The Lurker's Guide to Babylon 5
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  1. ===========================================================================
  2. | This text is compiled from posts by J. Michael Straczynski on the Usenet
  3. | group rec.arts.sf.tv.babylon5. This document contains material Copyright
  4. | 1994 J. Michael Straczynski. He has given permission for his words to be
  5. | redistributed online, as long as they are marked as being copyright JMS.
  6. | This document, as well as other Babylon-5 related material, is available
  7. | by anonymous FTP at ftp.hyperion.com.
  8. ===========================================================================
  9. From: straczynski@genie.geis.com
  10. Date: 2 Jul 1994 23:58:42 -0400
  11. Subject: DC Comics B5?
  12. We are trying to keep the B5 comic part of B5 continuity and canon,k
  13. though without the requirement that you have to read it to follow the
  14. show, because that would be vastly unfair. It just *fits*. I.e., we
  15. establish a prior relationship with a woman on Mars for Garibaldi, and she
  16. can show up in flashbacks in the book, or in the present. And yes, there
  17. is complete freedome to use Sinclair in the books since he's not entirely
  18. gone from the storyline at all, and still will carry a part.
  19. jms
  20. From: straczynski@genie.geis.com
  21. Date: 2 Jul 1994 23:58:45 -0400
  22. Subject: JMS: hidden allusions and tips
  23. I think maybe 45-50% of our subtext and allusions have been noted
  24. to date, which is *real* good.
  25. jms
  26. From: straczynski@genie.geis.com
  27. Date: 4 Jul 1994 01:57:27 -0400
  28. Subject: Violence-question for JMS
  29. No, so far the bullet-counters haven't much noticed
  30. B5, though they will in time, I'm sure.
  31. jms
  32. From: straczynski@genie.geis.com
  33. Date: 4 Jul 1994 01:57:30 -0400
  34. Subject: Londo based on Brother Theodor
  35. Actually, no, Londo was not based on Brother Theodore, who I only
  36. discovered some time later on Letterman. But Harlan and Peter David
  37. mentioned at the panel that Brother Theodore could make a swell brother
  38. for Londo in some episode, so this is something I may consider....
  39. jms
  40. From: straczynski@genie.geis.com
  41. Date: 4 Jul 1994 01:57:33 -0400
  42. Subject: JMS TV 31 cutting previews & c
  43. Will refer this to Warner Bros. programming on Tuesday. Thanks.
  44. jms
  45. From: straczynski@genie.geis.com
  46. Date: 4 Jul 1994 04:58:33 -0400
  47. Subject: JMS: Do the actors know?
  48. Some of the actors know a bit of what will happen well down the
  49. road; some know what will happen during any given season; some don't want
  50. to know *anything*, just find it out during shooting. None of them knows
  51. the full story. And none have asked. I think the concern there is that
  52. they might begin playing the *result* rather than the process, that this
  53. prior knowledge might color their current performance, rather than making
  54. it a clean evolution.
  55. Sometimes it gets wonky. We filmed "Chrysalis" twelfth in shooting
  56. order, to air twenty-second. Part of the setup to "Chrysalis" is "Signs
  57. and Portents," which shot 4 episodes later. Meaning the actors had to
  58. act familiar with elements they hadn't performed yet, and hadn't seen yet
  59. in script form. So in that case, I had to sit down and explain what the
  60. various aspects of "Chrysalis" meant, and where we were going, for it all
  61. to play. Later, when "Signs" was published in-house, they got to see in
  62. more detail how the setup fit in with the payoff.
  63. If asked, I would probably try to refrain from telling any of the
  64. actors the full story. Let me rephrase: I simply wouldn't do it. If they
  65. would ask where their individual character is going -- and some have --
  66. what I do is give them the general arc, but leave out a lot of specifics.
  67. For instance, Peter knows *in general* that his character is going in a
  68. darker direction, but not how he's going to get there or what it means to
  69. the overall story. And that, I think, is as it should be.
  70. Thus far, only three people other than myself have read the synopsis
  71. of the full five-year arc, which is 3 people more than I'm comfortable
  72. with. (One of them is Larry DiTillio, whose response was simply, "You're
  73. out of your fucking mind. You've *got* to be out of your fucking mind to
  74. think you can even TRY and do this on TV." Which seemed a pretty fair
  75. appraisal of the situation.)
  76. jms
  77. From: straczynski@genie.geis.com
  78. Date: 4 Jul 1994 04:58:35 -0400
  79. Subject: a question
  80. "How did Sinclair's duck thing get started?"
  81. Probably by watching an attractive woman walk across the room.
  82. jm(quack in residence)s
  83. From: straczynski@genie.geis.com
  84. Date: 5 Jul 1994 05:27:44 -0400
  85. Subject: Re: JMS: hidden allusions and
  86. Though you're correct about the shape of the EA symbol being a bit
  87. reminiscent of the Star of David...that wasn't the intent going in. We
  88. took the letter A, stretched it out, put a stylized E over it, and got the
  89. basic silhouette. The rest is happenstance.
  90. jms
  91. From: straczynski@genie.geis.com
  92. Date: 5 Jul 1994 05:27:46 -0400
  93. Subject: ATTN JMS: Re-The Best CGI Crea
  94. Yeah, the Feeder is pretty cool; wrapped up Foundation's rendering
  95. machines for the better part of a week just to pull that one off. Alas,
  96. I really can't give out their address, as they'd hurt me badly.
  97. jms
  98. From: straczynski@genie.geis.com
  99. Date: 5 Jul 1994 05:27:48 -0400
  100. Subject: JMS - yet another small questi
  101. The bays are called Cobra Bays because that's kind of the shape of
  102. the bays from the outside as they wrap around the front, round part of the
  103. station (narrow at one end, flaring out big at the other). The name
  104. refers to the look of the place, not what's stored inside.
  105. Will definitely keep on...well, spacin'....
  106. jms
  107. From: straczynski@genie.geis.com
  108. Date: 5 Jul 1994 05:27:50 -0400
  109. Subject: Q: Naranek
  110. Aliens with two names: Kosh Naranek (not used yet in the show, but
  111. it's there), Londo Mollari, Vir Cotto. Single names: Delenn, Lennier.
  112. Composite names: Ko'Dath, Na'Toth, G'Kar.
  113. jms
  114. From: straczynski@genie.geis.com
  115. Date: 5 Jul 1994 05:27:53 -0400
  116. Subject: JMS: Queries
  117. No, the dominant belief system in PoD is that there IS no dominant
  118. single belief...except our willingness to tolerate our diversity.
  119. Have never seen any Gundam, so no, no influence there.
  120. jms
  121. From: straczynski@genie.geis.com
  122. Date: 6 Jul 1994 00:47:24 -0400
  123. Subject: Info gleaned from Chicago Comi
  124. Minor correction: the first B5 comic issue, "In Darkness Find Me,"
  125. is the flip side of "Points of Departure," not "Midnight."
  126. jms
  127. From: straczynski@genie.geis.com
  128. Date: 6 Jul 1994 02:59:44 -0400
  129. Subject: What makes B5 different and sp
  130. Patrick: a truly excellent and well-thought out presentation.
  131. jms
  132. From: straczynski@genie.geis.com
  133. Date: 6 Jul 1994 02:59:46 -0400
  134. Subject: What makes B5 different and sp
  135. Actually, one follow-up...one thing we've been very careful about is
  136. that when something is referenced in episode 9 that took place in episode
  137. 3, you don't *have* to have seen episode 3 for it to make sense; the
  138. information you need is collapsed or somehow incorporated into the dialogue
  139. in episode 9. Meaning that while VCRs and repeated viewings and groups
  140. can help to *predict* stuff, you don't need to have seen ANY prior episodes
  141. of the show to enjoy any one episode of the show.
  142. But the *more* you watch, the more you get out of it.
  143. jms
  144. From: straczynski@genie.geis.com
  145. Date: 6 Jul 1994 03:10:57 -0400
  146. Subject: points of view in B5 storyboar
  147. If a story takes place in present tense, we can shift POVs around a
  148. bit; in the case of "Sky," we were *specifically* dealing with Sinclair's
  149. memory of events, thus limiting us to his POV.
  150. jms
  151. From: straczynski@genie.geis.com
  152. Date: 8 Jul 1994 00:25:50 -0400
  153. Subject: Re: Grail SPOILERS
  154. Actually, no, the "forgery" story with the elderly couple didn't
  155. hold up, because repeating the steps they took didn't replicate the
  156. other crop circles. The stalks are bent, never broken, a counter-
  157. clockwise section beneath a clockwise section, the stalks continue to
  158. grow, and the bend seems more from heat than pressure. The forgery story
  159. was itself a fake, and has been largely discredited. Not to say that
  160. there isn't some other way of doing it, but that ain't it, and thus far,
  161. no one has been exactly capable of duplicating a proper crop circle.
