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|
- <h2><a name="OV">Overview</a></h2>
-
- <blockquote><cite>
- Seismic activity on the planet near the station uncovers what may be
- signs of an extinct alien civilization. An old mentor pays a visit to
- Ambassador Delenn. The unrest on the Mars Colony intensifies.
-
- </cite>
- <a href="http://us.imdb.com/M/person-exact?+Turenne,+Louis">Louis Turenne</a> as Draal.
- <a href="http://us.imdb.com/M/person-exact?+Lowens,+Curt">Curt Lowens</a> as Varn.
- </blockquote>
-
- <pre>
- Sub-genre: Suspense/mystery
- <a href="/lurk/p5/intro.html">P5 Rating</a>: <a href="/lurk/p5/018">8.50</a>
-
- Production number: 120
- Original air date: July 27, 1994
- <a href="http://www.amazon.com/exec/obidos/ASIN/B00006HAZ4/thelurkersguidet">DVD release date</a>: November 5, 2002
-
- Written by J. Michael Straczynski
- Directed by Janet Greek
- </pre>
-
- <p>
- <hr size=3>
- <p>
-
- <h2><a name="BP">Backplot</a></h2>
- <ul>
- <li>
- Before Sinclair asked him to be security chief on Babylon 5, Garibaldi was
- working for the security division on Mars Colony, where he fell in love with
- a woman named Lise Hampton.
- Their relationship was rocky ("I was pretty messed up") and ended when he
- accepted the B5 assignment.
- <li>
- The Psi Corps has a secret training facility very close to one of the
- Mars Colony cities.
- <li>
- There is growing lack of purpose and dissatisfaction among the ordinary
- citizens on Minbar.
- <li>
- One of Londo's wives was a dancer at a club, who comforted him when he
- was depressed. He married her that night, and regretted it the next morning
- and ever since.
- <li>
- The planet the station is orbiting is called Epsilon 3.
- </ul>
-
- <h2><a name="UQ">Unanswered Questions</a></h2>
- <ul>
- <li>
- What came through the jumpgate?
- <li>
- What is the function of all the machinery buried beneath the planet's surface?
- <li>
- Why was the alien connected to the machines, apparently against his will?
- <li>
- How was he able to project himself to Sinclair and Londo on the station?
- <li>
- Was the defense system designed to prevent someone from finding the machinery,
- or to stop someone from rescuing the alien?
- </ul>
-
- <h2><a name="AN">Analysis</a></h2>
- <ul>
-
- <li>
- The alien might well be native to Epsilon 3, since he was able to breathe
- the atmosphere once he was disconnected from the machinery. In the shuttle,
- Ivanova can be seen fitting him with a breather unit, presumably since the
- shuttle's air is Earth-style. Perhaps the proximity of Babylon 5 to Epsilon 3
- is not a simple coincidence.
-
- <li>
- A possible inconsistency: if the missiles were being fired from within the
- fissure, how could Sinclair and Ivanova safely enter it? All their cover
- fire was high in the atmosphere; the missiles could have hit them before
- they had time to react once they were underground. Of course, it's possible
- the missiles are only useful above a certain altitude (true of some present-day
- surface-to-air missiles,) but in that case, why wasn't the fissure protected
- by short-range weaponry?
-
- </ul>
-
- <h2><a name="NO">Notes</a></h2>
- <ul>
- <li>
- The scene with Ivanova and Sinclair crossing the tunnel bears similarity to
- a scene from the 1956 film <cite>Forbidden Planet</cite>. (See
- <a href="#JS:FP">jms speaks</a>)
-
- </ul>
-
- <h2><a name="JS">jms speaks</a></h2>
- <ul>
-
- <li>
- We're halfway through filming the two-parter, "A Voice in the
- Wilderness," which is coming along nicely. From a CGI and sets point
- of view, this is the largest and most ambitious thing we've shot yet,
- with ore of each category than in any other episode.
-
- <p>
- <li>
- In the two-parter, btw, [Christopher Franke] went absolutely full-out and
- gave us some of the best scoring of the season...gorgeous stuff, second only
- to either "Sky" or "Chrysalis."
-
- <p>
- <li>
- ...Delenn has quite a few moments when she's laughing,
- and funny, but always in a dignified fashion; it's a strange but very
- appealing combination. (And there's one scene she's in that is played
- *absolutely* straight, but is fall-down funny.)
