The Lurker's Guide to Babylon 5
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  1. [1][ISMAP]-[2][Home]
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  4. Synopsis by Matthew Murray (mmurray@wsu.edu)
  5. Captain Sheridan is out helping to train Zeta Squadron against the
  6. Centauri, should the need to fight them ever arise. One of the other
  7. pilots is able to shoot Lt. Keffer quite easily, and is about ready to
  8. start again when Sheridan receives a call from Ivanova saying there's
  9. an emergency on Babylon 5. Sheridan orders Zeta Squadron to continue
  10. practicing the maneuvers and returns to the station.
  11. Lennier enters the Zocalo where he finds Vir sitting there, nursing a
  12. drink. Lennier sits down next to him and says to Vir, "Sometimes I get
  13. so close, and yet it seems I'm shut out of the important things."
  14. "It's a useless feeling," Vir replies. "The ambassador is definitely
  15. going through some changes. He even looks different."
  16. "Indeed, and now with the military starting to stampede over everyone
  17. and everything..."
  18. "The coming and going and secret meetings..."
  19. "You never know what it's all about, until later, when it's too late."
  20. "They never listen to us."
  21. "It makes me nervous," they both say at once.
  22. "Same time tomorrow?" Vir asks.
  23. "Sure," Lennier replies as he leaves.
  24. Sheridan meets up with Ivanova who tells him that the Drazi and
  25. Pak'ma'ra ambassadors are waiting for him in his office with an urgent
  26. matter to discuss. Sheridan orders that all the fighter squads be put
  27. through extensive training so they will be ready to fight if
  28. necessary.
  29. Ivanova asks the Pak'ma'ra ambassador if he is certain that he is
  30. correct, and he assures her that he is. The Drazi ambasador explains
  31. that the Centauri have invaded both of their territories, taken
  32. command of listening posts, and are preparing to attack other races
  33. and other worlds. "War is spreading," the Drazi says. "Perhaps soon
  34. they even attack you."
  35. Sheridan paces back and forth in his office as Ivanova arrives with
  36. Londo. The conversation is very tense as they discuss the movement of
  37. the Centauri forces. Sheridan asks why what the Centauri did to the
  38. Narn wasn't enough, but Londo insists that they are merely trying to
  39. stabalize the region, using the conquered worlds as a buffer zone,
  40. though the Drazi and Pak'ma'ra don't agree. Londo says his people
  41. merely want to establish a presence, and Sheridan demands to know
  42. where it will end. He tries to convince Londo that the Centauri are at
  43. the center of the trouble, but Londo refuses to listen. He warns
  44. Sheridan not to overstep his authority, which ends at Babylon 5.
  45. Garibaldi tells Sheridan that Londo has been acting very differently,
  46. and that he can no longer be talked to or reasoned with. Sheridan asks
  47. Garibaldi how to get through to Londo, but Garibaldi says it can't be
  48. done as long as Londo is afraid, and that he isn't able to keep up
  49. with the climactic changes occurring all around him. Sheridan says
  50. that he made a full report to Earthdome, and with the new races
  51. involved, Earth can no longer ignore the problem. Ivanova calls
  52. Sheridan and tells him that Frederick Lantz, from the Ministry of
  53. Peace, has just arrived on the station, and Sheridan leaves to see
  54. him.
  55. As Keffer and a fellow officer finish their training, they both admit
  56. that they are very tired and wish they knew what was going on with
  57. Sheridan. The officer suggests it might be the "ghost"--something
  58. several other officers say in hyperspace while returning from sector
  59. 14. She explains that they said it looked like a cross between "a
  60. spider and your worst nightmare."
  61. Sheridan meets up with Lantz, who introduces him to Mr. Welles, the
  62. man in charge of the Nightwatch. Sheridan introduces them to Ivanova,
  63. and Lantz tells Sheridan that he wants to interview Londo and the
  64. ambassadors of the worlds affected by the Centauri expansion. Mr.
  65. Welles says that he wants to speak with the members of the Nightwatch
  66. aboard Babylon 5. Ivanova tells them that she can't believe they came
  67. to Babylon 5 -- she never thought they would. Lantz explains that
  68. Earth can't sit still forever, but it is good to know firsthand
  69. whether they're about to make the right choice.
