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[1][ISMAP]-[2][Home]
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_Contents:_ [7]Overview - [8]Backplot - [9]Questions - [10]Analysis -
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[11]Notes - [12]JMS
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_________________________________________________________________
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Overview
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The Vorlon ambassador is nearly killed by an assassin shortly after
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arriving at the station, and Commander Sinclair is the prime
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suspect. [13]Tamlyn Tomita as Lt. Cmdr. Laurel Takashima(*).
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[14]Blaire Baron as Carolyn Sykes(*). [15]Johnny Sekka as Dr.
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Benjamin Kyle(*). [16]Patricia Tallman as Lyta Alexander(*).
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[17]John Fleck as Del Varner. [18]Paul Hampton as the Senator.
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(*) These characters were originally planned as recurring characters
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throughout the series, but were replaced for various reasons.
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[19]P5 Rating: [20]6.00
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Production number: 0 (Pilot)
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Original air date: Feb 22, 1993
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Written by J. Michael Straczynski
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Directed by Richard Compton
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_Note: There are two versions of "The Gathering," the original one as
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initially aired in 1993 and a reedited special edition first aired in
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1998. Items that only apply to one version are so marked._
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_________________________________________________________________
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Backplot
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* Earth has been keeping genetic records of telepaths for the last 6
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generations.
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* The Psi Corps takes children with psi abilities when they are
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young and trains them to use this ability in a very strict manner.
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There are definite rules governing the use of psi. No unauthorized
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mind scans. No gambling.
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* All races but the Narn have telepathy.
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* The Narn are a young but powerful civilization, with (G'Kar
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claims) unlimited manpower.
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* The Narn heard about the reason for the Minbari surrender in the
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Earth-Minbari war - a decision from their Grey Council (a secret
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group of "holy men").
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* The Minbari are the oldest of the "five federations," and
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centuries ahead of the others technologically.
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* Londo says to Garibaldi: "You know why I am here? I'm here to
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grovel before your wonderful Earth Alliance, in hopes of attaching
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ourselves to your destiny. [...] There was a time, when this whole
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_quadrant_ belonged to us! What are we now? Twelve worlds and a
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thousand monuments to past glories, living off memories and
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stories, selling trinkets."
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* Centauri status is based on family history. Political and personal
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power must be built up over generations.
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* The Narn were once enslaved by the Centauri and have only recently
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gained independence. This seems to be a sensitive spot for the
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Narn, or at least G'Kar. (cf: [21]"Midnight on the Firing Line")
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* Sinclair fought in the last battle of the Earth-Minbari war, the
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Line. In the midst of battle, he blacked out while attacking a
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Minbari warship and remained unconscious for 24 hrs. He has no
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idea what happened to him during those 24 hrs. (cf: [22]"And the
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Sky Full of Stars")
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* Takashima used to work at a corrupt mining station on Mars.
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Refusing to go on the take, she was never going to get promoted
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out of there. She recounts lashing out and "breaking the rules"
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out of frustration at it all. However, Sinclair was her superior
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there for a while, and he got her to shape up and play things by
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the book.
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* Garibaldi has been "bounced from station to station" for a long
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time before Sinclair requested him for Babylon 5. (cf:
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[23]"Survivors")
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Unanswered Questions
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The Station
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* Why was Babylon 5 _really_ built, and rebuilt, and rebuilt, and
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rebuilt, and... rebuilt? Sinclair's story about human stubbornness
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doesn't hold water. B5 is a monstrous project, especially for a
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society very recently decimated by war. Yet it was made _five_
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times, the fifth time from _SCRATCH_.
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* Who sabotaged B1-B3, and why? Who vanished B4, and why?
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The Minbari Assassin
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* How did the assassin get the voice and image of Sinclair in
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diplomatic dress before he poisoned Kosh? For everyone else he
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obviously impersonated, we'd seen him in close proximity to them
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earlier.
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* The assassin-as-Varner pointed a gadget at Lyta in the bazaar. It
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is widely assumed that this acquired her visual pattern for the
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changeling net, but it could have been something else.
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* Why did the assassin-as-Varner arrange to make Londo late for the
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reception? He kept Londo in a public place, making him
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unframeable.
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Takashima
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* What hold did G'Kar et al. have on her? (see [24]Analysis) Perhaps
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she _was_ on the take in that [25]corrupt mining colony, and she's
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still living on the take today.
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Lyta Alexander
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* Why was she talking to the assassin-as-Varner, as reported by
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Garibaldi and Londo? Garibaldi must have asked her at some point,
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but we never get to see this.
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* How was she involved? (see [26]Analysis) Perhaps her role was only
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passive - agree to scan Kosh if asked, report any information she
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gathers (possibly via telepathy).
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Sinclair
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* Judging by [27]the headlines of Universe Today, Babylon 5 is a
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very big deal back on Earth. Why is Sinclair, a lowly Commander,
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both in charge of the station and acting as the Earth diplomat?
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(cf: [28]"Signs and Portents")
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* What happened to Sinclair on the Line? (cf: [29]"And the Sky Full
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of Stars")
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* What _is_ the hole in his mind? Is it simply the 24 hour memory
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loss from his experience on the Line, or something more
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significant?
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Del Varner
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* According to Garibaldi's information, Del Varner would normally
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stay far away from B5. So, why was he recognized by a local tech
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(Eric)?
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The Vorlons
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* Why _did_ they request that the monitors in the docking bay be
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turned off? Kosh was walking out in public, hidden safely in his
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encounter suit.
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* What is Kosh inside that suit anyway? (cf. [30]Lost Scenes from
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Babylon 5)
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* How did the poison get through to Kosh? He must have had his hand,
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or whatever the limb was, completely outside his encounter suit.
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Perhaps that explains why the Vorlons wanted the monitors turned
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off; they didn't want anyone else to see Kosh's hand. In that
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case, why did they want Sinclair to see it? _Special Edition
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(spoiler for a pivotal revelation later in the series):_ Kosh
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greeted what he thought was Sinclair by addressing him as
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"Entil-zha Valen," indicating that he already knew Sinclair in
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some context.
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* Is there anything to that legend about someone turning to stone
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when they saw a Vorlon? Have people ever gotten into situations
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where they could _conceivably_ have seen one?
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* The Vorlons seem to be puppet thugs of the conspirators in the
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pilot, yet clearly they do some things for their own reasons. Why
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such secrecy around their technological inferiors? Why break the
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veil to send an ambassador to B5?
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* For that matter, why agree to ship Sinclair to their world? Surely
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that would mean him finding out about them. Unless they never
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intended to bring him there alive, of course.
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* Did Delenn really tell Sinclair everything the Minbari know about
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the Vorlons? Either way, how much does he know now?
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The Minbari
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* Why did they surrender at the Line? It's already pretty clear that
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Sinclair had Something to do with it. Furthermore, what was the
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real reason the Minbari were fighting the war to begin with?
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The Centauri
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* Why have they fallen so far from power? From Londo's stories it
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seems [31]they were a great Empire within his lifetime (which may
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be quite long, for all we know).
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Miscellaneous
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* Why was the access panel outside Varner's quarters busted, by the
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time Garibaldi arrived? It probably has something to do with the
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assassin [32]using Takashima's clearance to gain entry. Perhaps
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the panel keeps the only record, locally, of who's used it, and
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thus breaking it would prevent the illegal entry from being
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discovered.
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* The very presence of a changeling net aboard the station invites
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us to open the question, "Who else did we see that could have been
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that Minbari in disguise?"
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* Four major actors in the pilot left the production for various
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reasons and do not have permanent roles in the series (though Lyta
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Alexander reappeared later.) However, since [33]jms slipped
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reasons why in the B5 universe two of the the characters no longer
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appear, it is meaningful to ask:
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+ Why was Lyta Alexander replaced as station telepath? Did she
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get in trouble for unauthorized mind-scanning after all, or
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was it because she's been in the mind of a Vorlon?
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+ Why has Carolyn drifted out of Sinclair's life?
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Analysis
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The Plan
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* G'Kar et al. wanted to start a war between the EA and the Vorlons.
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The primary plan was for Kosh to be dead; Takashima's announcement
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that the Vorlons had forbidden the opening of his suit should have
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nailed that coffin shut. Framing Sinclair for the murder was
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probably also part of the primary plan (the Vorlons' request that
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the bay monitors be turned off could well have been a surprise to
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them).
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* There may have been a secondary plan to achieve the same results:
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having Lyta scan Kosh. This could have been foreseen, impromptu,
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or coincidence.
