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- ### GUIDE ### [3][Background] [4][Synopsis] [5][Credits] [6][Episode
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- _Contents:_ [9]Overview - [10]Backplot - [11]Questions - [12]Analysis
- - [13]Notes - [14]JMS
-
- _________________________________________________________________
-
- Overview
-
- Sinclair is kidnapped and interrogated by members of a pro-Earth
- group, determined to find out what transpired when the commander
- was briefly missing in action during the final battle of the
- Earth/Minbari war -- something Sinclair has never been able to
- remember. [15]Judson Scott as Knight One. [16]Christopher Neame as
- Knight Two. [17]Jim Youngs as Frank Benson. [18]Justin Williams as
- Mitchell.
-
- Sub-genre: Suspense
- [19]P5 Rating: [20]8.90
-
- Production number: 106
- Original air date: March 16, 1994
-
- Written by J. Michael Straczynski
- Directed by Janet Greek
-
- Watch For
-
- * A [21]newspaper headline describing some unusual political
- machinations.
- * Sinclair [22]reacts to something just before his ship is
- manipulated.
- * A small [23]device is held up in front of Sinclair at one point.
- Remember what it looks like; it'll appear again later in the
- season.
-
- _________________________________________________________________
-
- Backplot
-
- * In the days before the Earth/Minbari war, Dr. Franklin used to
- hitchhike starships, trading his services as ship's doctor in
- exchange for free passage to places he'd never been before.
- * _Franklin:_ "Towards the end, when things got bad for our side,
- those of us involved in xenobiology were told to hand over our
- notes to be used in genetic and biological warfare. [...] I took
- an oath that all life was sacred. I destroyed my notes, rather
- than have them used for killing."
- * After his squad was shot down at the Line, Sinclair's ship was
- disabled and taken aboard a Minbari cruiser. He was tortured and
- examined, and at one point stood unfettered within the circle of
- the grey council itself. When they didn't respond to his
- questions, Sinclair suddenly walked up to one of them and pulled
- back the hood, revealing the face of Delenn. He was then knocked
- out again, and some time later returned to his ship with no memory
- of the experience.
- _(A [24]synopsis of the events at the Line as Sinclair
- re-experiences them is available. There is also a separate
- [25]Guide page devoted to those events.)_
- * _Knight Two:_ "Your ship was off the screens for 24 hours. You
- didn't just black out, your ship disappeared!"
- _Sinclair:_ "The screens malfunctioned, the hearing proved that."
- * This would explain why Sinclair "fell off the merry-go-round"
- promotion-wise. Officers who've inexplicably disappeared in the
- presence of the enemy tend to hit a glass ceiling even if their
- loyalty is officially accepted.
- * The Knights may be part of a covert operation within Earth Force
- that's trying to find collusion between Earth officials and the
- Minbari.
-
- Unanswered Questions
-
- * Franklin asks Delenn, "How were you involved in the war?" She
- declines to answer, even though he had just answered the same
- question from her. Toward the end of the episode it's revealed
- that Delenn did indeed play a significant role in the war, but
- little is yet known about what that was. (cf: [26]"Babylon
- Squared")
- * Sinclair's absence was first realized when Delenn reported that he
- didn't show up for a meeting with her in the Council room. What
- was that meeting to have been about?
- * Delenn said she checked with Ivanova before asked Garibaldi about
- Sinclair's absence. Ivanova is willing to page Sinclair about
- _everyday_ problems - why wouldn't she call his link when he's
- mysteriously long overdue for a diplomatic appointment?
- * Later, Delenn asks Ivanova if there's anything she can do to help,
- and Ivanova replies that the crew is doing everything possible.
- Yet why is she strolling down a corridor with Delenn, rather than
- following leads and scouring for new ways to find Sinclair?
- * How was Sinclair flawlessly abducted from his quarters?
- * How did Knight One get Benson's body off the station? (see [27]jms
- Speaks)
- * Who were the Knights working for?