-
- <p>
- <li>
- It was always intended to be a two-parter, and was written that
- way. Background: the B5 2-hour pilot has done VERY well overseas in
- cassette form. Many of the prejudices in the american press that caused
- us problems don't exist overseas (it's done *extremely* well in Japan on
- laserdisk, in Germany, and England, among others). So they asked if we
- could do a two-parter that could be sold as a two-hour episode overseas.
- By all means, sez I. So I structured it accordingly.
- <p>
- Bit of B5 trivia: during the dead of winter last year, I got hit by
- the flu as badly as I've ever been hit. Temperature so high that I was
- near delerious at times, but refused to go to the hospital (I don't like
- doctors, and I was under deadline and couldn't afford the potential time
- away.) We're talking mondo sicko here. It was during this time that I
- wrote "The Quality of Mercy," a script which I have *no* memory of ever
- writing. I know it's here, and I know I wrote it on an intellectual
- level, but the process...gone in the fever.
- <p>
- It was also around this time -- either at the top or bottom of the
- flu, I can't remember now -- that I wrote the "Voice" two parter. And
- here's the trivia part...this isn't the original two-parter that I wrote.
- My brain already deteriorating, I wrote something that even I could see
- wasn't up to par. Wrote the entire two-hour script. Printed it up, and
- gave it to Doug and John. Before they could even respond, I looked at it
- and decided it had to go. So I trashed the entire script. By now we
- were getting very close to pre-production, and I was getting sicker and
- sicker...but I more or less locked myself in my office, swallowed down
- massive amounts of vitamins (as much as my stomach could handle), kept
- forcing down coffee, and wrote 12 hours a day for about six days, after
- which the original draft was finished. Turned it in; did some mild
- polishes thereafter, but what was filmed was essentially what I turned
- in in first-draft stage. In this case I do remember some of the process
- because the only way I could focus was to keep the stereo up full blast;
- in the writing of "Quality," it didn't help...I was beyond recall.
-
- <p>
- <li>
- I tried to develop a basic language structure for each of the races
- on B5. There are certain commonalities to the structure of names. I
- came up with some prefixes and suffixes, and assigned meanings to them,
- the same as real names. For instance, Rathenn (referred to by Delenn
- in "Voices") and Delenn have the same suffix, which has a specific
- meaning. You can break it down; Ner-oon (Legacies), Del-enn, Rath-enn,
- Der-onn, and so forth. The various parts do have specific meanings,
- but I generally keep that to myself, just for amusement.
-
- <p>
- <li>
- I try not to hype shows that I like unless I know beyond a doubt that
- it's absolutely kick-ass. I like "Voice" a lot; it is the point at
- which we really start cranking, speeding things up as we barrel
- toward "Chrysalis." I think the CGi is nothing less than terrific,
- Christopher Franke went balls-to-the-wall and did an *amazing* job
- with the music, the performances are good. I like it a lot. I haven't
- commented upon it a lot because it's kind of the weird child in the
- brood; when I write, I generally write tight and fast. By the third
- act, you're *moving*. In this case, you have to pace yourself out
- *very* differently, so part of my brain keeps doing this "c'mon, speed
- it up, speed it up" when I'm watching the first part because I'm used
- to a different one-hour kind of pacing.
-
- <p>
- Kathryn says I'm nuts. But then this is nothing new.
-
- <p>
- Anyway, I do think it's pretty cool, and does a lot with virtual sets
- and composite sets.
-
- <p>
- <li>
- Re: the elevator/transport tube gag...yes, we set this stuff up WAY
- in advance. The first time is in the tube where he tells Talia
- about his second favorite thing in the universe. The second time is
- in "Mind War" when he gives her the mental once-over and she belts
- him. And then we paid it off later with her line about him always
- being there.
-
- <p>
- One nice thing about the way we're doing this show is that we don't
- just have to set up gags within an episode; we can set them up *weeks*
- ahead of time, as long as the payoff is self-contained, but then when
- you see the earlier shows, now you get more out of it.
-
- <p>
- <li>
- A First Contact situation is one unlike any other: you don't want
- junior officers around to screw it up. Remember, the Earth/Minbari
- War began when a First Contact situation got screwed up. EA's policy
- is that it's better to risk two people than a full war, and those two
- people have got to be command-level personnel. Soldiers get killed;
- it happens. And yeah, you can leave a backup person at the shuttle
- ...but what if *he's* the one to make actual first contact? You're
- screwed. Ivanova and Sinclairhave been trained in this; in "Soul
- Hunter," Sinclair makes reference to the rules of First Contact
- Protocol. If you like, I'll elaborate on this in some future episode.
