The Lurker's Guide to Babylon 5
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  1. [1][ISMAP]-[2][Home]
  2. ### GUIDE ### [3][Background] [4][Synopsis] [5][Credits] [6][Episode
  3. List] [7][Previous] [8][Next]
  4. _Contents:_ [9]Overview - [10]Backplot - [11]Questions - [12]Analysis
  5. - [13]Notes - [14]JMS
  6. _________________________________________________________________
  7. Overview
  8. Delenn is in danger when a soul hunter, an alien who captures the
  9. souls of the dying, arrives at the station. [15]W. Morgan Sheppard
  10. as Soul Hunter #1. [16]John Snyder as Soul Hunter #2.
  11. Sub-genre: Suspense
  12. [17]P5 Rating: [18]7.05
  13. Production number: 102
  14. Original air date: February 2, 1994
  15. Written by J. Michael Straczynski
  16. Directed by Jim Johnston
  17. Watch For
  18. * The Soul Hunter mentions the death of someone to Sinclair. That
  19. name will come up again.
  20. * [19]A fluid flowing the wrong way.
  21. _________________________________________________________________
  22. Backplot
  23. * The soul hunter of this episode has visited Earth before.
  24. * Minbari are trained from childhood to protect their souls from
  25. soul hunters.
  26. * The soul hunter had a unique perspective on a significant event in
  27. Minbari history:
  28. [to Sinclair] "Minbari: jealous, selfish, private. We have saved
  29. only a few - very rare. The rarest of all, their leader Dukat,
  30. dying; your fault, your war; the pinnacle of Minbari evolution. We
  31. came, I, others. They made a wall of bodies to stop us! He died.
  32. And his dreams, his ideas - all that he was, all that he could ever
  33. be - gone... wasted... jealous..."
  34. Later he recognizes Delenn from the Grey Council, which was
  35. responsible for stopping him.
  36. Unanswered Questions
  37. * Why do all races but humans know about soul hunters? Since they
  38. all share the Minbari's fear of them, do most of them share the
  39. [20]Minbari belief in reincarnation?
  40. * Why are so many non-humans [21]moving to Earth? They must face a
  41. fair amount of prejudice there. (cf: [22]"The War Prayer")
  42. * What are the "certain classes" of Minbari in which Delenn says
  43. soul hunters have always taken a particular interest?
  44. * "Your fault, your war," says the soul hunter to Sinclair,
  45. recounting [23]Dukat's death. Was he referring to humans in
  46. general, Sinclair in particular, or Dukat?
  47. * "If only you could see," says the soul hunter to Franklin.
  48. Apparently he can actually observe the soul's departure from a
  49. dying body. Later we see, possibly through Delenn's eyes, a blue
  50. wispy something escape as she breaks a soul vessel. Does this mean
  51. that Minbari too can see souls?
  52. * With a glimpse into Delenn's soul, the soul hunter exclaims, "You
  53. would plan such a thing? You would _do_ such a thing? Incredible."
  54. He's had a long history with the Minbari - what would so surprise
  55. him? (Revealed in [24]"Chrysalis" and [25]"Revelations")
  56. * Recovering in Medlab, Delenn says to Sinclair, "I knew you would
  57. come. We were right about you." Clearly, the Minbari have made
  58. predictions about him. However, Sinclair didn't really prove
  59. anything about his character by rescuing Delenn - someone else
  60. could easily have been the one to find her. Perhaps he's just
  61. fulfilled part of a prophecy, thereby confirming his role in it.
  62. (cf: [26]"Parliament of Dreams")
  63. * Combining the above questions, does Delenn's incredible plan
  64. involve the Minbari predictions about Sinclair?
  65. * As the soul hunter himself challenged, why is one of the great
  66. Minbari leaders acting as their ambassador on Babylon 5? Sinclair
  67. is now wondering the same thing.
  68. Analysis
  69. * Delenn meets Sinclair just as he's going to check out the injured
  70. pilot, and offers to help him ID the fellow. She has a knack for
  71. being at the right place at the right time. (cf: [27]"The
  72. Gathering").
  73. * Sinclair did not call for backup when he encountered the soul
  74. hunter, even though there were four others nearby searching for
  75. Delenn. He has a tendency to put himself into dangerous
  76. situations. (cf: [28]"Infection")
  77. * During this episode there are three different stories told about
  78. the soul. Sinclair heard all three, and doesn't know which to
  79. believe. All he knows is what he saw.
