The Lurker's Guide to Babylon 5
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  1. This file includes a compilation of posts on GEnie by J. Michael
  2. Straczynski in the Babylon 5 category. The posts are copyright by JMS
  3. (and compilation copyright is by GEnie).
  4. Posts are from late September 1993 through Oct 31, 1993
  5. ************
  6. Topic 1 Mon Oct 26, 1992
  7. SF-MARSHALL [Dave ] at 18:50 EST
  8. Sub: Babylon 5 - The Series (Non-Spoiler)
  9. Welcome to the Babylon 5 category and main topic for the new series. Here is
  10. the place for all general information on the series. Topic 2 is the location
  11. for SPOILERS. And please, NO STORY IDEAS are to be posted either.
  12. 616 message(s) total.
  13. ************
  14. ------------
  15. Category 18, Topic 1
  16. Message 73 Fri Sep 24, 1993
  17. STRACZYNSKI [Joe] at 01:33 EDT
  18. Just to clarify: we'll be delivering *finished* episodes as early as mid-
  19. October. That's everything, music, EFX, everything. PTEN doesn't begin its
  20. new "season" until January, so that's when they'll begin airing. But we'll
  21. have nearly a dozen or so episodes in the can when we begin airing.
  22. jms
  23. ------------
  24. Category 18, Topic 1
  25. Message 82 Fri Sep 24, 1993
  26. STRACZYNSKI [Joe] at 22:30 EDT
  27. Jon...I sympathize. I generally carried a pretty heavy load in college.
  28. My next-to-last year, just to get the hell OUT of there, I managed to crash
  29. courses and evade the university limits and ended up with 28 units in one
  30. semester...and none of them basket weaving stuff, either...statistical
  31. analysis (imagine ME in that one), physiological psychology, 6 units of
  32. German, biology....
  33. I was, shall we say, insane....
  34. jms
  35. ------------
  36. Category 18, Topic 1
  37. Message 85 Sat Sep 25, 1993
  38. STRACZYNSKI [Joe] at 03:47 EDT
  39. As an aside...one of the things that's been great to watch over the last
  40. few months is how the crew and cast have really come together. On a lot
  41. (though certainly not all) of shows, once you finish the day, the crew goes
  42. off in as many different directions as possible. Ditto with the cast.
  43. But now, on top of the B5 softball team, now there's a B5 golf team, both
  44. in-house for B5 tournaments, and to play others. Softball is on Saturday,
  45. golf is on Sunday. Groups of the crew get together socially on the weekends,
  46. have barbeques and dinners. When we wrap for the day, there is generally a
  47. large contingent that heads down to a nearby restaurant to hang out together
  48. and get coffee and something to eat. The other softball teams have been
  49. astonished because we generally have lots of cast come out to play as well.
  50. At the last game, Michael O'Hare, Jerry Doyle, Richard Biggs (pitching) and
  51. Andrea Thompson all showed up and played. (Jerry hit a homer.)
  52. There are always hassles, and last minute problems, and the occasional
  53. bursts of crankiness that come with TV production, but for the most part it
  54. seems that the cast and crew are genuinely having a good time on the show, and
  55. that's always a good sign.
  56. No special reason for mentioning it, except I was thinking about it, and
  57. it's kinda nice....
  58. jms
  59. ------------
  60. Category 18, Topic 1
  61. Message 97 Sat Sep 25, 1993
  62. STRACZYNSKI [Joe] at 22:08 EDT
  63. So far, the team's 1 for 2; their first game against SeaQuest (our team
  64. came to play and have a good time, the other team came to WIN) went to the SQ
  65. team. Our people spent the week practicing between setups and at lunch -- we
  66. set up a milk carton for our new pitcher to practice his shot -- and this time
  67. we won over "Dave's World." Though I wasn't there -- everyone ELSE gets to go
  68. play, *I* have to stay chained to a keyboard -- apparently it was a repeat on
  69. one level, in that there were maybe 8 from the "Dave's" side in the stands,
  70. and we had something 50-60 people from our side show up to cheer on the team.
  71. (Though we had a core bunch of players, anybody who wanted to play, played.)
  72. Again Jerry, Andrea and Richard Biggs showed up; Michael was otherwise
  73. engaged.
  74. Just recently, btw, I gave Larry DiTillio a printout with just a little
  75. of the coming 5 year arc...if he's going to story edit, he needs to know what
  76. lines not to cross, and I can't ride herd on that all the time. He took it
  77. home, read it. Called me. Didn't even say hello. Began the conversation
  78. with, "You are out of your f'ing mind." I asked for some small clarification
  79. of his position. He indicated that he thought it was absolutely great,
  80. something that'll really go down in the rolls when the final tally is done,
  81. "But you GOT to be out of your f'ing mind to try and pull something like this
  82. off. It *can* be done...but it takes a lunatic to do it."
  83. Sounds about right.
  84. jms
  85. ------------
  86. Category 18, Topic 1
  87. Message 105 Sun Sep 26, 1993
  88. STRACZYNSKI [Joe] at 18:22 EDT
  89. Brett...there was a situation in which the GEIs might have been called
  90. upon to make a whole lotta phone calls, send faxes, and do other stuff to save
  91. the project. There was one brief moment when it looked like things were going
  92. to fall apart. But they didn't. The crisis passed, and the details are
  93. really not worth getting into now. What's past is past.
  94. jms
  95. ------------
  96. Category 18, Topic 1
  97. Message 116 Tue Sep 28, 1993
  98. STRACZYNSKI [Joe] at 18:35 EDT
  99. I've seen all of the episodes to date, and it ain't bad. It has a funky
  100. kind of quality that I find appealing. I rather wish we could SEE some things
  101. once in a while, rather than just getting glimpses out of the corner of one's
  102. eye (except for the landing field shot), but I kind of like it.
  103. jms
  104. ------------
  105. Category 18, Topic 1
  106. Message 118 Tue Sep 28, 1993
  107. STRACZYNSKI [Joe] at 21:54 EDT
  108. It needs a rewrite.
  109. jms
  110. ------------
  111. Category 18, Topic 1
  112. Message 120 Wed Sep 29, 1993
  113. STRACZYNSKI [Joe] at 02:19 EDT
  114. Friday night veg time, *definitely*.
  115. Well, we deliver our first final finished totally done episode on about
  116. October 8th. Christopher Franke has some *great* ideas on how to handle the
  117. music, and plans a curious blending of music and sound effects in some places,
  118. plus instruments from other parts of the world not normally heard in the US,
  119. to try and create a "new music" kind of sound.
  120. I'm in the strange position of writing the season end episode now, to
  121. shoot #12, since it's going to require a lot of post production work, and it
  122. definitely puts one in a very strange state of mind. I have to be careful to
  123. refer to things that've happened in the past episodes, from the perspective of
  124. the last episode of the season, but which haven't yet been written or filmed
  125. in real-time. So I'm writing the second half of some stories before having
  126. written the first half (though I obviously know where they're all
  127. going)...which really bends your brain around after a while.
  128. This episode is going to be highly classified; we're going to limit
  129. distribution of scripts, and parts of scripts, put canary traps in all of the
  130. scripts that *are* distributed, and otherwise keep this one quiet. All I can
  131. say is that we're going to kick over every table we've got. In any season
  132. finale, there are maybe 4-5 things you know when you sit down to watch the
  133. show that they'll NEVER ever do. So we're doing all of them. If this one
  134. doesn't keep you glued to your seats, you've lost your chair.
  135. Tomorrow morning I'll get to see an edited version of "Sky," and I can't
  136. wait. I think this one will take over from "Soul Hunter" as our strongest
  137. episode to date.
  138. BTW, for all you who ride the pause button and jack up the stereo volume
  139. (we're doing Dolby Surround, incidentally), I assigned Larry DiTillio to write
  140. a bunch of walla (background dialogue) for the Zocalo, the observation dome,
  141. customs and other areas. Some of it's sane...but the rest...oh, man....
  142. jms
  143. ------------
  144. Category 18, Topic 1
  145. Message 122 Wed Sep 29, 1993
  146. STRACZYNSKI [Joe] at 03:36 EDT
  147. I am. I'm exhausted all the time...running on 3-4 hours of sleep a
  148. night, producing during the day, writing all night...but it *is* fun. The
  149. only hard part is that because of my close involvement in this show, and
  150. creating the characters, and assigning the stories, and working with the
  151. actors...I have Londo and G'Kar and Kosh and Garibaldi and all the rest
  152. running around in my head and yelling at each other 24 hours a day, and
  153. sometimes that can make you just a little nuts...you wanna tell them to shut
  154. the hell up for five minutes...and then they look at you with this wounded
  155. expression...you ever see a Narn sulk? It's not a pretty sight.
  156. jms
  157. ------------
  158. Category 18, Topic 1
  159. Message 133 Thu Sep 30, 1993
  160. STRACZYNSKI [Joe] at 04:18 EDT
  161. No episodes have aired...unless your friends are operating in an
  162. alternate universe, in which case please have them send them to me so that we
  163. can save time and money producing them. I have no idea what your friends saw,
  164. but suspect their experience may yet end up on the X-files.
  165. Re: audience reaction...here's the sad part. When I'm up on stage, I'm
  166. in ***PERFORMANCE MODE*** thinking up the next line, setting up the next
  167. segment, whatever...and combined with the fact that despite what I cobble
  168. together in my JMS "persona" I'm actually very shy (as KAL will confirm)...I
  169. don't hear the applause. I'm so riddled with anxiety that I don't hear it.