-
- <p>
- <li>
- Re: the commander and Ivanova going...remember, this is a First
- Contact situation, and that requires the presence of at minimum one
- command officer under EA regs. Two is preferred. You don't want
- junior officers hanging around or taking hostile stances which might
- provoke a fight. Remember that the last major First Contact
- situation was with the Minbari, which went afoul and gave us the
- Earth/Minbari War. EA would rather lose two replaceable officers than
- start another war via misunderstanding or a fouled move. This is a
- part of their First Contact Protocol, referenced in "Soul Hunter." (I
- should probably expandupon this a bit in future episodes.)
-
- <p>
- <li>
- RE: the big bridge shot...the storyboard artist came up with 3 shots
- we could use. One of them was a wide shot across a crystalline ground
- like area, through which a path can be seen at ground level, but it
- was narrow and still really didn't convey the scale of what I wanted.
- One other was not much different. The third was a downshot designed
- to pull back, and though I knew it would make folks say "Krell!", I
- knew that it was the right shot for that scene, so chose that one and
- decided to live with it.
-
- <p>
- <li>
- <a name="JS:FP">It's real simple.</a>
- Ron Thornton showed me three variations on the
- Great Machine shot. Because you're looking at a composite shot, you have
- to shoot either sharply angled down, or dead across, and full-figured,
- since you have to put them into another piece. That meant either a
- horizontal shot, or a 3/4's vertical shot.
-
- <p>
- Two of the shots on the storyboards were horizontal; one showed our
- characters way off in the distance on a ribboned path lined by crystals.
- It'd be pretty, but it looked like another tunnel shot, and I wanted to
- show something that wasn't claustrophobic. Also, we'd be limited in the
- camera move, and our characters would look kinda like peanuts. Not
- terribly dramatic. The second shot just didn't work for me, I don't
- entirely recall the reason now. The third possibility seemed the most
- dramatic...it was a high angle shot, it had depth, it would let us start
- on our characters and do a camera move/pullback in post production, it
- worked on every level.
-
- <p>
- My second thought was, "Shit, somebody's going to gig us on the
- Forbidden Planet thing." Nonetheless, it was the right shot, for the
- right reasons, and we chose to go with it.
-
- <p>
- <li>
- How does one come up with stuff like Londo's song? Easy, really; you
- start by putting yourself in the position of an alien trying to
- understand us. And if you step back for a second, we do some *very*
- weird stuff. What he says about the song is exactly right in terms of
- its meaning.
-
- <p>
- <li>
- Yeah...I love Londo's song, that whole scene. The director wanted to
- cut Ivanova's coda after her mantra, but I really felt we needed it,
- and it played perfectly with her Russian character, which tends to
- have this unusual relationship with higher forces (he said vaguely).
- I love character based humor, because it's very powerful once you know
- the characters, and it can really blind-side you if done right.
- Ivanova's reaction in the core area was about as real as would
- probably happen, but it's funny to hear her *say* it.
-
- <p>
- <li>
- Londo and Garibaldi really are two sides of the same coin, in some
- ways. There's an odd friendship there, almost grudging; Londo had
- little to gain by cheering up Garibaldi, except a drink perhaps, but
- that's what friends do.
-
- <p>
- <li>
- I love monologues. They are a legitimate part of any drama. The MTV
- generation has had its tastes so thoroughly bastardized by quick cuts,
- lowering the attention span further and further, that any bite of more
- than ten seconds and they start to wander, it becomes a block of words
- and they blur out.
-
- <p>
- Go rent Network by Paddy Chayefsky, watch nearly any of the TZs by Rod
- Serling, go see "The Lady's Not for Burning" by Christopher Fry...all
- chockablock with moments where you park for a moment and let fly with
- a chunk of dialogue that smashes your head against the wall. Not every
- single exchange has to be foreshortened so that you lose the *impact*
- of what's being said. Because people's attention spans have been
- greatly foreshortened, suddenly more than 3 lines at a time is somehow
- viewed as wrong. It ain't. Just that lots of folks are afraid to try
- it, afraid to rely on just the words and the actors. And sometimes it
- works, and sometimes it doesn't. But it's legitimate.
-
- <p>
- The monologue in particular, done right, isn't just to convey
- information, it's to create a mood, to paint pictures with words, to
- expand on the obvious. Yeah, I could've just written, "The narns hate
- us, we hate them, it's equal math." But that doesn't carry the same
- meaning, the same sense as "so here we are...victims of mathematics."