  80. _Franklin:_
  81. There is no soul that survives the body. With advanced
  82. technology, he allows, one could preserve a record of
  83. someone's personality, but death is death.
  84. _Delenn:_
  85. All sentients have immortal souls. When a Minbari dies
  86. its soul merges with the souls of other dead Minbari.
  87. These are recycled into future generations, so as
  88. individuals advance their own souls, the Minbari as a
  89. whole advance.
  90. _soul hunter:_
  91. All sentients have _ephemeral_ souls. When a person dies,
  92. the soul expires into oblivion. However, soul hunters
  93. have a prescient attraction to death - if they so choose
  94. they can capture and preserve a soul "for the greater
  95. good" at the moment it leaves the body. They carry with
  96. them a bag full of the souls they have "saved", each in
  97. its own glass vessel.
  98. For a Minbari, the soul hunter's method of preservation is true
  99. death, for it cuts a soul off from the rest and diminishes the
  100. next generation; for a soul hunter, the true loss is _uncollected_
  101. souls.
  102. These are completely irreconcilable belief systems.
  103. Notes
  104. * Dr. Franklin arrives on the starliner Asimov, which we see again
  105. later.
  106. * Dr. Kyle is on his way to a new assignment working with the
  107. president. He's much needed there what with "so many aliens
  108. migrating to Earth," as Franklin puts it.
  109. * The average human lifespan is almost 100 years.
  110. * Ivanova conducts a simple funeral with these words: "From the
  111. stars we came, and to the stars we return, from now until the end
  112. of time. We therefore commit this body to the deep."
  113. * The soul hunter tells Sinclair his opinion of the Minbari: "pale,
  114. bloodless, look in their eyes and see nothing but mirrors,
  115. infinities of reflection..."
  116. * When Delenn is recovering in medlab at the end of the episode,
  117. she's attached to a machine that should presumably be pumping
  118. blood back into her body. But the fluid is flowing out of her
  119. instead. The shot was played backwards so the director could get
  120. the camera movement he wanted.
  121. jms speaks
  122. * Well, I just saw a cut of the episode that's going to air second,
  123. the one guest-starring Morgan Shepherd. Oh, man...on the question
  124. of Did you learn anything from the pilot...this thing *moves* like
  125. a sumbitch. It's a very unusual, very *creepy* episode in many
  126. ways. And filled with character stuff...and a good bit of
  127. background about some of our characters rendered in active ways.
  128. I'm really dying to see what people think of this one when it
  129. airs. It manages to take what would normally be considered a
  130. science *fantasy* issue, and deal with it from a science fiction
  131. perspective, without compromising on the latter at all. It's a
  132. very, *very* strong episode.
  133. * _Who's right, the soul hunter or the minbari?_
  134. Yes.
  135. * We leave the question open: Is he actually taking souls, or simply
  136. encoding the personality matrix and, in essence, creating an
  137. artificial version of the individual's personality?
  138. * The various characters take their own stands, which vary. Franklin
  139. only considers the possibility of cloning someone's personality
  140. matrix, for instance. And again, it depends on how you *define*
  141. soul. The Soul Hunter defines it not as something supernatural,
  142. but as the collection of thoughts, personality, feelings and the
  143. very essence of the person that dies with the body. That
  144. definition is broad enough to encompass just about anything. Then
  145. you get into the more specific ideas of what a soul is.
  146. One person at a post production house we've used has indicated
  147. that he has "theological problems" with working on that episode;
  148. not because it's *against* what he believes -- he's worked on
  149. horror movies and stuff with devils and the like -- but because it
  150. takes a point of view he doesn't much like...in that he has to sit
  151. and defend the whole *context* of his ideas...meaning, it's making
  152. him think. He can just poo-poo the stuff against what he believes,
  153. support what he does believe in...but he isn't quite sure where
  154. this show comes down, or where it makes *him* come down. I've had
  155. any number of problems with people on a show before, but this is
  156. the first time I've run into a theological problem.
  157. * What the soul was, who's right, and even whether this is SF or
  158. Science Fantasy, was it explained enough to merit one over the
  159. other ... how can I put this...? I don't want to spoon-feed stuff
  160. to people. What I want is not to hit someone with a MORAL, or a
  161. message, or "This is what a soul is," or "This is what makes it an
  162. SF series," I want to start discussions. Arguments. Preferably a
  163. bar fight or two.