  70. Keffer meets up with another pilot in the Zocalo and asks him about
  71. the ghost he saw. The officer, Mitch, tries to avoid the subject, but
  72. Keffer is able to provide a flawless description of the ship, telling
  73. him that he saw it as well, but that he wasn't able to record it or
  74. get any other information about it. Mitch tries to convince Keffer
  75. that he shouldn't try to search for it again.
  76. While discussing the situation with the Drazi and the Pak'ma'ra and
  77. other tidbits of information about Earth with Ivanova, Lantz explains
  78. that he wants to leave his grandchildren a good legacy, and that is
  79. what he hopes to accomplish by working for the Ministry of Peace.
  80. On C&C, a jump point is detected opening up on the other side of
  81. Epsilon 3, where it can only be detected by Babylon 5. It turns out to
  82. be a Narn war cruiser, which hails them. The captain tells Sheridan
  83. that, when the Centauri attacked the homeworld, his ship was on a
  84. deep-space assignment, but that he hopes that they can help liberate
  85. the homeworld again, and to do that, they need the help and sanctuary
  86. of Babylon 5.
  87. Ivanova is just about to eat when Mr. Welles enters and asks to speak
  88. with her. He asks her if she is happy, and she tells him that she
  89. supposes she is. He says he likes to know as much as possible about
  90. the people he works with, and that her record is exemplary, and asks
  91. what her plans for the future are. She says she's happy on Babylon 5
  92. for now, but isn't sure what the future holds for her; she may like to
  93. captain a starship. Welles tells her that, with the help of the
  94. Nightwatch, she can get her ship years earlier than she otherwise
  95. might, and he offers to pull some strings for her if she will help
  96. them discover disloyal people and potentially dangerous problems
  97. forming on Babylon 5. She tells him that she has learned all about the
  98. Nightwatch, and was worried about what she learned, and that she has
  99. no intention of violating her personal beliefs to advance her career.
  100. Sheridan informs G'Kar about the Narn war ship, and says that it is
  101. safe for the time being. G'Kar is happy about the news, and glad that
  102. Sheridan plans to give them sanctuary. Sheridan tells G'Kar about
  103. Lantz's visit; G'Kar is delighted to hear that Earth is prepared to
  104. take sides, and rushes off to try to meet with Lantz.
  105. Mr. Welles addresses the Nightwatch members aboard Babylon 5 and is
  106. pleased with their progress, except that of Zack Allan, who hasn't
  107. been reporting much, such as a shopkeeper's vocal complaints about new
  108. import regulations. Zack tries to defend himself saying that he didn't
  109. see anything wrong with such talk, but Welles disagrees, saying that
  110. this is precisely the kind of thing they should be informed of. He
  111. tells Zack to be extremely careful about anything suspicious, no
  112. matter how innocent it may seem. Zack is still very uncomfortable
  113. about the situation, but admits that the reports about the shopkeeper
  114. are true. Welles is pleased by this, and tells Zack that he shows
  115. great promise.
  116. Mitch goes to Keffer and gives him a data crystal containing
  117. information about sensor readings of the Shadow ship that may help
  118. Keffer locate it. Mitch warns him that he may be risking his own life
  119. by searching for the ship, and that he no longer wants any part of the
  120. mysterious vessel.
  121. Lantz finishes meeting with the last ambassador of the League of
  122. Non-Aligned worlds and prepares to meet with Londo when G'Kar arrives,
  123. asking for five minutes of his time. Lantz refuses, though G'Kar does
  124. his best to convince him otherwise.
  125. The captain of the Narn ship tells Sheridan that the repairs are going
  126. slowly due to lack of power. Sheridan suggests shutting down the jump
  127. engines so they can use the extra energy to assist in repairs, and
  128. Sheridan assures the captain that Babylon 5 will protect them. Lantz
  129. arrives at C&C and asks Sheridan about conducting fighter exercises
  130. against Centauri combat models. Sheridan tells him that it is true,
  131. and Lantz orders him to stop with the drills. Lantz also informs them
  132. that he has been authorized by Earth to sign a non-aggression treaty
  133. with the Centauri, forming an Earth-Centauri alliance to keep Earth
  134. safe. "We will, at last, know peace in our time," Lantz says.