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* The assassin was Minbari, which indicates a violent faction of the
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Minbari still exists (cf: [34]"Deathwalker"). The goals of that
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group are unknown, but so are the goals of the mainstream Minbari
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government.
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* In particular, the Minbari warrior class may have had their own
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reasons for getting Sinclair sent to the Vorlon homeworld.
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Takashima was somehow involved
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* The assassin [35]used Takashima's palmed security access to gain
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entry to Varner's quarters.
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* Takashima agreed to Kyle's plan of getting Lyta to scan Kosh even
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though (by her own story) it went very much against her grain. "I
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guess I'm about due" is hardly a believable reason.
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* Takashima broke into Varner's files. 260 years from now, would
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someone be able to crack open a technology criminal's secure files
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in a matter of hours without inside information?
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* There were lots of instances when very recent information was used
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to further [36]the Plan, for all of which Takashima was in an
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ideal position to be responsible.
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+ The assassin met Kosh at the right docking bay at the right
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time.
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+ In general, [37]the Plan proceeded smoothly in spite of
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Kosh's 48 hour early arrival (the angriest response we saw
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from Takashima was to this very discovery).
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+ Sinclair was trapped in a lift at just the right time for
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just long enough, and the record cleared.
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+ Someone actually contacted the Vorlons and told them about
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the poisoning, thus acquiring the predictable response that
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opening Kosh's suit is verboten.
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+ Someone leaked - very quickly - the fact that Sinclair had
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been fingered by a witness. This is what brought on the
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Vorlon cruisers.
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+ G'Kar found out - again very quickly - that Kosh would
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recover from the poisoning ("There has been a complication").
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Lyta may have been involved
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* She seems to have exchanged glances with the real Del Varner as
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she walked off with Sinclair at the very beginning. The two
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probably came in on the same ship.
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* Later, she's seen talking to the assassin-as-Varner. Yet the
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latter scans her image for the changeling net without her
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knowledge [38](if that was what he was doing), so their level of
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cooperation is mixed at most.
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* The assassin, disguised as Lyta, didn't kill her in the ample
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moment they shared outside the medlab.
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* On the other hand, her conversation with G'Kar within "privacy"
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would almost certainly have been very different if they were in
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cahoots. So perhaps she was only in contact with Del Varner and/or
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the assassin.
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The Minbari assassin
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* The assassin didn't need any special clearance to enter Varner's
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quarters; he was expected. So he must have [39]used Takashima's
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clearance in order to leave a record of her entry at that time.
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Since [40]the panel was broken before this could be discovered,
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this suggests clandestine cross-purposes.
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* "There is a hole in your mind" may have been his _response_ to
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Sinclair's question, "Why did you do it?" Interesting.
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* It was not part of the plan for the Minbari to set off his
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explosives. Else why arrange to be able to get off the station?
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So, they were just to prevent his capture/interrogation.
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Sinclair is inexplicably trusting and friendly with Delenn
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* He would have sacrificed his life to kill a few more Minbari
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during the war ten years ago, yet:
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* He does not appear to be discomfited by Delenn's evasions in their
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Garden conversations.
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* When he encounters Delenn after escaping the exploding assassin,
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it would have made sense for him to confront or question her, or
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at least be suspicious. Instead, he was relaxed and jovial. Later,
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he made sure Delenn knew he didn't hold her responsible.
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Delenn
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* "The power of one mind to change the universe" likely refers to
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Sinclair. (Recall the other Minbari's [41]reference to his mind.)
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* There were two stones in the stone garden.
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* She evades most of his questions, yet volunteers two big files
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during the episode, and drops lots of other hints to him. As with
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[42]her abstention on the council, she seems subject to contrary
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forces. Keep him in the dark, yet point him toward the light.
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* She is a personally powerful representative of a very powerful
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race. Yet we don't observe her taking any active hand in the big
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picture so far.
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* In the B5 council vote to extradite Sinclair to the Vorlon
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homeworld, an abstention was equivalent to a "No" (presumably
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abstentions are interpreted to mean "None of the above" or "Take
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no action", whichever is appropriate). So, what conflict prevented
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Delenn from explicitly voting against the motion? _Special
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Edition:_ Delenn claimed she couldn't vote one way or the other
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because she didn't yet have all the information at hand, and that
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her orders where Sinclair was concerned were simply to observe,
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not interfere.
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Londo
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* He fills Garibaldi's ears with stories of the good old days of
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conquest. [43]Bygone days, unlike the way things are now. He may
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be honest, or he may be trying to allay suspicions. More likely
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the former, since Garibaldi's suspicions don't have much political
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significance.
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* A heavy drinker and compulsive gambler.
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G'Kar
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* Notice his jollity in telling Takashima his transport will submit
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to the weapons search (now that the assassin has successfully come
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aboard). True, if [44]she was in cahoots with him, that little
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exchange was for show, as was their earlier confrontation at Ops.
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He's nonetheless consistently transparent in his emotional states.
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* A schemer and warmonger.
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Takashima
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* Some of her ideas were faultlessly loyal to the EA (eg "You better
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take a recorder - the way things are going you may need a
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witness."). So, her heart's in the right place, at least.
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Garibaldi
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* Self-esteem trouble. He's ready to give up on the investigation
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after Varner's death. He's used to failure at his other jobs.
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* Garibaldi also messes up the investigation in several ways:
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+ No guards around Kosh.
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+ Losing sight of Varner while questioning Londo.
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+ Not talking to Lyta about Varner while it's still relevant.
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+ Not noticing [45]all those Takashima timing and information
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clues.
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+ Lets the Commander get into a shooting fight with a superior
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foe, alone.
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Notes
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* An [46]alternate introduction was written, but not filmed.
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* Universe Today main headline: Vorlons to Make Contact
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* Universe Today sub-headline: Narn Protest of EA's B5 Heats
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* Among the messages flashing by on Lyta's identicard: ELVIS STILL
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LIVES
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* When the assassin scans his hand at Varner's door, words are
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visible on the screen. If you have a lucid pause function on your
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VCR, you too will be able to read what they say - "Laurel
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Takashima Cleared".
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* Minbari ships have short-range FTL, or cloaking, or jamming
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(Sinclair: "They came at us out of nowhere"). Basically, they can
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put themselves right where they want to be without Starfuries
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noticing them en route.
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* Cruisers can "wait" in hyperspace outside a jump gate.
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* Unscheduled uses of the jumpgates, at least during this earlier
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part of B5's history, are practically unheard of.
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* _Special Edition:_ Two plot points, Kyle's use of stims to stay
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awake and Takashima's use of the Garden to grow coffee, were both
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transferred to the characters who replaced them in the series.
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* Ed Wasser played C&C technician Guerra, and later went on to play
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Mr. Morden (first appearing in [47]"Signs and Portents.") There's
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no evidence that the two characters are related, however.
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jms speaks
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* Actually, at one point or another, just about *everyone* lied in
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the course of the pilot...including Sinclair, who lied to G'Kar,
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and of course Delenn lying to Sinclair in the Garden...and so on.
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* The one thing that I dropped fairly completely due to the delay in
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getting the series going was the Laurel thread, which has now
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mutated and become something even more interesting, actually. It's
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something that's enabled me to now build in a trap door that you
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won't see for a long time, even though it's sitting there in plain
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sight.
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* _What happened to the old characters on the pilot, not working on
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the series?_ _jms:_ On a classified mission (which I hope we will
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be able to get into at some point), Laurel has been reassigned out
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on the Rim, and Dr. Kyle is now working with the EA President on
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the issue of alien migration to Earth, a growing problem to some,
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a benefit to others.
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* Pat Tallman passed on returning to the B5 project. Our new
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telepath will be played by Andrea Thompson, with the character
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name Talia Winters. Much of the Lyta arc will now go to Talia, but
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there's now a different way of getting her into that arc.
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* What it *does* give me, which is kinda nice, is that the only two
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people to have ANY direct contact with a Vorlon have been
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transferred back to Earth. Which plays wonderfully into something
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sinister I'd kinda like to develop that the Earth Alliance is
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working on behind the scenes...
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* Actually, I think we broke [the "Return of the Jedi"] record for
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ships on-screen in the pilot; Ron was rather pleased about it at
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the time.
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* _Will there be a director's cut?_
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The odds are zero, since the first version of the B5 pilot existed
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only as a computer-graphic file edited movie. It wasn't edited on
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film, for real, until we'd pared it down. We'd have to go in and
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totally re-edit and re-score, and I doubt that's going to happen.