  164. We present an issue. Here are the sides. Now...what do YOU think
  165. about it? I want this show to ask, "Who are you? Where are you
  166. going?" That's half the fun. Some of my favorites pastimes in
  167. college were sitting in the commons, or the library, arguing this
  168. stuff from every possible angle. You think I'm gonna tell you what
  169. to think? What it means? No. The goal is to provoke discussion.
  170. Preferably passionate discussion.
  171. Otherwise I might as well just start renting billboards and
  172. putting up signs.
  173. * Re: why soul hunter #1's ship was out of control...the second soul
  174. hunter comments that they've been tracking him, and caught up with
  175. him a few days ago. They attacked, "and he escaped, his ship
  176. damaged." That is what brought him here...and led his pursuers to
  177. this place as well.
  178. * _Will we see more soul hunters?_
  179. Eventually.
  180. * And yes, humans would probably have *heard* of Soul Hunters,
  181. distantly, as a legend. I see no reason why they would believe
  182. they existed, particularly with a title like that, unless and
  183. until actually encountering one.
  184. * Re: Sinclair's actions toward the Soul Hunter...the device he uses
  185. was trained on Delenn. It was spiraling up to full power
  186. throughout the scene. Just as Sinclair's thrown, you see it
  187. starting to come to critical mass...it's shooting at Delenn. There
  188. isn't/wasn't time to sit there and figure out how it works, and
  189. shut off the right button. He turned it so that it faced away from
  190. her...and the Hunter was caught in his own machine.
  191. There was nowhere else to go with the machine.
  192. * In "Soul Hunter," Franklin notes that the average human life span
  193. is now about a hundred years. It's quite a bit longer for the
  194. other races; G'Kar is about 70 or more, but is considered
  195. mid-range, equal to a human in early 40s, among Narns. Delenn is
  196. in about the same position, equal to 30s-40s in her terms, but in
  197. years a bit older. They are a pretty long lived people. Centauri
  198. aren't quite as long-lived, but they do a bit better than the
  199. Narns. The Vorlons......are.
  200. * To the question about a Soul Hunter's strength...yes, it is *very*
  201. considerable. Even with one arm he was able to slam the hell out
  202. of the commander, pick him up and again slam him against a wall
  203. before throwing him about 10 feet across the room. Had he not been
  204. stopped, and stopped good, yes, he would've torn Sinclair to
  205. ribbons.
  206. * Delenn was shattering the soul globes in order to let the souls
  207. escape, rather than playing with them. Look on the floor around
  208. her, and you'll see shattered globes. There should also be a sound
  209. of them breaking in her hands, the light goes out, and something
  210. escapes....
  211. * You're most definitely welcome; it was something we did to honor
  212. Asimov, who determined the shape of this genre for many writers.
  213. * Why is part of me tempted to decide that around the year 2223 the
  214. most revered figure in Earthforce Command was General Ira Asimov,
  215. a brilliant strategist for whom the liner was named....?
  216. There are certain benefits to a design-your-own-future
  217. universe....
  218. * I deeply admired Asimov. Harlan Ellison, this series consultant,
  219. was as dear a friend to Asimov as anyone could be. I named the
  220. starliner after Asimov shortly after his death, because I will
  221. personally miss him, and for Harlan, as his friend.
  222. * In your complaints regarding the commander flying off on
  223. occasional missions (and he only does it about 3 times out of 22
  224. episodes, so I hardly see this as a problem), you are forgetting
  225. several other *realities* of military life. If you're a pilot,
  226. even as a commander, you have to log in X-number of hours flying
  227. time per month in order to continue to qualify for flight pay.
  228. This is a *requirement*. And it doesn't just mean flying around
  229. the station a few times.
  230. Second, many commanders -- as recently as Vietnam and afterward --
  231. did and continue to go out on missions and sorties because it is
  232. rather expected of them, and because it maintains the respect of
  233. the rest of the squadron(s).
  234. Third, and possibly most important, Earthforce is the same as the
  235. contermporary Air Force in one important respect: promotion up the
  236. ranks is tied *directly* to combat experience and, in this case,
  237. combat flying. That's why women fighter pilots and helicopter
  238. pilots have been fighting so *vigorously* to be allowed to fly
  239. combat missions; they know that they can't be promoted fully up
  240. the line without that. Sinclair has no desire to be a commander
  241. all his life, he'd like to move on. Hence it behooves him to get
  242. in combat time whenever possible.
