The Lurker's Guide to Babylon 5
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

197 lines
11 KiB

  1. [1][ISMAP]-[2][Home]
  2. ### GUIDE ### [3][Background] [4][Synopsis] [5][Credits] [6][Episode
  3. List] [7][Previous] [8][Next]
  4. _Contents:_ [9]Overview - [10]Backplot - [11]Questions - [12]Analysis
  5. - [13]Notes - [14]JMS
  6. _________________________________________________________________
  7. Overview
  8. Garibaldi's past catches up to him, with some disastrous
  9. consequences. He's blamed by some for an accident aboard B5, which
  10. leads to hitting the bottle again after a prolonged abstinence.
  11. Elaine Thomas as Lianna Kemmer. Tom Donaldson as Cutter.
  12. Originally titled "A Knife in the Shadows"
  13. Sub-genre: Intrigue
  14. [15]P5 Rating: [16]7.65
  15. Production number: 111
  16. Original air date: May 4, 1994
  17. Written by Mark Scott Zicree
  18. Directed by Jim Johnston
  19. _________________________________________________________________
  20. Backplot
  21. * Garibaldi was a shuttle pilot on Mars before coming to Babylon 5.
  22. Unanswered Questions
  23. * Who was the assassin working for? Who wants Santiago dead?
  24. Analysis
  25. * Ivanova's reluctance to stop the countdown is suspicious. Perhaps
  26. she had some reason to want the launch to take place; perhaps she
  27. even knew what was going to happen if it did.
  28. * Everyone from his past considers Garibaldi a no-good drunk. Why
  29. did Sinclair give him a second chance? (Addressed in comic series,
  30. [17]"Shadows Past and Present.")
  31. Notes
  32. jms speaks
  33. * "For scripts that are given to other writers do you find you do
  34. much if any mental picturing of the episode? If so, how does that
  35. affect the writing process between you and the other writer?"
  36. No, you only get into that part of it when you're going to sit
  37. down and actually WRITE the sucker. It's a matter of bringing in
  38. the freelancer and (assuming s/he hasn't come up with a story
  39. independent of me, which happened about 4-5 times in toto) saying,
  40. "Okay, in this episode the giant blue penguins of Rigel 4 steal
  41. Ivanova's shoes," or handing the person a few paragraphs to
  42. several pages with detailed story notes. Then the person goes
  43. away.
  44. The first "mental picture" I have of it is when the writer brings
  45. back an outline based on those notes. This is always hard for me,
  46. as is the first draft script, because the characters rarely talk
  47. like our characters talk. They don't sound right, don't always
  48. behave consistently, there's bits of backstory that contradict
  49. what's been established, and that has to get fixed. So it's like
  50. seeing a distorted picture, and your job is to bring it closer
  51. into focus.
  52. (This is an inevitable aspect of freelancing. There simply isn't
  53. time to learn all there is to know about a show before you begin
  54. writing; you have to come in, do it fast, and then move on to the
  55. next assignment if you're going to make a living at this. That's
  56. the Freelance Life. I hate the Freelance Life. I like to stay
  57. around, get to know the characters, rummage around inside their
  58. heads and find what's there. Freelance scripts almost always tend
  59. to be about the guest star character; if you look at mine, most of
  60. them don't really tend to have a big guest character, with some
  61. notable exceptions. I find our regular characters more than
  62. sufficiently interesting.)
  63. What's most ironic about the freelance situation is that you often
  64. have people who say, "Straczynski oughta use more freelance
  65. writers, they bring in perspectives he doesn't have." They cite
  66. the "moment of perfect beauty" in Peter's script [[18]"There All
  67. the Honor Lies"], Londo's "my shoes are too tight, and I have
  68. forgotten how to dance," [[19]"The War Prayer"] the alien abductor
  69. courtroom scene in Grail, Deathwalker's comments about how she
  70. plans to create her monument...all of which are scenes or sections
  71. I wrote and inserted into scripts by other people. (One of my best
  72. lines for G'Kar is one I'm not credited for, in Zicree's script,
  73. "The universe runs on the complex interweaving of three elements:
  74. energy, matter, and enlightened self-interest." I actually saw
  75. some messages noting that jms never seems to be able to write
  76. something that succinct. Well, actually...I did.)
  77. * We're already doing it, and have done it. We've already begun
  78. integrating "virtual sets" in with real ones. As an example...in
  79. the next-to-last shot in "Survivors," someone is entering a ship
  80. in the docking bay. The only real object in that room, aside from
  81. the actor, is a ladder. Everything else is CGI...but you can't
  82. tell.
  83. * In "Survivors," we attempted a cgi/composite shot out the window,
  84. which looks pretty spiffy, actually. It's in the teaser. We may do
  85. this in future.
