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-
- <h3>Synopsis by Matthew Murray (mmurray@cc.wwu.edu)</h3>
-
- <p>
- "Personal Log, January 8, 2261, Doctor Stephen Franklin reporting.
- It's been fourteen days since Captain Sheridan was presumed killed on
- Z'ha'dum--nine days since Mr. Garibaldi disappeared on patrol outside
- the station. MedLab's quiet these days. The League of Non-Aligned
- Worlds has broken up and everyone's going back to their homeworlds to
- prepare for the next stage of war. We know the enemy's gonna strike
- back. Rumor has it that this time's gonna be the last time. This
- time, they're gonna end it. All we can do now is wait for the other
- shoe to drop, or try and find something useful to do before the end.
- And right now, short of hand-holding or a sympathetic ear, I can't
- think of one damn thing..."
-
- <p>
- Lennier enters MedLab as Franklin is recording and tells him that he is
- committing a breach of protocol, but that there is a problem with
- Delenn.
-
- <p>
- <img align=right width=128 height=96 src="/lurk/gif/068/awaken.jpeg" alt="">
- Sheridan is floating deep in blackness, facing a creature glowing with
- an inner light--its two tentacles hold him firm, and a voice resonates
- two questions "Who are you?" and "What do you want?" over and over
- again. Sheridan wakes up, and the figure standing over him asks him
- what he was dreaming about. The man already knows he's thinking about
- escape, and tells Sheridan he should give up the attempt. The man
- knows Sheridan still wants to know his name; he says it's
- Lorien, and asks a series of questions, eventually ending
- in the conundrum of which came first--the word that created the
- universe, or the thought behind it? Lorien knows Sheridan is still
- involved in the question he wants to ask--Who are you? Sheridan is
- surprised Lorien knows the significance of that question, and Lorien tells
- him the point of the question is that there is never a good answer. He
- tells Sheridan further that the question of what Sheridan is is
- easy--he's dead. Sheridan doesn't believe him, but can find no
- proof, even in the form of a pulse, that he is actually alive.
-
- <p>
- Sheridan refuses to believe that he's dead, and insists it's a trick.
- Lorien asks him what the last thing he remembers is. Sheridan only
- remembers falling, seemingly forever. Lorien tells him that nothing
- goes on forever, and that everyone hits bottom sooner or later. Lorien
- asks Sheridan if he hit the bottom of the abyss, but Sheridan doesn't
- know. Either Sheridan did, and he is dead, or he didn't, and is still
- falling. Lorien also suggests he could be in-between, and Sheridan
- asks what he could be in between.
-
- <br clear=all>
- <p>
- <img align=right width=128 height=96 src="/lurk/gif/068/chat.jpeg" alt="">
- "Between moments," Lorien tells him. "When we are born, we are
- allocated a finite number of seconds. Each tick of the clock slices
- off a piece of us. Tick. A possibility for joy is gone. Tock. A
- careless word ends one path, opens another. Tick, tock. Tick, tock.
- Always running out of time. Yours is almost used up. You're between
- seconds--lost in the infinite possibilities between tick and tock.
- Tick. You're alive. Tock.... Well, it was a good life, but a short
- one. Tick, tock. Tick, tock. Tick..."
-
- <p>
- Sheridan grabs Lorien and demands to know what's going on, if he's
- behind it all. "Who are you?" he asks, and remembers part of his
- dream.
-
- <p>
- "You're closer now, aren't you? Yes, I see you are. But closer to
- tick or closer to tock? I don't know. Only time will tell. And here,
- between the moments, we have all the time in the world..."
-
- <br clear=all>
- <p>
- <img align=right width=128 height=96 src="/lurk/gif/068/part.jpeg" alt="">
- G'Kar walks into a tavern filled with people and the strains of loud
- futuristic rock music. He steps over to a table and speaks to a man,
- telling him he heard he could find information about a piece of
- Starfury the man sold to a trader elsewhere. The man says it was
- salvage, and therefore legal, but G'Kar wants to know where it came
- from, since it belongs to the Starfury Garibaldi was in when he
- disappeared. The man doesn't want to talk, but G'Kar demands to know
- how he knew where to find it. When things begin to turn violent, the
- bartender intervenes, and tries to kick G'Kar out, something G'Kar
- doesn't like. Before the bartender can do anything else, a man nearby
- raises up his hood, revealing himself as Marcus, and a short fight
- ensues, during which both he and G'Kar escape. The bartender sends two
- Centauri guards after them, while he speaks to another one about
- another matter.