  170. I'm thinking three beats ahead. It really is kinda sad at times, because
  171. afterward I have to ask someone -- usually Spousal Overunit -- "What did they
  172. think? Do you think they liked it?" because I have no recollection
  173. whatsoever.
  174. BTW, we're putting in some more cutting-edge tech equipment, including
  175. stuff that'll let us downlink dailies and cuts direct from the lab to our
  176. stage via fiber optic cable...computerized harry work (the adding of sparks
  177. and light effects usually done by painstakingly painting each frame, now to be
  178. handled by computers and software we're beta testing), and other stuff. We're
  179. right on the leading edge now.
  180. jms
  181. ------------
  182. Category 18, Topic 1
  183. Message 136 Thu Sep 30, 1993
  184. STRACZYNSKI [Joe] at 22:16 EDT
  185. This system has nothing to do with CGI, so screamers aren't a part of it.
  186. This is other new stuff.
  187. jms
  188. ------------
  189. Category 18, Topic 1
  190. Message 144 Sat Oct 02, 1993
  191. STRACZYNSKI [Joe] at 17:36 EDT
  192. Well, we finished casting for the role of Lennier, who is Delenn's
  193. aide/attache. We were looking for someone who could give us the most as a
  194. quiet, restrained, almost monk-like character, fairly innocent in his way.
  195. And in a very nice bit of synchronicity, the person who came in and
  196. knocked us out with his audition was Bill Mumy, who has now been cast in the
  197. role. Aside from his work in Lost in Space, Bill is a terrific actor whose
  198. role, I think, may sometimes have become a stumbling block from time to time,
  199. as did the roles of Shatner, Nimoy and others from Trek. Here he will be a
  200. very different kind of character, barely recognizeable beneath the Minbari
  201. makeup, and can show a very different sort of approach to his work. We're
  202. very excited to have him on the team. (I think it will also be good to have
  203. someone around from a prior successful SF TV series who can help our cast
  204. prepare for the reception this show is likely to receive...and I suspect that
  205. very few if any of them really understand yet what that will mean.)
  206. jms
  207. ------------
  208. Category 18, Topic 1
  209. Message 148 Sat Oct 02, 1993
  210. STRACZYNSKI [Joe] at 20:21 EDT
  211. The only thing that makes me more nuts than performing is seeing myself
  212. on videotape...or photographs...ick.
  213. jms
  214. ------------
  215. Category 18, Topic 1
  216. Message 156 Sun Oct 03, 1993
  217. STRACZYNSKI [Joe] at 00:48 EDT
  218. I was going to swing by the box today, but ended up...well, here at the
  219. computer. Sigh. It's turned into "Next year in Israel...."
  220. Yeah...I dimly seem to remember making a GBs presentation that year, so
  221. that may have been me. (In fact, I lost my copy of the tape I brought with me
  222. in a hotel restaurant...which did contain special footage, and is thus gone
  223. forever, at least for me.)
  224. jms
  225. ------------
  226. Category 18, Topic 1
  227. Message 161 Sun Oct 03, 1993
  228. STRACZYNSKI [Joe] at 04:04 EDT
  229. Hmm...maybe I should amend it to "No cute kids, no cute robots, and no
  230. filkers, ever...."
  231. Nothing personal, but given the choice between listening to two hours of
  232. filking, and having my eyeballs scooped out, popped, spread on toast as jam
  233. and fed to me for breakfast...I'll take the latter.
  234. BTW, something I forgot to mention (and I guess this should really go
  235. under B5 Sightings, but I'm here, I'm lazy, and I'll forget again), Danica
  236. McKillar (I think I've got that spelling right) has a modest but interesting
  237. part in an episode we just finished filming. The crew from Entertainment
  238. Tonight came by and did some filming of her in wardrobe (as a young Centauri
  239. woman), and I think it'll probably show up Monday or Tuesday or thereabouts.
  240. jms
  241. ------------
  242. Category 18, Topic 1
  243. Message 162 Sun Oct 03, 1993
  244. STRACZYNSKI [Joe] at 04:15 EDT
  245. Oh, yeah...something else, before I forget...Monday I'll finally be
  246. hearing some of the new B5 music from Christopher Franke, for "Soul Hunter."
  247. This, for me, is the really exciting part, because it's amazing how much good
  248. music can add to a show, and this signals the very last phase of post-
  249. production. I think we're doing our final mix-down on "Soul" around mid-week,
  250. with full sound EFX and music...and then that's it.
  251. We're now in the process also of storyboarding out our main title
  252. sequence, and we're hoping to do something a little different, if we can get
  253. the studio to sign off on the idea. It'll give the show a very unique look.
  254. And just so everybody knows...so you don't gig me on this later...I have
  255. spent more time than I want to *think* about lately talking with our sound
  256. people about the sound-in-space issue. We've literally spent HOURS locked up,
  257. discussing various options, middle grounds, extremes and some off-beat
  258. possibilities. I still don't know what we're going to do exactly, but for
  259. what it's worth, believe me, this has been examined to within an inch of its
  260. (and my) life. What it comes down to now is this: we will have all of the
  261. options we discussed available to us at the final mix-down, and we will try
  262. them in different combinations. Whatever works best is what we'll go with.
  263. And we won't know what that is until we get there.
  264. jms
  265. (And for those who inquired...yes, we'll be doing our final mix in full
  266. Dolby Surround Stereo.)
  267. ------------
  268. Category 18, Topic 1
  269. Message 178 Mon Oct 04, 1993
  270. STRACZYNSKI [Joe] at 01:39 EDT
  271. I haven't a *clue* to who will be watching the show, and to start
  272. thinking that way, frankly, is like asking the centipede which foot it moves
  273. first...it'll paralyze you every time. What I'm doing is writing and
  274. commissioning stories that I myself find interesting. If my instincts are
  275. right, others will like them as well...if not, well, that's showbiz. I hate
  276. the whole idea of demographics and testing, and generally won't listen when
  277. the subject is brought up. Tell the story first; if it's a good story, you'll
  278. get viewers; if not, not.
  279. Mumy's role, to answer that question, is a recurring role; I think he'll
  280. be in about half a dozen episodes or so for us. To the best of my knowledge,
  281. this won't interfere with any other obligations Mumy has.
  282. jms
  283. ------------
  284. Category 18, Topic 1
  285. Message 184 Tue Oct 05, 1993
  286. STRACZYNSKI [Joe] at 00:17 EDT
  287. Well, we're currently in a one-week hiatus, to give our camera crew and
  288. cast a well-earned break, so we were missing many of our core members at the
  289. Sunday game, so Love and War won.
  290. Today, at Christopher Franke's, I heard the music for "Soul Hunter," and
  291. it's brilliant. It's very hard to describe...it's not rock, but it's
  292. aggressive, and powerful, not at all synth sounding. And I think that he just
  293. may have resolved the sound in space question for the most part. He tried
  294. some things we discussed, and it works great. So this may be the solution
  295. we've been looking for. (Though the first one who tells me there's no
  296. orchestra in space gets it in the eye.)
  297. jms
  298. ------------
  299. Category 18, Topic 1
  300. Message 187 Tue Oct 05, 1993
  301. STRACZYNSKI [Joe] at 05:01 EDT
  302. 1) No sound in space.
  303. 2) Surround sound in space.
  304. Pick one.
  305. You can't have both. I think I'll get gigged less with the former, and
  306. certainly the music and interior SFX can be surround.
  307. (This isn't a poll, only a response, just to be clear.)
  308. jms
  309. ------------
  310. Category 18, Topic 1
  311. Message 197 Tue Oct 05, 1993
  312. STRACZYNSKI [Joe] at 23:59 EDT
  313. Joe does not learn math in one episode. Joe does not learn math in one
  314. *year*. I took bonehead math in college three -- count 'em three -- times,
  315. and only passed the third semester because the class was taught by the same
  316. instructor, and the third time I wandered into his class, he siad, (or said),
  317. "Here...just go, I'll give you a C, just...leave."
  318. Brett: no idea if there'll be previews or not.
  319. Spent a very, very, very long day today in editing...not out of any
  320. problems, but because of the *astonishing* amount of detail we're putting into
  321. "And the Sky Full of Stars." Leaving out all the live-action shots, there are
  322. 25 CGI shots in one and a half minutes in one sequence alone. (By way of
  323. comparison, there were 55 or so in the full two hour pilot for B5.) So we go
  324. frame by frame, making sure that everything meshes properly, through some
  325. pretty intense logistics. You'll understand when you see it.
  326. I've never seen the like of this particular episode before. It's a real
  327. gem.
  328. jms
  329. ------------
  330. Category 18, Topic 1
  331. Message 200 Wed Oct 06, 1993
  332. STRACZYNSKI [Joe] at 03:22 EDT
  333. "Surround Silence."
  334. Don't do this to me....
  335. jms
  336. ------------
  337. Category 18, Topic 1
  338. Message 209 Wed Oct 06, 1993
  339. STRACZYNSKI [Joe] at 23:50 EDT
  340. If it works in one, it'll work in all, the way it seems now.
  341. BTW, add David Warner to the list of first-season guest stars.
  342. jms
  343. ------------
  344. Category 18, Topic 1
  345. Message 231 Fri Oct 08, 1993
  346. STRACZYNSKI [Joe] at 03:23 EDT
  347. Yeah, Warner'll be a great addition to that episode; we may have another
  348. name in connection with that episode shortly.
