The Lurker's Guide to Babylon 5
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  1. [1][ISMAP]-[2][Home]
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  4. Synopsis by Matthew Murray (mmurray@cc.wwu.edu)
  5. "Personal Log, January 8, 2261, Doctor Stephen Franklin reporting.
  6. It's been fourteen days since Captain Sheridan was presumed killed on
  7. Z'ha'dum--nine days since Mr. Garibaldi disappeared on patrol outside
  8. the station. MedLab's quiet these days. The League of Non-Aligned
  9. Worlds has broken up and everyone's going back to their homeworlds to
  10. prepare for the next stage of war. We know the enemy's gonna strike
  11. back. Rumor has it that this time's gonna be the last time. This time,
  12. they're gonna end it. All we can do now is wait for the other shoe to
  13. drop, or try and find something useful to do before the end. And right
  14. now, short of hand-holding or a sympathetic ear, I can't think of one
  15. damn thing..."
  16. Lennier enters MedLab as Franklin is recording and tells him that he
  17. is committing a breach of protocol, but that there is a problem with
  18. Delenn.
  19. Sheridan is floating deep in blackness, facing a creature glowing with
  20. an inner light--its two tentacles hold him firm, and a voice resonates
  21. two questions "Who are you?" and "What do you want?" over and over
  22. again. Sheridan wakes up, and the figure standing over him asks him
  23. what he was dreaming about. The man already knows he's thinking about
  24. escape, and tells Sheridan he should give up the attempt. The man
  25. knows Sheridan still wants to know his name; he says it's Lorien, and
  26. asks a series of questions, eventually ending in the conundrum of
  27. which came first--the word that created the universe, or the thought
  28. behind it? Lorien knows Sheridan is still involved in the question he
  29. wants to ask--Who are you? Sheridan is surprised Lorien knows the
  30. significance of that question, and Lorien tells him the point of the
  31. question is that there is never a good answer. He tells Sheridan
  32. further that the question of what Sheridan is is easy--he's dead.
  33. Sheridan doesn't believe him, but can find no proof, even in the form
  34. of a pulse, that he is actually alive.
  35. Sheridan refuses to believe that he's dead, and insists it's a trick.
  36. Lorien asks him what the last thing he remembers is. Sheridan only
  37. remembers falling, seemingly forever. Lorien tells him that nothing
  38. goes on forever, and that everyone hits bottom sooner or later. Lorien
  39. asks Sheridan if he hit the bottom of the abyss, but Sheridan doesn't
  40. know. Either Sheridan did, and he is dead, or he didn't, and is still
  41. falling. Lorien also suggests he could be in-between, and Sheridan
  42. asks what he could be in between.
  43. "Between moments," Lorien tells him. "When we are born, we are
  44. allocated a finite number of seconds. Each tick of the clock slices
  45. off a piece of us. Tick. A possibility for joy is gone. Tock. A
  46. careless word ends one path, opens another. Tick, tock. Tick, tock.
  47. Always running out of time. Yours is almost used up. You're between
  48. seconds--lost in the infinite possibilities between tick and tock.
  49. Tick. You're alive. Tock.... Well, it was a good life, but a short
  50. one. Tick, tock. Tick, tock. Tick..."
  51. Sheridan grabs Lorien and demands to know what's going on, if he's
  52. behind it all. "Who are you?" he asks, and remembers part of his
  53. dream.
  54. "You're closer now, aren't you? Yes, I see you are. But closer to tick
  55. or closer to tock? I don't know. Only time will tell. And here,
  56. between the moments, we have all the time in the world..."
  57. G'Kar walks into a tavern filled with people and the strains of loud
  58. futuristic rock music. He steps over to a table and speaks to a man,
  59. telling him he heard he could find information about a piece of
  60. Starfury the man sold to a trader elsewhere. The man says it was
  61. salvage, and therefore legal, but G'Kar wants to know where it came
  62. from, since it belongs to the Starfury Garibaldi was in when he
  63. disappeared. The man doesn't want to talk, but G'Kar demands to know
  64. how he knew where to find it. When things begin to turn violent, the
  65. bartender intervenes, and tries to kick G'Kar out, something G'Kar
  66. doesn't like. Before the bartender can do anything else, a man nearby
  67. raises up his hood, revealing himself as Marcus, and a short fight
  68. ensues, during which both he and G'Kar escape. The bartender sends two
  69. Centauri guards after them, while he speaks to another one about
  70. another matter.
