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Babylon 5 posts by JMS for Jan 16, 1993 - Jan 31, 1993
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This file includes a compilation of posts on GEnie by J. Michael
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Straczynski in the Babylon 5 topic. The posts are copyright 1993 by
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J. Michael Straczynski with compilation copyright by GEnie.
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Topic 1 Mon Oct 26, 1992
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SF-FANTASY [Yog Sysop] at 18:50 EST
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Sub: Babylon 5
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Welcome to the Babylon 5 category! As always, offering or requesting copies
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of copyrighted material, whether it's the B5 Newsletter, photos, or the actual
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movie/episodes violates copyright law and SFRT policy.
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555 message(s) total.
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************
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Category 18, Topic 1
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Message 337 Sat Jan 16, 1993
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STRACZYNSKI [Joe] at 01:36 EST
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Actually, JoJo's...uhm...outfit is probably the best thing about the
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show...not for pure asthetics, of course, just...I dunno...I just kinda like
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the dynamics of it...
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jms
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Category 18, Topic 1
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Message 342 Sat Jan 16, 1993
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STRACZYNSKI [Joe] at 22:22 EST
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Indeed, they might withhold such participation, which the PC would be
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obligated to honor. Non-PC telepaths would be a different situation entirely,
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of course...and a danger...which only a PC (or one of the other government's
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own 'paths, if any) could work against.
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jms
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Category 18, Topic 1
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Message 355 Sun Jan 17, 1993
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STRACZYNSKI [Joe] at 20:01 EST
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The "Making of B5" piece is being re-edited; originally, the E! piece was
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going to be the one shown, but...well, no need to rehash all of that. The
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piece is being recut, and new stuff put in to replace the old stuff. It
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should be finished next week, I hear, and then provided to the stations.
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Great news about Arisia, Arne. Any other reactions come to mind?
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Re: using my posts for articles...by all means, proceed.
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BTW, it appears that the deal for a B5 game has been closed, and the
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winner is Electronic Arts.
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jms
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Category 18, Topic 1
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Message 358 Mon Jan 18, 1993
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STRACZYNSKI [Joe] at 00:47 EST
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This goes back to a very basic philosophical question: can you have
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thought without language, or language without thought? At one point in our
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evolution, we became conscious...was there language, or did language then come
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as a *result* of consciousnes? Or did the slow development of language *lead
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to* the development of true consciousness?
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jms
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Category 18, Topic 1
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Message 375 Mon Jan 18, 1993
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STRACZYNSKI [Joe] at 23:38 EST
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I'll know more about the game in the weeks ahead.
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Apparently, Creation has licensed some stuff...mainly shirts and mugs and
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patches and the like, nothing major, but it's there. I got the first t-shirt
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design roughs today, and have some notes, but nothing too major. More as this
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is developed.
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BTW, does anyone know if there are any SF conventions this coming weekend
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in Dallas?
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jms
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Category 18, Topic 1
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Message 379 Tue Jan 19, 1993
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STRACZYNSKI [Joe] at 04:00 EST
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Licensing Corporation of America. Based in New York.
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jms
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Category 18, Topic 1
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Message 403 Fri Jan 22, 1993
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STRACZYNSKI [Joe] at 04:03 EST
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You say, "New characters and sets apparently do not work." The basic
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problem, you seem to feel, is that it's the same show, and how do we go about
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making B5 different?
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I think that the question is more accurately phrased as, "How does one
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make DS9 more like TNG?" I'm going to do this absolutely as non-pejoratively
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as humanly possible, because this is fundamentally the truth.
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When TNG first went on the air, a lot of the legwork was done for them
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already. Much of the universe was established: phasers, the Enterprise,
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starfleet, klingons, warp speed, doors, terminology, on and on. There was
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additional material added on, but the basic *foundation* is the same. This is
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neither good nor bad. One can do (and there have been) good stories within
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this format. What it *is* is a continuation of the same universe. You can do
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good stuff with that, but it's still fundamentally the same universe.
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Now comes DS9, and again, it's much the same situation: it builds upon
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and integrates what went before. We have the Federation, stuff introduced in
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TNG (Bajorans, Cardassians), some overlapping characters, and a carry-through
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of many pre-existing stories and themes. Once again, and let me be clear
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about this, this doesn't mean you can't do good stories here.