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* Beats me, but if you find an uncut version of B5, lemme know,
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because I'D like one.
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The problem is that, unlike a motion picture, where you produce a
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cut on film, which you then trim down, we're editing on
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computerized image files. We don't get around to finally cutting
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the film until we've made our final edits. So no complete version
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ever existed on film. The most that could be done is get those 25
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minutes and *build* a new version with that footage...which would
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require additional scoring, editing, and other stuff.
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* The computerized cut of the pilot is now dumped out of memory, and
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those portions only exist on a few VHS tapes of marginal quality.
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Also, the footage in computer file form is *very* low grade, like
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a poorly scanned gif file, very low resolution. It would be
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useless on a laser disk.
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* I'm certainly not showing disdain for the missing material; I'm
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just saying it ain't *there*. Now, if B5 turns out to be a
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megahit, there may be money set aside to re-edit the pilot some
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years down the road, but I'm not currently counting on it. My
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chief concern now has to be the series.
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* There was a reason we gave Londo the pilot opening monologue, yes.
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And another reason why we're giving Sinclair the opening monologue
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over credits of the first season, though with some differences.
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We're also considering rotating any such opening between other
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cast members as well, but *always* in the past-tense, "Babylon 5
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*was*...." We're dealing in future history here, and we plan to do
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some interesting things with that aspect.
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* Yeah, Londo seems like the *least* likely person to do the opening
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narration for a show like this; you don't even see him for nearly
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two full acts, and it's the kind of thing you'd expect the
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Commander to do.
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But there are reasons for everything....
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* Oh, yeah, the "mission of destruction" thing ONLY relates to this
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particular episode, the pilot. It'll be gone from regular
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episodes.
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* "Mankind" was being used by Londo specifically in relation to
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humans, not sentient aliens including his own race. Earthers.
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Which was one reason (of many) I wanted his character to be the
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narrator, someone looking in from the outside.
|
|
As for the Third Age, it's -- oh, darn, look at the time, have to
|
|
go....
|
|
* _The alien section looked like a zoo!_
|
|
First, we decided that wasn't a right look for the alien sector,
|
|
and that's the corridor we blew up at the end. But the reason it
|
|
was designed that way is important. Your reaction -- don't the
|
|
aliens have any privacy? -- is a very human, and specifically a
|
|
very *western* point of view. Our feeling at the time was, why
|
|
should alien quarters look at all like human quarters? Shouldn't
|
|
they have a different perspective than typical Western-style
|
|
hotels? (In some degree, the quaters were patterned after Japanese
|
|
mini-hotels, where you get basically a slightly larger coffin-like
|
|
setup, which you crawl into like a torpedo tube, with a window at
|
|
one end, which has a curtain, a TV over your head, and so on. What
|
|
we discovered is that many people ask for more alien aliens, but
|
|
when we delivered on that, were asked why these things weren't
|
|
more like what we expect, why aren't they like human quarters?
|
|
It's really a losing battle.)
|
|
The other point on this is that if you look closely, there are
|
|
back areas accessible to residents, which can in particular be
|
|
seen in the insectoid/antennae'd character's quarters. The idea
|
|
was that it would be sort of a front porch, where for lack of much
|
|
else to do, you'd sit out on the porch, watching the passing
|
|
parade.
|
|
But the reaction was less than favorable, we had to keep
|
|
explaining that this proceeds from an alien POV, and so our alien
|
|
quarters are more like human quarters now, minus the alternate
|
|
atmosphere stuff. I'm still not quite sure what to think of this.
|
|
* Actually, it's Kosh's ship that comes out of the jump gate
|
|
backward, engines forward to assist with deceleration. The
|
|
fighters don't want to be slow-moving targets, so it stands to
|
|
reason they wouldn't be configured for rapid deceleration. They
|
|
want to get into position as fast as possible.
|
|
* Kosh's ship had to decelerate in order to dock inside the station.
|
|
This is a reality of spaceflight...you must both accelerate and
|
|
decelerate. Both take time. Especially if you're going to dock.
|
|
Plus there was time involved in setting up the docking procedure,
|
|
turning over control to Babylon Control, lining up vectors and so
|
|
on.
|
|
The fighters didn't have to worry about any of this. They came
|
|
shooting through the gate and barely slowed at all, speeding over
|
|
to B5 and taking up position.
|
|
There have now been several situations in which we've been accused
|
|
of "mistakes" that have, instead, simply been things done
|
|
scientifically accurately. I have to say (and this isn't directed
|
|
at you, just more of a general statement), we're not going to hand
|
|
everyone everything on a silver platter, serving up pablum...the
|
|
nature of a *science fiction* series is that you should THINK
|
|
about things. The acceleration/deceleration thing is one example;
|
|
some thought about why this would be would have led to the answer.
|
|
And, as evidenced by other messages here, others have taken the
|
|
time to look at it from that perspective. Which I think is great.
|
|
* Re: the skin tab/Kosh's hand/encounter suit question...one of the
|
|
reasons I can't wait for the series to get on the air is so that
|
|
we can make one thing clear, once and for all: it is NOT an error,
|
|
not a plot hole, it is a plot POINT. It is a question that our
|
|
*characters* will be asking each other. How can this be? This will
|
|
come up more than once, starting with "The Parliament of Dreams"
|
|
episode.
|
|
* As for the Vorlon handshake (so to speak)...this will be dealt
|
|
with in the series. You have to remember that the original plan
|
|
was to air the pilot and go *immediately* into series, where we'd
|
|
bring up some of these questions. There simply wasn't room to deal
|
|
with EVERYTHING in that short pilot...and where we DID try and
|
|
cover everything, we got gigged for being expositional.
|
|
Now we have to re-establish a few things since there's been a gap
|
|
in time...but the poison incident will be raised in "The
|
|
Parliament of Dreams" script to start with, and move on from
|
|
there.
|
|
* The Senator of the pilot, who was back on Earth, is someone who
|
|
has in past been someone that Sinclair has come to for backing on
|
|
things; he's the equivilent of someone on the Armed Services
|
|
Committee, here as one of those civilian Senators overseeing
|
|
Earthforce. He would not be in any position to just come in and
|
|
take over, any more than a Senator visiting a U.S. army base would
|
|
be in a position to take over the base if there were a problem
|
|
with the ranking officer. But he might be able to bring some force
|
|
to bear back in Washington, which might double-back to be of some
|
|
use.
|
|
There are civilian branches and military branches, as with today,
|
|
in which the civilian branch oversees the military, but in very
|
|
formalized ways.
|
|
* In the script, the privacy mode involved going from a standard
|
|
looking open booth to what suddenly looked like a flat black cube,
|
|
which you could neither hear nor see through. The director decided
|
|
to try the lights. It didn't work. We're dropping it.
|
|
* You're right; the events of the Line are something that Sinclair
|
|
doesn't much like talking about, and has been advised *against*
|
|
talking about. When the Minbari surrendered, Earth put the best
|
|
possible spin on it, tried to make the survivors of the Line look
|
|
like heroes, but there's a general sense of what happened. And a
|
|
great deal of dismay over it.
|
|
* Your assumption is correct; the assassin's weapon was a very small
|
|
one...limited power, and a charge-up sequence that becomes longer
|
|
the more it's used. If the Minbari had shot Lyta, it would've
|
|
taken too long for the gun to power-up again for him to shoot
|
|
Sinclair...and he would've been captured. We slightly expanded the
|
|
power-up whine for each shot after the first one. You'll note that
|
|
the first shot, the one that takes out Varner, is almost
|
|
immediate. Points and fires. Gradually it takes longer, and
|
|
finally the gun runs out altogether (which is why, though we
|
|
probably should've been clearer in showing this, the assassin
|
|
finally went hand-to-hand with Sinclair...the gun was never meant
|
|
as an assault weapon, more as a derringer, with a few shots in
|
|
case he got into trouble).
|
|
* As for Sinclair going after the Minbari assassin...there were
|
|
several reasons for this. First, this was personal for him; if the
|
|
guy *wasn't* caught, he would be blamed for the death and sent to
|
|
the Vorlon homeworld. He had something very much at stake. Second,
|
|
if you have somebody with shapeshifting technology on board, the
|
|
LAST thing you want is to send in a large group. The tracking of
|
|
the energy web used for the holographic effect was good, but only
|
|
to a certain point. It could say "He's ten feet away," but if
|
|
there's 5 guys within that range, it'll take you just long enough
|
|
to react for the assassin to wipe out the bunch of you before you
|
|
figure out which one he is. But if there's only *two* of you, and
|
|
you hear the shifter is within 10 feet, you know *exactly* who it
|
|
is and can react accordingly. It seemed logical. Also, you'd want
|
|
someone there who you knew VERY well, in case there were a
|
|
replacement...because while someone could emulate a face, they
|
|
can't replicate memories, and Sinclair or Garibaldi could quickly
|
|
figure out if the other was an imposter.