  71. The chime on Delenn's quarters rings several times before she answers
  72. it and Dr. Franklin steps in. She asks if there is a problem, and he
  73. asks her if she is having a problem, since she hasn't had anything to
  74. eat or drink in a week, which, although commonplace for normal
  75. Minbari, may not be healthy for her. Delenn says that justice is
  76. served by her fast, and everything that has happened has been her
  77. fault, and she tells Franklin she is very upset that she broke the
  78. bond and the trust between she and Sheridan. She admits that she loved
  79. him and wanted to protect him, but thinks she should have trusted him
  80. more than she did. She tells Franklin that her fast will continue, and
  81. that should Sheridan be dead, her soul will join his, and she will see
  82. him again, in "the place where no shadows fall." Franklin leaves her
  83. alone with her grief.
  84. Marcus comes in from the outside, and reports to G'Kar that the
  85. Centauri guards are still chasing them. G'Kar doesn't know why, and
  86. Marcus explains that he is worried for exactly that reason. G'Kar says
  87. he thinks Marcus worries too much, but wants to know why he's there.
  88. Marcus says he came to look after him in case he got into trouble.
  89. G'Kar tells Marcus that he is planning to go back later and find out
  90. more about Garibaldi's Starfury, but Marcus offers to do it instead,
  91. since the guards are all too eager to find G'Kar. Marcus asks G'Kar
  92. why he is risking so much for Garibaldi, and G'Kar tells him that he
  93. is doing it because Garibaldi was his friend, and he never had a
  94. friend who wasn't a Narn. Marcus says he's doing it because he never
  95. had a friend who was a Narn--when he had them at all. G'Kar picks up
  96. Marcus' pike and looks at it, accidentally extending it while doing
  97. so. G'Kar says he likes the weapon very much.
  98. The Centauri guards are with the bartender, looking through several
  99. photos of Narns that may have been involved in the altercation in the
  100. bar, and he eventually finds a photo of G'Kar and is able to identify
  101. him. The guards tell him there is a reward on G'Kar--dead or alive.
  102. Meanwhile, the man from the bar awakens--due to Marcus dripping water
  103. in his face. Marcus threatens him, and demands to know where he got
  104. the piece of the Starfury.
  105. Delenn arrives in Captain Sheridan's quarters, where Franklin is going
  106. through Sheridan's personal effects on Ivanova's orders. While looking
  107. through Sheridan's files, he found something he felt Delenn should
  108. see. He hands her a data crystal which she plays as soon as Franklin
  109. leaves.
  110. "Personal log," says Sheridan on the screen, "May 14, 2260. We
  111. actually had a quiet day today--it's hard to believe with so much
  112. going on lately. Now that we've broken away from Earth, everything has
  113. hit the fan. It's not what I wanted. Frankly, it scares the hell out
  114. of me, but it had to be done. The job now is to turn this around and
  115. make it into something positive. My dad always told me that's the only
  116. way you deal with pain. You don't surrender, you don't fight it--you
  117. turn it into something positive. He used to say, 'If you're falling
  118. off a cliff, you may as well try to fly. You've got nothing to lose.'
  119. And in a way, I feel the same way about Delenn. During the war, I
  120. fought Minbari, I killed Minbari, saw many of my friends die at
  121. Minbari hands. Here I am, in love with one of them. For a long time, I
  122. thought about not saying anything, but... The moment my heart crossed
  123. that line, there wasn't much I could do but see it through. Yeah, I've
  124. fallen off one hell of a cliff, but when I look in her eyes, I let
  125. myself think, maybe I really can fly."
  126. Marcus explains to G'Kar that the man got the location of the Starfury
  127. from Interplanetary Expeditions, and that person would get one tenth
  128. of the purchase price. G'Kar says he plans to go to the place where
  129. the ship was found to search out for more information. G'Kar says that
  130. Marcus should go back to Babylon 5 and search for the person from
  131. Interplanetary Expeditions, and that Marcus should leave before he
  132. gets offended. G'Kar says he needs Babylon 5's resources more than he
  133. needs Marcus' help. Marcus leaves as G'Kar lays down to sleep.
  134. G'Kar awakens to the sound of footsteps, and sees shadows outside. As
  135. they come closer, he grips his firearm tightly, but when they enter
  136. the room, even though he gets off a few shots, he is taken down and
  137. knocked unconscious.
  138. Delenn and Lennier stand before the gathering of Rangers, and Delenn
  139. tells them that, even though most of their work has, until this time,
  140. gone unnoticed, they must strike a blow that will serve as an example
  141. to all the others. Lennier explains to them that the League of
  142. Non-Aligned Worlds has dissolved, and that they must find those who
  143. still believe in their cause. He says they need a single rallying cry,
  144. and Delenn wants it to be the Rangers. She says their plan is to wait
  145. seven days, for any other ships, and then attack Z'ha'dum. They have a
  146. small chance of success, but they must try anyway. She tells the
  147. Rangers that, with this attack, she is offering them the same chance
  148. to fly that she heard in Sheridan's log.