  162. jms
  163. From: straczynski@genie.geis.com
  164. Date: 8 Jul 1994 00:46:14 -0400
  165. Subject: Spioilers for "Quality of Merc
  166. ...awwwkkk...don't ever do that to me again...awwwkkkk!
  167. jm(thud!)s
  168. From: straczynski@genie.geis.com
  169. Date: 8 Jul 1994 00:47:40 -0400
  170. Subject: Transport MARY CELESTE ?!
  171. Yeah, it was a bit of *really* perverse humor...Jinxo survives all
  172. five Babylon stations, and leaves thinking all is well...on a ship named
  173. the Marie Celeste?
  174. We're a sick bunch, but we're fun.
  175. jms
  176. From: straczynski@genie.geis.com
  177. Date: 8 Jul 1994 03:38:54 -0400
  178. Subject: Re: ATTN JMS: Re-The Best CGI
  179. Does someone get shot in something other than the shoulder?
  180. Oh, yes...most definitely....
  181. jms
  182. From: straczynski@genie.geis.com
  183. Date: 8 Jul 1994 03:38:57 -0400
  184. Subject: Re: Info gleaned from Chicago
  185. The comics series is free to bop forward and backward in time, all
  186. over the B5 universe, wherever the writer wants to take it.
  187. jms
  188. From: straczynski@genie.geis.com
  189. Date: 8 Jul 1994 04:01:50 -0400
  190. Subject: Re: What makes B5 different an
  191. Correct; the title of "The War Prayer" is a nod to Twain's piece of
  192. the same name, which should be ready by *everyone*. Given the growing
  193. problems with illiteracy, I try to refer not to pop society so much, as
  194. to literature...Tennyson, Twain, even writers whose last names don't
  195. begin with T.
  196. jms
  197. From: straczynski@genie.geis.com
  198. Date: 8 Jul 1994 17:49:51 -0400
  199. Subject: Femme Fatales Article Cancelle
  200. Your information is behind the times; Femme Fatales magazine ran
  201. a piece on the Women of Babylon 5 quite some time ago.
  202. jms
  203. From: straczynski@genie.geis.com
  204. Date: 8 Jul 1994 17:49:53 -0400
  205. Subject: jms: TRG songs?
  206. Yeah, I wrote all the lyrics for the songs in "The Halloween Door,"
  207. including Egon's piece, and the lyrical (without music) goodbye to Poe,
  208. Bradbury and the rest. I've written a few songs here and there, a couple
  209. of which have actually been recorded, but I won't tell you where.
  210. jms
  211. From: straczynski@genie.geis.com
  212. Date: 8 Jul 1994 17:49:56 -0400
  213. Subject: JMS: D.C. Fontana? (+ a flame)
  214. Dorothy is not exclusive to any other project, so there is every
  215. reason to expect to see more B5 from her next season (and, in fact, she
  216. is writing one now).
  217. jms
  218. From: straczynski@genie.geis.com
  219. Date: 8 Jul 1994 17:49:58 -0400
  220. Subject: Re: DiTillo at Westercon 4/2
  221. I've conveyed as much of this discussion as I can, never having seen
  222. the original posting for some reason, to Larry DiTillio, and he is very
  223. upset about it, feeling that many of his comments have not been represented
  224. accurately or have been taken out of context. As far as the stations are
  225. concerned...it's the stations that are in partnership with Warners to form
  226. PTEN. PTEN "guidance" comes from the Executive Committee, which is a few
  227. representatives of that group.
  228. Every network show ever produced must have casting of regulars
  229. approved by the network. Ditto with the company that creates a
  230. syndicated show (usually the studio). It is the simple process of
  231. running the name or names past someone, for their approval, which is
  232. almost always assured unless the person is *very* controversial or just
  233. not right for the part. Every show ever produced goes through this
  234. process, and it is exactly the same with B5. We proposed the names for
  235. our cast, and they were approved. It's as basic as that. If Larry
  236. grumped a bit, it was because he was in the process of trying to pass a
  237. kidney stone at the time, which always makes him cranky.
  238. jms
  239. From: straczynski@genie.geis.com
  240. Date: 9 Jul 1994 02:11:46 -0400
  241. Subject: JMS: Voting Procedure of Coun
  242. We didn't have the League of Non-Aligned Worlds up and running for
  243. the pilot. They get one vote, determined by majority decision. EAch
  244. mamber of the main Advisory Council gets one vote, equal to that.
  245. In "Deathwalker," you had one abstention (Kosh), two to try her
  246. (EA and League), and three against the trial (Narns, Centauri and
  247. Minbari). Abstentions don't count either way in such a vote; it's the
  248. negatives vs. the positives, and there were more no's than yes's.
  249. jms
  250. From: straczynski@genie.geis.com
  251. Date: 9 Jul 1994 04:06:14 -0400
  252. Subject: Re: DiTillo at Westercon 4/2
  253. Once again, some of this is getting distorted. We are looking for
  254. the best person to play this new role. Once we decide who it is we want,
  255. we will run this past PTEN for their approval. It is nothing more or
  256. less than this. Bostwick, who I personally very much wanted to work with,
  257. was NOT -- repeat, *not* -- turned down by PTEN. We courted him for a
  258. bit, but in the final analysis he decided that he didn't want to do a
  259. syndicated series. We have only this week, for the first time, formally
  260. presented the name of a prospective actor to PTEN.
  261. As stated, Larry was in considerable discomfort due to a kidney
  262. stone, and has been more or less out of the loop, due to working on his
  263. first script and not formally beginning his term yet as story editor for
  264. this season. As one example of this...the line that Sinclair will not be
  265. seen until *after* the second season is also incorrect. We have already
  266. shot a sequence with Sinclair, which is slated for the second season.
  267. Larry is very bothered about how this is being distorted, and he told me
  268. to remind certain people that he specifically said that if any of this
  269. turned up on the nets, he would find the person responsible, go to their
  270. home and kill them. Granted, he was on painkillers at the time, but *I*
  271. certainly wouldn't push it.
  272. jms
  273. From: straczynski@genie.geis.com
  274. Date: 9 Jul 1994 04:06:17 -0400
  275. Subject: JMS: Minbari Worrior Casts
  276. Well, we'll be learning more about the warrior caste, that most
  277. definitely...as for the worrior castes...they're really a bunch of
  278. downers. "Look, the economy, it's in trouble again...Earthers, hoo boy,
  279. what a pain they're going to be, we don't want they should move in next
  280. door, you see how they make noise...is there something on my nose?"
  281. jms
  282. From: straczynski@genie.geis.com
  283. Date: 9 Jul 1994 23:53:54 -0400
  284. Subject: JMS: opening sequence changes
  285. I will be better able to comment on changes in the opening montage
  286. after we have made them.
  287. jms
  288. From: straczynski@genie.geis.com
  289. Date: 9 Jul 1994 23:53:56 -0400
  290. Subject: EYES <possibly spoilers>
  291. As story editor, Larry's job is to get it right as much as possible,
  292. and keep the dialogue natural to the characters once created. He's good
  293. at this, which is why I work with him.
  294. And yes, Janet is a *great* director, and will probably do the first
  295. episode of year two for us. We think she's nifty.
  296. jms
  297. From: straczynski@genie.geis.com
  298. Date: 11 Jul 1994 15:27:34 -0400
  299. Subject: Reflections on "Grail"
  300. John Flinn, who is our DP, has at various times also been an actor,
  301. and so we used him to play Mr. Flinn in the episode as well. A cameo by
  302. yet another member of our talented and multifaceted production team.
  303. jms
  304. From: straczynski@genie.geis.com
  305. Date: 11 Jul 1994 15:35:46 -0400
  306. Subject: A problem with S&P
  307. I hate to burst your bubble, but the Raider ship *was* rotating.
  308. Look at it again. It's most visible when the ship is being photographed
  309. from behind with B5 in the background. You can see the round part of the
  310. ship rotating (with the docking bay at center).
  311. jms
  312. From: straczynski@genie.geis.com
  313. Date: 11 Jul 1994 19:27:53 -0400
  314. Subject: B5 Ratings
  315. Just a couple points on the ratings cited...the reruns which were
  316. being broadcast at that time (and reruns get lower numbers anyway) were
  317. being killed by the NBA playoffs and finals, which were going on in the
  318. same timeslot. (Actually, throughout June, everybody was getting hit to
  319. some degree; we got it worse because we were at 8 in many markets opposite
  320. the NBA, but it ain't that much of a difference.)