-
- <br clear=all>
- <p>
- <img align=right width=128 height=96 src="/lurk/gif/068/fasting.jpeg" alt="">
- The chime on Delenn's quarters rings several times before she answers
- it and Dr. Franklin steps in. She asks if there is a problem, and he
- asks her if she is having a problem, since she hasn't had anything to
- eat or drink in a week, which, although commonplace for normal Minbari,
- may not be healthy for her. Delenn says that justice is served by her fast,
- and everything that has happened has been her fault, and she tells
- Franklin she is very upset that she broke the bond and the trust
- between she and Sheridan. She admits that she loved him and wanted to
- protect him, but thinks she should have trusted him more than she did.
- She tells Franklin that her fast will continue, and that should
- Sheridan be dead, her soul will join his, and she will see him again,
- in "the place where no shadows fall." Franklin leaves her alone with
- her grief.
-
- <p>
- Marcus comes in from the outside, and reports to G'Kar that the
- Centauri guards are still chasing them. G'Kar doesn't know why, and
- Marcus explains that he is worried for exactly that reason. G'Kar says
- he thinks Marcus worries too much, but wants to know why he's there.
- Marcus says he came to look after him in case he got into trouble.
- G'Kar tells Marcus that he is planning to go back later and find out
- more about Garibaldi's Starfury, but Marcus offers to do it instead,
- since the guards are all too eager to find G'Kar. Marcus asks G'Kar
- why he is risking so much for Garibaldi, and G'Kar tells him that he is
- doing it because Garibaldi was his friend, and he never had a friend
- who wasn't a Narn. Marcus says he's doing it because he never had a
- friend who was a Narn--when he had them at all. G'Kar picks up Marcus'
- pike and looks at it, accidentally extending it while doing so. G'Kar
- says he likes the weapon very much.
-
- <p>
- The Centauri guards are with the bartender, looking through several
- photos of Narns that may have been involved in the altercation in the
- bar, and he eventually finds a photo of G'Kar and is able to identify
- him. The guards tell him there is a reward on G'Kar--dead or alive.
- Meanwhile, the man from the bar awakens--due to Marcus dripping water
- in his face. Marcus threatens him, and demands to know where he got
- the piece of the Starfury.
-
- <p>
- Delenn arrives in Captain Sheridan's quarters, where Franklin is going
- through Sheridan's personal effects on Ivanova's orders. While
- looking through Sheridan's files, he found something he felt Delenn
- should see. He hands her a data crystal which she plays as soon as
- Franklin leaves.
-
- <br clear=all>
- <p>
- <img align=right width=128 height=96 src="/lurk/gif/068/log.jpeg" alt="">
- "Personal log," says Sheridan on the screen, "May 14, 2260. We
- actually had a quiet day today--it's hard to believe with so much going
- on lately. Now that we've broken away from Earth, everything has hit
- the fan. It's not what I wanted. Frankly, it scares the hell out of
- me, but it had to be done. The job now is to turn this around and make
- it into something positive. My dad always told me that's the only way
- you deal with pain. You don't surrender, you don't fight it--you turn
- it into something positive. He used to say, 'If you're falling off a
- cliff, you may as well try to fly. You've got nothing to lose.' And
- in a way, I feel the same way about Delenn. During the war, I fought
- Minbari, I killed Minbari, saw many of my friends die at Minbari
- hands. Here I am, in love with one of them. For a long time, I
- thought about not saying anything, but... The moment my heart crossed
- that line, there wasn't much I could do but see it through. Yeah, I've
- fallen off one hell of a cliff, but when I look in her eyes, I let
- myself think, maybe I really can fly."
-
- <p>
- Marcus explains to G'Kar that the man got the location of the Starfury
- from Interplanetary Expeditions, and that person would get one tenth of
- the purchase price. G'Kar says he plans to go to the place where the
- ship was found to search out for more information. G'Kar says that
- Marcus should go back to Babylon 5 and search for the person from
- Interplanetary Expeditions, and that Marcus should leave before he gets
- offended. G'Kar says he needs Babylon 5's resources more than he needs
- Marcus' help. Marcus leaves as G'Kar lays down to sleep.
-
- <br clear=all>
- <p>
- <img align=right width=128 height=96 src="/lurk/gif/068/capture.jpeg" alt="">
- G'Kar awakens to the sound of footsteps, and sees shadows outside. As
- they come closer, he grips his firearm tightly, but when they enter the
- room, even though he gets off a few shots, he is taken down and knocked
- unconscious.