  349. For those who're interested, Walter Koenig has come through the heart
  350. problem admirably, is up and running around, and will be assaying the main
  351. guest role in "Mind War," which will begin shooting around mid-November.
  352. Re: the industry reactions to B5...everyone seems fairly amazed at what
  353. we're doing, given that our budget is far less than DS9, TNG or SQ. (In
  354. fact, at a recent SQ party, sources tell me, the main topic of discussion was
  355. B5, and how the hell are we managing to pull off what they have heard we're
  356. doing.) One editor at a major entertainment magazine was calling Amblin',
  357. Paramount and other shows to ask about their EFX, and where CGI is going, and
  358. every one said, "You really ought to talk to the people at Babylon 5."
  359. The show is picking up a *lot* of heat in the industry. And for us, it's
  360. kind of a validation of what we said we were going to do years ago.
  361. jms
  362. ------------
  363. Category 18, Topic 1
  364. Message 236 Fri Oct 08, 1993
  365. STRACZYNSKI [Joe] at 19:53 EDT
  366. You wanna hear really dopey? Of all the things that can bug you --
  367. literally, in this case -- it's always the small ones that get under your
  368. skin. The goofy ones.
  369. Take crickets for instance.
  370. Crickets. Cute little critters, welcoming the twilight, equipped with
  371. top hat and umbrella to usher Pinnochio into his long-sought humanity....
  372. Crickets.
  373. Ah hates crickets.
  374. A cricket family -- at least one that we know of -- moved into a corner
  375. of one of our sets. The medlab, to be precise. Now, when we're moving things
  376. around, building stuff, moving stuff, it's silent, as a cricket will generally
  377. be when made nervous. But make it all nice and quiet -- as you would do for,
  378. say, filming -- and he becomes downright rambunctious. And sure enough, there
  379. is is, deep in the audio background on a few shots. Oh, we can hide the audio
  380. easily enough...but Getting The Cricket has become something of a cause around
  381. here.
  382. We absolutely cannot find him. I stood back there for ten minutes, eyes
  383. closed, trying to triangulate and draw a bead on the little sucker. We've
  384. tried exterminators, smoke, nitrogen, assassins and psychics; we've tried
  385. scaring him and coaxing him, to no avail. He is as invisible as god but with
  386. a MUCH louder voice.
  387. You ever fire up a daily to hear, at the top of the take, the off screen
  388. director saying, as fast as he can, "Okaythecricket'ssilent,ACTION!"
  389. Like I said...not really a problem, just one of those little things that
  390. niggle at you when there's nothing else going on. So we're going to wait him
  391. out.
  392. Anybody know offhand the lifespan of your average cricket...?
  393. jms
  394. ------------
  395. Category 18, Topic 1
  396. Message 240 Sat Oct 09, 1993
  397. STRACZYNSKI [Joe] at 00:36 EDT
  398. The shooting schedule won't conflict with WishCon. BTW, a note for
  399. anyone who's sent anything to the address I posted here a few times before:
  400. one of the problems with shooting a series is that, well, time shoots past
  401. you with remarkable speed...one minute you look up and it's August, the next
  402. minute you look up and it's October, and...and....
  403. Okay, long story short: I forgot all about the mailing box, and it got
  404. closed up. Stuff was sent back. I only just found out today, and re-opened
  405. it. Apologies to anyone who sent stuff there in the last few weeks.
  406. jms
  407. ------------
  408. Category 18, Topic 1
  409. Message 241 Sat Oct 09, 1993
  410. STRACZYNSKI [Joe] at 00:38 EDT
  411. P.S. Add William Sanderson to the same episode as the one with David
  412. Warner.
  413. jms
  414. ------------
  415. Category 18, Topic 1
  416. Message 249 Sat Oct 09, 1993
  417. STRACZYNSKI [Joe] at 20:08 EDT
  418. I can't remember if I mentioned this here or not...but did I note that
  419. apparently the B5 pilot is the #1 best selling/renting tape these days in
  420. Croatia? What this means I have no idea....
  421. jms
  422. ------------
  423. Category 18, Topic 1
  424. Message 256 Sun Oct 10, 1993
  425. STRACZYNSKI [Joe] at 18:01 EDT
  426. Mira was in a Croatian choir?! I didn't know this. She's never
  427. mentioned it. I know that she was an actress there, but this part is news to
  428. me. I must ask her about it when she comes in next week.
  429. jms
  430. ------------
  431. Category 18, Topic 1
  432. Message 262 Mon Oct 11, 1993
  433. STRACZYNSKI [Joe] at 13:28 EDT
  434. Don't we all....
  435. Meanwhile...let's have some fun.
  436. Part of the deal with producing a series is that you have to clear all
  437. the names you use in an episode, both in terms of people names and corporate
  438. names, even the names of various substances or objects you use. There's a
  439. clearances department that checks names and titles against registered
  440. trademarks, copyrights and other stuff and tells you when something is or
  441. isn't clear. I never cease to be amazed at the number of names that one makes
  442. up, sure that it's bogus, only to find out that somebody out there has
  443. actually made a business with that name.
  444. Anyway, on the production report that came in the other day, two names
  445. didn't clear; one is for a company that does interstellar planetary surveying
  446. (a megacorporation that then exploits the resources of those planets), and the
  447. other is a name for a certain mineral/compound used in the manufacture of jump
  448. gates, very rare, very expensive.
  449. (The name I came up with for the megacorp I won't mention here; because
  450. when I found out there *was* a corp with this name, I asked what it was,
  451. because it's the kind of name that could ONLY apply to what was just described
  452. above...and the answer came back that it's classified, and why did I want to
  453. know? Suffice to say I let the matter drop there. This is something like the
  454. second or third time this has happened with a name I've come up with, and by
  455. now my name is probably on a list or two somewhere....)
  456. Anyway, I was just about to sit down and come up with a pair of new names
  457. for this, when I thought...let's have some fun. So I'll take some suggestions
  458. here for names for the two items listed above. Whichever sounds coolest (not
  459. extreme, not parody, real but cool sounding), I'll slip into the script.
  460. (This is, of course, contingent upon the clearances department clearing the
  461. name.) The competition ends Midnight tonight, Pacific time.
  462. jms
  463. ------------
  464. Category 18, Topic 1
  465. Message 296 Tue Oct 12, 1993
  466. STRACZYNSKI [Joe] at 03:25 EDT
  467. Okay, time's up. Tomorrow I'll make my choices, and run them past
  468. clearances. Will advise which one we go with.
  469. jms
  470. ------------
  471. Category 18, Topic 1
  472. Message 314 Wed Oct 13, 1993
  473. STRACZYNSKI [Joe] at 04:04 EDT
  474. Uh, oh...sounds like the fan is giving out on my computer. Does this
  475. mean I have to replace the whole power source, or just the fan? Any
  476. suggestions appreciated.
  477. jms
  478. ------------
  479. Category 18, Topic 1
  480. Message 320 Wed Oct 13, 1993
  481. STRACZYNSKI [Joe] at 14:48 EDT
  482. Unfortunately, I don't know the internal configuration; the computer was
  483. custom assembled by someone who's no longer local. It's a hodgepodge of
  484. components collectively named the Deathstar 2000 Megasystem. So the only way
  485. I can find out is to open the sucker up, which I suppose I'll have to do...as
  486. soon as I can move aside the stacks and stacks of comic books in front of
  487. it...and scare away the balrogs....
  488. jms
  489. ------------
  490. Category 18, Topic 1
  491. Message 331 Thu Oct 14, 1993
  492. STRACZYNSKI [Joe] at 04:25 EDT
  493. Will advise on names when I have clearances. These things take time.
  494. BTW, for those who might be interested in such things...continuing the
  495. Earth tradition, all of our various fighter wings have their own names. The
  496. fighter unit that Ivanova belongs to, for instance, is the Ghost Riders. The
  497. name of Sinclair's Earth/Minbari War Fighter unit was Death's Hand. We've had
  498. patches made of these and other insignia, which get used at appropriate
  499. moments on their flight suits in the cockpit. (I don't remember offhand the
  500. name of the primary fighter unit on B5, which is technically Delta Wing, but
  501. it has a specific name beyond that, and it just fell out of my head.)
  502. jms
  503. ------------
  504. Category 18, Topic 1
  505. Message 335 Thu Oct 14, 1993
  506. STRACZYNSKI [Joe] at 20:13 EDT
  507. In case it hasn't aired in your area yet, look for a brief piece on
  508. tonight's Entertainment Tonight with Danica McKellar as a B5 centauri.
  509. jms
  510. ------------
  511. Category 18, Topic 1
  512. Message 339 Thu Oct 14, 1993
  513. STRACZYNSKI [Joe] at 22:30 EDT
  514. Pass....
  515. BTW, speaking of satellite stuff, 35 minutes of B5 promos and other
  516. stuff, some of it edited to include the Emmy info (but based insofar as I know
  517. only on the pilot material, nothing new) will be downlinked on Galaxy 4,
  518. Channel 21, same audio figures as Fenn gave, Friday the 15th from 9-9:45 ET,
  519. Sunday the 16th from 8-8:45 ET, and Monday the 18th from 1:15 to 2:00 p.m. ET.
  520. (The first two times given are also PM.)