  321. From the overnights on "Grail," we're pretty much back where we
  322. were prior to reruns, a definite jump upward...an increase of about two
  323. ratings points.
  324. Cost-wise, btw, we're about the same price as "Kung Fu," so there
  325. isn't much difference in that respect.
  326. jms
  327. From: straczynski@genie.geis.com
  328. Date: 12 Jul 1994 00:32:11 -0400
  329. Subject: Update to Babylon 5 Dictionary
  330. Re: no entry for the O...Ombuds.
  331. jms
  332. From: straczynski@genie.geis.com
  333. Date: 12 Jul 1994 00:51:10 -0400
  334. Subject: JMS:Re: Second Vorlon
  335. If you ever *do* see a group of Vorlons on this show...run like hell.
  336. jms
  337. From: straczynski@genie.geis.com
  338. Date: 12 Jul 1994 01:09:21 -0400
  339. Subject: JMS: Please, NOOOOOOO!
  340. This is getting vastly misrepresented. What we're doing, which is
  341. something I noted here a long time ago, is trying to balance stuff a
  342. little. We did a *great* job, I think, creating the alien characters; so
  343. much so that our human characters kinda got short shrift over the course
  344. of the first season. Year Two will show us a bit more of the humans on
  345. the station; that is NOT the same as downplaying the aliens, and we're
  346. most emphatically NOT doing that. In point of fact, *all* of the major
  347. alien characters will be appearing (by contract) in more episodes than
  348. was the case last year. Even the diplomatic attaches like Vir and Lennier
  349. go from 6-7 episodes last year to 13 this coming year.
  350. jms
  351. From: straczynski@genie.geis.com
  352. Date: 12 Jul 1994 01:10:48 -0400
  353. Subject: Attn: JMS What do you want?
  354. We'll continue to work at intensifying the relationships across
  355. the coming episodes. "Eyes" does a lot, as do several more upcoming
  356. episodes.
  357. As for "What do you want?" Morden...yes, he is a very significant
  358. character, and yes, you will be seeing him again.
  359. jms
  360. From: straczynski@genie.geis.com
  361. Date: 12 Jul 1994 01:12:13 -0400
  362. Subject: Babylon 5 Filk Singers to Hono
  363. Elena...with all due respect...you were a Nazi in a previous life,
  364. weren't you?
  365. jms
  366. From: straczynski@genie.geis.com
  367. Date: 12 Jul 1994 02:16:16 -0400
  368. Subject: Who founded the Babylon Projec
  369. David...what an absolutely wonderful, wonderful, wonderful, wonderful
  370. question.
  371. I think I'll answer this in an episode next season.
  372. It's something that I've known, and just filed away, but yeah, this
  373. should be dealt with. And I'll do so. (Though now you have to wait to
  374. see it on TeeVee.)
  375. jms
  376. From: straczynski@genie.geis.com
  377. Date: 12 Jul 1994 18:05:59 -0400
  378. Subject: Uniforms
  379. Your initial appraisal of the uniforms seems correct.
  380. jms
  381. From: straczynski@genie.geis.com
  382. Date: 12 Jul 1994 21:47:44 -0400
  383. Subject: Misinformed
  384. The way to defuse your potted pal is as follows:
  385. 1) DS9 is a direct spinoff of TNG, which is owned by Paramount.
  386. No one could pitch a ST spinoff elsewhere.
  387. 2) DS9 was created by Berman/Pillar, who were under contract to
  388. Paramount working on TNG, and thus would not have pitched it to Warner
  389. Bros. at any time.
  390. 3) B5 dates back to 1987. If he would like to see some sneaky
  391. references to it in print, tell him to go check out a copy of OtherSyde,
  392. my second novel, published in around 1990, which contains a reference to
  393. Babylon 5. Also, if he has a bunch of old Starlogs, if he wants to check
  394. in around 1988, he will find an interview with me in which one of the
  395. things mentioned is that I'm working to sell a show called Babylon 5. A
  396. final reference to B5 is in an episode of Captain Power called "Final
  397. Stand," which I slipped in for funsies.
  398. Your potted (to use your phrase) pal's obstinate opinions are
  399. irrelevant; the facts, in hard print, speak for themselves. He's got
  400. things in reverse; B5 was pitched to Paramount in 1989; DS9 was never
  401. pitched to Warners.
  402. jms
  403. From: straczynski@genie.geis.com
  404. Date: 12 Jul 1994 21:47:47 -0400
  405. Subject: Re: JMS' Real Ghostbusters
  406. I believe the episode in question (yes, one of mine) was entitled
  407. "Take Two," and ended with actual footage of the movie.
  408. The wonderful part about that episode of TRGBs -- and this is
  409. something I kinda aimed at while writing it -- is that there are now
  410. whole bunches of kids out there who are absolutely *convinced* that the
  411. animated series came first, THEN the movie based on it.
  412. The only thing better than messing with somebody's sense of reality
  413. is messing with a whole LOTTA people's sense of reality....
  414. jms
  415. From: straczynski@genie.geis.com
  416. Date: 13 Jul 1994 01:11:07 -0400
  417. Subject: Question about Sinclairs statu
  418. Is it a conflict of interest...yes and no. Sinclair functions much
  419. as a military governor in, for instance, California's past. Someone in
  420. this position may speak on behalf of his government with neighboring
  421. countrires, and represent others. Does it sometimes lead into a conflict
  422. of interest? Yes. Is it sometimes unfair? Yes. Which is kinda like
  423. life, and that's why I rather like putting him in an awkward position.
  424. jms
  425. From: straczynski@genie.geis.com
  426. Date: 13 Jul 1994 04:09:38 -0400
  427. Subject: Thanks and praise!
  428. jeremy: thanks.
  429. jms
  430. From: straczynski@genie.geis.com
  431. Date: 13 Jul 1994 04:17:45 -0400
  432. Subject: JMS: .plan files
  433. Email between folks is the best way to discuss story ideas; I think
  434. someone here put together a big list of folks doing it.
  435. jms
  436. From: straczynski@genie.geis.com
  437. Date: 13 Jul 1994 04:30:23 -0400
  438. Subject: Re: Religion
  439. Kevin is correct, I'm an atheist. I'm also a human. Part of my
  440. job (such as it is) is to try to come up with aliens that are at least
  441. fairly realistic, and treat them with respect. How then is it any
  442. different for an atheist to treat religion with respect? Particularly
  443. when that is all that most atheists request from religionists...that we
  444. be treated with respect (as opposed to our good old pal George Bush, who
  445. at a Chicago airport news conference, said in answer to a question that
  446. he didn't think atheists could really be considered patriots since this
  447. is supposed to be one nation under god).
  448. Many people seem to have commented here on the notion that it is
  449. remarkable to see an atheist treating religion as much as it gets treated
  450. here, and as well as it gets treated here. As Kevin originally pointed
  451. out in his note, we deal with the issue a *lot*, generally in positive
  452. ways. I don't think it's remarkable at all. A writer's job is to be
  453. honest, and try to avoid skewing stories to meet some personal agenda.
  454. Religion has been with us for thousands of years, and it ain't going
  455. away tomorrow or the day after or in the next 250 years. Individual
  456. religions may come and go, but the totality of it...no. Won't happen.
  457. In addition, on one level it must be respected, if I chose privately
  458. to disagree with it: it is one more reflection of humanity's desire, its
  459. need to understand the universe around us. Early man was stunned by the
  460. sheer wonder of the world around us, stumbled for some way to explain it
  461. ...and, not being able to lay one's hand on a microscope, or an atom
  462. smasher, or a copy of the Origin of Species, turned to the only tools
  463. around at the time. The instinct, to explain stuff, is exactly the same
  464. instinct that drives any scientist or rationalist; only the methodology
  465. and means of codification vary. The religious explanation remains
  466. carved in stone (or tablets), where the scientific explanation is in a
  467. constant state of re-examination and flux. But the intent behind both
  468. is the same.
  469. I do not tolerate religious extremists. Neither do I tolerate
  470. atheist extremists. This nation was forged in the fires of diversity,
  471. and it is in a multitude of voices that you can hear the true sound of
  472. this nation. Or, put slightly differently....do unto others as you would
  473. have them do unto you.
  474. jms
  475. From: straczynski@genie.geis.com
  476. Date: 13 Jul 1994 05:49:42 -0400
  477. Subject: Re: ATT: JMS - Happy Birthday!
  478. ...bah, humbug....