  243. Your statement that it "doesn't wash" has nothing to do with how
  244. the military *actually* works, and everything to do with the
  245. skewed and inaccurate portrayal of the military that you get from
  246. Trek. This is absolutely legitimate, and the B5 mailbox these days
  247. is partly crammed with letters from vets thanking us for getting
  248. this part right.
  249. I suppose I could mention this in passing in dialogue, but then it
  250. becomes a matter of sticking in dialogue not because it's
  251. important to an episode, but because some folks would like things
  252. explained to them. I don't think that's my responsibility.
  253. * I answered you elsewhere here on this topic earlier this evening.
  254. To just nit for a moment, to say that Sinclair picks up "every
  255. derelict ship" seems a little unfair...he's picked up *one*, and
  256. only one, and only picks up one this entire season. Why him? A)
  257. Because he's good at it, B) he could use the flight pay, C) it'll
  258. look good on his record, and D) because as he says as he leaves,
  259. it's a potential first-contact situation. (NOt to mention E, that
  260. he has a death-wish.)
  261. I would submit to you that this is NOT the same as having one
  262. character do a zillion different jobs on the station. I think that
  263. you're reacting to something you've seen on Trek, and are assuming
  264. based on an example of one that we're doing it in B5 as well.
  265. We're not. Also, in "Purple," Garibaldi sends a different team out
  266. to handle the gunfire, so there are others who do things. Question
  267. becomes, how many new and recurring characters do you want to
  268. introduce? There are currently *14* regular and recurring
  269. characters on B5, and there are many folks who are saying that's
  270. too many. As it is, we do introduce an aide to Garibaldi who takes
  271. care of some stuff for him. Just as Sinclair delegates to Ivanova,
  272. and Ivanova delegates to the observation dome techs.
  273. I just feel that you're leaping to a conclusion based on a paucity
  274. of evidence, built upon your experiences with another show. We're
  275. simply not doing this.
  276. * Normally, I don't tend to respond to negatives, because I don't
  277. generally want to get in the way or be perceived to be getting in
  278. the way of criticism. I don't. But I feel I have to respond to
  279. some of this. If the show is open to criticism, then it seems to
  280. me that some of the critiques should be open as well. And some of
  281. these I think are quite unfair.
  282. 1) When did they move the jump gate (re: the time required to get
  283. from the gate by Kosh's ship, as opposed to the Hunter ship).
  284. They/we didn't. Once again, and I wish people could remember this,
  285. Kosh's ship BEGAN TO DECELERATE the instant it emerged from the
  286. gate, in order to dock with B5 without smashing into it. The Soul
  287. Hunter ship was out of control, careening in at full speed. (This
  288. was a widely discussed reason why the Vorlon fleet got to B5 so
  289. quickly as vs. Kosh's ship. They were moving fast to get into
  290. striking position.)
  291. 2) The Hunter's ship was on autopilot, set to come out of the
  292. first gate it came to.
  293. 3) There was still time for the station's defense grid to blow the
  294. ship. Yes, pieces would have continued onward, but a hell of a lot
  295. of its inertia would've been taken out by the incoming fire, and
  296. any remaining pieces would've either been taken out as well, or
  297. would have been so small as to not damage the hull (which is
  298. *very* thick at that point) given its blast-enforced deceleration.
  299. 4) Yes, Sinclair would've gone up with it. You pays your money,
  300. you takes your chances.
  301. 5) There was no "the Earth is going to explode" story here; you
  302. have a ship colliding with the station, that has to be stopped. It
  303. has to be stopped within the period between when it emerges from
  304. the gate, and the time it would collide. You want to know how much
  305. time you have to work in. Maybe it's a dramatic device, but it's
  306. also exactly what you would do. What would you prefer? "Lieutenant
  307. Commander, how much longer until impact?" "Uh...I dunno...can you
  308. hang on a second?"
  309. 6) Re: the "funny forehead" comment...it was not what I've
  310. understood the FF syndrome to mean...a regular head with a little
  311. treatment on the front. This was a whole-head prosthetic, covering
  312. the entire back of the head. So wrong on that one. And re: n'grath
  313. having 6 legs rather than 4...who're you to say that? Ever seen a
  314. praying mantis? Do all insects all over the galaxy have to have
  315. six legs to qualify? You don't like minimal makeup, you don't like
  316. full-body prosthetics ...you understand that this comes out as
  317. "nothing will please me except a real alien." You tell me where to
  318. find one in Central Casting, and I'll hire him.