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It's just that it's the same universe. It's not a question, really, of
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"sets and characters," it's a question of the universe overall, and the fact
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that it's really a repackaging of the same show, with some modifications.
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B5 simply does not take place within that universe. Every frame of film
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reminds you of this. Without making a qualitative judgment for a moment,
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consider ST vs. Battlestar Galactica. Both are space shows, but very
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different in tenor, tone and universe. (BG and Star Wars is, of course, a
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very different discussion.)
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The comparison I've always made has been to say "What if all the space
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science fiction stories ever published were written by Larry Niven?"
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Yes, they would be fine stories...but one kinda wants something different
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after a while. He might change characters, create different empires, but it's
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still a Niven point of view.
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And that -- to get to the heart of your question -- is the point re: B5.
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It's a question of *voice* as well as all the physical elements you see on
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your television. The *voice* is the underlying philosophy of a show and its
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creators, the perspective they bring to it. Babylon 5 brings in a whole
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different voice. Better or worse, that's a question for the viewer to
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decide...but it IS different.
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We don't really have to try to be different from DS9 or TNG because we
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were never like them in the first place. As opposed to DS9, which is linked
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to another show, and proceeds from the same producers/writers, and to which
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they have an obligation to make it, to whatever degree, much the same as TNG.
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Those who have seen the two shows have no problem telling them apart.
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And future B5 stuff will continue to remain separate and fresh for the same
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reason that the pilot is different and fresh: because it proceeds from another
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voice. Just as Clarke's stories have always been different from Asimov's has
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been different from Ellison's have been different from Bova's have been
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different from...well, you get the idea.
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No comparison of quality implied there, only as examples of voice. (One
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final note: B5 has always been conceived as, fundamentally, a five year story,
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a novel for television, which makes it very different as well.)
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jms
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Category 18, Topic 1
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Message 405 Sat Jan 23, 1993
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STRACZYNSKI [Joe] at 04:33 EST
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That's not a bad notion. As it is, the date given in each season of the
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show will change. I.e., "I was there at the dawn of the third age of mankind.
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It began in the year 2257." Then, "I was there at the dawn of the Third Age
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of Mankind. It was the year 2258." And so on. So it not only tracks the
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storyline, it'll be easier for folks to know which season they're coming into
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as soon as they tune in.
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BTW, y'know, I was thinking about this discussion as I sat chewing my
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lemon sesame chicken at the Good Earth Restaurant in Glendale this evening (my
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Spousal Overunit insists that I eat something healthy once in a while,
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apparently not believing that one can actually SURVIVE on beef jerky and
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little chocolate donuts and Crystal Pepsi)...and I was thinking about how this
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on-line discussion has now generated -- what? -- 7,000+ messages even before
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the show airs.
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So I got to thinking...what's going to happen AFTER this sucker airs?
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I kinda suspect that either a) we will see a lot of "I WUZ ROBBED!" notes
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followed by a silence vast as space, or b) this category is going to explode
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in the biggest blast since Tunguska.
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jms
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Category 18, Topic 1
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Message 421 Sat Jan 23, 1993
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STRACZYNSKI [Joe] at 20:28 EST
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So, Denny, any comments of David's that you'd like to repeat here, or
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provide for PR use? If not, that's okay.
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Yeah, I'm inclined to think that there will be an upswing in interest.
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What intrigues me is the notion that we actually will have two audiences out
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there: those who've followed this discussion, and will be able to read into
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things the various background information posted here...and those who will see
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it totally absent any background on the characters or the universe. An
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offhand comment in the pilot would have more meaning for those who've been
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following this, and can fill in the blanks.
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As a writer, though, you can't expect anyone to bring prior knowledge of
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your story TO the story, it has to be self-sufficient, so we'll see how well
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it functions on that level when the new folks arrive.
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I'm sorry if it seems like there's an awful lot of self-examination going
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on here...my tendency is toward being hyper-critical of the work, rather than
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to try and make excuses for it. And again, I must selfishly admit that I
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learn a *lot* from these exchanges, and the diversity of opinions here, and
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the depth of the answers to questions asked, is quite striking and most
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invaluable.
