of it.
* Delenn was originally going to be a fairly sexually-ambiguous
character...a male character, played by a female, with a computer
altered voice...but we couldn't make the alteration sound good
enough to satisfy us, so we left her a her.
* Kosh will "speak" in the series. After a fashion. But not as you
might expect. Suffice to say we've seen the final effect now in
the mix of finished episodes, and it's *real* creepy.
* Your memory is faulty. It was stated in the pilot that Kosh's ship
took roughly 4 days to travel via hyperspace to B5. That's from
Vorlon space; we don't know where the fleet was when it entered
jump. Because such ships can make their own jump points, it
could've been a lot closer to B5 space when it went in. (And was.)
* Okay, okay, 8 days not four...I knew it weren't no 3 weeks,
though. The one thing to remember is that travel in hyperspace
isn't the main problem; the real problem, time-wise, is the period
required to get from a world to its nearest jump gate. It might
take 4 days to travel from World X to the gate, and 1 day to B5 in
hyperspace...while another race, 1 day from the gate, and 1 day to
B5 in hyperspace, only has 2 travel days.
* As I've noted elsewhere, G'Kar made mention of the need for
genetic alteration/modification during the scene with Lyta. Beyond
that, though, G'Kar's personal perversion is sex with humans,
which no one else seems quite able to understand....
* Garibaldi was named after the famous Italian war hero of the same
name.
Special Edition (spoilers for future episodes)
* "Now that TNT has set a definite date for airing the series, have
they given you a 'go' for re-editing The Gathering? If so, how
much will you be able to put back (the character stuff with
Sinclair?) Might you even re-score it with Christopher Franke
music?"
We're still negotiating that out, but in hopes of this going,
we've begun redigitizing the footage so we can get into the main
scenes we want to work on.
* We're also going to update the CGI, if we can do this.
* _Why were any important scenes cut?_
The fault was mine, not the suits.
Prior to exec producing B5, I had never edited a show before,
never had final cut before...had never even been IN an editing
room for more than 5 minutes before. So here I am, given the
director's cut...and I know it's real slow, but I haven't done
this before, so I don't trust my instincts. I let it go with very
minimal changes.
And I've been kicking myself ever since. I should've followed my
instincts, but instead I deferred to the director's cut.
It's a mistake I have never made since.
Even so, that first cut just gnaws at me...I *know* I can make it
better, stronger, even if only a bit in a few places, that would
help salve my soul over this thing.
* _Would you use new music by Christopher Franke?_
Yeah, Chris would re-score it.
* _Is the reedit a dead deal?_
No, the funding was approved, and we're working on it now.
* Yep, we're working on the re-edit now. There's still just so much
that can be done, we can't shoot new material...but it's still
going to be tighter, with additional material, new music, and new
CGI in many places.
* Basically, it's new scenes with the characters, new CGI in many
places, and new music.
* _What was wrong with the original?_
I was new at exec producing, and deferred 'way too much to the
director, whose cut was, frankly, slow and left all the best
character moments on the cutting room floor. We lost 14 minutes of
good stuff, which is now going to go back and we're going to
tighten and make it better, the way we do our cuts on all the
episodes.
* "Will the 14 minutes being restored to "The Gathering" include
Marianne Robertson's "hostage" scene?"
Yup.
* Today, John Copeland and I finished re-editing "The Gathering,"
the B5 pilot movie. While there were some areas we couldn't get
into because of the complexity in redoing the mix, virtually every
scene got tinkered with to one degree or another, and most
important, the roughly 14 minutes of footage left out of the
original version is now back in. The whole thing is tighter and
faster, and there's more recent CGI, we'll have Chris Franke
re-score it, and it's just in general a lot better. (Some parts of
it even make more sense now.)
One additional change: because of the desire on PTEN's part to
have as many commercial breaks as possible, the 6-act script was
jerry-rigged and broken down into 9 acts. One side-effect of this
is that 9 acts wears on you, and wears you out, more than the
standard 6. You start to get a feeling of being led up to things
too often, and there isn't time to dwell on the acts you're in. I
was finally able, with this re-edit, to move scenes back around
again to what I originally wanted in a 6-act structure (you'll see
a number of scenes juxtaposed from their original order).
Anyway...the TNT Special Edition is much improved over the
original.
* _What will be cut to make room for the new footage?_
Not much, just little snippets of things...the show was *very*
slow paced, and once you pick up the pacing within scenes, whole
vast tracts of time appear.
* you spare a few words on how you went about the re-edit? Did you
start with what you wanted to get back in, or trying to find out
how much time you could recapture?"
The first thing I did was to sit down with the editor assigned to
the re-edit, Suzie, and go through the original script for the
pilot. My first words to her were, "Put everyhing in that ain't
there." To that end, she redigitized all of the footage from
missing scenes, and had available all of the available footage of
the other scenes for digitizing as we went.
Note that I said all the *available* footage. The folks at WB who
held custody of the film (we don't keep that stuff, we're not
allowed to by contract, they store film, negative, prints, all
that stuff) put the negative canisters into storage...and at one
point in the intervening 4 years, there had been water damage, and
on another occasion, apparently rats had gotten in there and
chewed some of the original negatives (and in most cases there
weren't positive struck of those takes).
Take your reaction to the foregoing, put it in front of the Hubble
telescope, and you will have mine.