- * Why wasn't telepathy used for the interrogation? It would have
- been no less legal than what the Knights did, and a telepath would
- probably have had better skills at dredging up old memories. The
- whole power source problem (which ultimately sunk the Knights'
- plan) could have been avoided - only the stimulation technology
- need have been brought on board.
- * Is Sinclair really a Minbari plant?
- * Why was Delenn's superior on the station?
- * _What is it that the Minbari don't want Sinclair to remember about
- his experience on the Line???_
-
- Analysis
-
- * _Sinclair:_ "Everyone lies, Michael. The innocent lie because they
- don't want to be blamed for something they didn't do, and the
- guilty lie because they don't have any other choice."
- This is extra reason to think twice before taking anything said in
- this episode at face value. Nor should one assume that a lie
- covers up wrongdoing.
- * Earth Force was researching the use of genetic and biological
- warfare against the Minbari. These are offensive, not defensive
- methods, effective only on planets. They must have been planning a
- desperation ground strike of some kind. (cf: [28]"Soul Hunter")
- * After he punches Knight Two in VR, Sinclair looks at his hand,
- making a fist and releasing it. Scenes of him in the cybernet
- chair after that show him clenching his fist in real life as well,
- in unison with continued fist-clenching in VR. Sinclair is
- rediscovering, slowly, how to get his brain to control his body.
- The pain of the remembered zap in the council chambers is later
- enough to propel him all the way back, if groggily.
- * While looking for Sinclair's body outside, station forces discover
- the body of Benson floating outside Red Sector. Garibaldi visually
- identifies him (other Security folks had not been able to), and
- says, "Whoever killed him couldn't have carried the body very far
- without being noticed." He may be wrong in this conclusion -
- Knight One could have dumped it into a nondescript cart and gone a
- long way, for example.
- * _Garibaldi:_ "If they dumped the body out of an airlock, the
- station's gravity wouldn't let it get far." This is true _only_ if
- the body was dumped out of a no- or low-velocity airlock. Perhaps
- Garibaldi's assertion is correct because there aren't any
- high-velocity airlocks on the station other than the Cobra Bays.
- * _Knight Two:_ "Look at Earth: Alien civilization. Alien migration.
- Aliens buying up real estate by the square mile. What they
- couldn't take by force, they corrupted! Inch by inch!"
- This sounds very much like Homeguard propaganda - perhaps there is
- a connection. (cf: [29]"War Prayer")
- * Delenn exhibits ignorance of the powers of Earth telepaths -
- Ivanova had to explain to her that Talia, a P5, was not capable of
- a search-and-recover mission.
- * Ivanova's only contribution to the search effort was to track all
- ships that left Babylon 5 in the previous 8 hours, which turned
- out to be wasted effort. This and several [30]Unanswered Questions
- suggest she may have been working with the Knights.
- * _Delenn:_ "It's me, commander."
- _Sinclair:_ "I know - I know you. I know who you are."
- _Delenn:_ "I'm your friend, commander. Ambassador Delenn. _Your
- friend._"
- _Sinclair:_ "NO! I know you. I know you." [Knight One prepares to
- fire, Sinclair shoots him down]
- _Delenn:_ "Welcome home."
- [Sinclair collapses]
- By his emphatic denial above, it should be clear to Delenn that
- Sinclair is remembering _something_ about [31]his discovery of her
- at the Line. He later denies remembering anything, but she must
- wonder if he's lying. (If the [32]Analysis in the Line Guide page
- is correct, however, she should be _certain_ he is lying.)
- * Knight Two apparently remembered nothing about himself after
- Sinclair's destructive escape fried his memory. However, the word
- "Commander" brings him up short, and he remembers Sinclair's name,
- saying "There's something in my head. It says: 'Maybe you're still
- inside. Maybe we're both still inside.'" His phrasing there
- indicates that this is not his own current thought, but a thought
- that survived his brain damage. So, what did Knight Two, in full
- possession of his faculties, mean by that suspicion? The most
- obvious answer is "inside the simulation," but this is a very weak
- explanation, and goes nowhere.