  149. There is a knocking at Londo's door, and after taking up a weapon in
  150. case of danger, he answers the door to find the Emperor's advisor, who
  151. says the Emperor wants Londo to come immediately. Londo changes out of
  152. his night clothes and goes to the Emperor's throne room. Though
  153. Emperor Cartagia is initially upset at the delay, he tells Londo that
  154. he wishes to present him with a gift. Londo attempts to refuse, but
  155. Cartagia won't let him, and knows it's something Londo has been
  156. waiting for for a long time. Cartagia activates a signal, and two
  157. Centauri guards enter flanking G'Kar, who is wearing a yoke. Cartagia
  158. says G'Kar is there for their amusement and that, should the amusement
  159. cease, G'Kar will die. Londo, not knowing what to say, decides only to
  160. thank Cartagia for the gift. Cartagia asks G'Kar if he has anything to
  161. say, and G'Kar asks him only if he knows where Garibaldi is. "Who?"
  162. asks Cartagia.
  163. Garibaldi is, in fact, in a solidly built, round room, as if an
  164. observation room, with no windows and a well-sealed door. Garibaldi
  165. pounds against it, but to no avail. A voice coming from unseen
  166. speakers tells him to refrain, as he might hurt himself. Garibaldi
  167. asks why they can't allow that, and the voice says merely that they
  168. have their orders. Garibaldi asks who the orders came from, but the
  169. voice won't tell him. The voice wants only to know what happened after
  170. he left Babylon 5, and Garibaldi insists he doesn't remember, but the
  171. voice says his vital signs indicate he isn't being honest. This
  172. outrages Garibaldi, but the voice only wants to hear the truth. It
  173. asks him time and again what happens, but Garibaldi insists he doesn't
  174. remember. Garibaldi loses control and begins smashing everything in
  175. sight, including his chair and the lights in the room. His rampage is
  176. soon stopped, however, when a gas pours from vents in the floor,
  177. knocking him unconscious. The door to the room opens and someone
  178. wearing a gas mask--atop their PsiCorps uniform-- steps into the room.
  179. Londo enters G'Kar's cell, where the Narn is sitting in the corner.
  180. Londo says it was foolish for G'Kar to leave Babylon 5, and that he
  181. was followed as soon as he left. Londo tells G'Kar that, if he wanted
  182. to die, he could have attended to it, but that, on Centauri Prime, he
  183. will be afforded no such courtesy, and he will be tortured by
  184. Cartagia--treated as a toy. G'Kar will suffer for days, weeks, or
  185. months, but when they are done, G'Kar will die a very time-consuming
  186. and painful death, each of his organs being removed one at a time.
  187. G'Kar asks if the idea pleases Londo, and Londo admits that it
  188. doesn't, and that it never would have. Londo says he would not wish
  189. G'Kar's fate on anyone. Londo tells G'Kar that Cartagia is a monster,
  190. and that he must be removed. G'Kar may be the means by which it can be
  191. accomplished, but he will suffer greatly--something Londo can't
  192. prevent. Londo tells G'Kar he must endure until the time is right, at
  193. which point Londo will act. Londo asks if G'Kar will help, but he
  194. doesn't answer. Londo begins to leave, and G'Kar tells him the price
  195. for his assistance--he will help remove Cartagia only if Londo will
  196. free Narn. Londo promises this to G'Kar, and then leaves the room,
  197. casting a bright light onto G'Kar as he exits.
  198. Sheridan, still trekking through the tunnels in Z'ha'dum, finds the
  199. fire he set when he first woke up. He realizes he has come full
  200. circle, and Lorien says everyone does eventually. Sheridan knows there
  201. must be some way out, but Lorien says that the only way out is to
  202. surrender to Tock. Sheridan says he can't die, since he must aid the
  203. Army of Light in the war, to prevent billions of deaths.
  204. "It's a terrible thing when your children fight," Lorien tells him. "I
  205. warned the others, but they didn't listen. They never listen."
  206. "Your... children?" Sheridan asks.
  207. "Metaphorically speaking. Those who came after me. Children. Younger
  208. siblings."
  209. "How long have you been here?"
  210. "A long time. So long... I was old when the molecules of your world
  211. joined and called themselves land and sea and fish and man."
  212. "You're one of the First Ones."