However, we lucked out...where there were some takes that are
gone, we were able to find enough others (masters instead of a
two-shot, or a close-up instead of an over-shoulder) and B-camera
footage that we were able to build solid versions of those scenes.
We didn't always have as many choices as we're used to but there
was more than enough for our needs.
Suzi then dumped all of the newly edited additional scenes into
the existing pilot, and that gave us the new running time (we
added about 14 minutes). So at that point, John and I went in and
worked to slice down the previously existing scenes, doing what we
do with B5: tightening every loose screw and nut as much as we
could. One or two incidental, unimportant scenes in the original
pilot went out, because they added nothing and shouldn't have been
there in the first place (a total of about 3 minutes). The
remaining 11 minutes we made up in just tightening scenes, which
were *so* lax and slow that it's amazing at times.
In some cases, we substituted one take for another in the
pre-existing pilot when we had a better reaction, or played scenes
closer for more intimacy. (One of the problems with the pilot is
that it kept the audience far from the action, and the actors far
from each other, something we changed in our shooting style for
the series...here we tried to change it when we could and when we
had the coverage.)
Tiny example: when Kosh falls down upon arriving at B5, that
sequence ends with a big honking wide downshot of a nearly empty
docking bay, with Kosh far from us, and Sinclair looking down
(away from us) when he says "Damn." Then we go from that to a wide
shot of the medlab. Same framing. So I had Suzie look for a take
where we panned up from a close on Kosh, to a close on Sinclair
for that line, so it's more immediate, more personal, and the jump
to the next scene doesn't feel like the one before.
See, directors like to stay wide in their cuts, so you can see
their nifty camera angles, see the set, the lighting...but after
you've established where we are, most people want to see the
*characters*, not the walls or how the camera moves. That was what
we tried to fix where we could.
We couldn't totally re-edit the pilot, because we hadn't been
given the money for something that intensive (the main expense is
in opening up all the audio stems in the sound mix). But all the
stuff I wanted back in, is now in, and the scenes I wanted to fix,
I fixed.
I also got the thing back to its original format. All TV movies
are 6 acts. Because PTEN wanted more commercial breaks, I had to
re-jig the structure of the thing into 9 acts, which meant moving
some scenes into places where they weren't as effective, and
frankly after 9 acts you just get tired of watching. Here I was
able to move scenes around and get back to the original 6 act
structure that was intended for the thing, and that alone makes a
huge difference in how the film feels.
One of the biggest changes is the one least immediately apparent.
After we finished the original pilot, some folks at WB felt that
Laurel was too...strong. They will rarely put it in terms quite as
blatant as that, but that was the message...she was "unlikeable,
unsympathetic, harsh." Meaning some of the guys felt she was too
strong, let's cut to the chase, okay?
They wanted her to loop her lines, soften their (her) delivery. I
fought this tooth and nail. I fought this until finally I was
pulled aside and it was communicated to me that B5 was, after all,
still an unknown property, could be a big failure, and if we ever
wanted to see this thing on the air, we'd accommodate this note
(which was, I have to admit on balance, one of the few they had).
The advice was, in essence, "Pick your battles."
So, reluctantly, I let it get looped by Tamlyn.
But now, when the re-edit was commissioned, and with the person at
the studio who insisted on this now no longer AT the studio, I
told Suzie, "Screw it, put back her original production track and
trash the loops." Instantly, Laurel's energy level comes up, the
performance is better...it just *feels* more natural now.
So basically, we did a lot...some of it may not be immediately
apparent (improving a sound here, altering coverage, adding
additional sound layers, redoing a composite shot of the garden),
but over the duration of watching it, it's just *better*. It's
still a *tad* slower around the middle than I would've liked, but
that's a WP (writer problem), nothing that can be fixed in an
edit. It's just exposition-dense there, and nothing of a sort that
can be cut.
* "Also, the reworking of Sinclair's narration of the Battle of the
Line, with Requiem for the Line and the battle transmissions was
just gripping, it really showcased Michael O'Hare's strengths as
an actor."
Yeah, that was an experiment I wanted to try. When we did the
audio spotting (me sitting with the sound folks, Chris, others), I
explained what I wanted done with that scene, and they kinda got
it but were a little dubious as to whether or not this could or
would work. When we came to the day of the audio mix, it was kind
of a jumble...so I worked with the music and the voices to
basically fill in the gaps between Sinclair's words. Then I backed
up and chose the ones that most related to what he had just said,
or was about to just say. It took about half an hour to get that
30 second piece down pat.
One of the least visible things I do is mess with the music and
how the music lays out on the track. I'm often at the front of the
mixing room, working with the mixers, bringing up one instrument
(percussion, for instance), bringing down the horns for one piece,
up in another. In "In the Beginning," for instance, there was
percussion all through the Battle of the Line itself...and we had
big EFX of guns and explosions going off, and the two muddied
together. So I went with the explosions for the first of it, then
replaced some of the gunfire/explosions with percussion, then
ducked down the SFX altogether and just let the music take it. You
kind of have to be a conductor in these instances.
* _Why would Kosh tell Sinclair he was Valen?_
Internal dialogue...what he was thinking, his reaction.
_________________________________________________________________
Originally compiled by Matthew Ryan _matt@uhs.uchicago.edu_
[53]Last update: January 12, 1998
References
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17. http://us.imdb.com/M/person-exact?+Fleck,+John
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