  521. jms
  522. ------------
  523. Category 18, Topic 1
  524. Message 344 Fri Oct 15, 1993
  525. STRACZYNSKI [Joe] at 01:44 EDT
  526. As it happens, btw, Michael O'Hare's brother is a Commander in the
  527. Gunfighters fighter squadron, running weapons, mainly, and flying an F-14.
  528. At some point we'll probably stick him in a B5 cockpit, and stick Michael in
  529. an F-14 cockpit....
  530. jms
  531. ------------
  532. Category 18, Topic 1
  533. Message 347 Fri Oct 15, 1993
  534. STRACZYNSKI [Joe] at 03:14 EDT
  535. I actually felt kind of awkward watching the ET piece, because here we've
  536. got all these amazing prosthetics, many of which you could see on the wall,
  537. and this "oooh, we're alien" process of becoming a centauri is basicall a bald
  538. head and ponytail. I dunno...just felt funny, given what goes into making the
  539. REALLY alien characters we're using.
  540. jms
  541. ------------
  542. Category 18, Topic 1
  543. Message 366 Sun Oct 17, 1993
  544. STRACZYNSKI [Joe] at 04:21 EDT
  545. BTW, this week will Bill Mumy's first week on B5, and he's done a very
  546. nifty job as Lennier. He brings a wonderful sense of absolute innocence...the
  547. proverbial innocent abroad...to Lennier's character. The Minbari prosthetics
  548. look great on him, enhancing the sense he brings to the character. He's also
  549. great with the cast, and keeping things up during shooting. At one point, as
  550. they're leaving camera, Delenn says to Lennier, who has just arrived at the
  551. station, "Now tell me of home; I have been away far too long." His ad-libbed
  552. off-camera response: "Beatlemania is back." (Another ad-lib for another shot:
  553. "Minimalls...they're everywhere," and "Well, we just got Pizza Hut and
  554. cable.")
  555. There's one truly remarkable shot we did for the current episode, shot
  556. Friday evening. Generally, in any shot with a crowd, you need about 20-45
  557. people. That's usually enough to fill out the shot in any set you can go to.
  558. More than that gets costly, and isn't really noticeable unless you frame your
  559. shot just *so*. Yesterday's shot has 160 extras. It's a very impressive, and
  560. very moving shot. It appears in the tag of "the Parliament of Dreams." It's
  561. the kind of shot you just don't see anywhere else. We had some people from
  562. PTEN and a film crew for a behind-the-scenes piece on hand, and they all
  563. commented on how only this show would do this shot...and how significant it
  564. is. (I can't tell you what it was, because that gives it away, and I want it
  565. to be kind of a surprise; suffice to say you'll definitely know it when you
  566. see it.)
  567. "Parliament" is also shaping up to have both some serious moments, and
  568. some that are just fall-down funny. There's a Centauri religious festival
  569. that has to be seen to be believed....
  570. We're having far too much fun on this show....
  571. jms
  572. ------------
  573. Category 18, Topic 1
  574. Message 369 Sun Oct 17, 1993
  575. STRACZYNSKI [Joe] at 17:12 EDT
  576. We've already instituted the need for translation devices on several
  577. characters. There are basically three dominant languages on B5, a kind of
  578. interstellar esperanto, Centauri, and English, which is the more or less
  579. official military/diplomatic language. But not everyone is going to know
  580. those languages, so you need another way. We have translation teams
  581. (referenced though not seen in "Soul Hunter"), and physical translation
  582. devices for use after we've had sufficient contact with a given group or
  583. individual to be able to decode two languages into one another.
  584. (Incidentally, we're going with a slightly different version of English
  585. for things like airlocks and such, alongside the visual pictograms. Not
  586. everyone who can speak english will have an immediate grasp of the intricacies
  587. of the language, and there have been multi cultural/esperanto like influences
  588. on English over the next 200 years. So for things like Universe Today, you
  589. have standard conventional English, since that's primarily an Earther-oriented
  590. publication. But then you have signs that read, for instance SECUR AREA, with
  591. an accent over the U. We've taken the liberty of simplifying some aspects of
  592. english for nonhumans, as well as trying to figure out how the impact of multi-
  593. culturalism might affect language ovese of 200 years.)
  594. We've shot our first scenes between Sinclair and his new love interest,
  595. Catherine Sakai (as played by Julia Nickson). This is a very, very strong
  596. character, and she brings a wonderful vibrancy to Sakai. They have a unique
  597. relationship that looks and sounds like a real relationship, with all its ups
  598. and downs and dumb moments. One way that I've reinforced this is that...well,
  599. in the first episode in which they meet again (they were involved before),
  600. just about every scene between them is lifted almost directly from personal
  601. experience.
  602. And given some of the awkward, even painful conversations that take
  603. place, it was very, *very* hard to watch this being rehearsed. (Michael and
  604. Julia worked over a weekend with the director to get the nuances just right.)
  605. When it came time to shoot the scenes, much as I wanted to be on-set, I just
  606. couldn't do it. My heart just kept falling right down to my shoes. I can't
  607. wait for the first person to say "I don't buy this as a real relationship"
  608. just so's I can whap him upside the head. But I have a hunch that won't
  609. happen. It comes across as very real, and as a very vulnerable moment for
  610. both characters.
  611. "Write what you know," they said. Right. How about I just take a power
  612. drill and stick it in my ear...it'd be faster, less painful, and after a while
  613. I might even come to like it....
  614. jms
  615. ------------
  616. Category 18, Topic 1
  617. Message 377 Mon Oct 18, 1993
  618. STRACZYNSKI [Joe] at 02:23 EDT
  619. "It may be a simple matter of a loose screw."
  620. Don't get personal, and I've heard that before.
  621. jms
  622. ------------
  623. Category 18, Topic 1
  624. Message 379 Mon Oct 18, 1993
  625. STRACZYNSKI [Joe] at 04:01 EDT
  626. Matt: thanks. To be honest, I don't know any other way to write. Those
  627. here who've known me for a while now can testify that there's a lot of
  628. personal stuff in just about everything I write. And sometimes that's very
  629. hard on an emotional level. (And people in my life have to understand that
  630. everything is fair game; I won't violate a trust, won't betray a confidence,
  631. but it's altogether possible that the *sense* of an argument or a hushed
  632. midnight conversation might someday show up in something, never in its
  633. entirety, never wholecloth, but informing the sense of a scene or a
  634. character.)
  635. It's very easy, in this town and in this business, to fall into writing
  636. from non-primary experiences. We've grown into a nation where we watch TV as
  637. we grow up, and then when we get the chance to write TV, cycle back to things
  638. we've seen before...recycling themes and stories rather than using our own
  639. primary experiences. I think that film/TV schools are the worst perpetrators
  640. of this attitude, teaching how to emulate the past rather than seeking out the
  641. present. That's why I chose NOT to get my degrees in TV or Film or Creative
  642. Writing. A writer has to be a *generalist*. Know a little about everything,
  643. and able to find out whe she/he doesn't know quickly. I've been far better
  644. served by a degree in clinical psychology (minor in philosophy) and a second
  645. degree in sociology (minor in literature) than I would've been served getting
  646. a degree in film production.
  647. This is something I've been thinking about a lot lately, after one person
  648. asked me, on another system, if I was concerned about the very real likelihood
  649. that at some point or another, our show would be touching on some of the same
  650. areas dealt with on other shows. There's been so much covered in SF, and when
  651. you have two shows on space stations, well, you're inevitably going to hit
  652. some common themes. I've thought about the question a lot since then, and as
  653. I review the scripts, it comes more clear to me every day just how much this
  654. show comes from a very subjective and personal viewpoint. It's very
  655. eccentric, and as much as we engage in the larger issues and the story arc,
  656. our stories tend to have a very personal edge to them, an attitude that can't
  657. be copied because attitudes are formed inside, over years, and you can't copy
  658. them any more than you can copy fingerprints. And the result will always be
  659. different.
  660. I don't mean to ramble, but I'm in a thoughtful mood, and just sorta
  661. working things through...thinking out loud, if you will.
  662. The pilot notwithstanding -- and I've gone over the problems there with
  663. exposition and character stuff cut ad nauseum -- the one thing that draws me
  664. in, as a writer, a reader, and a person, is intense emotion. The more
  665. intense, the better. There's much of it in Captain Power, where I could slip
  666. it in while no one was looking, even in some of the animation work. I think
  667. we all live for moments of revelation and outbreaks of passion. And the only
  668. way to find those moments is by writing about the things you find hard to
  669. write about. You have to write what scares the hell out of you.
  670. I've never talked about this before -- said I was in a thoughtful mood --
  671. but I've known several people, friends, who've taken their own lives. In one
  672. case, I spoke to her just beforehand. Tried, through the phone lines, to
  673. reach her one more time, pull her back from the edge. I couldn't. Years
  674. pass. Time comes for me to write the last filmed episode of Power. Jennifer
  675. Chase is going to die, partly of her injuries, partly of her own volition.
  676. Part of my life went into that scene, in the way it was constructed, and what
  677. was said. And what was not said, what never had the chance to be said, and
  678. thus still burns. I knew that, at the crucial moment of that scene, he
  679. couldn't be near her, as I wasn't near my friend...it had to be long-distance,
  680. hearing but not seeing her, and the terrible pain of arriving too late.
  681. I cannot watch that episode without crying. Ever.
  682. Flash forward again. About two, three months ago, I got a note on the
  683. Internet/GEnie railroad from a young woman whose name I won't mention here.
  684. She had lost a friend to suicide not long before that episode aired. When she
  685. saw it, she started crying and couldn't stop, something she hadn't been able
  686. to do since the real death of her friend. It helped purge her of the feelings
  687. she'd been carrying around. Helped her deal with them, because I'd been
  688. honest in how I'd portrayed it.