  479. jms
  480. From: straczynski@genie.geis.com
  481. Date: 14 Jul 1994 01:25:05 -0400
  482. Subject: Question for JMS, Re: Mind War
  483. Some of the events in "Mind War" are significant indeed.
  484. jms
  485. From: straczynski@genie.geis.com
  486. Date: 14 Jul 1994 03:43:32 -0400
  487. Subject: Who is JMS?
  488. I often find myself wondering the same thing sometimes....
  489. jms
  490. From: straczynski@genie.geis.com
  491. Date: 14 Jul 1994 03:43:35 -0400
  492. Subject: Re: Light Brigade
  493. My original thought there was Tennyson, but I was also aware of the
  494. song, which I like as well.
  495. jms
  496. From: straczynski@genie.geis.com
  497. Date: 14 Jul 1994 16:16:15 -0400
  498. Subject: "Voice"...
  499. The preview seen for next week is not for "Voice," but for
  500. "Legacies," which airs just prior to "Voice."
  501. jms
  502. From: straczynski@genie.geis.com
  503. Date: 14 Jul 1994 16:16:20 -0400
  504. Subject: JMS: A Starfury Question
  505. I believe they are used to control the thrust coming out of the
  506. engines.
  507. jms
  508. From: straczynski@genie.geis.com
  509. Date: 14 Jul 1994 16:47:56 -0400
  510. Subject: JMS: "Eyes" Nods and Questions
  511. Will have to ask Larry about Interweb, but it could easily have been
  512. a reference.
  513. The masks were the basic (though somewhat modified) tragedy and
  514. comedy masks, associated with theater. And a couple of times, Ivanova's
  515. mother does use the Russian nickname for her as well as the English
  516. version. Susan was taught and raised to a large extent overseas, and
  517. they always tried to keep her in both worlds.
  518. jms
  519. From: straczynski@genie.geis.com
  520. Date: 14 Jul 1994 16:56:08 -0400
  521. Subject: Re: *REALLY* Bad Previews
  522. Warners sometimes feels the need to "enhance" the shows through the
  523. promos...and sometimes they enhance them right into an alternate
  524. dimension....
  525. jms
  526. From: straczynski@genie.geis.com
  527. Date: 14 Jul 1994 16:56:11 -0400
  528. Subject: Reflections on "Eyes" (SPOILER
  529. Yes, Psi Corps members must wear the Psi symbol at all times when
  530. in public. (Though since Grey was there undercover, that briefly went
  531. by the boards.)
  532. And we've rebuilt the forced perspective in the central corridor for
  533. year two, using a 3D construction rather than a matte, and it looks a
  534. hell of a lot better.
  535. jms
  536. From: straczynski@genie.geis.com
  537. Date: 15 Jul 1994 00:46:44 -0400
  538. Subject: Eyes--maybe a 5. JMS a child o
  539. Sorry, but I don't agree with you about the characters being one
  540. dimensional. (Big surprise.) Londo...sometimes comic figure, sometimes
  541. tragic figure, in later episodes sometimes hero, and later still,
  542. something much darker. G'Kar...much the same, but never at the same
  543. time.
  544. As far as government types go...in the episode you cite, we show a
  545. Psi Corp rep who was *not* an evil type or an asshole. In "Survivors" we
  546. showed a government agent -- the head of presidential security -- who was
  547. in fact not a baddie at all. Had some issues, but was at heart okay.
  548. I could point to the Soul Hunter, who was doing what he believed was
  549. right, which others believed was a horror. I could point to "Believers,"
  550. which was nothing BUT shades of grey.
  551. How can you say that the show demonstrates all government employees
  552. as being evil or stupid when, after all, our main human characters are
  553. themselves employees of the government?
  554. I could go on and on and on...but don't really see much point to it.
  555. jms
  556. From: straczynski@genie.geis.com
  557. Date: 15 Jul 1994 00:46:48 -0400
  558. Subject: JMS: Grey's Psi rating?
  559. Mr. Grey would've been a P10. PsiCops are P12s.
  560. PsiCorps administrators at the upper reaches are P11 or better.
  561. jms
  562. From: straczynski@genie.geis.com
  563. Date: 16 Jul 1994 00:10:03 -0400
  564. Subject: JMS - Credits: An idle questio
  565. Credits are negotiated by agents. Starring is basically that, your
  566. main stars appearing in every episode; also starring are recurring cast
  567. members; with refers to recurring cast who are pointed to specifically.
  568. jms
  569. From: straczynski@genie.geis.com
  570. Date: 16 Jul 1994 03:40:06 -0400
  571. Subject: Ed Wasser
  572. Guerra was one of the dome techs, who worked down in the pit during
  573. the Vorlon attack, and during the explosion sequence.
  574. jms
  575. From: straczynski@genie.geis.com
  576. Date: 16 Jul 1994 03:46:58 -0400
  577. Subject: ATTN JMS: The Ride
  578. Yes, in season two, we'll be seeing a lot of the jumpgates from up
  579. close, and straight through.
  580. jms
  581. From: straczynski@genie.geis.com
  582. Date: 16 Jul 1994 19:15:13 -0400
  583. Subject: JMS: Speculation
  584. It's happened a few times, when someone's speculated too close to a
  585. coming story, and for reasons of concern over lawsuit, I've dropped it.
  586. So far it's only involved smaller B stories, but it has its moments of
  587. inconvenience, yes.
  588. jms
  589. From: straczynski@genie.geis.com
  590. Date: 16 Jul 1994 19:48:49 -0400
  591. Subject: Re: Drumhead parallels
  592. Brett has already uploaded some of my comments from elsewhere on this
  593. topic. Let me only emphasize some stuff here. As stated, Larry never
  594. SAW the Drumhead. We generally make it a point NOT to watch what's done
  595. on ST to avoid being influenced. Second, the basic ending which you feel
  596. is strictly ST's can be seen in the Caine Mutiny, A Few Good Men and
  597. others. "Eyes" was a direct consequence of all that preceded it in our
  598. first season. It came about because Larry suggested that with all that
  599. Sinclair has done, sooner or later somebody's going to take notice back
  600. on Earth. There would have to be some kind of investigation. Because
  601. we are doing some very specific things with the Psi Corps this year and
  602. next, which I wanted to foreshadow, a PC telepath was inserted into the
  603. story, to show that they are starting to get a foothold into the military,
  604. with new laws concerning scans.
  605. We knocked the story back and forth for some time, and it went through
  606. many different permutations. We also figured that the episode should be
  607. kind of a Cliff's Notes guide to season one, hitting the high points for
  608. those who joined the series later than those who were here at the
  609. beginning. The ending also went through various changes, but what made the
  610. most logical sense was to get the Colonel to admit bias in some fashion or
  611. another...and the only way to do this really was to get him so angry, so
  612. furious, that he'd incriminate himself enough, or open the door enough for
  613. Mr. Grey to verify the bias.
  614. That was how the structure was arrived at. I was there. It had
  615. nothing -- *nothing* -- whatsoever to do with the Drumhead, which I have
  616. a vague memory was written by Jeri Taylor, who is a friend of mine, and
  617. further invalidates the very idea.
  618. jms
  619. From: straczynski@genie.geis.com
  620. Date: 16 Jul 1994 19:48:50 -0400
  621. Subject: Ninja likely *not* paid for
  622. Correct; Kawasaki did not pay us a dime to use the bike in the show.
  623. We called around, to see who would loan us a bike, with the understanding
  624. that we'd be tearing it apart. Because Kawasaki does advertise with some
  625. of the PTEN shows, someone there had a relationship with the company, and
  626. gave us a name. After we tried a couple of other companies, we tried
  627. Kawasaki, and they agreed...not a donated bike, just a loaner. And
  628. that's what we used.
  629. jms
  630. From: straczynski@genie.geis.com
  631. Date: 16 Jul 1994 22:16:35 -0400
  632. Subject: JMS KBVO Fox 42 does voice ove
  633. Alas, it ain't no violation....
  634. jms
  635. From: straczynski@genie.geis.com
  636. Date: 17 Jul 1994 00:37:14 -0400
  637. Subject: CD information
  638. I'm sure that once the CD rom is out, this info will get distilled
  639. into various ftp sites.
  640. jms
  641. From: straczynski@genie.geis.com
  642. Date: 17 Jul 1994 00:50:45 -0400
  643. Subject: JMS: Laserdisks
  644. I don't at this point know when the series will be out on disk; my
  645. guess it that it won't happen until a third year, when there will be
  646. enough at one time to make the transfer process from standard-screen to
  647. original-format widescreen more financially reasonable; do it all in
  648. bulk.