|
|
Yes, I probably could've stopped to explain this...but I figured
|
|
it was readily apparent, and there was already enough exposition
|
|
in the pilot to stun a horse.
|
|
* "If JMS had not mentioned the hole in Sinclair's mind, what would
|
|
have been the reason for the assassin to try and kill Sinclair?"
|
|
Hello...did you see the same movie that I wrote? The assassin was
|
|
not there to kill Sinclair. He was there to kill Kosh. He tried to
|
|
kill Kosh. He tried to stay AWAY from Sinclair, did everything in
|
|
his power to avoid Sinclair, ran from Sinclair, and only finally
|
|
encountered Sinclair when Sinclair came after HIM. Then it was
|
|
nominal self-defense.
|
|
Had the "hole in the mind" reference never been made, it would
|
|
have been clear -- at least clear to every other carbon-based
|
|
lifeform who saw the movie -- that the assassin 1) came to try and
|
|
kill Kosh, 2) in the hope of disrupting the purpose of Babylon 5,
|
|
with the added benefit of 3) if he failed in his mission, setting
|
|
up Sinclair to take the rap for his actions. At the very end,
|
|
rather than be captured and interrogated, the Minbari assassin
|
|
killed himself with an implanted bomb. His comment to Sinclair at
|
|
that moment was more of an "Up yours" comment, designed to shatter
|
|
Sinclair with the knowledge that he knew something Sinclair
|
|
didn't.
|
|
You keep saying he was there to kill Sinclair. He wasn't. He
|
|
didn't. He didn't try. It makes it hard to have this conversation
|
|
with you if your comments don't touch reality at any two
|
|
contiguous points.
|
|
* I never said that the [assassin's] intent wasn't to set up
|
|
Sinclair; I only said that he wasn't there to *kill* Sinclair.
|
|
That aspect of making Sinclair the patsy was very much part of the
|
|
thing.
|
|
* What Kyle suggests...is closer to the truth than might otherwise
|
|
be suspected. We had filmed a scene -- which never made it into
|
|
the finished pilot -- where Garibaldi, growing suspicious of his
|
|
boss -- confronts Sinclair in the core shuttle. One of the alibis
|
|
he checked out doesn't hold up: Sinclair's. The transport tube
|
|
computer records don't indicate any delay. Sinclair suggests that
|
|
there's either a problem with the system, or it's been
|
|
deliberately altered to remove that information.
|
|
It was, of course, the latter.
|
|
Now...stop and think about this for a moment.
|
|
The Observation Dome has equipment to detect approaching ships.
|
|
The spider transport approaches without being noticed. The surface
|
|
of the station would likely have sensors to detect something
|
|
attaching itself to the hull. Somehow these were over-ridden. The
|
|
only time that anyone notices, up in the Dome, is later, when
|
|
Laurel isn't there, interestingly enough. Someone deliberately
|
|
programmed the transport tube to delay Sinclair. The assassin
|
|
would have to know this in advance.
|
|
We saw Londo with the assassin. We also saw Garibaldi, Lyta, Dr.
|
|
Kyle and -- later -- Sinclair with the assassin, each relating to
|
|
him in different ways. Who was the one person we never saw with
|
|
the assassin, whose reactions might have told us something? Who
|
|
was the one put in charge of the station when Sinclair was pulled
|
|
out of circulation?
|
|
Laurel.
|
|
We had some...interesting things in mind for this character. Now
|
|
that another character has come in, some things will be modified,
|
|
but other elements will come in to replace them.
|
|
* I kept Tamlyn in the dark about a lot of this. She even mentioned
|
|
this in an interview she gave somewhere. I didn't want that
|
|
knowledge to make her play the role anything other than it should
|
|
have been played: as if absolutely innocent and sincere. Sometimes
|
|
you just gotta be sneaky....
|
|
* There was an element of saving her own life...and another aspect
|
|
of all this is that she may not have been acting entirely of her
|
|
own free will during the first half. There may be some influences
|
|
that will emerge later.
|
|
* Laurel was not being altogether honest, and was helping to cover
|
|
the activities of the person who was doing the assassination
|
|
attempt.
|
|
(This, again, is a thread that would've come clear had we kept
|
|
that character; nobody was supposed to figure it out going in, but
|
|
rather put it together over time.)
|
|
* This has already been answered; had the character stayed with the
|
|
show, gradually it would have emerged that the assassin had access
|
|
to Laurel's codes because she provided them to him.
|
|
* This isn't so much a spoiler, since it concerns an abandoned story
|
|
like (or, let me rephrase that...a modified story line). I mention
|
|
this here since I just mentioned it elsewhere, and might as well
|
|
do so here.
|
|
Think hard about the pilot for a moment. Whose job is it in the
|
|
observation dome to monitor incoming ships...but apparently let
|
|
the spider transport slip through unnoticed? The station's skin
|
|
should have (and likely did) detect something clamping onto
|
|
it...but apparently someone over-rode that for the spider
|
|
transport. Someone had to PRE-arrange access via the computer for
|
|
the assassin, since it easily palms its way into Varner's
|
|
quarters. (And what is the name of the person the access computer
|
|
recognizes?) Someone had to arrange for the transport tube to be
|
|
delayed, and then *erase* that information from the computer
|
|
system. Someone who knew *exactly* when the Vorlon ship would be
|
|
docking. We see, at various times, the following people
|
|
interacting with the assassin, in different capacities: Garibaldi,
|
|
Lyta, G'Kar, Londo, Dr. Kyle, and of course, much later, Sinclair.
|
|
Who did we never see in direct contact with the assassin? Who was
|
|
put in charge of the station after Sinclair was removed?
|
|
Do you notice a pattern developing? Do certain things here point
|
|
to a certain individual...who may, or may not, have been acting on
|
|
her own volition?
|
|
And yes, this is something we planned to explore, though it wasn't
|
|
on a *direct* line to the arc of our story. It definitely impinged
|
|
upon it, of course. This has been modified due to the change in
|
|
the character of the Lieutenant Commander, and this now won't go
|
|
where it was going to go...but we still have some very interesting
|
|
plans for our secondary character, not at all along the Takashima
|
|
lines (which is why this isn't a spoiler), but certainly
|
|
intriguing on their own terms.
|
|
* Now, I didn't say she was a villain. I said that certain things
|
|
may or may not have been done of her own free will, her own
|
|
volition. What this means...we'll see.
|
|
* The scruffy person in the Varner files was the same homeless
|
|
person who we just happen to see sitting right outside Varner's
|
|
quarters, watching as he moves along. This was played by Ron
|
|
Thornton, because we wouldn't be seeing him in a major role, we'd
|
|
just have to know someone was there.
|
|
Again, this ties into a specific story line that has been modified
|
|
with a) the departure of Laurel, and b) the length of time since
|
|
the pilot aired. Who was the homeless man really? It's no longer
|
|
an issue, but it was related, yes.
|
|
But only in a very small way.
|
|
* "Would it be fair to compare the original ST pilot to B5's pilot?"
|
|
No, it would not. Because there is nothing in common with them
|
|
other than that they are both SF. You can compare TNG to DS9 to
|
|
TOS, because they're in the same universe.
|
|
Would it be fair to compare Cagney and Lacey with NYPD Blue? After
|
|
all, they're both cop shows. But in fact, they're not the same
|
|
kind of cop show; they share the same genre, but there ends the
|
|
overlap. The two shows are distinct, separate entities, just as
|
|
Harlan Ellison's work is distinct from Bill Gibson's work, even
|
|
though both incorporate elements of SF.
|
|
The ST pilot existed in its own universe, and was primarily an
|
|
action show. The B5 pilot exists in its own universe, and
|
|
primarily sets the stage for a political mystery/intrigue series.
|
|
It wasn't meant to serve the same functions as the ST pilot.
|
|
It seems to me that many SF fans continue to compare everything to
|
|
ST because that's their primary frame of reference, and they
|
|
continue to apply it whether it's relevant or not. My
|
|
suggestion...get another frame of reference.