  319. 7) Okay, here's my biggest gripe: the note that the soul aspect
  320. was Trek and "katra." Let me be clear on this: I don't give a damn
  321. what Trek has or has not done now, long ago, or will do in the
  322. future. We can't be constantly looking over our shoulder, limiting
  323. our universe because of another show. If your only frame of
  324. reference when it comes to discussing the soul is Star Trek, then
  325. that's profoundly disappointing, but it's got nothing to do with
  326. me. The basic concept goes back to the beginnings of civilization
  327. (that your soul can be captured somehow). Further, there were no
  328. soul hunters in ST, it was placement of one's spirit in another
  329. body. I'm getting real tired of the notion that if Trek did
  330. something, nobody else ever can do it. Like the person who said
  331. that Trek invented nanotechnology, and thus when we used it in the
  332. pilot episode in the nanotech machine G'Kar swallows, we were just
  333. copying Trek's nanites.
  334. I refuse to surrender creative control of this series to the ghost
  335. of Star Trek's used notions. From time to time, we'll cross into
  336. areas they have also touched. We'll touch it differently. Deal
  337. with it. But please don't put a Star Trek (tm) tag on the soul,
  338. and the history of the soul.
  339. 8) You say a guard's gun was taken *twice* in this episode. Where
  340. is #2 (if #1 is the medlab guard)? I see a guard being attacked
  341. from behind, but not his gun being taken.
  342. 9) Re: the second soul hunter's makeup being "inferior" to the
  343. first: they were essentially exactly the same...same material,
  344. same design, minus the stone, which varied...I'm sorry, but they
  345. were made, applied and used in exactly the same way.
  346. 10) Why drain her of blood? Why the hell not? In some countries,
  347. that was used as a means of execution. Bleeding was also used (in
  348. theory) to heal. Okay, let's say he used poison. "Why use poison?"
  349. you probably would've asked. "Oh, it was the old poison gag, and
  350. they find a convenient antidote." There's no difference.
  351. 11) How did the hunter relate his sense of death to a wall map? I
  352. ask again...why not? If you can buy it happens at all, why not?
  353. How is that any different than walking through a hall, or being
  354. drawn to a planet? This is strictly a straw-man example, as is
  355. much of what you cite.
  356. This, frankly, is what I find so offensive in your note. You take
  357. things that as a matter of opinion you might have done
  358. differently, and then try to hold it up as a fault. You set up
  359. straw man arguments that could be just as easily turned around on
  360. anything, mischaracterizing something in order to take a cheap
  361. shot.
  362. 12) Why didn't Sinclair link in when he found the hunter? Because
  363. he only "found" the hunter when he was being SHOT AT. And at that
  364. point you don't want to raise your voice because you'll be shot at
  365. again.
  366. 13) You complain that the soul globes seemed to wait until the
  367. moment Sinclair freed them to act (as though it were the bag that
  368. had been holding them in). Sure, they could've emerged...and
  369. floated. A lot of good that would've done them. What they needed
  370. was someone who could stop him, and that was Sinclair's task. They
  371. were able to distract the hunter long enough for that to happen.
  372. Minus Sinclair, what were they supposed to do, bedazzle him to
  373. death?
  374. 14) Re: shining things into the camera = NBC Mystery Movie. See
  375. point 11a above. I'm not responsible for your cultural reference
  376. points.
  377. I don't mean to yell, but thing is, I don't mind genuine
  378. criticism, if we specifically do something that is objectively
  379. *wrong*. If you don't like something, that's also fine. But I'm
  380. tired of people who confuse opinion with fact, and that if it
  381. isn't done their way, then it isn't somehow *right*...and the
  382. notion that Star Trek has invented, patented and qualified for
  383. sole claim on whole aspects of our history, literature, culture,
  384. theology and language, and that anybody who touches on these areas
  385. is just doing Trek stuff.
  386. As far as I'm concerned, the Trek-soul-katra thing treated the
  387. soul as little more than a misplaced pair of sunglasses. Here we
  388. tried to get into the issues *behind* the soul...where does it
  389. come from, where does it go, does it survive the death of the
  390. body, or does it go on ...to give some mystery and beauty to the
  391. notion. To have it dismissed as just another riff on katra is
  392. offensive and insulting and narrow. And all of those issues just
  393. seemed to flit by without comment.