  689. On Twilight Zone, I wrote an episode called "Acts of Terror" that
  690. concerned wife beating...something with which I'm more familiar than I ever
  691. wanted to be, due to some things in my family's history. It was a terrible
  692. and painful experience to write that script; it hurt and angered me beyond the
  693. capacity to explain it to you. I fought desperately to make it true.
  694. Flash forward. That episode is now used in many counseling sessions for
  695. battered wives, to help them deal with their anger and find their own self-
  696. worth. I've received literally dozens of letters from people about that one
  697. episode, many from women who finally found it in their hearts to leave an
  698. abusive situation.
  699. Writing is a powerful tool; broadcast to millions of viewers, it is too
  700. powerful to be relegated to rehashes of Adam and Eve stories. It may not be
  701. fashionable anymore, which is unfortunate, but I feel that there is an
  702. obligation to use the form for more than selling soap. Not to be preachy, but
  703. at least to be *honest*, to write from primary experiences, to take a
  704. position, even if it pisses somebody off. I was on a TV talk show a few years
  705. ago, debating that very episode of Power referenced above, and a viewer called
  706. in to say that he thought it was wrong because the episode left him upset. I
  707. wanted to lunge through the phone at him. Yes it upset you. It was MEANT to
  708. upset you. It SHOULD upset us when someone dies, it can't be just a dramatic
  709. hook bracketing commercials; when we lose someone we care about, we should be
  710. moved, or else what the hell are we doing here?
  711. The role of the writer is to touch passion, and not be destroyed by it,
  712. then come back and report what it was like.
  713. I wish I could find a great concluding thought, a benediction to wrap all
  714. this up in a neat little package, but I haven't got one. I'm rambling, and I
  715. know it, and my apologies if this has gone on too long; just contemplative
  716. tonight, I guess.
  717. jms
  718. ------------
  719. Category 18, Topic 1
  720. Message 394 Tue Oct 19, 1993
  721. STRACZYNSKI [Joe] at 05:03 EDT
  722. Unrelated to anything that's preceded (thank goodness), here's a little
  723. something for consideration...thoughts to conjure with, when it comes to our
  724. season-ending episode/cliffhanger.
  725. On Power, leaving out the things that unnerved people too much to let me
  726. do, I was still able, in the final episode/cliffhanger of that first season,
  727. to destroy the protagonist's base of operations totally and completely and
  728. beyond recall, set up a major change in the antagonist's appearance (the final
  729. mechanized stages of Lyman Taggert), eliminate all or nearly all of our
  730. Jonathan Power's supply lines and support personnel, totally turn around the
  731. direction of the show, and kill one major regular character.
  732. So if that's what happens on a show where I'm not allowed full reign to
  733. do *everything* want...stop to consider for a moment what happens when there's
  734. no one to stop me from going all the way....
  735. "Chrysalis" is going to be one heck of an episode....
  736. jms
  737. ------------
  738. Category 18, Topic 1
  739. Message 399 Tue Oct 19, 1993
  740. STRACZYNSKI [Joe] at 22:13 EDT
  741. Harlan very much believes and supports what we're doing here, and if you
  742. know Harlan, you know what that means.
  743. Kiwi...understand that no changes are just made willy-nilly (to use your
  744. term). This is a STORY. As with any story, any novel, you have your moments
  745. of surprise, of sudden turns where you kick over all of the tables and watch
  746. the pieces scatter. But the writer already knows where the pieces will land.
  747. It's all according to plan. Nobody's going to be screwed over. Anymore than
  748. when somebody reading, say, a Stephen King book feels screwed over when
  749. suddenly Salem's Lot, a nice quiet little town, suddenly gets filled with
  750. undead and characters are suddenly going through some remarkable
  751. changes...it's all part of the story.
  752. jms
  753. ------------
  754. Category 18, Topic 1
  755. Message 407 Wed Oct 20, 1993
  756. STRACZYNSKI [Joe] at 01:36 EDT
  757. BTW, for those in the Los Angeles area, channel 13 will be showing the B5
  758. pilot again a week from this Friday at, I believe, 8 p.m.
  759. jms
  760. ------------
  761. Category 18, Topic 1
  762. Message 416 Thu Oct 21, 1993
  763. STRACZYNSKI [Joe] at 02:14 EDT
  764. BTW, to a question someone asked somewhere...I believe that the B5
  765. fighters are technically SA-20 Starfuries.
  766. jms
  767. ------------
  768. Category 18, Topic 1
  769. Message 420 Thu Oct 21, 1993
  770. STRACZYNSKI [Joe] at 21:48 EDT
  771. No agents allowed.
  772. Funny...I sometimes make up little clips from shows and put them to music
  773. for myself or for convention appearances...and I was giving some serious
  774. thought to assembling a montage and using "I Am the Walrus" by the Beatles as
  775. the music...and then realized that it would probably give away too much if I
  776. composed the pictures correctly with the lyrics.
  777. I am the walrus...coo-coo ka choo....
  778. jms
  779. ------------
  780. Category 18, Topic 1
  781. Message 428 Fri Oct 22, 1993
  782. STRACZYNSKI [Joe] at 04:23 EDT
  783. It's hard to mention companies in a TV show without getting permission.
  784. (In my heart I'd love to see an ad for "IBM...a Division of the Sony
  785. Corporation.")
  786. What's the problem with passion? Multifold. Networks and studios are
  787. often put off by it. Passion isn't fashionable, and isn't usually very
  788. saleable. Also, so many have now been trained by film school to replicate
  789. what they grew up with...combined with the many who've learned the Formula
  790. from others or from the Script Gurus and hesitate to vary from that
  791. formula...that it's just not done very often.
  792. jms
  793. ------------
  794. Category 18, Topic 1
  795. Message 447 Mon Oct 25, 1993
  796. STRACZYNSKI [Joe] at 02:11 EDT
  797. Actually, in speaking off the top of my head, I was off a bit on the
  798. Starfuries thing. I checked, was going to write it verbatim, but once again
  799. forgot, and now I'm back to working off memory (which is always a scary thing
  800. for me). Anyway, I seem to recall that it's not SA, and it has a longer name.
  801. It's the FA-23 Mitchell-Hyundyne Starfury. I'll try to get the full specs and
  802. post 'em sometime soon.
  803. Incidentally, B5 is in this month's WIRED magazine, in the Wired vs.
  804. Tired column. We're "wired." (Sort of their "What's In" and "What's Out"
  805. column.) Not bad for a series that's not even on the AIR yet.
  806. Spent almost all of Saturday in the editing room, working on the main
  807. title sequence for B5, which looks very good. This coming Thursday and Friday
  808. are big days for B5...we're going into the final mix stage. On those two
  809. days, we finish laying in EVERYTHING...sound, music, EFX, you name it. And in
  810. theory, at the end of Friday, we'll have our first episode totally and
  811. completely finished. It's both an exhilirating moment and a scary one...once
  812. done, it's *done*, we have to let go, we can't tinker with it anymore. At
  813. some point, you have to just walk away nad (and) what it is is what it is.
  814. And so far, what it is looks pretty darned good. (Our first full mix is "Soul
  815. Hunter.")
  816. Our sound designer has finished working on the gun-sounds, and they sound
  817. very impressive. We've come up with a different way of handling the gun
  818. sequences -- firing, impact, and sound -- based more on how these things would
  819. actually work if they existed. And let me tell you, if you EVER ran into or
  820. heard one of these things coming your way, you'd get the hell out FAST. We
  821. actually sat down for hours and tried to determine the effects on impact, on
  822. firing, on the surrounding atmosphere, and how to avoid the 30 mph problem
  823. usually associated with TV lasers. (That is, you trace the "laser" across
  824. screen, you see it move, which means that this beam of light is moving slower
  825. than a bullet...which is silly.) By all rights, it should be nearly invisible
  826. and nearly instantaneous...but then you don't see anything. We've managed to
  827. come up with a nifty little solution to the problem.
  828. jms
  829. ------------
  830. Category 18, Topic 1
  831. Message 452 Tue Oct 26, 1993
  832. STRACZYNSKI [Joe] at 01:32 EDT
  833. For various story reasons, the narration now shifts to Sinclair, who has
  834. a slight variation on it.
  835. BTW, look for a piece in the November Film/TV (or Film/Video, I can never
  836. remember) magazine on B5's EFX team.
  837. jms
  838. ------------
  839. Category 18, Topic 1
  840. Message 464 Wed Oct 27, 1993
  841. STRACZYNSKI [Joe] at 00:38 EDT
  842. Yes, we're going to keep the general structure of the narrative, from
  843. black to the star rising, to B5, though the new narrative will be a bit more
  844. historical in nature.
  845. BTW, guess which certain series just acquired a whole bunch of Toasters,
  846. is under pressure to lower the budget, and is trying frantically to catch up
  847. with a certain other show's use of CGI...?