|
|
* Once again, there's a lot of false analogies here in any attempt
|
|
to compare pilots, as in this TOS and B5 thread. You're talking
|
|
about transporters and other *technological* items. And you're
|
|
right, they didn't explain their tech. Neither did we, with the
|
|
exception of the changling net in the pilot, and only because it
|
|
was a plot point. We didn't explain how the jump gates worked, how
|
|
centrifugal force kept the gravity in place, or any of that.
|
|
The difference isn't *technology*, it's *context*. Once again, B5
|
|
is in many ways a *political* story. Consequently it's necessary
|
|
to explain who the players are in some detail, something that ST
|
|
didn't have to worry about. If you're reading a political thriller
|
|
about the U.S. and the (now defunct) USSR, it helps a lot to know
|
|
who's who.
|
|
Also, when ST started, there wasn't really a clear agenda, a place
|
|
that they were going, story-wise. B5 is a novel for TV. And that
|
|
puts on some pressures and problems other shows don't have. Others
|
|
may not see it that way, but it isn't their call. It's my call,
|
|
and I stand behind it, even while seeing some of the flaws in the
|
|
pilot.
|
|
All of which again points up the...well, *pointlessness* of trying
|
|
to compare the two shows. Compare MASH to ALL IN THE FAMILY.
|
|
They're both comedies. The similarity ends there. Everything
|
|
doesn't have to be comparable or dissectable (to coin a term) in
|
|
reference to ST.
|
|
* Let me just, against my better wishes, dive in here for just a
|
|
moment moment on this discussion. Especially as it relates to your
|
|
slam against the characters and characterizations on B5.
|
|
People keep comparing the B5 pilot to either the DS9 pilot or the
|
|
TNG pilot, often favorably, sometimes less so, but the reality is
|
|
that the B5 pilot had to suffer under a burden shared by neither
|
|
of those two other shows: establishing a whole new universe,
|
|
especially given that the B5 story is more of a political/action
|
|
piece in which you really have to understand where everyone's
|
|
coming from. By the time they got around to making the TNG pilot,
|
|
just about everyone knew what a Klingon was, what the Federation
|
|
was, what phasers and teleporters were...this was all established
|
|
cultural coin. When Jay Leno would make jokes about Klingons on
|
|
the Carson show (which it still was back then), he didn't have to
|
|
explain it to anyone. There's 25 years of shared history informing
|
|
the story. Same in DS9. Thus in neither pilot was that much really
|
|
or substantially *new* introduced, they didn't have to create the
|
|
universe from scratch.
|
|
But that was exactly what was necessary for B5; the relationship
|
|
between the five various governments is important to understanding
|
|
the characters, and the show...as is the recent Earth/Minbari war,
|
|
which isn't just backstory, it's something that will grow to play
|
|
an increasingly important role in the series as time passes. So
|
|
there had to be time spent establishing each of those
|
|
relationships, the political backstory, the minor players. AND we
|
|
had to tell a fairly complex story within that framework.
|
|
After you allocate the history of the B5 universe, for the
|
|
establishment of the plot, for the establishment of who our
|
|
various players are in relation to one another, you've got -- at
|
|
MOST -- 3 minutes left per character out of a 92 minute movie. You
|
|
can't establish a lot of character in 3 minutes.
|
|
Which is what strikes me as unfair in this conversation. You're
|
|
trying to compare 25-30 years of ST in its various incarnations,
|
|
with its delivery of characterization over A WEEKLY SERIES to a
|
|
single introductory TV movie of 92 minutes.
|
|
Plus, the pilot was never meant to be a stand-alone; it was meant
|
|
to get all the pieces moving, introduce us, and follow up the very
|
|
next week with *character-oriented stories*. That was always the
|
|
plan. Had I known that it would be aired by itself, with a long
|
|
delay until the series, I would have totally restructured it to
|
|
make it more of a character story, and held off on the heavy
|
|
background stuff until later. And in addition to THAT, I again
|
|
point to the 25 minutes of good character stuff that ended up on
|
|
the cutting room floor because we were over, some of which has
|
|
been shown to people at conventions. Some of them also felt as you
|
|
do. They saw the extra footage. And their reaction: "Oh, so THAT'S
|
|
who that is!" And their opinions of the characters did a fast
|
|
turnaround.
|
|
So what I'm saying here, fundamentally, is this: let's compare
|
|
apples to apples and not apples to oranges. You can't compare B5
|
|
to either TNG's or DS9's pilots, because they operated in
|
|
pre-existing universes. You can't compare the level of character
|
|
you get in a series to a TV movie, because one is 92 minutes long,
|
|
the other is 22 hours long times the number of seasons run.
|
|
If you want to compare things, and that's certainly your right,
|
|
may I suggest a moratorium on this entire discussion until the
|
|
series comes on the air? That will allow you to compare series to
|
|
series, which seems just a tad fairer to me. Any seconds?
|
|
* Re: the pilot...I've hashed and rehashed this, and the bottom line
|
|
is to see what we do in the series and judge the series by the
|
|
series. The DS9 pilot had to explain very little that wasn't
|
|
specific to the plotline: you already knew what a Bajorran was,
|
|
what a wormhole was, what the Federation was, what the Cardassians
|
|
were, on and on and on. Because they didn't have to introduce any
|
|
of that, they could spend time on other character moments. We
|
|
didn't have that luxury in the pilot. We had to do what, in
|
|
essence, ST has done over 25 years: establish our universe,
|
|
painting it in broad strokes, as broad're done with that aspect.
|
|
And now we can do our character-based stories. Which is exactly
|
|
what we're doing. Each of the characters is being solidly rounded
|
|
out in the series, showing multiple sides to each character. All I
|
|
can say is that I think you'll like what we're doing.
|
|
* I wasn't gonna jump in here, but I have to at least answer your
|
|
question: "Where's the rest?" The rest is in the series. You
|
|
haven't seen the series yet. You're comparing it against 7 years
|
|
of TNG; rather consider if the ONLY thing you had EVER seen was
|
|
"Farpoint." We had a massive burden: to build an entire universe,
|
|
based around a political drama, in basically 90+ minutes not
|
|
counting commercials. That meant that more time went into
|
|
exposition and backstory than I'd like.
|
|
In my view, we've now done that, we've laid the foundation, and
|
|
now we can sit back and tell stories...*character* based stories.
|
|
That's what I'm best at, and that's what the writers I've chosen
|
|
to use on the series are best at.
|
|
The "rest" you ask for is there..in the series. But I'm not asking
|
|
you to take my word for it. Check out the show. Maybe you'll like
|
|
it. And maybe you won't. That's showbiz. You don' like it, you
|
|
don' gotta watch. But I think you'll be pleasantly surprised.
|
|
The miracle of the B5 pilot is that it got done at *all*, given
|
|
the odds against us, given a team working together for the first
|
|
time, without the benefit of an established universe, and actors
|
|
who had never worked together before who had zero chance for
|
|
rehearsal. I'm not apologizing for the pilot; it had flaws, but
|
|
I'm very proud of a lot that's in there.
|
|
Do the math. You have a little over 90 minutes. You have to
|
|
introduce 9 major characters in the course of that story. That
|
|
gives you ten minutes of attention for any one character. Now
|
|
you've also got to tell the backstory. You've got to establish who
|
|
the various players are. You've got to put the present-tense story
|
|
into motion, with beginning, middle and end. And now you're left
|
|
with maybe 3-4 minutes of "quality time" with any one character.
|
|
If we only had 2 or 3 characters, then it's a very different
|
|
story...but that isn't the universe we have to work in.
|
|
Now that the series is going ahead, we can spend an entire
|
|
*episode* dealing primarily with one character. And do the same
|
|
for others. We have the time. And that's what's important.
|
|
One last observation: you repeat the notion that it's all a
|
|
"reaction" to TNG. The treatment and screenply were complete and
|
|
making the rounds in Hollywood in Spring 1987. The basic material
|
|
was written in 1986, at a point in some cases when TNG hadn't even
|
|
*aired* yet. So it could hardly have been written as a reaction to
|
|
something that hadn't been seen yet, could it?
|
|
* You repeat several times your insistence that I study TNG to see
|
|
what they did right, use them as a roadmap.
|
|
Sorry. I have no desire to study TNG. I'm telling a different sort
|
|
of story, in a different universe. What TNG does right or wrong is
|
|
more or less irrelevant to that universe. That's like saying that
|
|
(just to pick two names at random) Orson Scott Card should study
|
|
Poul Anderson as a roadmap in his own novels. This is utter
|
|
nonsense.