  394. I don't mean to get angry, but this is one I'm very proud of, and
  395. to see it sideswiped and mischaracterized and straw-man'd to death
  396. in this fashion is just something that I had to respond to.
  397. * Re: your statement that the headwear of the S.H. is "stolen" from
  398. the Ferengi...may I be so bold as to respond to your rather loud
  399. note with some volume of my own? To wit: watch something other
  400. than Star Trek, and maybe spend a little time learning stuff about
  401. your own world. The headware is based upon the kind used in
  402. various african and aboriginal tribes. Trek didn't invent it; we
  403. have photos of its use through history, as well as sketches going
  404. back further. As it happens, the costume designer has never seen
  405. "DS9," doesn't watch TNG, has no idea what a Ferengi is. Neither
  406. do I intend to not do something, based in real history, just
  407. because some other show has done drawn on that same background.
  408. You clearly think that if something appeared in ST, then ST must
  409. have invented it, and that if it appears anywhere else, it must've
  410. been influenced by ST. Wrong on both counts. I would suggest that
  411. you have been watching too much ST, and not nearly enough of the
  412. Discovery Channel.
  413. * Re: the medical tools...we brought in a medical science
  414. consultant, who helped us design our instruments. His sense was
  415. that we're moving more and more toward light as a system of
  416. treatment, non-invasive procedures, that sort of thing. No, there
  417. aren't anything like those devices in today's operating
  418. rooms...but this is 250 years from now. In any event, it *is*
  419. based on the latest info we're getting on new science from our
  420. medical advisor.
  421. * I would not describe n'grath as a "Mafia boss," since that's a
  422. very specific term. Nor is it really any kind of organization.
  423. He's a fixer, somebody you go to when you need something...a
  424. bodyguard, forged identicards, what-have-you.
  425. * Garibaldi is quite aware of n'grath...and knowing that if he just
  426. vanished, somebody'd take his place in five minutes, prefers the
  427. trouble he knows to the trouble he'd have to track down.
  428. _________________________________________________________________
  429. Originally compiled by Matthew Ryan _matt@uhs.uchicago.edu_
  430. [34][Next]
  431. [35]Last update: January 28, 1998
  432. References
  433. 1. file://localhost/cgi-bin/imagemap/titlebar
  434. 2. LYNXIMGMAP:file://localhost/lurk/maps/maps.html#titlebar
  435. 3. file://localhost/home/woodstock/hyperion/docs/lurk/background/002.shtml
  436. 4. file://localhost/home/woodstock/hyperion/docs/lurk/synops/002.html
  437. 5. file://localhost/home/woodstock/hyperion/docs/lurk/credits/002.html
  438. 6. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  439. 7. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html
  440. 8. file://localhost/home/woodstock/hyperion/docs/lurk/guide/003.html
  441. 9. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html#OV
  442. 10. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html#BP
  443. 11. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html#UQ
  444. 12. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html#AN
  445. 13. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html#NO
  446. 14. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html#JS
  447. 15. http://us.imdb.com/M/person-exact?+Sheppard,+William+Morgan
  448. 16. http://us.imdb.com/M/person-exact?+Snyder,+John
  449. 17. file://localhost/lurk/p5/intro.html
  450. 18. file://localhost/lurk/p5/002
  451. 19. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html#NO.fluid
  452. 20. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html#AN:2:2
  453. 21. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html#NO:2
  454. 22. file://localhost/home/woodstock/hyperion/docs/lurk/guide/007.html
  455. 23. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html#BP:3
  456. 24. file://localhost/home/woodstock/hyperion/docs/lurk/guide/022.html
  457. 25. file://localhost/home/woodstock/hyperion/docs/lurk/guide/024.html
  458. 26. file://localhost/home/woodstock/hyperion/docs/lurk/guide/005.html
  459. 27. file://localhost/home/woodstock/hyperion/docs/lurk/synops/000.html#delenn-timing
  460. 28. file://localhost/home/woodstock/hyperion/docs/lurk/guide/004.html
  461. 29. file://localhost/lurk/lurker.html
  462. 30. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html#TOP
  463. 31. file://localhost/cgi-bin/uncgi/lgmail
  464. 32. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  465. 33. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html
  466. 34. file://localhost/home/woodstock/hyperion/docs/lurk/guide/003.html
  467. 35. file://localhost/lurk/lastmod.html