- The use of the word "victim" connotes, hey, it's not my fault. Yeah,
- the former is shorter, but you lose the rhythms, the imagery, and the
- *sense* of what is intended. You could say, "The narn hate us." But
- to say, "if the narns gathered together in one place, and hated, all
- at the same time, that hatred would fly across dozens of light years
- and reduce Centauri Prime to a ball of ash," draws a picture, lends
- power to the emotion.
-
- <p>
- Point being...I like 'em, there's nothing wrong with them, and they're
- staying.
-
- <p>
- <li>
- Re: your suspenders of disbelief becoming unhitched....
-
- <p>
- You will learn how the alien knows English in the next part of the
- two parter. (Hint: after all, he's been there for a long while, in a
- high-tech machine...you'd think maybe he could monitor transmissions.)
-
- <p>
- I don't think the Sinclair or Ivanova did automatically believe him;
- but they also had no real reason *not* to believe him. And granted
- the place was going to hell, quakes and danger. He wasn't armed, he
- seems rather sick, had to be helped away, almost carried...they won't
- turn the station over to him, they'll keep him isolated on the
- station, but there was no reason *not* to try and help him.
-
- <p>
- How do you know he's a good guy? You don't. But he wasn't exactly
- imprisoned in that thing; it was a support, more than anything else,
- a was shown by the fact that they were able to get him out fairly
- easily.
-
- <p>
- (And yes, your first guess was correct, it is a life support gizmo.)
-
- <p>
- Regards to your suspenders.
-
- <p>
- <li>
- Once removed from his place, Varn was able to lead them back to their
- shuttle. It's not terribly dramatic, and I figured that was a fairly
- logical leap, so didn't feel the need to put in a scene which would
- just consist of Varn saying, "Left....now right...."
-
- <p>
- <li>
- Ivanova's line: "We don't know if we can find our way back or not,"
- not that it was closed off. So showing them wandering around to find
- another open tunnel seemed not dramatically interesting; you have to
- pick what's important and what's not, and what will work dramaticall
- on screen. If she had said "there's no other way out," then you
- would've had to show it. She didn't. One can also argue that the
- alien showed them which way to get out. Either way...all you've got
- is one hour to tell your story. You can't show everything, you have
- to let your audience assume some things.
-
- <p>
- Roy: there is a quantum difference between a computer game and a TV
- show. It's not "lowest common denominator," which means making the
- story stupid; I'm saying that if you showed the missiles at full speed,
- YOU WOULD NOT SEE THEM AT ALL. And, again, there's nothing nearby
- with which to get a sense of how fast they're going, no landmarks, so
- it's very hard to convey that. Again, look at space footage; the
- shuttle is going *incredibly* fast...but as far as we can tell it
- looks nearly motionless, because there are no landmarks.
-
- <p>
- Re: not explaining WHY the Starfuries can't enter the atmosphere, we
- did that. Ivanova says that they're not built to function within an
- atmosphere. Now, I could stop the scene for a long dissertation on
- the relative aerodynamics of planes with wings vs. starfuries, but
- here you say only what you have to. You show, don't tell.
-
- <p>
- It seems like in the same breath, it's accused of catering to the
- lowest-common denominator, and being over the head of its viewers by
- requiring them to *think* about what they're seeing.
-
- <p>
- Which means we're probably doing it right.
-
- <p>
- <li>
- It seems to me that every generation thinks that things are changing,
- usually for the worse. In some cases, they may be right. The B5
- story is set at a point in time where things are very much in a state
- of flux. Every so often, the wheel turns. Everybody's feeling a
- sense of growing uncertainty, of the chairs being moved around.
- They're right.
-
- <p>
- <li>
- Actually, this was not the first B5 or Sinclair had heard about the
- escalating problem on Mars; remember, that was the main reason that
- Ben Zayn had been sent to B5 in "Eyes," smoking out sympathisers with
- the Free Mars movement.
-
- <p>
- <li>
- The Mars Colony situation will be raising its ugly head on and off
- again for quite some time to come.
-
- <p>
- Also, the fissure wasn't created by the quakes; Tasaki mentions it
- was artificial, but nudged open by the tremors.
-
- <p>
- <li>
- No, a shuttle like this, which is designed to function in alternate
- atmospheres, and may have to evacuate groups, has about 7 standard or
- most common atmosphere cannisters. Medlab has the same thing, but in
- larger numbers. This is SOP on the show.
-
- <p>
- <li>
- No, the sets weren't redresses of regular sets; they were built new
- and entirely for the two-parter; you can get a better look at them in
- the second part, and some angles of the first.
-
- </ul>
|