  86. * The *reason* we had Garibaldi go through all the hoops he went
  87. through before finally falling into the bottle is because simply
  88. having Liana show up and depress Garibaldi isn't, frankly,
  89. sufficient motivation. I don't buy it. We wanted to strip away
  90. everything he had, and leave him with only *himself*. So we took
  91. away his job, his reputation, his money, his home, neutralized his
  92. friends wherever possible...it was deliberate and systematic to
  93. peel him down to the bare essentials, to just Garibaldi. Take him
  94. all the way down before taking him back up again. Because it's
  95. more dramatically interesting. It's more logical that it would
  96. take something this major to drive him back into the bottle after
  97. staying sober all this time. I'm sorry, I don't accept your
  98. suggestion that Liana's "anger and accusations" would "drive him
  99. over the edge as he deals with his guilt." He's BEEN dealing with
  100. his guilt, and her showing up wouldn't be enough to drive him back
  101. into the bottle again. I'm sorry, but as a producer or a story
  102. editor, I wouldn't buy that from a writer as being sufficient
  103. motivation. Particularly not a character who's as strong and as
  104. bull-headed as Garibaldi.
  105. * What do I know about alcoholics, to portray them? Well, aside from
  106. a degree in clinical psychology, and some internship work in the
  107. area, I come from a family with alcoholism going back at least
  108. four generations, and I'm talking *heavy duty*. I am, in fact, the
  109. first male Straczynski in my branch of this particular stunted
  110. tree NOT to have this problem.
  111. I have had far, far, far more experience with this area than I
  112. care to recite...and from that perspective, I have no problem with
  113. Garibaldi's portrayal.
  114. * Cutter went after Garibaldi only because that's who the dying
  115. worker named as being responsible for the bomb. (He didn't know he
  116. was dying, and wanted to throw blame; and even if he did know,
  117. what better than to nail the guy who'd hassled him before?) Cutter
  118. only took advantage of the situation.
  119. Luis Santiago is playing it both ways, allowing more trade and
  120. certain kinds of immigration, while preserving earth *culture*;
  121. this isn't the same thing as a trade embargo.
  122. * The name of General Netter was stuck in as a tweak to Doug, it's a
  123. tuckerism (for those who know the term). We've done it a bit here
  124. and there; I kinda started shutting the process down after a
  125. while, since it was getting carried away. I don't want it to be
  126. obtrusive.
  127. * I think Kemmer's name was inspired by the actor's name from the
  128. Space Patrol series....
  129. * The Drazi are a very violent, ill-tempered species; they were the
  130. ones who first showed up in "Deathwalker" in a Sunhawk to threaten
  131. the station; they beat up the guy in "The War Prayer;" they show
  132. up here in "Survivors;" there's an episode about a form of martial
  133. arts among the aliens that has a Drazi going at it...if there's a
  134. fight around, you can often find a Drazi at the center of it or at
  135. least nearby.
  136. * I think you're taking what I said to the extreme; I didn't say
  137. [the Drazi] were bloodthirsty savages, only that they had a
  138. predilection toward violence, and were generally very cranky. And
  139. not all great thinkers have to sit around in elizabethan garb,
  140. delicate flowers watching the skies rotate. Aggressive people can
  141. be good thinkers; it needn't be one or the other.
  142. * ...the end of "Survivors," where Kemmer enters her ship...in
  143. reality there is only a ladder there. The ship, the walls, the
  144. door she enters, all that is CGI/virtual set.
  145. [25][Next]
  146. [26]Last update: May 14, 1996
  147. References
  148. 1. file://localhost/cgi-bin/imagemap/titlebar
  149. 2. LYNXIMGMAP:file://localhost/lurk/maps/maps.html#titlebar
  150. 3. file://localhost/home/woodstock/hyperion/docs/lurk/background/011.shtml
  151. 4. file://localhost/home/woodstock/hyperion/docs/lurk/synops/011.html
  152. 5. file://localhost/home/woodstock/hyperion/docs/lurk/credits/011.html
  153. 6. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  154. 7. file://localhost/home/woodstock/hyperion/docs/lurk/guide/010.html
  155. 8. file://localhost/home/woodstock/hyperion/docs/lurk/guide/012.html
  156. 9. file://localhost/home/woodstock/hyperion/docs/lurk/guide/011.html#OV
  157. 10. file://localhost/home/woodstock/hyperion/docs/lurk/guide/011.html#BP
  158. 11. file://localhost/home/woodstock/hyperion/docs/lurk/guide/011.html#UQ
  159. 12. file://localhost/home/woodstock/hyperion/docs/lurk/guide/011.html#AN
  160. 13. file://localhost/home/woodstock/hyperion/docs/lurk/guide/011.html#NO
  161. 14. file://localhost/home/woodstock/hyperion/docs/lurk/guide/011.html#JS
  162. 15. file://localhost/lurk/p5/intro.html
  163. 16. file://localhost/lurk/p5/011
  164. 17. file://localhost/lurk/comic/005.html
  165. 18. file://localhost/home/woodstock/hyperion/docs/lurk/guide/036.html
  166. 19. file://localhost/home/woodstock/hyperion/docs/lurk/guide/007.html
  167. 20. file://localhost/lurk/lurker.html
  168. 21. file://localhost/home/woodstock/hyperion/docs/lurk/guide/011.html#TOP
  169. 22. file://localhost/cgi-bin/uncgi/lgmail
  170. 23. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  171. 24. file://localhost/home/woodstock/hyperion/docs/lurk/guide/010.html
  172. 25. file://localhost/home/woodstock/hyperion/docs/lurk/guide/012.html
  173. 26. file://localhost/lurk/lastmod.html