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jms
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Category 18, Topic 1
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Message 436 Sun Jan 24, 1993
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STRACZYNSKI [Joe] at 19:47 EST
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Funny thing is, I hadn't checked to see when the pilot would be aired in
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L.A. Kind of amusing...and appropriate, given the probability that the
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audiences will overlap.
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(The article to which Brett refers, btw, is a piece in the Palm Latitudes
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section of the LA Times Magazine that hit the newsstands today, which talks
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about the discussion here on GEnie, and has a photo of yr obdnt srvnt stuck
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inside a computer monitor which should probably be burned...the photo, that
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is...and as if that weren't bad enough, it's a Mac.)
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One other aside...Denny's friend David is the *first* civilian on theh
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planet to see the totally completed B5 pilot, with sound, music and credits.
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Hence the current sub rosa exchange.
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Katherine: yeah, I know there's a Good Earth in Studio City...was hoping
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Spousal Overunit wouldn't find out about it, but she did...sigh. By gosh,
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give me a hamburger, fries and a chocolate shake! The heck with this so-
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called health food.
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jms
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Category 18, Topic 1
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Message 447 Mon Jan 25, 1993
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STRACZYNSKI [Joe] at 23:02 EST
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Hah! Phooey! Why do you think I grew up...as much as I did, anyway? So
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I wouldn't have to eat that stuff anymore. When I'm found dead at 90 in front
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of my TV watching Babylon 5: The Next Generation, let it be with a coke in one
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hand and a chocolate bar in the other. As Mark Twain said, "If you can't get
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to 70 by a comfortable road, don't go."
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jms
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Category 18, Topic 1
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Message 450 Mon Jan 25, 1993
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STRACZYNSKI [Joe] at 23:37 EST
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BTW, I'm giving some thought, since I'm going to be appearing at Con-Dor
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in San Diego this March as GoH, to bringing along some of the scenes we ended
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up cutting from the pilot, just to see folks' reaction to the stuff. (Filmed
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and cut, not cut before filming. There are about half a dozen extensive
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scenes available.)
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jms
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Category 18, Topic 1
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Message 454 Tue Jan 26, 1993
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STRACZYNSKI [Joe] at 02:57 EST
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Don't know if these will ever show up down the road; in a few cases,
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where they're set pieces, we may actually be able to take one whole scene
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which is pretty much independent of the plot and drop it into an episode as
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part of a teaser. (One, for instance, is an encounter with an alien hooker,
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the other invovles a smuggler.) They were cut for reasons of time: we were 25
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minutes over length, and something had to go. Several somethings,
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actually....
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jms
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Category 18, Topic 1
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Message 470 Wed Jan 27, 1993
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STRACZYNSKI [Joe] at 03:34 EST
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Correct, that's the shot seen in the magazine.
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Re: the B5 commercials...please drop me a line reminding me of this prior
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to con-dor, or I'll forget. (Jeez, between the commercials and the cut
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scenes, this is starting to add up to some considerable viewing time.)
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Coke, Pepsi, who cares as long as it's got caffeine?
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Katherine: I made a discovery, a better deli than Jerry's or Arts:
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Solley's, on Van Nuys two blocks up from Ventura, in the same complex as the
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multicinema. A good deli, and a great restaurant, with stuff I haven't seen
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elsewhere. (Corned beef and fried egg sandwich...might as well inject the
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cholesterol right into your veins and get it over with.)
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jms
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Category 18, Topic 1
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Message 478 Wed Jan 27, 1993
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STRACZYNSKI [Joe] at 22:45 EST
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How the various shows interface, and how one is linked to the other, is
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best understood only by deities and studio guys; we'll have to see.
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Only problem with coke is that they changed the formula and now use
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sweeteners other than sugar. Though apparently they put out kosher Coke at
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passover. Eventually I'll have to get a proper dispenser with Coke syrup and
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seltzer, since the syrup apparently *does* still have the s ugar in it.
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jms
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Category 18, Topic 1
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Message 494 Thu Jan 28, 1993
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STRACZYNSKI [Joe] at 02:57 EST
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No, I have no knowledge of the article in question; could you upload it
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to me in email?
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jms
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Category 18, Topic 1
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Message 519 Fri Jan 29, 1993
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STRACZYNSKI [Joe] at 04:00 EST
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Katherine: my condolences on your recent assignment to a previously
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undiscovered circle of Dante's Inferno. Surely your current task is
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prohibited under the Geneva Convention....