- * Knight Two's last experience would have been watching Sinclair's
- recollection of his Grey Council experience, _including_ his
- discovery of Delenn (whom Knight Two may not have recognized).
- * See also the [33]Guide page devoted to Sinclair's recollection of
- the events on the Line.
-
- Notes
-
- *
-
- Universe Today Headlines:
- + _Sports:_ Zero-G Tennis Results Inside
- + _Is There Something Living in Hyperspace?_
- + _Homeguard Leader Convicted:_ Jacob Lester Found Guilty In
- Attack on Minbari Embassy
- + _Narns settle Raghesh 3 Controversy_
- + _EA President Promises Balanced Budget by 2260_
- + _Psi Corps in Election Tangle:_ Did Psi-Corps Violate its
- Charter by Endorsing Vice-President? _(see [34]jms Speaks)_
- + _San Diego Still Considered Too Radioactive for Occupancy:_
- A new study published by Earthforce Nuclear Regulatory Office
- declares San Diego, struck by the American States first act
- of nuclear terrorism over 100 years ago, still uninhabitable
- for the next 300 years.
- + _SPECIAL SECTION: Pros & Cons of Interspecies Mating_
- + _Copyright Trial Continues in Bookzap Flap:_ Books Downloaded
- Directly into Brain: Who Owns Them?
- + _Is There Something Living in Hyperspace?_ _(a repeat)_
- + _New Binary Star Discovered_
- + _Inside: Universe Today: Babylon 5 Edition:_
- o Classified 5-70
- o Crossword 60
- o Editorial/Opinion 10-11A
- o Lotteries 11C
- o Horoscope 8A
- o HoloComics 9E
- * The text of all the articles are instructions for the "Babylon 5
- Equation Editor," which looks like genuine documentation after a
- search and replace has been performed from the product's name to
- "Babylon 5."
- * _Source for Universe Today information: "Cinefantastique," April
- 1994, p. 35_
- * Dr. Franklin now has baseline medical readings for a healthy adult
- Minbari.
- * Casino regulations for officers: no gambling on duty, off-duty
- gambling is limited to 50 credits per week.
- * Garibaldi has security access to Sinclair's quarters.
- * _Jeffrey David Sinclair_
- _2218:_ Born on Mars Colony May 3rd.
- _2237:_ Enlisted in Earth Force Defense.
- _2240:_ Promoted to Fighter Pilot.
- _2241:_ Promoted to Squad Leader (!)
- * Sinclair's ancestors have been fighter pilots for many
- generations.
- * _Knight Two:_ "If I fail, more will come after me, until the job
- is finished."
- * _Sinclair:_ (to Mitchell) "I tried to warn you, but you wouldn't
- listen. You never listen."
- * Payoff money was deposited to Benson's account at 0300, presumably
- soon after he delivered a big power supply to the Knights. At 0700
- Sinclair "went missing" - presumably this was when Delenn was
- supposed to meet with him in the Council room (see [35]Unanswered
- Questions).
-
- jms speaks
-
- * Absolutely unlike anything ever produced before for television.
- Directorially, and in terms of the visual effects, the CGI, the
- performances, right across the board, it's a stunner. And just...I
- can't convey this enough...different. It just takes TV SF and
- yanks it to a whole other level of complexity.
- * As for a production report...things are going swimmingly. Today we
- started getting dailies on our first day of shooting on "And the
- Sky Full of Stars," which deals with the Battle of the Line. This
- is not going to look like your conventional episode of television.
- We've brought in equipment that you don't normally see on a
- television set, certain kinds of cranes and lenses and lighting
- packages that will give this particular episode a very strange,
- almost surreal look. It's quite remarkable.
- And Ron's pushing the envelope on the CGI...compositing some live
- action stuff with CGI that'll blow your TV out.
- It's going *well*.
- * Spent a very, very, very long day today in editing...not out of
- any problems, but because of the *astonishing* amount of detail
- we're putting into "And the Sky Full of Stars." Leaving out all
- the live- action shots, there are 25 CGI shots in one and a half
- minutes in one sequence alone. (By way of comparison, there were
- 55 or so in the full two hour pilot for B5.) So we go frame by
- frame, making sure that everything meshes properly, through some
- pretty intense gistics. You'll understand when you see it.