|
|
A while ago, I got an email from someone who didn't like the pilot
|
|
(and it may have been on internet, btw) mainly because of the
|
|
communication devices. He said, and I'm paraphrasing from memory,
|
|
that every time someone used the wrist-links, it broke the
|
|
illusion for him, since we all KNOW that by then the REALITY is
|
|
that we'll be using the chest communicators that TNG uses, and I
|
|
should be sure to include that in future episodes as a
|
|
capitulation to that reality.
|
|
Sorry...TNG is a roadmap for TNG. Not B5.
|
|
* The VOYAGER pilot is *$23 million*?!
|
|
The BABYLON 5 pilot was $3.5 million.
|
|
With $23 million, we could make 1.3 SEASONS of B5. And have a bit
|
|
of money left over for a wrap party.
|
|
Amazing....
|
|
* My feeling here is, don't worry about the show, regarding your
|
|
overcoming on the pilot. Pilots are good, bad or uneven. What
|
|
matters in the analysis is the series. You can have a great pilot
|
|
and a disappointing series. And vice-versa. The series will air.
|
|
If it's good, people will watch, whatever they may have thought
|
|
about the pilot. If it ain't good, people won't watch, and
|
|
deservedly so. In other words, the ball's in our court now.
|
|
* "The pilot wasn't good. Face it!"
|
|
I'm at the head of the line to point out flaws in the pilot. Flaws
|
|
that we've dealt with. But a) it still holds up, and b) you are
|
|
trying to make your opinion into *fact*. It ain't. An awful lot of
|
|
people liked the pilot a lot. To them, it was good. Maybe to you,
|
|
it wasn't, but that's only true for you. That you may think
|
|
persimmon yoghurt is the best flavor ever created doesn't make it
|
|
true for everybody else. Just a moment for perspective here....
|
|
* I was at the Emmys tonight for the presentation of the B5 Emmy,
|
|
and in the visual efx area, more than one shoe can get an Emmy. So
|
|
we got one, DS9's pilot got one, and Lucas' Young Indy show got
|
|
one. (We sat at the next table to Lucas and his bunch, in fact,
|
|
and noted that he watched the B5 footage with considerable
|
|
interest.) So when you come right down to it, here we were, our
|
|
first shot out of the box, and we ended up on the same level of
|
|
appreciation as Trek and Lucas. Not too dusty....
|
|
* And y'know...it's absolutely in keeping with the Straczynski luck,
|
|
and the history of this show, that the year B5 wins an Emmy is the
|
|
first year that they DON'T do the recap of last night's technical
|
|
awards. Ah, well....
|
|
* I was asked to keep quite about this until April 23rd, which is
|
|
when the announcement is to be made at the Nebulas, but now that
|
|
it's indeed the 23rd, and that announcement either has been made
|
|
or is being made now, I'm pleased to report that the Babylon 5
|
|
pilot movie, "The Gathering," has been nominated for a Hugo.
|
|
Since we're up against Jurassic Park, I think I pretty much know
|
|
where THAT award is going...but it is a tremendous honor and
|
|
everyone involved with the show is very pleased by it.
|
|
* Thanks. As it turns out -- I today saw the list of nominees -- B5
|
|
is the ONLY TV-SF nominated for the Hugo. The rest are all feature
|
|
films (JP, Addams Family, Nightmare Before Christmas, Groundhog
|
|
Day).
|
|
* Eric...nothing would gladden my heart more than if the B5 pilot
|
|
won a Hugo (except the series winning a Hugo, which I think is a
|
|
bit likelier, maybe). It is the highest compliment that can be
|
|
paid by the SF community of readers and viewers. But one must be
|
|
realistic, and I just don't see it outpulling Jurassic Park in the
|
|
ballotting. JP is the proverbial 500 pound gorilla. Or the 50,000
|
|
pound T-Rex.
|
|
While we are only small mammals....granted we're mammals with guns
|
|
and an attitude, of course....
|
|
* _JP won the Hugo_
|
|
Yep, that's pretty much what I said would happen. And in my view,
|
|
JP probably deserves the Hugo more than "The Gathering." Next
|
|
year, now, THAT is an open question....
|
|
* Nope, I was nowhere in the pilot, not under makeup, not nohow, not
|
|
no-way. Nor will I do so in the series. That just ain't my thing.
|
|
* Side-note...Londo baring his teeth had nothing to do with Delenn's
|
|
vote in "The Gathering." That was gas.
|
|
* Both Christy Marx and Kathryn [Drennan, JMS's wife] can both be
|
|
*briefly* seen in the pilot movie as BG in the casino...and in the
|
|
main titles, Kathryn's back is to the camera in the wide downshot,
|
|
though you really can't make it out well in that one. Also in the
|
|
montage in the pilot movie, seated at the bar under narration, the
|
|
fellow with the beard, is art director John Iacovelli.
|
|
* The most entertaining thing for a writer is creating a character;
|
|
the second most entertaining thing is killing off a character.
|
|
Believe me, as you'll see in the Fight To The Death in the pilot,
|
|
I have no problem dropping a body. And as far as I'm concerned,
|
|
only 2 or 3 characters in this series are indispensible...the rest
|
|
are open to all kinds of interesting fates.
|
|
* The amount of contact required varies according to the telepath's
|
|
strength. Lyta at P5 needs a little help. A P10 could nail you
|
|
from across the room.
|
|
* The background on that business meeting is similar to all such
|
|
uses of telepaths: both sides agree to the presence of a telepath
|
|
to monitor the negotiations. If one were to demur, the deal would
|
|
be off because the person clearly has something to hide. Which is
|
|
why there is a good market for various kinds of shields that don't
|
|
LOOK like or feel like shields unless the telepath knows what to
|
|
look for. You can also just try and hide it and hope that the
|
|
telepath isn't looking too deep or isn't really paying attention,
|
|
which is what that guy was doing. (May have been reciting the
|
|
"tensor" rhyme trying to keep his brain occupied.)
|
|
* The encounter suit opened at the touch of a button (you can hear
|
|
him press the button with a *click*). Only for Lyta did it open on
|
|
its own.
|
|
* Here's the one thing that amazes me, speaking of seeing the pilot
|
|
for the gadzillionth time...there is one great big huge gaping
|
|
visual anomaly/inconsistency in the pilot that so far no one has
|
|
noticed. It's so massive that when I first saw it, I just about
|
|
fell out of my chair. But the director said "No one's ever gonna
|
|
see it, no one's ever gonna notice it, *trust* me on this." I was
|
|
absolutely convinced that he was wrong. Apparently he was right.
|
|
At some point in the future I'll tell you what it is...and when
|
|
you see it, you're going to wonder how the hell you avoided seeing
|
|
it before, it's *that* big. But not for a while yet. (And the few
|
|
smaller things mentioned here ...ain't it.)
|
|
* For the record...thtch has something to do with the second trial
|
|
scene.
|
|
* It's the overhead shot of the courtroom; we didn't have a second
|
|
establisher, so we used the one of Kyle even though Sinclair was
|
|
on the stand.
|
|
* Actually, "beep-beep" was always there in the script; it was the
|
|
part where we learn AFTER that that Sinclair only told G'Kar about
|
|
the homing beacon, didn't really plant it, that came up during
|
|
filming.
|
|
* Here's one little extra for you: only one person aboard Babylon 5
|
|
has any idea of what a Vorlon is, inside that suit, and only one
|
|
race has had dealings with the Vorlons before. Watch the reception
|
|
at the end, and see if you notice anything unusual in the way the
|
|
various people respond to Kosh.
|
|
* How much of the basic "saga" is in the pilot? Some...bits and
|
|
pieces. The problem, always, is that we have a whole new universe
|
|
to establish, with all the backstory that goes with that. As it
|
|
is, it's fairly "information intensive," as one person put it. We
|
|
find out about the Earth/Minbari war, the curious surrender,
|
|
Sinclair's past, the missing 24 hours, the relations between the
|
|
various governments and their own personal agendas, and a hint of
|
|
what's to come. This while establishing the backstory of all our
|
|
characters, and telling a story in present time (for them).
|
|
I think you will find indications of what we've talked about for
|
|
the series present in the pilot. Which is why it bears watching
|
|
more than once; you'll pick up more information and more of a
|
|
sense of the world the more closely you inspect it. (We tried to
|
|
come up with a pilot that actually BENEFITS from close inspection,
|
|
rather than falling apart if you look at it too closely.)