  213. "No, not one of the First Ones. I am The First One."
  214. Sheridan knows Lorien knows a way out of Z'ha'dum, but wants to know
  215. why he has stayed for so long. Lorien says he's waiting for someone,
  216. and that Sheridan is the first to make it as far as he has. Sheridan
  217. asks if the Shadows know, and Lorien says they do-- that's why they
  218. come back to Z'ha'dum. They believe they're showing respect, but they
  219. don't understand. "They used to," Lorien says, "but that was a long
  220. time ago. A million years." Sheridan says Lorien doesn't look as old
  221. as he is, and Lorien says he doesn't at the moment. Sheridan finally
  222. realizes his dream was of Lorien.
  223. "Did you know you have a Vorlon inside you?" Lorien asks. "Well, a
  224. piece of one."
  225. "If you go to Z'ha'dum, you will die," Sheridan remembers Kosh saying.
  226. "Jump... Jump now..."
  227. "Kosh..." Sheridan realizes.
  228. "Is that its name? I think I met it once, long ago."
  229. "He told me to jump. Did he know..."
  230. "That I was here? Almost certainly."
  231. "How..."
  232. "They can break off pieces of their conciousness and put it into other
  233. organisms. It allows them to travel hidden through the galaxy, using
  234. others as their eyes and ears. Kosh is in you, and he's part of the
  235. problem. You're the other part. You're both still clinging to life,
  236. both afraid to let go. You must lay down the burden of life, both of
  237. you, and surrender yourself to Tock."
  238. "No, I can't," Sheridan says. "The others need me..."
  239. "You can't turn away from death simply because you're afraid of what
  240. might happen without you. That's not enough. You're not embracing
  241. life, you're fleeing death. So you're caught in-between, unable to go
  242. forward or backward. Your friends need what you can be when you are no
  243. longer afraid--when you know who you are, and why you are, and what
  244. you want. When you are no longer looking for reasons to live, but can
  245. simply be."
  246. "I can't... I don't know how to do that."
  247. "Then I cannot help you, and you will be caught forever in-between.
  248. You must let go. Surrender yourself to death. The death of flesh. The
  249. death of fear. Step into the abyss... and let go."
  250. "It's getting darker," Sheridan says, and the light around him starts
  251. to vanish.
  252. "I know. You're close, friend. Very close. It's easy to find something
  253. worth dying for. Do you have anything worth living for?"
  254. "I can't see you anymore..."
  255. "As it should be."
  256. "What if I fall? How will I know if you'll catch me?"
  257. "I caught you before."
  258. "What if I die?"
  259. "I cannot create life, but I can breathe on the remaining embers. It
  260. may not work."
  261. "But I can hope..."
  262. As the world around him disappears completely, the words of Lorien
  263. continue to echo. "Hope is all we have."
  264. Sheridan then begins to reexperience his emergence onto the balcony
  265. above the abyss, and his leap into it, as Lorien's voice echoes,
  266. asking him again, "Do you have anything worth living for?"
  267. While he falls, he remembers the voice of someone, a long time ago, on
  268. the original White Star. "Sleep now. I will watch, and catch you if
  269. you should fall."
  270. Lorien stands over the body of Sheridan, outstretched at the bottom of
  271. the abyss, after Sheridan delivers his answer, in the form of a single
  272. word.
  273. "Delenn!"
  274. [14][Next]
  275. [15]Last update: May 8, 1997
  276. References
  277. 1. file://localhost/cgi-bin/imagemap/titlebar
  278. 2. LYNXIMGMAP:file://localhost/lurk/maps/maps.html#titlebar
  279. 3. file://localhost/home/woodstock/hyperion/docs/lurk/guide/068.html
  280. 4. file://localhost/home/woodstock/hyperion/docs/lurk/background/068.shtml
  281. 5. file://localhost/home/woodstock/hyperion/docs/lurk/credits/068.html
  282. 6. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  283. 7. file://localhost/home/woodstock/hyperion/docs/lurk/synops/067.html
  284. 8. file://localhost/home/woodstock/hyperion/docs/lurk/synops/069.html
  285. 9. file://localhost/lurk/lurker.html
  286. 10. file://localhost/home/woodstock/hyperion/docs/lurk/synops/068.html#TOP
  287. 11. file://localhost/cgi-bin/uncgi/lgmail
  288. 12. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  289. 13. file://localhost/home/woodstock/hyperion/docs/lurk/synops/067.html
  290. 14. file://localhost/home/woodstock/hyperion/docs/lurk/synops/069.html
  291. 15. file://localhost/lurk/lastmod.html