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jms
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Category 18, Topic 1
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Message 535 Sat Jan 30, 1993
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STRACZYNSKI [Joe] at 03:13 EST
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So, I like the number 5. Actually, the length was something set with Ron
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at the time, and he produced the 5 miles figure (which is a bit short, in
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fact, of the "actual" length as it came out).
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And I didn't make up the L5 stuff...hey, it's synchronicity. Ohmygosh --
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and I've been typing this with five fingers on either hand (well, nine
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actually, the left thumb doesn't actually DO anything that I'm aware of).
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Re: NATPE...Warners DID have a presentation doing on B5 there. Not a big
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presence, because they've already sold it to just about all the stations
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that'll be carrying it, and selling is pretty much the point of NATPE, but in
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any event, it was there.
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jms
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Category 18, Topic 1
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Message 548 Sat Jan 30, 1993
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STRACZYNSKI [Joe] at 23:41 EST
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(BTW, Walter Koenig saw the pilot and said it was "a winner," adding that
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he thinks it "should get a lot of the Trek fans, plus a lot of more mainstream
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viewers.")
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How much of the basic "saga" is in the pilot? Some...bits and pieces.
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The problem, always, is that we have a whole new universe to establish, with
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all the backstory that goes with that. As it is, it's fairly "information
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intensive," as one person put it. We find out about the Earth/Minbari war,
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the curious surrender, Sinclair's past, the missing 24 hours, the relations
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between the various governments and their own personal agendas, and a hint of
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what's to come. This while establishing the backstory of all our characters,
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and telling a story in present time (for them).
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I think you will find indications of what we've talked about for the
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series present in the pilot. Which is why it bears watching more than once;
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you'll pick up more information and more of a sense of the world the more
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closely you inspect it. (We tried to come up with a pilot that actually
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BENEFITS from close inspection, rather than falling apart if you look at it
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too closely.)
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Had a meeting the other day with the folks who're going to be doing the
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B5 games. (As to platform...variations are being planned for ALL of the
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various platforms...CD-ROM, IBM, Amiga, Mac, Sega and so on.) It was a
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terrific meeting, with top of the line people. What was interesting was the
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fact that they seemed shell-shocked from dealing with other producers, the
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heavy restrictions, the interference, the hassles...my attitude on this show
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has always been, "Here...we're creating a whole universe for you to go and
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play in. Do so." So they're going to have a lot of freedom to come up with
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stuff. I *want* to be surprised. Hell, I want to play the games.
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Because of the need to avoid any substantial conflicts with the general
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arc of the story, I gave them a peek into the five year arc, a few things that
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had to happen. As long as things didn't cross into these areas, the territory
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was completely open. And knowing that going in, there are no surprises down
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the road to sabotage them. They seemed...well, there were a lot of very wide
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eyes when I explained some of what we were going to do. They also saw the
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pilot at the screening that night, and apparently loved it. We're cooking
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along, folks....
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jms
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------------
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************
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Topic 2 Wed Nov 20, 1991
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SOARON [Bio-Dread] at 19:41 EST
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Sub: General Information
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Babylon 5 will premiere with a two-hour movie entitled "The Gathering" early
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in 1993. The creator of the series, J. Michael Straczynski joins us on-line
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to answer your questions. (No story ideas please...)
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394 message(s) total.
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************
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Category 18, Topic 2
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Message 114 Fri Jan 15, 1993
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STRACZYNSKI [Joe] at 03:25 EST
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Speaking of EFX, I was talking to Ron Thornton during the final mix down
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the other day, and as we were watching it, he kept shaking his head at all the
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things he would've done differently if he'd known then what he knows now, and
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if he'd had the programs/techniques then that he has now. Just the few months
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since we finished photography have given him a number of tools that he didn't
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have then.
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We talked a little about what's capable now, what he can do now, and
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what's coming up, and it makes what's in the pilot look like nothing by
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comparison. (A lot of the critics talked about the extensive work that went
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into the DS9 jello-man effect, not to mention the cost involved; he turned his
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associate Paul into the same thing in a test that worked just as well and took
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one night and no money, just a little while behind the keyboard.) Once we get
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