|
|
* Actually, the funny thing is, I don't much mind if people who
|
|
hadn't seen the pilot don't catch the rebroadcast. What we're
|
|
doing now is SO radically better than the pilot that I almost
|
|
can't watch it now.
|
|
* Agreed, the pilot movie was much darker...unfortunately, it was SO
|
|
dark that we actually veered into what're called "illegal blacks,"
|
|
that is, the picture is too dark, and this causes problems with
|
|
foreign distributers. (This is what they tell me, and through an
|
|
act of faith I have come to believe them.) We're still about a
|
|
half-stop or full stop below what's typical. Be advised that many
|
|
stations, when they broadcast the show, pump up the brightness a
|
|
*lot*. They just dial it up.
|
|
* Laurel was not standing upside down in relation to the station's
|
|
rotation. The docking bay, at the center of the station, for
|
|
zero-g, was above her head, her feet pointed down, toward the rim
|
|
of the station, in correct orientation. Just FYI.
|
|
* We'd originally planned to go for a more vague sexuality for
|
|
Delenn; a male physically and primarily in the voice, on top of
|
|
the natural female movements one gets from an actress. In
|
|
post-production, however, we couldn't get the voice to sound as
|
|
good and male as we'd wanted. In addition, a couple of convention
|
|
showing of a rough cut saw people responding VERY strongly to her
|
|
voice as it was, so we finally decided to let it stand and change
|
|
the one reference to "he" to "she," and that was the end of it.
|
|
* Delenn was originally going to be a fairly sexually-ambiguous
|
|
character...a male character, played by a female, with a computer
|
|
altered voice...but we couldn't make the alteration sound good
|
|
enough to satisfy us, so we left her a her.
|
|
* Kosh will "speak" in the series. After a fashion. But not as you
|
|
might expect. Suffice to say we've seen the final effect now in
|
|
the mix of finished episodes, and it's *real* creepy.
|
|
* Your memory is faulty. It was stated in the pilot that Kosh's ship
|
|
took roughly 4 days to travel via hyperspace to B5. That's from
|
|
Vorlon space; we don't know where the fleet was when it entered
|
|
jump. Because such ships can make their own jump points, it
|
|
could've been a lot closer to B5 space when it went in. (And was.)
|
|
* Okay, okay, 8 days not four...I knew it weren't no 3 weeks,
|
|
though. The one thing to remember is that travel in hyperspace
|
|
isn't the main problem; the real problem, time-wise, is the period
|
|
required to get from a world to its nearest jump gate. It might
|
|
take 4 days to travel from World X to the gate, and 1 day to B5 in
|
|
hyperspace...while another race, 1 day from the gate, and 1 day to
|
|
B5 in hyperspace, only has 2 travel days.
|
|
* As I've noted elsewhere, G'Kar made mention of the need for
|
|
genetic alteration/modification during the scene with Lyta. Beyond
|
|
that, though, G'Kar's personal perversion is sex with humans,
|
|
which no one else seems quite able to understand....
|
|
* Garibaldi was named after the famous Italian war hero of the same
|
|
name.
|
|
|
|
Special Edition (spoilers for future episodes)
|
|
|
|
* "Now that TNT has set a definite date for airing the series, have
|
|
they given you a 'go' for re-editing The Gathering? If so, how
|
|
much will you be able to put back (the character stuff with
|
|
Sinclair?) Might you even re-score it with Christopher Franke
|
|
music?"
|
|
We're still negotiating that out, but in hopes of this going,
|
|
we've begun redigitizing the footage so we can get into the main
|
|
scenes we want to work on.
|
|
* We're also going to update the CGI, if we can do this.
|
|
* _Why were any important scenes cut?_
|
|
The fault was mine, not the suits.
|
|
Prior to exec producing B5, I had never edited a show before,
|
|
never had final cut before...had never even been IN an editing
|
|
room for more than 5 minutes before. So here I am, given the
|
|
director's cut...and I know it's real slow, but I haven't done
|
|
this before, so I don't trust my instincts. I let it go with very
|
|
minimal changes.
|
|
And I've been kicking myself ever since. I should've followed my
|
|
instincts, but instead I deferred to the director's cut.
|
|
It's a mistake I have never made since.
|
|
Even so, that first cut just gnaws at me...I *know* I can make it
|
|
better, stronger, even if only a bit in a few places, that would
|
|
help salve my soul over this thing.
|
|
* _Would you use new music by Christopher Franke?_
|
|
Yeah, Chris would re-score it.
|
|
* _Is the reedit a dead deal?_
|
|
No, the funding was approved, and we're working on it now.
|
|
* Yep, we're working on the re-edit now. There's still just so much
|
|
that can be done, we can't shoot new material...but it's still
|
|
going to be tighter, with additional material, new music, and new
|
|
CGI in many places.
|
|
* Basically, it's new scenes with the characters, new CGI in many
|
|
places, and new music.
|
|
* _What was wrong with the original?_
|
|
I was new at exec producing, and deferred 'way too much to the
|
|
director, whose cut was, frankly, slow and left all the best
|
|
character moments on the cutting room floor. We lost 14 minutes of
|
|
good stuff, which is now going to go back and we're going to
|
|
tighten and make it better, the way we do our cuts on all the
|
|
episodes.
|
|
* "Will the 14 minutes being restored to "The Gathering" include
|
|
Marianne Robertson's "hostage" scene?"
|
|
Yup.
|
|
* Today, John Copeland and I finished re-editing "The Gathering,"
|
|
the B5 pilot movie. While there were some areas we couldn't get
|
|
into because of the complexity in redoing the mix, virtually every
|
|
scene got tinkered with to one degree or another, and most
|
|
important, the roughly 14 minutes of footage left out of the
|
|
original version is now back in. The whole thing is tighter and
|
|
faster, and there's more recent CGI, we'll have Chris Franke
|
|
re-score it, and it's just in general a lot better. (Some parts of
|
|
it even make more sense now.)
|
|
One additional change: because of the desire on PTEN's part to
|
|
have as many commercial breaks as possible, the 6-act script was
|
|
jerry-rigged and broken down into 9 acts. One side-effect of this
|
|
is that 9 acts wears on you, and wears you out, more than the
|
|
standard 6. You start to get a feeling of being led up to things
|
|
too often, and there isn't time to dwell on the acts you're in. I
|
|
was finally able, with this re-edit, to move scenes back around
|
|
again to what I originally wanted in a 6-act structure (you'll see
|
|
a number of scenes juxtaposed from their original order).
|
|
Anyway...the TNT Special Edition is much improved over the
|
|
original.
|
|
* _What will be cut to make room for the new footage?_
|
|
Not much, just little snippets of things...the show was *very*
|
|
slow paced, and once you pick up the pacing within scenes, whole
|
|
vast tracts of time appear.
|
|
* you spare a few words on how you went about the re-edit? Did you
|
|
start with what you wanted to get back in, or trying to find out
|
|
how much time you could recapture?"
|
|
The first thing I did was to sit down with the editor assigned to
|
|
the re-edit, Suzie, and go through the original script for the
|
|
pilot. My first words to her were, "Put everyhing in that ain't
|
|
there." To that end, she redigitized all of the footage from
|
|
missing scenes, and had available all of the available footage of
|
|
the other scenes for digitizing as we went.
|
|
Note that I said all the *available* footage. The folks at WB who
|
|
held custody of the film (we don't keep that stuff, we're not
|
|
allowed to by contract, they store film, negative, prints, all
|
|
that stuff) put the negative canisters into storage...and at one
|
|
point in the intervening 4 years, there had been water damage, and
|
|
on another occasion, apparently rats had gotten in there and
|
|
chewed some of the original negatives (and in most cases there
|
|
weren't positive struck of those takes).
|
|
Take your reaction to the foregoing, put it in front of the Hubble
|
|
telescope, and you will have mine.
|
|
However, we lucked out...where there were some takes that are
|
|
gone, we were able to find enough others (masters instead of a
|
|
two-shot, or a close-up instead of an over-shoulder) and B-camera
|
|
footage that we were able to build solid versions of those scenes.
|
|
We didn't always have as many choices as we're used to but there
|
|
was more than enough for our needs.