  135. As Welles walks down the corridor, he is approached by a technician
  136. from C&C who was unable to attend the meeting. She does, however, have
  137. other information for him.
  138. Sheridan can't believe the idea of the non-aggression treaty, and
  139. Ivanova agrees; it protects Earth and leaves the Centauri free to
  140. attack other worlds. Sheridan tells Ivanova that he no longer feels as
  141. proud to be in Earth Force as he once did, and Ivanova tells him that,
  142. as 2260 is nearly upon them, it may be a year to make the uniform mean
  143. something again. She presents him with a small wrapped present, for
  144. Christmas or Hannukah. He opens it up and finds a piece of metal
  145. inside that he doesn't recognize. She tells him that she located a
  146. piece of the Black Star and wanted to give it to him as a reminder
  147. that sometimes it is possible to achieve something others believe
  148. can't be done. Londo calls Sheridan and tells him that he has learned
  149. that Babylon 5 is hiding a Narn warship and orders the ship and crew
  150. turned over to the Centauri. Sheridan ends the transmission and wants
  151. to know how Londo found out about it, and Ivanova suggests it was the
  152. Nightwatch that was responsible. The two of them rush back to C&C.
  153. Sheridan orders a channel opened up to the Narn ship and tells the
  154. captain that the Centauri know they are there. A jump point opens and
  155. a Centauri battle cruiser arrives, blocking the Narn ship from fleeing
  156. through Babylon 5's jump gate. Sheridan, who promised G'Kar he'd do
  157. whatever he could, sends out Zeta Squadron to escort the Narn ship.
  158. Lantz arrives at C&C and asks Sheridan to explain his actions.
  159. Sheridan tells him that he promised Sanctuary to the Narn ship and
  160. will do whatever he can to keep that promise. Lantz tries to protest
  161. Sheridan's actions, but Sheridan has him taken out of C&C as Zeta
  162. Squadron launches. He opens up a line with Londo and tells him that
  163. the Narn ship will be granted free passage. Sheridan tells Londo that,
  164. if the Centauri opens fire on the Starfuries, Babylon 5 will respond
  165. with deadly force. He sends a copy of the transmission to the Centauri
  166. cruiser and orders the defense grid activated.
  167. With the Starfuries in position, the Narn ship begins to move toward
  168. the jumpgate. The Centauri cruiser changes its position, opens its gun
  169. ports, and targets the Narn ship, Zeta Squadron, and Babylon 5 itself.
  170. Sheridan targets the Centauri warship and tells Keffer to fire if
  171. fired upon. The Centauri lock onto Babylon 5, but Sheridan refuses to
  172. fire until the Centauri do, which happens after only a few seconds.
  173. Sheridan fires interceptor shots and continues to defend Babylon 5 and
  174. the Narn ship as it is escorted toward the jump point. Babylon 5 is
  175. hit a couple of times, and Sheridan orders all weapons fired on the
  176. Centauri ship. The Narn ship makes it through the jump point; the
  177. Centauri ship, severely damaged by the station's attack, explodes.
  178. Lantz tells Sheridan that the Centauri are extremely upset over
  179. Sheridan's actions, and despite the fact that morally and legally
  180. Sheridan made the correct choice, Lantz refuses to accept Sheridan's
  181. actions. Lantz tells Sheridan that the Centauri have accused them of
  182. moving out of neutrality and into a pro-Narn position. Welles tells
  183. Lantz and Sheridan that the joint chiefs agreed with Sheridan's
  184. actions, which were in accordance with Earth Force regulations,
  185. though, had Sheridan informed them of the Narn warship earlier, things
  186. may have turned out differently. Lantz tells Sheridan that the
  187. Centauri are willing to drop the entire thing if Sheridan apologizes.
  188. Sheridan is outraged at this, though Welles tells him that he has been
  189. ordered by the president himself, and that, should Sheridan go against
  190. those orders, he would be removed from command of Babylon 5. Welles
  191. explains that a meeting among all the ambassadors has been set up in
  192. the Zen Garden.