  848. jms
  849. ------------
  850. Category 18, Topic 1
  851. Message 471 Wed Oct 27, 1993
  852. STRACZYNSKI [Joe] at 15:40 EDT
  853. Okay, the element's name is set as Quantium-40, and the name of the
  854. Megacorporation is Universal Terraform. Just FYI, neither ScanCor nor Terra
  855. Astra cleared, so those are real corporations.
  856. jms
  857. ------------
  858. Category 18, Topic 1
  859. Message 477 Thu Oct 28, 1993
  860. STRACZYNSKI [Joe] at 01:14 EDT
  861. I culled only the names I thought might work for us. One problem with a
  862. number of the suggestions was that while the names in question might work well
  863. in writing, on a page or a screen, actors have to *say* these words out loud,
  864. and some of them would've been very difficult to pronounce. The name also has
  865. to be recognizeable as, say, a corporation. A couple of names sounded nice,
  866. but could end up sounding just a part of the sentence, and we don't realize
  867. that a corp name has gone by until too late. This is the difference between
  868. writing for a printed medium, and a dialogue/verbal medium.
  869. An interesting exercise, in any event. Which is why I suggested it,
  870. instead of just going with my own. Again, we're here in part to go into the
  871. process a bit.
  872. Meanwhile, back at the ranch....
  873. Have been down for a few days with the Babylon Bug, the flu that's ripped
  874. through the stage and the offices and has hit just about everyone. REALLY
  875. nasty. But the show, as they say, must go on, so we've been pushing ahead.
  876. One slight alteration in schedule...on Monday some of the last scenes we
  877. needed came in after the rotoscoping work was done, and since we finally had
  878. all the parts, we went ahead and did the final mix on "Soul Hunter" over
  879. Monday and Tuesday. So I'm proud to say that that first episode is now 100%
  880. complete and in the can.
  881. It makes a MAJOR difference to see these shows on film, color corrected,
  882. with music, sound EFX, visual EFX, cgi and the rest. It's a very solid
  883. episode, very intense, and in many ways a one-hour movie, which is what I'd
  884. like to see in the series overall...a cinematic style of storytelling. The
  885. music really drives the action, and the visual EFX (i.e., guns, rays, other
  886. visual stuff that doesn't involve CGI) are just terrific.
  887. We do the final mix on "Midnight" next Monday, and will probably be doing
  888. one mix per week thereafter, until the holidays.
  889. (Kevin, who does our visual EFX rotoscoping stuff does all this in his
  890. home facility, on a Mac. We got word this morning at 6:30 a.m. that his house
  891. is right on the fire line at one of the big L.A. fires going on today.
  892. Refusing to evacuate, he has spent all day alternatively on his roof, spraying
  893. down the house and grounds, and in his home office, backing up all the B5 EFX
  894. onto optical removeable drives, with a B5 runner standing ready, right there,
  895. to yank the stuff and evacuate if need be. It's some measure of the
  896. dedication on this show that where other people might be loading up personal
  897. belongings, he was mainly concerned with getting the B5 efx out the door in
  898. case the worst happened.)
  899. (Apparently, as of this writing, all is still well with Kevin, and it
  900. looks like the worst is past, as far as he's concerned, at least, though the
  901. rest of the valley is burning....)
  902. jms
  903. ------------
  904. Category 18, Topic 1
  905. Message 479 Thu Oct 28, 1993
  906. STRACZYNSKI [Joe] at 02:34 EDT
  907. BTW, today I was gifted by some folks in B5 with a collection of some of
  908. the patches we've used on the fighter pilot suits. You'll see these on the
  909. front breast and arms (both sides of each) of the suits, if only in the
  910. occasional glimpse. Even though they'll probably never bee fully seen, we
  911. felt the need to make 'em real looking and finish them off to the last
  912. stitched detail.
  913. These include the Earth Forces Off-World patch (gold-handled sword
  914. against a starburst within what looks like a cross between a mobius strip and
  915. human DNA), Earth Force Command (similar, but minus the starburst, with
  916. transverse red stripes against a black background), a B5 Fighter Wing Squadron
  917. patch (Flying Nightmares, B5FA-1013 on the outer ring, with a B5 symbol on the
  918. left side outlined by up-and-down red stripes, and on the right a black up and
  919. down stripe bordered by 2256), a rectangular Earth Alliance Fighter
  920. Identification patch (five-pointed command insignia circled by red and gold,
  921. overlaid with gold wings over Joe Straczynski), and the insignia worn by those
  922. on the Battle of the Line, a triangular patch with Star Fury on the upper left
  923. angle in silver on black, FA-23E in silver on black on the right upper angle,
  924. with the inner part of the triangle divided in two by a vertical silver
  925. stripe, blue on the left, gold on the right, over which is the design of one
  926. of the fighters in full accelleration, leaving trails behind it, with the
  927. squadron number 361st - TFS, with UGLY beneath it, and on the lower left angle
  928. of the patch, in black on silver, the words BUT WELL HUNG.
  929. Which refers, of course, to the figher craft itself.
  930. (They hang upside down prior to launch, you'll recall.)
  931. jms
  932. ------------
  933. Category 18, Topic 1
  934. Message 480 Thu Oct 28, 1993
  935. STRACZYNSKI [Joe] at 02:35 EDT
  936. P.S. No, sorry, they're not for sale.
  937. jms
  938. ------------
  939. Category 18, Topic 1
  940. Message 482 Thu Oct 28, 1993
  941. STRACZYNSKI [Joe] at 03:52 EDT
  942. Insofar as I know, stations that have pledged to take the current
  943. programs will continue to show the current programs (which includes B5).
  944. There doesn't seem to be any direct impact on B5 at this time.
  945. jms
  946. ------------
  947. Category 18, Topic 1
  948. Message 487 Thu Oct 28, 1993
  949. STRACZYNSKI [Joe] at 14:56 EDT
  950. We're assuming that the navy and airforce have more or less merged into
  951. Earthforce, so there's influences from both sides.
  952. The fighters are in regular configuration when the pilot boards. Then
  953. the drop doors open, the ship tilts down on a massive pair of arms, and then
  954. they're released, the centrifugal force of the station sending them out the
  955. drop doors. When they've gotten a bit away from the station, they hit their
  956. engines.
  957. jms
  958. ------------
  959. Category 18, Topic 1
  960. Message 489 Thu Oct 28, 1993
  961. STRACZYNSKI [Joe] at 18:31 EDT
  962. Just heard that the winds have changed,, and Kevin's place is in danger
  963. again. We're sending runners to help yank equipment. Which means driving
  964. right into the fire-line. This could go either way. We'll see.
  965. jms
  966. ------------
  967. Category 18, Topic 1
  968. Message 494 Thu Oct 28, 1993
  969. STRACZYNSKI [Joe] at 22:32 EDT
  970. It's the name on the patch, not the picture.
  971. According to press material released by Paramount, the "ST: Voyager "
  972. series will involve a crew of young cadets on their first training mission.
  973. Don't yet know how the Paramount deal will affect us, if at all. No one
  974. at Warners seems terribly concerned about it, so my guess is that it really
  975. won't affect us one way or the other, but that's only a guess.
  976. jms
  977. (P.S. Kevin's place escaped the fire, all is well.)
  978. ------------
  979. Category 18, Topic 1
  980. Message 511 Sat Oct 30, 1993
  981. STRACZYNSKI [Joe] at 20:18 EDT
  982. Makes sense...I spend my entire life in a state of spontaneous human
  983. confusion....
  984. jms
  985. ------------
  986. Category 18, Topic 1
  987. Message 513 Sun Oct 31, 1993
  988. STRACZYNSKI [Joe] at 00:48 EDT
  989. Just an update...on Monday we a) do the final mix on "Midnight on the
  990. Firing Line," so we'll have two finished and in the can, and b) finish
  991. shooting Christy's episode of "Grail." (And those of you who've been asking
  992. for nonhumanoid alien stuff...hold onto your hats for this one.) On Tuesday
  993. we start shooting "Mind War," with Walter Koenig, William Allan Young and
  994. Felicity Waterman. Both "Grail" and "Mind War" have been heavy on EFX, both
  995. visual (on set) and CGI.
  996. In looking at all the episodes shot to date, from a story point of view,
  997. I think that "Sky" is still my favorite, in how it ties into the whole 5 year
  998. arc. From a personal point of view, I'm very fond of "The Parliament of
  999. Dreams," which is a very funny show, and at times a very emotional show.
  1000. "Parliament" is all over the place...it's got all of our major characters, our
  1001. ambassadors, their seconds, we see lots of group scenes, we're all over the
  1002. station, dipping in and out of three different but interconnected
  1003. stories...it's really a matter of keeping a lot of balls in the air at one
  1004. time, and I think we pulled it off nicely.
  1005. BTW, we've finished assembling the main title sequence, and we're going
  1006. to do one extra little thing to it that's kinda neat...more on this closer to
  1007. airdate.
  1008. jms
  1009. ------------
  1010. Category 18, Topic 1
  1011. Message 523 Sun Oct 31, 1993
  1012. STRACZYNSKI [Joe] at 20:29 EST
  1013. There are a lot of little in-jokes...but I'd rather let you see them than
  1014. ruin the surprise.
  1015. jms
  1016. ------------
  1017. ************
  1018. Topic 2 Wed Nov 20, 1991
  1019. STARR [Arne] at 19:41 EST
  1020. Sub: Babylon 5 -- The Series!! >>SPOILERS<<
  1021. May 28th, '93, Babylon 5 officially became a series. There will be 22 hours,
  1022. plus the 2 hours of the pilot, for season one. Airs Wednesday's at 8PM in most
  1023. places starting Jan. '94. This is the Spoiler topic where anything goes.
  1024. 385 message(s) total.