-
- <p>
- Delenn and Lennier stand before the gathering of Rangers, and Delenn
- tells them that, even though most of their work has, until this time,
- gone unnoticed, they must strike a blow that will serve as an example
- to all the others. Lennier explains to them that the League of
- Non-Aligned Worlds has dissolved, and that they must find those who
- still believe in their cause. He says they need a single rallying cry,
- and Delenn wants it to be the Rangers. She says their plan is to wait
- seven days, for any other ships, and then attack Z'ha'dum. They have a
- small chance of success, but they must try anyway. She tells the
- Rangers that, with this attack, she is offering them the same chance to
- fly that she heard in Sheridan's log.
-
- <br clear=all>
- <p>
- <img align=right width=128 height=96 src="/lurk/gif/068/gift.jpeg" alt="">
- There is a knocking at Londo's door, and after taking up a weapon in
- case of danger, he answers the door to find the Emperor's advisor,
- who says the Emperor wants Londo to come immediately. Londo
- changes out of his night clothes and goes to the Emperor's throne
- room. Though Emperor Cartagia is initially upset at the delay, he
- tells Londo that he wishes to present him with a gift. Londo attempts
- to refuse, but Cartagia won't let him, and knows it's something Londo
- has been waiting for for a long time. Cartagia activates a signal, and
- two Centauri guards enter flanking G'Kar, who is wearing a yoke. Cartagia
- says G'Kar is there for their amusement and that, should the amusement
- cease, G'Kar will die. Londo, not knowing what to say, decides only to
- thank Cartagia for the gift. Cartagia asks G'Kar if he has anything to
- say, and G'Kar asks him only if he knows where Garibaldi is. "Who?"
- asks Cartagia.
-
- <br clear=all>
- <p>
- <img align=right width=128 height=96 src="/lurk/gif/068/gbaldi.jpeg" alt="">
- Garibaldi is, in fact, in a solidly built, round room, as if an
- observation room, with no windows and a well-sealed door. Garibaldi
- pounds against it, but to no avail. A voice coming from unseen
- speakers tells him to refrain, as he might hurt himself. Garibaldi
- asks why they can't allow that, and the voice says merely that they
- have their orders. Garibaldi asks who the orders came from, but the voice
- won't tell him. The voice wants only to know what happened after he
- left Babylon 5, and Garibaldi insists he doesn't remember, but the
- voice says his vital signs indicate he isn't being honest. This
- outrages Garibaldi, but the voice only wants to hear the truth. It
- asks him time and again what happens, but Garibaldi insists he doesn't
- remember. Garibaldi loses control and begins smashing everything in
- sight, including his chair and the lights in the room. His rampage is
- soon stopped, however, when a gas pours from vents in the floor,
- knocking him unconscious. The door to the room opens and someone
- wearing a gas mask--atop their PsiCorps uniform-- steps into the room.
-
- <br clear=all>
- <p>
- <img align=right width=128 height=96 src="/lurk/gif/068/call.jpeg" alt="">
- Londo enters G'Kar's cell, where the Narn is sitting in the corner. Londo
- says it was foolish for G'Kar to leave Babylon 5, and that he was
- followed as soon as he left. Londo tells G'Kar that, if he wanted to
- die, he could have attended to it, but that, on Centauri Prime, he will
- be afforded no such courtesy, and he will be tortured by
- Cartagia--treated as a toy. G'Kar will suffer for days, weeks, or
- months, but when they are done, G'Kar will die a very time-consuming
- and painful death, each of his organs being removed one at a time.
- G'Kar asks if the idea pleases Londo, and Londo admits that it doesn't,
- and that it never would have. Londo says he would not wish G'Kar's
- fate on anyone. Londo tells G'Kar that Cartagia is a monster, and that
- he must be removed. G'Kar may be the means by which it can
- be accomplished, but he will suffer greatly--something Londo
- can't prevent. Londo tells G'Kar he must endure until the time is
- right, at which point Londo will act. Londo asks if G'Kar will help,
- but he doesn't answer. Londo begins to leave, and G'Kar tells him the
- price for his assistance--he will help remove Cartagia only if Londo
- will free Narn. Londo promises this to G'Kar, and then leaves the
- room, casting a bright light onto G'Kar as he exits.