|
|
Suzi then dumped all of the newly edited additional scenes into
|
|
the existing pilot, and that gave us the new running time (we
|
|
added about 14 minutes). So at that point, John and I went in and
|
|
worked to slice down the previously existing scenes, doing what we
|
|
do with B5: tightening every loose screw and nut as much as we
|
|
could. One or two incidental, unimportant scenes in the original
|
|
pilot went out, because they added nothing and shouldn't have been
|
|
there in the first place (a total of about 3 minutes). The
|
|
remaining 11 minutes we made up in just tightening scenes, which
|
|
were *so* lax and slow that it's amazing at times.
|
|
In some cases, we substituted one take for another in the
|
|
pre-existing pilot when we had a better reaction, or played scenes
|
|
closer for more intimacy. (One of the problems with the pilot is
|
|
that it kept the audience far from the action, and the actors far
|
|
from each other, something we changed in our shooting style for
|
|
the series...here we tried to change it when we could and when we
|
|
had the coverage.)
|
|
Tiny example: when Kosh falls down upon arriving at B5, that
|
|
sequence ends with a big honking wide downshot of a nearly empty
|
|
docking bay, with Kosh far from us, and Sinclair looking down
|
|
(away from us) when he says "Damn." Then we go from that to a wide
|
|
shot of the medlab. Same framing. So I had Suzie look for a take
|
|
where we panned up from a close on Kosh, to a close on Sinclair
|
|
for that line, so it's more immediate, more personal, and the jump
|
|
to the next scene doesn't feel like the one before.
|
|
See, directors like to stay wide in their cuts, so you can see
|
|
their nifty camera angles, see the set, the lighting...but after
|
|
you've established where we are, most people want to see the
|
|
*characters*, not the walls or how the camera moves. That was what
|
|
we tried to fix where we could.
|
|
We couldn't totally re-edit the pilot, because we hadn't been
|
|
given the money for something that intensive (the main expense is
|
|
in opening up all the audio stems in the sound mix). But all the
|
|
stuff I wanted back in, is now in, and the scenes I wanted to fix,
|
|
I fixed.
|
|
I also got the thing back to its original format. All TV movies
|
|
are 6 acts. Because PTEN wanted more commercial breaks, I had to
|
|
re-jig the structure of the thing into 9 acts, which meant moving
|
|
some scenes into places where they weren't as effective, and
|
|
frankly after 9 acts you just get tired of watching. Here I was
|
|
able to move scenes around and get back to the original 6 act
|
|
structure that was intended for the thing, and that alone makes a
|
|
huge difference in how the film feels.
|
|
One of the biggest changes is the one least immediately apparent.
|
|
After we finished the original pilot, some folks at WB felt that
|
|
Laurel was too...strong. They will rarely put it in terms quite as
|
|
blatant as that, but that was the message...she was "unlikeable,
|
|
unsympathetic, harsh." Meaning some of the guys felt she was too
|
|
strong, let's cut to the chase, okay?
|
|
They wanted her to loop her lines, soften their (her) delivery. I
|
|
fought this tooth and nail. I fought this until finally I was
|
|
pulled aside and it was communicated to me that B5 was, after all,
|
|
still an unknown property, could be a big failure, and if we ever
|
|
wanted to see this thing on the air, we'd accommodate this note
|
|
(which was, I have to admit on balance, one of the few they had).
|
|
The advice was, in essence, "Pick your battles."
|
|
So, reluctantly, I let it get looped by Tamlyn.
|
|
But now, when the re-edit was commissioned, and with the person at
|
|
the studio who insisted on this now no longer AT the studio, I
|
|
told Suzie, "Screw it, put back her original production track and
|
|
trash the loops." Instantly, Laurel's energy level comes up, the
|
|
performance is better...it just *feels* more natural now.
|
|
So basically, we did a lot...some of it may not be immediately
|
|
apparent (improving a sound here, altering coverage, adding
|
|
additional sound layers, redoing a composite shot of the garden),
|
|
but over the duration of watching it, it's just *better*. It's
|
|
still a *tad* slower around the middle than I would've liked, but
|
|
that's a WP (writer problem), nothing that can be fixed in an
|
|
edit. It's just exposition-dense there, and nothing of a sort that
|
|
can be cut.
|
|
* "Also, the reworking of Sinclair's narration of the Battle of the
|
|
Line, with Requiem for the Line and the battle transmissions was
|
|
just gripping, it really showcased Michael O'Hare's strengths as
|
|
an actor."
|
|
Yeah, that was an experiment I wanted to try. When we did the
|
|
audio spotting (me sitting with the sound folks, Chris, others), I
|
|
explained what I wanted done with that scene, and they kinda got
|
|
it but were a little dubious as to whether or not this could or
|
|
would work. When we came to the day of the audio mix, it was kind
|
|
of a jumble...so I worked with the music and the voices to
|
|
basically fill in the gaps between Sinclair's words. Then I backed
|
|
up and chose the ones that most related to what he had just said,
|
|
or was about to just say. It took about half an hour to get that
|
|
30 second piece down pat.
|
|
One of the least visible things I do is mess with the music and
|
|
how the music lays out on the track. I'm often at the front of the
|
|
mixing room, working with the mixers, bringing up one instrument
|
|
(percussion, for instance), bringing down the horns for one piece,
|
|
up in another. In "In the Beginning," for instance, there was
|
|
percussion all through the Battle of the Line itself...and we had
|
|
big EFX of guns and explosions going off, and the two muddied
|
|
together. So I went with the explosions for the first of it, then
|
|
replaced some of the gunfire/explosions with percussion, then
|
|
ducked down the SFX altogether and just let the music take it. You
|
|
kind of have to be a conductor in these instances.
|
|
* _Why would Kosh tell Sinclair he was Valen?_
|
|
Internal dialogue...what he was thinking, his reaction.
|
|
|
|
_________________________________________________________________
|
|
|
|
Originally compiled by Matthew Ryan _matt@uhs.uchicago.edu_
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|
|
|
|
|
[53]Last update: January 12, 1998
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|
|
|
References
|
|
|
|
1. file://localhost/cgi-bin/imagemap/titlebar
|
|
2. LYNXIMGMAP:file://localhost/lurk/maps/maps.html#titlebar
|
|
3. file://localhost/home/woodstock/hyperion/docs/lurk/synops/000.html
|
|
4. file://localhost/home/woodstock/hyperion/docs/lurk/credits/000.html
|
|
5. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
|
|
6. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html
|
|
7. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#OV
|
|
8. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#BP
|
|
9. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#UQ
|
|
10. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#AN
|
|
11. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#NO
|
|
12. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#JS
|
|
13. http://us.imdb.com/M/person-exact?+Tomita,+Tamlyn
|
|
14. http://us.imdb.com/M/person-exact?+Baron,+Blaire
|
|
15. http://us.imdb.com/M/person-exact?+Sekka,+Johnny
|
|
16. http://us.imdb.com/M/person-exact?+Tallman,+Patricia
|
|
17. http://us.imdb.com/M/person-exact?+Fleck,+John
|
|
18. http://us.imdb.com/M/person-exact?+Hampton,+Paul
|
|
19. file://localhost/lurk/p5/intro.html
|
|
20. file://localhost/lurk/p5/000
|
|
21. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html
|
|
22. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html
|
|
23. file://localhost/home/woodstock/hyperion/docs/lurk/guide/011.html
|
|
24. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#AN:2
|
|
25. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#BP:11
|
|
26. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#AN:3
|
|
27. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#NO
|
|
28. file://localhost/home/woodstock/hyperion/docs/lurk/guide/013.html
|
|
29. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html
|
|
30. file://localhost/home/woodstock/hyperion/docs/lurk/misc/lost-scenes.html#kosh
|
|
31. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#BP:7
|
|
32. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#NO
|
|
33. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#JS
|
|
34. file://localhost/home/woodstock/hyperion/docs/lurk/guide/009.html
|
|
35. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#NO
|
|
36. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#AN:1
|
|
37. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#AN:1
|
|
38. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#UQ:2
|
|
39. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#NO
|
|
40. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#UQ:9
|
|
41. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#AN:4
|
|
42. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#UQ:7
|
|
43. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#BP:7
|
|
44. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#AN:2
|
|
45. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#AN:2
|
|
46. file://localhost/lurk/misc/lost-scenes.html#alternate-intro
|
|
47. file://localhost/home/woodstock/hyperion/docs/lurk/guide/013.html
|
|
48. file://localhost/lurk/lurker.html
|
|
49. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#TOP
|
|
50. file://localhost/cgi-bin/uncgi/lgmail
|
|
51. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
|
|
52. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html
|
|
53. file://localhost/lurk/lastmod.html
|