- I've never seen the like of this particular episode before. It's a
- real gem.
- * On returns... Garibaldi's aide: yes. Knights: yes, but not
- identified as such.
- * Lurkers is indeed a net reference.
- * Psi Corps, as a government-regulated agency, is prohibited from
- endorsing candidates or taking a political stance.
- * I would *never* pull a "he wakes up and it was all a dream" on the
- series. I hate that kind of story.
- * It has *always* been my sense that the body was slipped out an
- access airlock in the zero-g cargo area. Every other access --
- like the boarding area and standard cargo area -- is under close
- security to prevent this kind of thing, or the influx of
- contraband. There's really nowhere to GO from the zero-g section,
- so it's a little looser. As for how he got the body there...there
- is an answer, and a reason, and if you look at this episode again
- after the season is over, even the nitpickers who brought it up
- will be able to figure it out. I didn't address it in the issue
- because I didn't think anyone would make a federal case out of
- this, and for other reasons that will in time become apparent.
- Several other nits picked at this episode will *also* be clarified
- by season's end. It's not easy to sit quietly, knowing the answer,
- and being unable to tell it, but that's simply what I have to do
- for the time being.
- * Psi Cops are *authorized* to carry firearms. The Knights had an in
- with Security, and by virtue of high government contacts, got
- their stuff on board. Those seem to me not requiring much
- explanation.
- * I can't believe this "explain how the guns get aboard" discussion
- is still going on. This isn't the Enterprise, to use the cited
- example, which is a *military vessel*, and only the occasional
- rare civilian gets on board. There are a QUARTER MILLION PEOPLE on
- board at any given moment. (People = humans and aliens.) Not
- staying there, but in a state of flux. Going and coming. Anywhere
- from 50 to 100 ships per day dock at B5. Thousands upon thousands
- of boxes, crates, cargo loads, pallets, you name it. If you
- stopped and inspected every single box that came through, the
- system would grind to a halt. So you do the best you can, you
- catch whatever you can, scan as much as possible, and accept that
- some stuff is bound to slip through.
- Further, this is the kind of explanation that has nothing to do
- with a story, only with someone's need to have something explained
- to them. I think the time is spent better elsewhere.
- * Yes, that is a triluminary on the grey council staff in "Sky."
- (cf. [36]"Babylon Squared")
- * Bear in mind, though, that Sinclair really had no reason to doubt
- what he remembered happening on the Line until the Minbari
- assassin uttered those seven fateful words. As for others...there
- have been suspicions, but more broadbased...and we'll deal with
- those a bit here and there.
- * Also, check the readout on Sinclair's screen as he's trying to
- engage the enemy. You'll see "negative lock" popping up. One
- problem in fighting the Minbari vessels is that they have a kind
- of stealth tech that makes it very hard for our weapons to lock
- on.
- * Bill Mitchell from "Sky" is a reference to General Billy Mitchell
- . . .
- * Yeah, it was an off-the-cuff reference to Billy Mitchell . . .
- (Didn't really mean that much; just thought it wuz cool.)
- * Re: "Sky"...my theory is to *never* assume prior knowledge of the
- background info that goes into an episode. If you never saw the
- pilot, you will miss *nothing* going into "Sky" (though it'd be
- nice because of one quickie flashback to know where that came
- from). I don't think anyone will have a hard time following that
- one.
- * This was one segment of the battle; there were others going on in
- other areas as well. It's said that no one ever *saw* the Battle
- of the Bulge; each saw a small part of it. Same here.
- Reality is, no matter how big we would've made it, more would've
- been wanted. (If anything, it seems that the more we show, the
- more is wanted.) But all things considered, best to have folks
- wanting more than wanting less....
- (And remember, we're managing to do all this with roughly *half*
- of TNG's budget. Give us their budget, and I'll show you ALL of
- the Battle of the Line, and the ENTIRE Earth/Minbari War, PLUS all
- their home worlds.)