  649. Ironheart blew out the Omega starfuries.
  650. And more money for Caitlin wasn't the problem. She wants to do
  651. more feature films as a leading lady, rather than being a face behind a
  652. mask. It's that simple.
  653. jms
  654. From: straczynski@genie.geis.com
  655. Date: 17 Jul 1994 04:33:16 -0400
  656. Subject: JMS: Explain the Eyes trailer?
  657. I have nothing to do with the trailers, except to sit in awe and
  658. astonishment, trying to recognize my episode in the trailer, which is a
  659. chancy business at best.
  660. jms
  661. From: straczynski@genie.geis.com
  662. Date: 17 Jul 1994 18:21:26 -0400
  663. Subject: "Eyes" too much like TNG
  664. You may want to reconsider your message after you see "Chrysalis."
  665. jms
  666. From: straczynski@genie.geis.com
  667. Date: 17 Jul 1994 18:21:29 -0400
  668. Subject: JMS: Speculation and Copyright
  669. I guess the point where the line gets crossed is where it goes from
  670. speculation in the form of a question, to speculation in the form of a
  671. full-blown story suggestion. "Maybe what this means is that in a future
  672. episode, Sinclair will be changed into a large pink fez, which G'Kar
  673. finds and sells to Londo, who....." You get the idea.
  674. jms
  675. From: straczynski@genie.geis.com
  676. Date: 17 Jul 1994 21:39:08 -0400
  677. Subject: Re: JMS' Real Ghostbusters
  678. Yeah, I knew Lorenzo Music while we were doing the show, but not
  679. afterward; we never really hung out or anything. He's a roundish,
  680. friendly kind of guy. We always had to separate him from Frank Welker
  681. and Maurice LeMarche in the sound studio, because if they were *ever* in
  682. close proximity, all kinds of hell would break out. One day they got into
  683. a competition to do celebrity farts...little Doris Day squibs, a George
  684. C. Scott roller...we managed to keep it together until Frank let fly with
  685. his version of a William Conrad thunderer...which went on and on and on...
  686. windows blew out...buttons flew off shirts...and when it finally came to
  687. its conclusion, *no one* was able to do *anything* for about twenty
  688. minutes. Shut *everything* down. No one could keep a straight face or
  689. get a line out. And Frank just sat there, smiling innocently.
  690. jms
  691. From: straczynski@genie.geis.com
  692. Date: 18 Jul 1994 00:36:32 -0400
  693. Subject: Re: "Eyes" too much like TNG
  694. Re: Sinclair/Garibaldi/Ivanova basically liking each other; this will
  695. tend to stay, for many reasons. One of the things that grates on mhy
  696. nerves about some dramatic TV is that they invent phony tensions and
  697. reasons for the main characters to bitch at each other, that generally
  698. don't mean a lot. Also, we see a lot of conflict in other shows, but not
  699. a whole lot of what *friendship* means. And loyalty. These three are
  700. friends, as well as co-officers; they will go to bat for one another, will
  701. if necessary die for one another. I find that a lovely emotion. There are
  702. plenty of others who argue with them, and plenty of other shows in which
  703. the main characters yell at each other all the time; why not explore the
  704. other end of the spectrum?
  705. I will grant you that this is one of the more idosyncratic parts of
  706. the show; I have always placed a very high premium on friendship...my
  707. friends know that they can call me at midnight, and even if they're on the
  708. other side of the country, or the planet, I'll be there on the first
  709. plane if they're in trouble. And I know I can do the same with them. For
  710. some reason friendship, and loyalty, have become kind of passe in TV, and
  711. movies, and many other areas, as I think of it. So for me, this becomes
  712. something worth communicating.
  713. Bear in mind, though, that after this season, Sinclair goes elsewhere,
  714. and suddenly there's a new dynamic introduced into the show, which no one
  715. is entirely sure how to deal with. It disrupts them, and that is for the
  716. good, I think, as they try and work it out and decide whether or not they
  717. can trust one another.
  718. jms
  719. From: straczynski@genie.geis.com
  720. Date: 18 Jul 1994 16:15:30 -0400
  721. Subject: JMS: There he goes again <*>
  722. Hey, a man's gotta have *some* fun....
  723. jms
  724. From: straczynski@genie.geis.com
  725. Date: 18 Jul 1994 16:15:33 -0400
  726. Subject: General question on writing fo
  727. I have never seen *any* scriptwriting seminar that was worth $400 for
  728. a couple days. You would be best advised to take that money and buy $400
  729. worth of scripts, the best-written scripts you can find. Read every one of
  730. them three times. By the time you have done that, you will have learned
  731. far more than you could have *ever* learned in any seminar.
  732. And I have my own problems with McKee's school of thought as well,
  733. but that's another story.
  734. jms
  735. From: straczynski@genie.geis.com
  736. Date: 18 Jul 1994 16:45:15 -0400
  737. Subject: JMS: WLFLTV 22 Struck by Light
  738. Boy, those Paramount guys'll stop at nothing, y'know...?
  739. jms
  740. From: straczynski@genie.geis.com
  741. Date: 19 Jul 1994 00:21:16 -0400
  742. Subject: Attn: JMS: Local TV Stations
  743. We do what we can with the stations, which ain't much. Regarding
  744. future stuff...any time information is needed from prior episodes in a
  745. current episode, that information is *always* restated somewhere in the
  746. current episode, so it doesn't matter really if you miss a prior episode,
  747. you can follow it just fine.
  748. jms
  749. From: straczynski@genie.geis.com
  750. Date: 24 Jul 1994 21:39:32 -0400
  751. Subject: I want to see some B5 stuff so
  752. We kinda sat on merchandising for the first year; now there's a bit
  753. coming out. Shirts, mugs and stuff from Creation (and others, whose
  754. names escape me at the moment), a CDROM in the winter from Compton's, a
  755. CD soundtrack around November, a comic from DC and some original novels
  756. from Dell (first one by John Vornholt). Trying to keep it manageable to
  757. maintain quality control over the stuff.
  758. jms
  759. From: straczynski@genie.geis.com
  760. Date: 24 Jul 1994 21:51:43 -0400
  761. Subject: Re: Strong women's roles in "L
  762. Funny, I kinda thought that Dr. Maya Hernandez in "Believers" was an
  763. average (in the sense of not being a beauty queen) type person.
  764. jms
  765. From: straczynski@genie.geis.com
  766. Date: 24 Jul 1994 21:53:08 -0400
  767. Subject: EA/Babylon 5 Uniforms
  768. Sinclair and other officers are pure EA military, so they get the
  769. EA pins on the chest. (Also the techs wear them in the dome, and others
  770. in charge of various divisions.) Security is under the jurisdiction of
  771. EA, but are a separate component, staffed under B5 financing. These, and
  772. medical, and scientific and environmental and other areas have their own
  773. symbol, which is worn on their chest and shoulder. You can tell who works
  774. for EA because they have the EA also on their shoulder, whereas those who
  775. are employed directly by B5 have the B5 symbol on their shoulder.
  776. The patches connote specialization: command is a starburst, lines that
  777. radiate into every area; security is a gunsight/targeting symbol; medical
  778. is a stylized medicine symbol, and so on.
  779. Sinclair and Ivanova wear their officer's bars on their epaulets; not
  780. the triangular part per se, but the bars at the very far end of the
  781. epaulet, below the triangles.
  782. jms
  783. From: straczynski@genie.geis.com
  784. Date: 24 Jul 1994 21:53:11 -0400
  785. Subject: Re: SURROUND Sound.....Oh yeah
  786. Just for clarification, while Chris does a great job on the music,
  787. the sound mix is done in the studio with our regular sound guys, who do
  788. the surround mix. We spend a *lot* of time getting the mix to sound
  789. just right, to take full advantage of the surround channels. A lot of the
  790. credit here goes to George Johnsen, our co-producer, who is an absolute
  791. perfectionist about this stuff.
  792. jms
  793. From: straczynski@genie.geis.com
  794. Date: 24 Jul 1994 23:33:48 -0400
  795. Subject: A thought about psi talents...
  796. Interesting, innit, how they suddenly blossomed like that...?
  797. jms
  798. From: straczynski@genie.geis.com
  799. Date: 24 Jul 1994 23:33:51 -0400
  800. Subject: Misinformed
  801. Yes, you're exactly right about the references in Writer's Digest;
  802. I'd totally forgotten about them.
  803. jms
  804. From: straczynski@genie.geis.com
  805. Date: 24 Jul 1994 23:44:54 -0400
  806. Subject: Babylon 5 Frequently Asked Que
  807. What does it do to the grand scheme? Not much, really...except it
  808. allows us to broaden out the story and expand the scope of things. It all
  809. still proceeds on track.