  193. Zeta Squadron sticks with the Narn warship until Keffer's ship's
  194. computer informs him that there is an elevation in neutrino levels --
  195. one of the signals from Mitch's data crystal. Sending the rest of the
  196. squadron and the Narn ship on ahead, Keffer breaks off to investigate.
  197. Sheridan, in his dress uniform, practices his apology. "I apologize.
  198. I'm sorry. I'm sorry we had to defend ourselves against an unwarranted
  199. attack. I'm sorry that your crew was stupid enough to fire on a
  200. station filled with a quarter million civilians, including your own
  201. people. And I'm sorry I waited as long as I did before I blew them all
  202. straight to hell. As with everything else," he muses, "it's the
  203. thought that counts." He leaves to go make the speech.
  204. Keffer, following the computer signals, finally spies the Shadow ship
  205. and orders the computer to begin recording.
  206. All the ambassadors and their assistants have gathered in the Zen
  207. garden, waiting for Sheridan's speech as Sheridan makes his way there.
  208. As he approaches the transport tube, he is noticed by two young
  209. Centauri. In the garden, Ivanova notices that G'Kar has arrived. She
  210. tells him that he shouldn't be there, and he tells her that he has
  211. come to speak on Sheridan's behalf, and that the League of Non-Aligned
  212. Worlds may listen to him. Delenn and Kosh move off together to talk in
  213. private.
  214. Keffer is scanned by the Shadow ship. He orders the computer to attach
  215. a homing beacon and eject the system record. The beacon has barely had
  216. time to leave the ship when the Shadow vessel turns toward Keffer, and
  217. he is enveloped, screaming, in a blinding white light.
  218. Sheridan enters the transport tube and finds a place to sit down for
  219. the trip. When the car arrives at the second transport station,
  220. everyone except Sheridan leaves the car. When the car recommences its
  221. motion, Sheridan hears a strange noise and notices that an explosive
  222. device has been placed on a seat nearby and is nearly ready to
  223. explode. Sheridan orders the computer to override and open the shuttle
  224. doors. He springs out the door and the car explodes behind him.
  225. The explosion -- and the rapidly falling Sheridan -- capture the
  226. attention of those in the Garden below, but there is very little time.
  227. "In Valen's name!" Delenn says.
  228. "Oh my God!" Ivanova exclaims. "Emergency alert. We've got an
  229. explosion in the core shuttle. We need rescue jetpacks and we need 'em
  230. now."
  231. "What are you trying to do?" G'Kar asks.
  232. "He's more or less weightless," Ivanova explains. "But the ground is
  233. rotating at sixty miles an hour. If we can't catch him, he'll be
  234. killed by the impact."
  235. "You won't have time!" G'Kar offers.
  236. Delenn turns to Kosh, standing by her in a deserted section of the
  237. garden. "Kosh, you know what's at stake. If you are going to do
  238. anything, you must do it now!" The headpiece of Kosh's encounter suit
  239. opens up, a brilliant blue light shining from within.
  240. Sheridan continues to fall as Ivanova receives another communication,
  241. saying that the rescue team can't get there for two minutes. Ivanova
  242. tries to get them to hurry, since they have only thirty seconds.
  243. Delenn looks up at Kosh as he emerges from his encounter suit. As Kosh
  244. soars into the air, she recognizes him as a tall, winged Minbari, the
  245. bone on his head carved into the shape of a crown. He is glowing with
  246. white and yellow light as he flies toward Sheridan.
  247. Lennier also recognizes him instantly. "Valeria!" he exclaims.
  248. The Drazi ambassador sees Kosh as well, but sees him differently.
  249. "Droshalla," he shouts out as he sees a light ensconced Drazi rise
  250. into the air on her wings.
  251. "G'Lan," G'Kar says breathlessly, referring to the Narn clad in pure
  252. white who is flying up to Sheridan to rescue him.
  253. Londo looks up as well, puzzled.
  254. As Sheridan falls, he too sees something different. A human male, clad
  255. all in white, and outlined by a warm yellow glow against his wings,
  256. holds his hands out to Sheridan, who grasps them. The figure,
  257. appearing as an angel to Sheridan, helps him to the ground, again in
  258. the secluded part of the garden. When he arrives, Sheridan is
  259. astounded. "Kosh?" he asks. The figure nods.