- Nonetheless, as we go deeper into the season, the CGI/action
- sequences do get bigger and more detailed in many places. In
- "Signs and Portents" (formerly "Raiding Party"), you'll see three
- pretty good sized squadrons of ships engaged in a very fast-paced
- battle that goes on for most of an act and a half, as opposed to
- just a few scenes in "Sky." Big battles weren't really the *point*
- in "Sky," it was more about his REACTIONS and his personal fate.
- There were a number of action/battle shots we had on hand, but
- decided not to use because we didn't want to dilute the *point* of
- the scene.
- And as stated elsewhere...yes, you'll be seeing the Minbari war
- cruiser(s) again.
- * Actually, as you'll see in "Sky," sometimes the Good Guys *do* get
- their ships hit; sometimes they blow up and kill the person (as
- you will see), and sometimes they do damage without destroying the
- ship, in which case there is an eject mechanism that separates the
- cockpit part from the rest of the fighter, which contains the
- volatile reactors.
- So in those circumstances, a flight suit is a *very* good idea....
- * We actually had a lot more shots we could've used to prolong the
- sequence, but felt we *really* had to get to Sinclair, and go into
- his point of view more. Also we step-printed the CGI to give it a
- more dream-like appearance, since we're seeing this from inside
- Sinclair's memory, and he wasn't really able to *see* all this,
- particularly stuff happening around and behind him, this is more
- his *sense* of the events of that time. The sections we didn't
- step-print were those where he was RIGHT THERE, to make a subtle
- distinction.
- * What? Who, me? Near as I remember, the Question was, "What
- happened at the Battle of the Line?" Answer: Sinclair was taken
- aboard the Minbari cruiser, tortured, interrogated, mind-wiped and
- shoved back into his ship.
- The Question *now* is, "WHY was Sinclair taken aboard the Minbari
- cruiser, tortured, interrogated, mind-wiped and shoved back into
- his ship?"
- That question was not asked heretofore...so how could it be still
- unanswered?
- * A number of people have commented that they weren't much surprised
- by Sinclair being taken aboard, because on the nets -- and this
- has ONLY taken place on the nets -- this speculation has been
- bandied about for some time. We now have ten zillion speculations
- on the reason *why*. I will not comment on them one way or another
- (though I suppose I could point, without making the real
- comparison between types of typists, to the idea that an infinte
- number of monkeys typing on an infinite number of keyboards would
- eventually produce Hamlet simply by chance combination; sooner or
- later, something close to the reality might be stumbled upon...and
- let me ask a simple question: what purpose does that serve? It
- only lessens the enjoyment of those who would simply like to enjoy
- what happens WHEN it happens).
- Any good detective knows that you can't really begin to speculate
- about motive until you have all the information right at hand. At
- this point there is information you don't have...and absent that,
- any guesses will either be wrong, or close enough to hinder the
- fun but still essentially incorrect. It's like trying to guess the
- contents of a box without knowing the size of the box...it could
- be a marble, it could be an elephant or a pre-fabricated house.
- All I'm suggesting is that you consider not trying to come up with
- every possible angle, and let the show progress on its own. Right
- now everybody seems to be scrambling to make sure every even
- remotely feasible possibility is covered, and there an infinite
- number. As an organized activity, this will in time only prove
- frustrating. By the end of the season, as with being near the end
- of a movie, you'll have enough info on hand to start making some
- educated guesses. To do so now is to begin the proess of calling
- out possible endings during the first five minutes of a
- movie...you'll miss the important things, and annoy the people
- sitting behind you.
- I'm not saying stop; I'm just saying...relax, a little, I guess,
- and simply be aware that you *cannot* scatter-shot this thing
- without having access to all the information. It's like trying to
- guess the beginnings of World War One without knowing *any* of the
- background of the countries involved. Suffice to say that the
- reason would not be simplistic, or cliched, or *easily deduced*.
- One thing I learned in two years on "Murder, She Wrote" was to
- come up with a fairly complex mystery, something that can't be
- easily solved going in, but which makes perfect sense after you
- have all the facts and know which clues were the real ones, and
- which were simply red herrings.