  1025. ************
  1026. ------------
  1027. Category 18, Topic 2
  1028. Message 163 Fri Sep 24, 1993
  1029. STRACZYNSKI [Joe] at 03:45 EDT
  1030. The various characters take their own stands,which vary. Franklin only
  1031. considers the possibility of cloning someone's personality matrix, for
  1032. instance. And again, it depends on how you *define* soul. The Soul Hunter
  1033. defines it not as something supernatural, but as the collection of thoughts,
  1034. personality, feelings and the very essence of the person that dies with the
  1035. body. That definition is broad enough to encompass just about anything. Then
  1036. you get into the more specific ideas of what a soul is.
  1037. One person at a post production house we've used has indicated that he
  1038. has "theological problems" with working on that episode; not because it's
  1039. *against* what he believes -- he's worked on horror movies and stuff with
  1040. devils and the like -- but because it takes a point of view he doesn't much
  1041. like...in that he has to sit and defend the whole *context* of his
  1042. ideas...meaning, it's making him think. He can just poo-poo the stuff against
  1043. what he believes, support what he does believe in...but he isn't quite sure
  1044. where this show comes down, or where it makes *him* come down. I've had any
  1045. number of problems with people on a show before, but this is the first time
  1046. I've run into a theological problem.
  1047. jms
  1048. ------------
  1049. Category 18, Topic 2
  1050. Message 184 Wed Sep 29, 1993
  1051. STRACZYNSKI [Joe] at 03:37 EDT
  1052. For this new season: nope.
  1053. jms
  1054. ------------
  1055. Category 18, Topic 2
  1056. Message 204 Sat Oct 02, 1993
  1057. STRACZYNSKI [Joe] at 17:31 EDT
  1058. Say Hi back for me.
  1059. Y'know...it's a funny old world. And sometimes it just astonishes you.
  1060. About 2 months ago, one of our freelancers turned in a script that has to
  1061. do with a hate group, in the course of which a guest character -- a Minbari --
  1062. is attacked and has her head branded with the symbol of the group.
  1063. So you will doubtless understand my astonishment when I turned on DS9 and
  1064. saw the same thing happen.
  1065. Unfortunately, we've already shot that episode, it's in the can, so
  1066. there's nothing we can do about it now. Further -- and let me be totally
  1067. clear about this -- there's no way that DS9 could've borrowed the idea from
  1068. us, or in any way been influence by us, and no way we could've been influence
  1069. by them. To get on the air now, they would've had to shoot their episode some
  1070. time before the writer turned in that draft for our show. And none of us were
  1071. in any way aware of what was going on there until we saw it the night of the
  1072. broadcast...and came in the next day with looks of absolute shock.
  1073. These things do happen...and when you're dealing with similar general
  1074. areas -- humans vs. aliens, or one alien group vs. another alien group -- then
  1075. something like this becomes inevitable. And given the foreheads on Ferengi,
  1076. and the foreheads on Minbari, the obviousness of that target becomes clear.
  1077. Still, it's amazing when it happens. And I guess I just wanted it to be clear
  1078. when this thing airs that the sequence in our show was in the can and done
  1079. when the DS9 episode aired.
  1080. jms
  1081. ------------
  1082. Category 18, Topic 2
  1083. Message 208 Sun Oct 03, 1993
  1084. STRACZYNSKI [Joe] at 00:50 EDT
  1085. Kiwi...yeah, I know. We're in discussions to see if there's any way we
  1086. can cut this from the show...the only problem is that the brand stays on
  1087. throughout the show. If it were just in one shot, we'd cut the shot and find
  1088. some other way around it. The only way we can lose it now would be if we
  1089. literally wiped off the brand by going into every frame in which it appears
  1090. and digitally removing it from the frame...which is a *real* pain in the
  1091. butt...but we are considering it.
  1092. jms
  1093. ------------
  1094. Category 18, Topic 2
  1095. Message 219 Mon Oct 04, 1993
  1096. STRACZYNSKI [Joe] at 01:48 EDT
  1097. The points made above are essentially correct; the brand goes on in the
  1098. very top of the show, in the teaser, and stay on throughout the episode...and
  1099. part of the story is dealing with this, and what it means. An offer is made
  1100. to remove it, but the victim decides *not* to have it removed, because there
  1101. are lessons in these things...and it becomes almost a badge of defiance.
  1102. In addition to the notes here, I've received a whole bunch of email notes
  1103. saying to leave it in, on the grounds that it *does* happen in real life (or
  1104. incidents close to it), and how we're handling it *is* very different. (Some
  1105. indicated that it can illustrate how the two shows handle their themes in
  1106. different ways.) So it's a tough call...to change would also mean some re-
  1107. shooting...but given the responses here, I think it's okay to leave it in
  1108. place.
  1109. File this one away the next time someone asks, "What sort of ways has the
  1110. BBS discussion actually affected Babylon 5?"
  1111. jms
  1112. ------------
  1113. Category 18, Topic 2
  1114. Message 238 Fri Oct 08, 1993
  1115. STRACZYNSKI [Joe] at 03:25 EDT
  1116. Actually, "beep-beep" was always there in the script; it was the part
  1117. where we learn AFTER that that Sinclair only told G'Kar about the homing
  1118. beacon, didn't really plant it, that came up during filming.
  1119. jms
  1120. ------------
  1121. Category 18, Topic 2
  1122. Message 243 Tue Oct 12, 1993
  1123. STRACZYNSKI [Joe] at 02:47 EDT
  1124. Hey, have you ever seen me when I effervasn't?
  1125. jms
  1126. ------------
  1127. Category 18, Topic 2
  1128. Message 255 Thu Oct 14, 1993
  1129. STRACZYNSKI [Joe] at 20:11 EDT
  1130. Let me introduce you to something called the Budget....
  1131. jms
  1132. ------------
  1133. Category 18, Topic 2
  1134. Message 262 Sun Oct 17, 1993
  1135. STRACZYNSKI [Joe] at 04:24 EDT
  1136. You have to understand that when I said "Let me introduce you to the
  1137. budget," I was talking primarily in TV terms. The actors sometimes named here
  1138. -- from Mel Gibson on -- generally command salaries of $4-10 million per
  1139. movie. Those actors are generally outside the reach of *any* TV series. As
  1140. it is, we've managed to pull in some pretty amazing actors who would generally
  1141. be unattainable, but loved the scripts.
  1142. jms
  1143. ------------
  1144. Category 18, Topic 2
  1145. Message 267 Tue Oct 19, 1993
  1146. STRACZYNSKI [Joe] at 19:33 EDT
  1147. Guest stars so far include David McCallum, Clive Revell, David Warner,
  1148. Danica McKellar, William Sanderson, Morgan Shepherd, Marshall Teague, Judson
  1149. Scott, Christopher Neame, and shortly, Walter Koenig.
  1150. jms
  1151. ------------
  1152. Category 18, Topic 2
  1153. Message 273 Thu Oct 21, 1993
  1154. STRACZYNSKI [Joe] at 13:29 EDT
  1155. Clive Revell is a Tony-award winning actor, member of the Royal
  1156. Shakespeare Company, and one of the most regarded actors around. Judson
  1157. Scott was in ST II, as Khan's second, and had his own short-lived series, "The
  1158. Phoenix."
  1159. jms
  1160. ------------
  1161. Category 18, Topic 2
  1162. Message 291 Sun Oct 24, 1993
  1163. STRACZYNSKI [Joe] at 03:01 EDT
  1164. That was, indeed, Morgan Shepherd on SQ.
  1165. jms
  1166. ------------
  1167. Category 18, Topic 2
  1168. Message 304 Sat Oct 30, 1993
  1169. STRACZYNSKI [Joe] at 00:53 EDT
  1170. The starfury fighter is launched by a drop straight out, nose pointed
  1171. "downward," toward space. Upon release, it flies pretty much straight out,
  1172. still containing some of the momentum from the rotation, so it would appear to
  1173. be going straight away from the station because its position in relation to
  1174. the station, like a geosynchronous satellite, is still more or less correct.
  1175. Shortly after getting out of the bay, the fighters fire up their engines,
  1176. which lets them take any angle or direction they choose. So they can very
  1177. quickly head away on any trajectory.
  1178. jms
  1179. ------------
  1180. Category 18, Topic 2
  1181. Message 309 Sat Oct 30, 1993
  1182. STRACZYNSKI [Joe] at 20:23 EDT
  1183. The fighters enter via the main docking bay, where they are shunted back
  1184. into the Starfury launch bays. (BTW, for those who've asked, and let it never
  1185. be said that we're unresponsive...we asked Ron to develop a CGI sequence that
  1186. shows how ships get from the interior of the main docking bay down to the
  1187. customs and loading bays. I've seen it, and it looks pretty spiffy. Look for
  1188. it in "Grail."
  1189. Re: the mask...yes, form follows function. It should cover the whole
  1190. face (done), be transparent (done), be easy to slip on and off (done), and
  1191. contain its own atmosphere cartridges (done). We could've gotten fancy, but
  1192. it made sense for a station like B5 to order just what they need, not add on a
  1193. whole lot of bells and whistles, and I'm not really sure what more you NEED in
  1194. a mask.
  1195. BTW, the triangular ships are Raiders.
  1196. jms
  1197. ------------
  1198. Category 18, Topic 2
  1199. Message 312 Sun Oct 31, 1993
  1200. STRACZYNSKI [Joe] at 00:50 EDT
  1201. The bay is pressurized, with drop doors beneath each fighter. A ramp
  1202. extends to the fighters individually, bringing on pilots. The bays are
  1203. depressurized as the pilots (in flight suits) prepare. Then the drop doors
  1204. open, the fighters pivot to nose-down position, and launch.