  810. jms
  811. From: straczynski@genie.geis.com
  812. Date: 25 Jul 1994 01:50:50 -0400
  813. Subject: Re: babylon 5 w/o sinclair?
  814. Re: Patrick McGoohan...this was a thought I had as well at one point,
  815. but we forget sometimes about the passing of time; #6 is ageless, but
  816. Patrick is now in his late 60s/early 70s.
  817. jms
  818. From: straczynski@genie.geis.com
  819. Date: 25 Jul 1994 01:50:54 -0400
  820. Subject: Season 2 name?
  821. Overall title for season two: "The Coming of Shadows."
  822. jms
  823. From: straczynski@genie.geis.com
  824. Date: 26 Jul 1994 00:53:27 -0400
  825. Subject: Re: I want to see some B5 stuf
  826. No model contracts as yet; there have been some inquiries, but I
  827. don't believe anything's been finalized yet.
  828. jms
  829. From: straczynski@genie.geis.com
  830. Date: 26 Jul 1994 00:55:55 -0400
  831. Subject: Points of Departure.
  832. The idea of a Chrysalis II went by the boards once I really got into
  833. the script, and realized that C1 had tipped over too many tables to even
  834. HOPE to resolve them in one follow-up episode. So the threads yanked
  835. in C1 will be paid off over several episodes, hence no C2; the first
  836. episode of year two is "Points of Departure."
  837. jms
  838. From: straczynski@genie.geis.com
  839. Date: 26 Jul 1994 00:56:00 -0400
  840. Subject: Re: Voices in the Wilderniss.
  841. Stuff like wearing gloves is only enforced if you're a member of Psi
  842. Corps; Allysa wasn't. In addition, though she had P10 *potential*, the
  843. talent was sporadic, came and went.
  844. jms
  845. From: straczynski@genie.geis.com
  846. Date: 27 Jul 1994 00:33:38 -0400
  847. Subject: Is there an Executive Producer
  848. My GEnie/Internet gateway was down for the better part of a week;
  849. all back now.
  850. jms
  851. From: straczynski@genie.geis.com
  852. Date: 27 Jul 1994 00:33:41 -0400
  853. Subject: Mars & Psi Corps
  854. Actually, the Psi Corp rep did mention that the Free Mars movement
  855. has been growing over the years, but that no one knew that they were quite
  856. this well organized, or well-armed, the sign of a good resistance; not
  857. that they "didn't know anything about the revolt." Just a clarification.
  858. jms
  859. From: straczynski@genie.geis.com
  860. Date: 27 Jul 1994 00:33:44 -0400
  861. Subject: **JMS: Telepaths (was Voices i
  862. Yes, the abilities are often discrete; a TK may not be able to
  863. scan anyone's thoughts.
  864. jms
  865. From: straczynski@genie.geis.com
  866. Date: 27 Jul 1994 03:11:00 -0400
  867. Subject: JMS: B5 Editorial: Lamentable
  868. So in other words 2001 and Blade Runner don't qualify as decent SF?
  869. I put this in the "get a life" category. If seeing a name of a
  870. product on the back of a wall "consumes the great potential of the
  871. series," if that's all the person can see...I'm sorry, but that's that
  872. person's problem, not mine.
  873. B5 takes place in the real universe, as much as we can make it such.
  874. We use language and cultural references that go back hundreds of years.
  875. One element was for a story point, the other was nominally a gag...deal
  876. with it. That's part of our culture too.
  877. Basically, for somebody to shitcan an entire series because he
  878. didn't like a sign he saw in the back of a room...hey, stop watching.
  879. You're right; "Star Trek does not do this." Which is as much
  880. incentive as anything else to DO it.
  881. Yessir...we've certainly seen how Blade Runner and 2001 and the
  882. Terminator and Alien Nation and Enemy Mine have been ruined for all time
  883. by such things.
  884. And let me add one other thing: we didn't make a dime off that stuff,
  885. no one paid Babylonian Productions to include it. How ANYONE can turn to
  886. me and say with a straight face that this kind of commercialism (done
  887. twice in one year) will ruin B5 and use STAR TREK -- STAR frigging TREK,
  888. the single most merchandised, licensed property in the history of
  889. television -- as an example of SF purity is out of his mind. It was STAR
  890. TREK, as noted in Engel's book, and Shatner's as well I believe, that
  891. stuck an IDIC symbol in in order to merchandise it; it's STAR TREK that
  892. changed Federation costumes between TNG and DS9 specifically so they would
  893. have another whole set of costumes to merchandise.
  894. On our behalf, we have resisted over-licensing, doing only a little,
  895. if we can exert quality control. I have deliberately fought against this
  896. show becoming a "franchise."
  897. We have *nothing* to apologize for. And I suggest to this person,
  898. as he sits wearing his Star Trek uniform, and his Star Trek communicator
  899. pin and his Star Trek phaser, and his Star Trek PJs, beside his collection
  900. of Star Trek pins, shirts, iron-ons, glow-in-the-dark Kirks and Spocks,
  901. Enterprise models, books and cutouts...as they say in the bible, take the
  902. log out of your own eye before you try to remove the splinter from your
  903. neighbor's eye. To hold up Star Trek: The Franchise as the model of
  904. untouched non-commercial purity is the most laughable thing I have heard
  905. in *years*.
  906. "B5 has brought the whole ediface crashing down by the blatant
  907. inclusion of advertising for commercial products."
  908. What the hell do you think Star Trek *IS*? (Leaving aside the story
  909. aspects for the moment, as he does for us.) All the stuff you see on ST
  910. is for SALE. Phasers, costumes, enterprises, pointy ears...they are ALL
  911. "commercial products." Which makes the show, on one level, one MASSIVE
  912. advertisement.
  913. Look...I got nothing against ST, or against ST licensing it's brains
  914. out. I think it's terrific. But for somebody, ANYbody, to use ST in
  915. this way as wonderful and free of commercial considerations, and hit US
  916. in this regard...give me a break.
  917. jms
  918. From: straczynski@genie.geis.com
  919. Date: 27 Jul 1994 03:11:03 -0400
  920. Subject: Re: JMS: B5 Editorial: Lamenta
  921. RE: Coke being more "reasonable" in Blade Runner because it's
  922. closer...that doesn't seem to be the point of the original post. It's
  923. ANY "commercial product" in a show that ruins it. Extrapolation doesn't6
  924. seem to enter into it. Which is what makes it, in my view, a doofus note.
  925. jms
  926. From: straczynski@genie.geis.com
  927. Date: 27 Jul 1994 03:12:27 -0400
  928. Subject: JMS: B5 Editorial: Lamentable
  929. And just let me underline this again, on the "the sole motivation
  930. of this is money" (like Paramount produces ST because they think it'll
  931. cure cancer)....
  932. The Babylon 5 production company received no money from either of
  933. these companies. Okay?
  934. If your "reviewer" is going to start making charges like that, he had
  935. better learn to get his facts straight.
  936. Second, on the notion that current companies won't be around 200
  937. years from now...there are companies here in the US that go back to the
  938. 1700s; there are companies overseas that go back 500 years or more.
  939. This is as absurd as saying, in the 1800s, that by gosh, that
  940. Guiness company in Dublin won't last past the end of the century....
  941. jms
  942. From: straczynski@genie.geis.com
  943. Date: 27 Jul 1994 04:17:26 -0400
  944. Subject: B5 in Australia, Infection, S&
  945. "Infection" is definitely not indicative of the season overall; that
  946. is, in my view, one of our weaker, possibly weakest episodes.
  947. jms
  948. From: straczynski@genie.geis.com
  949. Date: 27 Jul 1994 16:26:23 -0400
  950. Subject: JMS: Recasting Na'Toth Rumour
  951. Actually, no, it's not a rumor; I'd mentioned this some time ago, but
  952. apparently some didn't see it....
  953. So to repeat: we'd had to replace Mary Woronov with virtually no
  954. notice after we found that she really had a hard time with the narn
  955. prosthetics (wouldn't wear the contacts, and other stuff). In a panic,
  956. our casting director called in a favor from Caitlin Brown, who is mainly
  957. a leading-lady type actor. She came in and, in fact, for the first
  958. episode (shooting almost immediately afterward) wore a variation of the
  959. Ko'Dath makeup, because there wasn't time to make one specific to her.
  960. She came in without being under the 5-year option that generally
  961. exists in these situations. Did one year, about 9 episodes, as Na'Toth.