- Just a thought....
- * We'd initially offered Walter [Koenig] the role of Knight Two in
- "Sky," but when his health prohibited using him, we went to
- Patrick McGoohan, who loved the script, wanted to do it, but was
- going to be out of the country at the time of shooting. We then
- shifted Walter to "Mind War."
- * Thanks. I love Patrick's work. Problem is he's *very* fussy on the
- roles he takes. (And justifiably so.) He has to be sold on the
- script or there's no deal. We'd sent him a copy of "And the Sky
- Full of Stars," which would have had him as the main interrogator,
- Knight Two...and he liked it, and was prepared to do it...when we
- checked our respective calendars and discovered that he was going
- to be out of the country when we were scheduled to shoot.
- We hope to get him at some later time. He's just terrific.
- * The CGI scenes were deliberately step-printed to give the shots a
- more dreamlike look.
- * The CGI won't look as good in slow motion because we step-printed
- them deliberately, in order to give them a more dream-like
- appearance. For us, this wasn't about the ships, it was about one
- of the men in the ship, which is why we kept him in sharp focus,
- and went to step- printing whenever we went outside (and since
- we're seeing this from his memory, clearly he wouldn't actually
- have *seen* most ofthis, it's his *sense* of what happened).
- You'll get plenty of clear CGI in "Signs and Portents," airing in
- May.
- * Actually, there's a second shot in which you can see a body being
- thrown out; it's between Mitchell and Sinclair being hit. Remember
- that the body is strapped in in an angular fashion, and look for
- it as it blows (as I recall) from left to right. It's there.
- * This weekend, I was at the Space Frontier Foundation to receive an
- award for Babylon 5 for Best Vision of the Future, part of which
- was its recognition of our *deliberate efforts* to get things
- right. Zero-G maneuvering, civilian use of space, a working
- O'Neill station, on and on, all the stuff you think happens by
- "coincidence." And which has not generally HAPPENED on TV before.
- In attendence were the Delta Clipper team of engineers, astronaut
- Pete Conrad, leading researchers with NASA, JPL,
- McDonnell-Douglas, you name it.
- And one of the people there, who had been with SDI and the Space
- Program for 12 years, currently a top-level NASA consultant,
- pulled me aside and said that after seeing the line about the
- gravity not letting the body get very far . . . he said he sat
- down to do the math required to come up with the actual MASS of
- B5, starting with the 2.5 million tons of actual structure, plus
- likely vegetation, quarters, occupants, ships docked inside...and
- when you add it all up, it came to about the same mass as a fairly
- small moon...and IT WOULD BE ENOUGH TO KEEP THE BODY FROM -- AS
- STATED IN THE SCRIPT -- GETTING VERY FAR.
- The body would drift from the station a bit, get pulled back, hit
- the hull, bounce, drift a bit, and be pulled back. Or go into a
- slow elliptical orbit. (He mentioned that in the history of the
- Apollo program, little bits of debris that would flake off the
- outside of the ship would remain in proximity to the ship, just on
- the basis of ITS mass and gravity, and it's not very big.)
- A couple of other high-level engineers backed him up, and said
- that it was quite reasonable.
- * The 2.5 million tons of spinning *metal* refers only to that part,
- the metal casing. It doesn't include the furniture, the
- structures, the Garden, the 250,000 humans and aliens...so the
- total mass of the thing is MUCH greater than the 2.5 megatons.
- Also, the body was shoved out of the area around the cargo bay,
- non-rotating, which would also cut down on the momentum (as
- opposed to shoving out out of the rotating part, where it would
- speed away at 1g).
- * Yes, it was always my assumption that the body was dumped out
- through the zero-g section, since that has more traffic with cargo
- loaders and unloaders and less security than the
- passenger-oriented bays and airlocks.
- * There is a security problem on B5, yes. And we hope to deal with
- it at some point. It's inevitable, really; 250,000 residents, huge
- crates being moved in and out every day, people going and
- coming... they try to confiscate what they can, but a lot slips
- through.