-
- <p>
- Sheridan, still trekking through the tunnels in Z'ha'dum, finds the
- fire he set when he first woke up. He realizes he has come full
- circle, and Lorien says everyone does eventually. Sheridan knows there
- must be some way out, but Lorien says that the only way out is to
- surrender to Tock. Sheridan says he can't die, since he must aid the
- Army of Light in the war, to prevent billions of deaths.
-
- <p>
- "It's a terrible thing when your children fight," Lorien tells him. "I
- warned the others, but they didn't listen. They never listen."
-
- <p>
- "Your... children?" Sheridan asks.
-
- <p>
- "Metaphorically speaking. Those who came after me. Children. Younger
- siblings."
-
- <p>
- "How long have you been here?"
-
- <p>
- "A long time. So long... I was old when the molecules of your world
- joined and called themselves land and sea and fish and man."
-
- <p>
- "You're one of the First Ones."
-
- <p>
- "No, not one of the First Ones. I am The First One."
-
- <br clear=all>
- <p>
- <img align=right width=128 height=96 src="/lurk/gif/068/lorien.jpeg" alt="">
- Sheridan knows Lorien knows a way out of Z'ha'dum, but wants to know
- why he has stayed for so long. Lorien says he's waiting for someone,
- and that Sheridan is the first to make it as far as he has. Sheridan
- asks if the Shadows know, and Lorien says they do-- that's why they come
- back to Z'ha'dum. They believe they're showing respect, but they
- don't understand. "They used to," Lorien says, "but that was a long
- time ago. A million years." Sheridan says Lorien doesn't look as old
- as he is, and Lorien says he doesn't at the moment. Sheridan finally
- realizes his dream was of Lorien.
-
- <p>
- "Did you know you have a Vorlon inside you?" Lorien asks. "Well, a
- piece of one."
-
- <p>
- "If you go to Z'ha'dum, you will die," Sheridan remembers Kosh saying.
- "Jump... Jump now..."
-
- <p>
- "Kosh..." Sheridan realizes.
-
- <p>
- "Is that its name? I think I met it once, long ago."
-
- <p>
- "He told me to jump. Did he know..."
-
- <p>
- "That I was here? Almost certainly."
-
- <p>
- "How..."
-
- <p>
- "They can break off pieces of their conciousness and put it into other
- organisms. It allows them to travel hidden through the galaxy, using
- others as their eyes and ears. Kosh is in you, and he's part of the
- problem. You're the other part. You're both still clinging to life,
- both afraid to let go. You must lay down the burden of life, both of
- you, and surrender yourself to Tock."
-
- <p>
- "No, I can't," Sheridan says. "The others need me..."
-
- <p>
- "You can't turn away from death simply because you're afraid of what
- might happen without you. That's not enough. You're not embracing
- life, you're fleeing death. So you're caught in-between, unable to go
- forward or backward. Your friends need what you can be when you are no
- longer afraid--when you know who you are, and why you are, and what you
- want. When you are no longer looking for reasons to live, but can
- simply be."
-
- <p>
- "I can't... I don't know how to do that."
-
- <p>
- "Then I cannot help you, and you will be caught forever in-between.
- You must let go. Surrender yourself to death. The death of flesh.
- The death of fear. Step into the abyss... and let go."
-
- <p>
- "It's getting darker," Sheridan says, and the light around him starts
- to vanish.
-
- <p>
- "I know. You're close, friend. Very close. It's easy to find
- something worth dying for. Do you have anything worth living for?"
-
- <p>
- "I can't see you anymore..."
-
- <p>
- "As it should be."
-
- <p>
- "What if I fall? How will I know if you'll catch me?"
-
- <p>
- "I caught you before."
-
- <p>
- "What if I die?"
-
- <p>
- "I cannot create life, but I can breathe on the remaining embers. It
- may not work."
-
- <p>
- "But I can hope..."
-
- <p>
- As the world around him disappears completely, the words of Lorien
- continue to echo. "Hope is all we have."
-
- <p>
- Sheridan then begins to reexperience his emergence onto the balcony
- above the abyss, and his leap into it, as Lorien's voice echoes, asking
- him again, "Do you have anything worth living for?"
-
- <p>
- While he falls, he remembers the voice of someone, a long time ago, on
- the original White Star. "Sleep now. I will watch, and catch you if
- you should fall."
-
- <p>
- Lorien stands over the body of Sheridan, outstretched at the bottom of
- the abyss, after Sheridan delivers his answer, in the form of a single
- word.
-
- <p>
- "Delenn!"
-
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