  260. Delenn enters Sheridan's quarters. She was worried about him, but
  261. Sheridan says he is fine. "The whole station's talking about what
  262. happened. Every race that was in the garden saw something different...
  263. yet the same. A being of light."
  264. "Yes," Delenn affirms. "Each according to his or her type."
  265. "But it was Kosh, wasn't it?" Sheridan asks Delenn, and she nods.
  266. "That's what he meant when he said that if he left his encounter suit,
  267. he'd be recognized by... everybody," Sheridan concludes.
  268. "For millions of years, the Vorlons have visited other worlds, guided
  269. them and..."
  270. "Manipulated us? Programmed us so that... when we saw them, we would
  271. react the right way?"
  272. "It is, as you say, a matter of perspective," Delenn tells Sheridan
  273. solemnly. "What matters is that he has revealed himself to those who
  274. understand--you, me... and those who have been watching. The Shadows
  275. will know what Kosh has done. They will worry, afraid that he would
  276. not reveal himself unless the Vorlons were prepared to stand against
  277. them."
  278. "Are they?"
  279. "I do not think so. But as long as the Shadows believe the rest of us
  280. are unaware of their existence, we have time to prepare."
  281. "Well, let's just hope that nobody find out about them until..."
  282. Sheridan is interrupted by a call from Ivanova saying that Zeta
  283. Squadron has returned, but Keffer has not.
  284. In the Zocalo, a Narn and Drazi both describe what they saw in the
  285. garden. The Narn leaves, but the Drazi asks Londo, sitting nearby,
  286. what he saw. "Nothing," Londo replies. "I saw... nothing." He turns
  287. and leaves.
  288. Londo shouts angrily in the council chamber as Ivanova, in voiceover,
  289. explains. "It was the end of the Earth year 2259, and the war was upon
  290. us. As anticipated, a few days after the Earth-Centauri treaty was
  291. announced, the Centauri widened their war to include many of the
  292. Non-Aligned Worlds. And there was another war brewing closer to home,
  293. a personal one whose cost would be higher than any of us could
  294. imagine." The shopkeeper Zack informed on is forced out of his shop,
  295. closed by the Ministry of Peace "pending allegations of sedition."
  296. Ivanova, in her quarters, silently and solemnly lights her menorah.
  297. "We came to this place because Babylon 5 was our last, best hope for
  298. peace. By the end of 2259, we knew that it had failed. But in so
  299. doing, it became something greater. As the war expanded, it became our
  300. last best hope... for victory. Because sometimes, peace is another
  301. word for surrender. And because secrets have a way of getting out."
  302. The image of the Shadow ship, seen from the beacon Keffer sent out
  303. appears as an announcer explains. "When our ship encountered a
  304. distress beacon attached to an EarthForce recording device, these
  305. images, released exclusively to ISN, were found on that recording.
  306. Strategic analysts in EarthDome have indicated they don't know who
  307. this new race might be... but promised to find out." The Shadow vessel
  308. turns toward the camera and fires, reducing the image to static.
  309. [14][Next]
  310. [15]Last update: March 18, 1996
  311. References
  312. 1. file://localhost/cgi-bin/imagemap/titlebar
  313. 2. LYNXIMGMAP:file://localhost/lurk/maps/maps.html#titlebar
  314. 3. file://localhost/home/woodstock/hyperion/docs/lurk/guide/044.html
  315. 4. file://localhost/home/woodstock/hyperion/docs/lurk/background/044.shtml
  316. 5. file://localhost/home/woodstock/hyperion/docs/lurk/credits/044.html
  317. 6. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  318. 7. file://localhost/home/woodstock/hyperion/docs/lurk/synops/043.html
  319. 8. file://localhost/home/woodstock/hyperion/docs/lurk/synops/045.html
  320. 9. file://localhost/lurk/lurker.html
  321. 10. file://localhost/home/woodstock/hyperion/docs/lurk/synops/044.html#TOP
  322. 11. file://localhost/cgi-bin/uncgi/lgmail
  323. 12. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  324. 13. file://localhost/home/woodstock/hyperion/docs/lurk/synops/043.html
  325. 14. file://localhost/home/woodstock/hyperion/docs/lurk/synops/045.html
  326. 15. file://localhost/lurk/lastmod.html