- * The second shot to Knight One is a gut-shot, and the security
- guard is shot through the chest.
- Bear in mind, also, that some of this may be expected by folks
- here on the nets because of the ongoing conversations, speculation
- and the bits of info I drop here; but for 99.9% of the rest of the
- nation, this IS new info. And even with the nets, I suspect that
- there are some surprises here....
- * _'Universe Today' Headline_
- I lived in San Diego from 1974-1981, and it's actually a great
- place, so I'm inclined to tweak it once in a while, just for
- funsies....
- * The wisp of smoke is a wisp of smoke, nothing more important than
- that. If something living in hyperspace bothers you...good, it
- should. The Psi Corps article is in frame for a reason. Yes, we
- sometimes put additional or important information in the
- background, but I don't think we can be fair and assume that
- everyone sees it, so if you don't see it in one place, it's stated
- out loud later on...the background stuff is to give the alert
- viewer a fighting chance to guess some stuff BEFORE it happens;
- when stuff DOES finally happen, all the required information is
- supplied at that time.
- * Correct, Gregory. One of the things we learned from the pilot was
- that we shoved too much information at people too fast. So I
- deliberately held back a lot of arc stuff in the beginning of the
- series, allowing people to move gradually into the B5 universe,
- learn more about it, and THEN start whapping them with the arc. It
- isn't until "Mind War" and "Sky" that we really begin cranking the
- arc.
-
- _________________________________________________________________
-
- Originally compiled by Matthew Ryan _matt@uhs.uchicago.edu_
-
- [42][Next]
-
- [43]Last update: August 8, 1997
-
- References
-
- 1. file://localhost/cgi-bin/imagemap/titlebar
- 2. LYNXIMGMAP:file://localhost/lurk/maps/maps.html#titlebar
- 3. file://localhost/home/woodstock/hyperion/docs/lurk/background/008.shtml
- 4. file://localhost/home/woodstock/hyperion/docs/lurk/synops/008.html
- 5. file://localhost/home/woodstock/hyperion/docs/lurk/credits/008.html
- 6. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
- 7. file://localhost/home/woodstock/hyperion/docs/lurk/guide/007.html
- 8. file://localhost/home/woodstock/hyperion/docs/lurk/guide/009.html
- 9. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#OV
- 10. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#BP
- 11. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#UQ
- 12. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#AN
- 13. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#NO
- 14. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#JS
- 15. http://us.imdb.com/M/person-exact?+Scott,+Judson
- 16. http://us.imdb.com/M/person-exact?+Neame,+Christopher
- 17. http://us.imdb.com/M/person-exact?+Youngs,+Jim
- 18. http://us.imdb.com/M/person-exact?+Williams,+Justin
- 19. file://localhost/lurk/p5/intro.html
- 20. file://localhost/lurk/p5/008
- 21. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#NO:1
- 22. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.line.synop.html#manip
- 23. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.line.synop.html#exam
- 24. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.line.synop.html
- 25. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.line.page.html
- 26. file://localhost/home/woodstock/hyperion/docs/lurk/guide/020.html
- 27. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#JS:a
- 28. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html
- 29. file://localhost/home/woodstock/hyperion/docs/lurk/guide/007.html
- 30. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#UQ:3
- 31. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.line.synop.html#GC:2
- 32. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.line.page.html#AN:5
- 33. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.line.page.html
- 34. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#JS
- 35. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#UQ:3
- 36. file://localhost/home/woodstock/hyperion/docs/lurk/guide/020.html
- 37. file://localhost/lurk/lurker.html
- 38. file://localhost/home/woodstock/hyperion/docs/lurk/guide/008.html#TOP
- 39. file://localhost/cgi-bin/uncgi/lgmail
- 40. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
- 41. file://localhost/home/woodstock/hyperion/docs/lurk/guide/007.html
- 42. file://localhost/home/woodstock/hyperion/docs/lurk/guide/009.html
- 43. file://localhost/lurk/lastmod.html
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