  962. And had to turn down a couple of leading-female parts. During the hiatus,
  963. she did a romantic lead character in a film with Jack Nicholson and
  964. Meryl Streep. And had to ask the hard question: do I continue to grow as
  965. a romantic lead actor in feature films, or play Na'Toth? She is a VERY
  966. gorgeous woman, and felt awkward hiding behind the mask and cutting
  967. herself out of leading female parts in feature films to do it.
  968. We went 'round and 'round about this for some time, it was a very
  969. difficult decision for her because she likes the show and everyone here,
  970. but finally opted out. On one level it's a pain in the butt, but we
  971. respect her decision. And it *is* her call, not ours.
  972. (Quick aside...pfffttthhpplttt to those who, in their theory that
  973. Sinclair/O'Hare quit, said that I'd naturally say it was mutual because I
  974. could never say it was the actors choice because somehow I'd get in
  975. trouble. No, I *would* say it if O'Hare had opted out on his own. And
  976. in this case, that's exactly what happened.)
  977. We didn't recast Sinclair because that character is going somewhere
  978. from whence he may (and will) return, and because that serves the story;
  979. in this case, we are recasting Na'Toth. By the end of season one, Na'Toth
  980. knows stuff that I need that character, G'Kar's aide, to know. (Though I
  981. was briefly tempted to do the Murphy Brown Secretary line, with G'Kar
  982. getting a new aide every so often due to terrible airlock accidents...but
  983. I went to lay down for a while and the notion passed.)
  984. So no, it's not a rumor, it's quite true. In fact, we just finished
  985. up a casting session and found someone who's very right for the part;
  986. and though we weren't confined to this, is actually about the same height,
  987. same build, same attitude as Caitlin, and whose voice is very similar. I
  988. don't think much difference will be noted in the long run, really.
  989. jms
  990. From: straczynski@genie.geis.com
  991. Date: 27 Jul 1994 16:26:26 -0400
  992. Subject: Re: JMS: B5 Editorial: Lamenta
  993. Yes, you're absolutely right; we have maybe half Trek's budget. If
  994. someone said, as you posit, "Here...stick this futuristic Pepsi can in
  995. the background of one of your episodes, as was done with Enemy Mine, and
  996. you'll get five hundred thousand dollars you can use to make a better
  997. show," I'd do it in a hot second. Absolutely. Because it would let us
  998. do bigger, and better, and spiffier episodes, tell even grander stories,
  999. hire REALLY big-name actors for guest spots...yeah, I'd do it.
  1000. It's just that it didn't happen *here*.
  1001. jms
  1002. From: straczynski@genie.geis.com
  1003. Date: 27 Jul 1994 16:57:28 -0400
  1004. Subject: Re: JMS: B5 Editorial: Lamenta
  1005. Actually, the idea of Zima lasting even into 1995 is hysterical. I
  1006. keep fighting the urge to have some guy show up on B5, "Zo then I zays to
  1007. him, nize ztation"...and five Narns just jump on him and beat the shit
  1008. out of him, WHAMWHAMWHAMWHAMWHAM!
  1009. jms
  1010. From: straczynski@genie.geis.com
  1011. Date: 28 Jul 1994 00:25:13 -0400
  1012. Subject: Legacies Dune refer?
  1013. No, the name was not the same; his title was the Shai Alyt, his name
  1014. was Branmer.
  1015. jms
  1016. From: straczynski@genie.geis.com
  1017. Date: 28 Jul 1994 04:45:09 -0400
  1018. Subject: Cliffhanger city! (A Voice in
  1019. I don't recall Ivanova ever telling Sinclair not to go exploring a
  1020. planet; could you give me a reference on that one re: the about-face?
  1021. Re: showing nothing and thus pondering nothing...hey, it's zen!
  1022. jms
  1023. From: straczynski@genie.geis.com
  1024. Date: 28 Jul 1994 04:45:11 -0400
  1025. Subject: Cry ... Spoiler warning, some
  1026. As you will discover in part two, the system on the planet is
  1027. breaking down, malfunctioning; there wasn't a concerted, organized
  1028. attack, it was some automatic systems going on their own. The alien
  1029. WANTED to get found, that's why his image appeared, beckoning them, and
  1030. asked them for help. You're composing the problem in terms of an all-out
  1031. offensive; it wasn't. It was one segment of a system that is breaking
  1032. down.
  1033. (In general, it's a good idea to check out both parts of a two-part
  1034. episode before making story conclusions; some people have already missed
  1035. the boat bigtime on a few things.)
  1036. A First Contact situation is one unlike any other: you don't want
  1037. junior officers around to screw it up. Remember, the Earth/Minbari WAr
  1038. began when a First Contact situation got screwed up. EA's policy is that
  1039. it's better to risk two people than a full war, and those two people have
  1040. got to be command-level personnel. Soldiers get killed; it happens. And
  1041. yeah, you can leave a backup person at the shuttle...but what if *he's*
  1042. the one to make actual first contact? You're screwed. Ivanova and
  1043. Sinclair have been trained in this; in "Soul Hunter," Sinclair makes
  1044. reference to the rules of First Contact Protocol. If you like, I'll
  1045. elaborate on this in some future episode.
  1046. jms
  1047. From: straczynski@genie.geis.com
  1048. Date: 28 Jul 1994 04:45:13 -0400
  1049. Subject: Re: JMS: B5 Editorial: Lamenta
  1050. Do not twist my words around. I don't like it.
  1051. When I said that Zima making it to 1995 was "hysterical," I was not
  1052. making fun of people or kids who are or become alcoholics. I grew up in
  1053. an alcoholic family, and there is *nothing* whatsoever funny in that, nor
  1054. was that intended in my message. It was strictly a comment about the
  1055. product probably not making it past 1994. Period. Don't go off on
  1056. tirades against my message that have nothing to do with what i wrote, and
  1057. then try and blame it on me. That's not what I said, not what I wrote,
  1058. not what was meant.
  1059. jms
  1060. From: straczynski@genie.geis.com
  1061. Date: 29 Jul 1994 00:34:14 -0400
  1062. Subject: "Voice in Wilderness" forbiden
  1063. Re: the commander and Ivanova going...remember, this is a First
  1064. Contact situation, and that requires the presence of at minimum one
  1065. command officer under EA regs. Two is preferred. You don't want junior
  1066. officers hanging around or taking hostile stances which might provoke
  1067. a fight. Remember that the last major First Contact situation was with
  1068. the Minbari, which went afoul and gave us the Earth/Minbari War. EA
  1069. would rather lose two replaceable officers than start another war via
  1070. misunderstanding or a fouled move. This is a part of their First Contact
  1071. Protocol, referenced in "Soul Hunter." (I should probably expand upon
  1072. this a bit in future episodes.)
  1073. jms
  1074. From: straczynski@genie.geis.com
  1075. Date: 29 Jul 1994 00:34:15 -0400
  1076. Subject: Re: "Voice in Wilderness" forb
  1077. RE: the big bridge shot...the storyboard artist came up with 3 shots
  1078. we could use. One of them was a wide shot across a crystalline ground
  1079. like area, through which a path can be seen at ground level, but it
  1080. was narrow and still really didn't convey the scale of what I wanted. One
  1081. other was not much different. The third was a downshot designed to pull
  1082. back, and though I knew it would make folks say "Krell!", I knwe that it
  1083. was the right shot for that scene, so chose that one and decided to live
  1084. with it.
  1085. jms
  1086. From: straczynski@genie.geis.com
  1087. Date: 29 Jul 1994 03:38:49 -0400
  1088. Subject: Reflections on "Voice" (part 1
  1089. Actually, this was not the first B5 or Sinclair had heard about the
  1090. escalating problem on Mars; remember, that was the main reason that Ben
  1091. Zayn had been sent to B5 in "Eyes," smoking out sympathisers with the
  1092. Free Mars movement.
  1093. Also, the fissure wasn't created by the quakes; Tasaki mentions it
  1094. was artificial, but nudged open by the tremors.
  1095. jms
  1096. From: straczynski@genie.geis.com
  1097. Date: 29 Jul 1994 03:40:14 -0400
  1098. Subject: Was "Voice" the Season Finale?
  1099. Nope, you've got a few more to go.
  1100. jms
  1101. From: straczynski@genie.geis.com
  1102. Date: 29 Jul 1994 03:47:01 -0400
  1103. Subject: JMS: Re: B-4 and Sinclair
  1104. No commander had yet been assigned to B4; the highest ranking
  1105. command personnel there was Major Krantz, whose job it was to supervise
  1106. construction. It was barely operational for 48 hours when it blipped out.
  1107. jms
  1108. From: straczynski@genie.geis.com
  1109. Date: 29 Jul 1994 05:00:54 -0400
  1110. Subject: Re: "Voice" (pt 1) quibble (sp
  1111. Re: your suspenders of disbelief becoming unhitched....
  1112. You will learn how the alien knows English in the next part of the
  1113. two parter. (Hint: after all, he's been there for a long while, in a
  1114. high-tech machine...you'd think maybe he could monitor transmissions.)
  1115. I don't think the Sinclair or Ivanova did automatically believe him;
  1116. but they also had no real reason *not* to believe him. And granted the
  1117. place was going to hell, quakes and danger. He wasn't armed, he seems
  1118. rather sick, had to be helped away, almost carried...they won't turn the
  1119. station over to him, they'll keep him isolated on the station, but there
  1120. was no reason *not* to try and help him.
  1121. How do you know he's a good guy? You don't. But he wasn't exactly
  1122. imprisoned in that thing; it was a support, more than anything else, as
  1123. was shown by the fact that they were able to get him out fairly easily.
  1124. (And yes, your first guess was correct, it is a life support gizmo.)
  1125. Regards to your suspenders.
  1126. jms
  1127. From: straczynski@genie.geis.com
  1128. Date: 30 Jul 1994 01:32:45 -0400
  1129. Subject: Interesting lines in "Voice"
  1130. It seems to me that every generation thinks that things are
  1131. changing, usually for the worse. In some cases, they may be right. The
  1132. B5 story is set at a point in time where things are very much in a state
  1133. of flux. Every so often, the wheel turns. Everybody's feeling a sense
  1134. of growing uncertainty, of the chairs being moved around. They're right.
  1135. jms
  1136. From: straczynski@genie.geis.com
  1137. Date: 30 Jul 1994 03:57:30 -0400
  1138. Subject: JMS: Naming Babylon 5?
  1139. Started with the notion of prior stations which hadn't worked out,
  1140. made up a rough timeline, and settled on this being the last attempt, at
  1141. #5.
  1142. jms
  1143. From: straczynski@genie.geis.com
  1144. Date: 30 Jul 1994 04:22:44 -0400
  1145. Subject: JMS:Writing "Voice"
  1146. It was always intended to be a two-parter, and was written that
  1147. way. Background: the B5 2-hour pilot has done VERY well overseas in
  1148. cassette form. Many of the prejudices in the american press that caused
  1149. us problems don't exist overseas (it's done *extremely* well in Japan on
  1150. laserdisk, in Germany, and England, among others). So they asked if we
  1151. could do a two-parter that could be sold as a two-hour episode overseas.
  1152. By all means, sez I. So I structured it accordingly.
  1153. Bit of B5 trivia: during the dead of winter last year, I got hit by
  1154. the flu as badly as I've ever been hit. Temperature so high that I was
  1155. near delerious at times, but refused to go to the hospital (I don't like
  1156. doctors, and I was under deadline and couldn't afford the potential time
  1157. away.) We're talking mondo sicko here. It was during this time that I
  1158. wrote "The Quality of Mercy," a script which I have *no* memory of ever
  1159. writing. I know it's here, and I know I wrote it on an intellectual
  1160. level, but the process...gone in the fever.
  1161. It was also around this time -- either at the top or bottom of the
  1162. flu, I can't remember now -- that I wrote the "Voice" two parter. And
  1163. here's the trivia part...this isn't the original two-parter that I wrote.
  1164. My brain already deteriorating, I wrote something that even I could see
  1165. wasn't up to par. Wrote the entire two-hour script. Printed it up, and
  1166. gave it to Doug and John. Before they could even respond, I looked at it
  1167. and decided it had to go. So I trashed the entire script. By now we
  1168. were getting very close to pre-production, and I was getting sicker and
  1169. sicker...but I more or less locked myself in my office, swallowed down
  1170. massive amounts of vitamins (as much as my stomach could handle), kept
  1171. forcing down coffee, and wrote 12 hours a day for about six days, after
  1172. which the original draft was finished. Turned it in; did some mild
  1173. polishes thereafter, but what was filmed was essentially what I turned
  1174. in in first-draft stage. In this case I do remember some of the process
  1175. because the only way I could focus was to keep the stereo up full blast;
  1176. in the writing of "Quality," it didn't help...I was beyond recall.
  1177. jms
  1178. From: straczynski@genie.geis.com
  1179. Date: 30 Jul 1994 04:22:47 -0400
  1180. Subject: <*> Cryptic message to JMS 8)
  1181. Honest to god, people, I don't know *what* the woman is talking
  1182. about...she's speaking in tongues again....
  1183. jms
  1184. From: straczynski@genie.geis.com
  1185. Date: 30 Jul 1994 04:22:49 -0400
  1186. Subject: Voice in the Wilderness CGI
  1187. The CGI are definitely getting better. Year One was more or less
  1188. getting used to the software and learning what was capable. They've now
  1189. gotten more sophisticated in their use of the equipment, more artistic
  1190. in some ways...and the preliminary renderings I've seen for stuff in the
  1191. beginning of year two is *very* cool. It has even more of a sense of
  1192. mass, and weight, and solidity.
  1193. jms
  1194. From: straczynski@genie.geis.com
  1195. Date: 30 Jul 1994 19:49:22 -0400
  1196. Subject: Regarding the Voices 2 GIF fil
  1197. And what, pray tell, is the nature of this unusual gif?
  1198. jms
  1199. From: straczynski@genie.geis.com
  1200. Date: 30 Jul 1994 20:16:45 -0400
  1201. Subject: JMS: San Diego ComicCon Appear
  1202. Thank you for putting this note up; I wanted to post one myself, but
  1203. am still unsure how to send an original message (not a reply) from GEnie
  1204. to Internet. That said....
  1205. In addition to whatever panels I'll be on, I will be doing *two*
  1206. Babylon 5 presentations at the San Diego Comic Con this coming weekend
  1207. (August 7-10). The first will be that Friday, from 2-4 p.m. The second
  1208. will be the next day, Saturday, from 11-1.
  1209. At this point, the only cast member who may or may not be able to
  1210. show up at either panel is Bill Mumy. No others are planned. So it may
  1211. be just me at both. The presentations will be a bit different on the
  1212. two days, but I think the one Saturday may be more interesting if you can
  1213. only attend one. Will probably show the blooper reel (two, actually, one
  1214. on each day), and a previously unseen episode will be debuted.
  1215. One advisory: at just about every con I've attended and done this
  1216. kind of presentation, the B5 items tends to wind up as either the most
  1217. heavily attended event, or close to it. So if anyone's going, you may want
  1218. to show up a bit early to make sure you get a decent seat. Also, I tend
  1219. to show up a bit early myself, to make sure the video equipment and stuff
  1220. is working correctly, and hang out; sometimes I say stuff I can't say in
  1221. front of a larger group. (Those who were at the Chicago ComicCon on the
  1222. first day can verify this one.)
  1223. jms
  1224. From: straczynski@genie.geis.com
  1225. Date: 30 Jul 1994 20:18:09 -0400
  1226. Subject: JMS:questions, queries, posers
  1227. The Psi question I can't answer at this point in time.
  1228. Jumpgate travel usually requires a few days within hyperspace,
  1229. if you're going a LONG distance (say, Earth to B5). Only a few minutes
  1230. if you're going to a local gate. That's time outside hyperspace; the
  1231. span seems less when you're inside hyperspace.
  1232. jms
  1233. From: straczynski@genie.geis.com
  1234. Date: 31 Jul 1994 02:14:59 -0400
  1235. Subject: Re: Regarding the Voices 2 GIF
  1236. It's a duck. Yes, why, of course it's a ducky. Why would I think
  1237. anything else? What a silly question.
  1238. It's a duck. A texture mapped metallic duck coming out of a
  1239. jumpgate.
  1240. A duck. Of course. A duck.
  1241. *
  1242. AAAAUUUUUUUUUUGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHH!
  1243. *
  1244. (I wanna see it...and I wanna see it now.)
  1245. jms
  1246. From: straczynski@genie.geis.com
  1247. Date: 31 Jul 1994 17:50:01 -0400
  1248. Subject: > > JMS: Are You Going to Con
  1249. No plans currently to go to WorldCon because a) we'll be in the
  1250. midst of filming, and b) we haven't got a chance against Jurassic Park
  1251. anyway.
  1252. jms