  1205. jms
  1206. ------------
  1207. ************
  1208. Topic 3 Tue Nov 03, 1992
  1209. STRACZYNSKI [Joe] at 03:09 EST
  1210. Sub: Babylon 5 - Computer SFX Tech-Talk
  1211. Some of the new computer EFX used in BABYLON 5 will be revolutionary, a new
  1212. approach never seen before on this scale. It's all new tech, and this topic
  1213. will try and address the new technologies involved.
  1214. 497 message(s) total.
  1215. ************
  1216. ------------
  1217. Category 18, Topic 3
  1218. Message 432 Thu Sep 30, 1993
  1219. STRACZYNSKI [Joe] at 22:18 EDT
  1220. We beat the crap out of Ron. There will be lens flare where it's needed.
  1221. jms
  1222. ------------
  1223. Category 18, Topic 3
  1224. Message 449 Sun Oct 17, 1993
  1225. STRACZYNSKI [Joe] at 17:15 EDT
  1226. Bear in mind that the amount of counterthrust diminishes the more
  1227. detailed and precise your movements become. You need a big thrust at one or
  1228. two points for the big configurations, then as you start to narrow it down,
  1229. the thrusts get smaller and more precise and are less visibly noticeable.
  1230. We're talking microthrusts here.
  1231. jms
  1232. ------------
  1233. Category 18, Topic 3
  1234. Message 452 Mon Oct 18, 1993
  1235. STRACZYNSKI [Joe] at 02:21 EDT
  1236. Yes. It's all covered.
  1237. jms
  1238. ------------
  1239. ************
  1240. Topic 4 Tue Nov 03, 1992
  1241. STRACZYNSKI [Joe] at 03:12 EST
  1242. Sub: Babylon 5 - Cast & Characters
  1243. For discussion of the actors who will be bringing BABYLON 5 to life with their
  1244. performances...for information before, and discussion after the airing of "The
  1245. Gathering" pilot.
  1246. 385 message(s) total.
  1247. ************
  1248. ------------
  1249. Category 18, Topic 4
  1250. Message 360 Sun Oct 10, 1993
  1251. STRACZYNSKI [Joe] at 18:02 EDT
  1252. I commented in that topic. You can check there if you want. I have no
  1253. desire to drag this out here.
  1254. jms
  1255. ------------
  1256. Category 18, Topic 4
  1257. Message 363 Wed Oct 20, 1993
  1258. STRACZYNSKI [Joe] at 20:36 EDT
  1259. Walter will appear in one episode this year, "Mind War," and that
  1260. character may well return next season in a couple of episodes. Which is all I
  1261. can say about it at this time.
  1262. jms
  1263. ------------
  1264. Category 18, Topic 4
  1265. Message 365 Thu Oct 21, 1993
  1266. STRACZYNSKI [Joe] at 21:52 EDT
  1267. I'd rather it weren't. Someone talked out of school who shouldn't have,
  1268. didn't get things correctly, and it was awkward for all concerned, and the
  1269. person who initially posted the info apologized. I'd like to leave it at that
  1270. and not drag it over here.
  1271. jms
  1272. ------------
  1273. ************
  1274. Topic 5 Tue Nov 03, 1992
  1275. T.ORTH [Mr. Rico] (Forwarded)
  1276. Sub: Grid Epsilon Irregulars - News & Info.
  1277. This topic is for information about Babylon 5 fan groups, newsletters,
  1278. fanzines, get-togethers, B-5 at conventions, and other general fun.
  1279. 285 message(s) total.
  1280. ************
  1281. ------------
  1282. Category 18, Topic 5
  1283. Message 277 Fri Oct 08, 1993
  1284. STRACZYNSKI [Joe] at 04:35 EDT
  1285. I'm told it'll be soon. The problem was multifold: 1) Christy had this
  1286. really impatient producer yelling on her for a script, which she finally
  1287. turned in, and will star David Warner; 2) she's in the process of buying a
  1288. house and moving; 3) she's been yelling on me for an intro piece, which I keep
  1289. missing; and 4) because of the changes in cast, she had to interview all of
  1290. the new cast members, who will be featured in the next issue. There are only
  1291. two issues left in the run in any event, and in a way, the later the issue,
  1292. the more complete the information will be.
  1293. jms
  1294. ------------
  1295. Category 18, Topic 5
  1296. Message 280 Sun Oct 10, 1993
  1297. STRACZYNSKI [Joe] at 18:03 EDT
  1298. oops.
  1299. jms
  1300. ------------
  1301. Category 18, Topic 5
  1302. Message 282 Mon Oct 11, 1993
  1303. STRACZYNSKI [Joe] at 13:30 EDT
  1304. Whether it's two or three...who can keep count?...the newsletter was a
  1305. private thing developed in-house for the movie, and to segue into the series;
  1306. it was never meant to be a permanent fixture. (And I'm sure that PTEN will
  1307. probably initiate its own publication after a while, if we're properly
  1308. successful.) After the initial full run, it's really up to Christy whether or
  1309. not she decides to carry on with the thing for a while.
  1310. jms
  1311. ------------
  1312. ************
  1313. Topic 6 Tue Nov 03, 1992
  1314. T.ORTH [Mr. Rico] at 06:43 EST
  1315. Sub: Where is Babylon 5? TV stations...
  1316. Babylon 5 is a cornerstone of Warner's new Prime Time Entertainment Network.
  1317. Here is where one can find and post station information.
  1318. 347 message(s) total.
  1319. ************
  1320. ------------
  1321. Category 18, Topic 6
  1322. Message 312 Mon Oct 25, 1993
  1323. STRACZYNSKI [Joe] at 14:53 EDT
  1324. I'm reasonably sure that the B5 pilot will be repeated on KCOP the next
  1325. day, Saturday.
  1326. jms
  1327. ------------
  1328. Category 18, Topic 6
  1329. Message 330 Thu Oct 28, 1993
  1330. STRACZYNSKI [Joe] at 18:34 EDT
  1331. Actually, the funny thing is, I don't much mind if people who hadn't seen
  1332. the pilot don't catch the rebroadcast. What we're doing now is SO radically
  1333. better than the pilot that I almost can't watch it now.
  1334. jms
  1335. ------------
  1336. ************
  1337. Topic 9 Wed Nov 11, 1992
  1338. T.RESTIVO [Little Guy] at 18:27 EST
  1339. Sub: Babylon 5 Humor
  1340. From *Beep Beep*, to Top Ten Lists to full-blown paradies, this is where to
  1341. put your funny bone in writing!
  1342. 375 message(s) total.
  1343. ************
  1344. ------------
  1345. Category 18, Topic 9
  1346. Message 327 Sun Oct 17, 1993
  1347. STRACZYNSKI [Joe] at 04:26 EDT
  1348. There are moments I think it would be a wonderful idea....
  1349. jms
  1350. ------------
  1351. Category 18, Topic 9
  1352. Message 331 Sun Oct 24, 1993
  1353. STRACZYNSKI [Joe] at 02:02 EDT
  1354. Yes, Mike, very nice, now finish putting your pajamas on and get to bed,
  1355. you've got a busy day ahead of you.
  1356. jms
  1357. ------------
  1358. ************
  1359. Topic 11 Sat Nov 14, 1992
  1360. J.SHEEN1 [Leviathan] at 18:09 EST
  1361. Sub: B5 Adrift!
  1362. BABYLON 5 Topic Drift
  1363. If you feel like talking about it, but it doesn't fit anywhere else... If its
  1364. only connection to B-5 is that you thought of it in this CAT...
  1365. This is where to come and get it out.
  1366. 412 message(s) total.
  1367. ************
  1368. ------------
  1369. Category 18, Topic 11
  1370. Message 348 Thu Oct 14, 1993
  1371. STRACZYNSKI [Joe] at 03:04 EDT
  1372. I've always found for basic space adventuring stuff, Eric Frank Russell
  1373. is terrific....
  1374. jms
  1375. ------------
  1376. Category 18, Topic 11
  1377. Message 365 Sun Oct 17, 1993
  1378. STRACZYNSKI [Joe] at 19:53 EDT
  1379. I have absolutely no idea how it works. I use the command mode in GEnie
  1380. mail, where the Internet stuff comes in. I then type REP #, and reply. Then
  1381. save. After that, it's all in the hands of the modem gods.
  1382. jms
  1383. ------------
  1384. Category 18, Topic 11
  1385. Message 376 Tue Oct 19, 1993
  1386. STRACZYNSKI [Joe] at 22:15 EDT
  1387. One way to get around all that, of course, is to transfer all of your CGI
  1388. directly to film at some point, and use that down the road.
  1389. jms
  1390. ------------
  1391. ************
  1392. Topic 12 Wed Nov 18, 1992
  1393. B.WIST [Brad] at 18:12 EST
  1394. Sub: Babylon 5 Sightings
  1395. Post here when you've spotted Babylon 5, whether it be on Television,
  1396. Magazine, or somewhere else. Let us know where we can find it/see it, too.
  1397. 402 message(s) total.
  1398. ************
  1399. ------------
  1400. Category 18, Topic 12
  1401. Message 355 Fri Oct 01, 1993
  1402. STRACZYNSKI [Joe] at 02:39 EDT
  1403. I understand it'll be sometime close to airdate, possibly a few weeks
  1404. after we go on the air.
  1405. jms
  1406. ------------
  1407. Category 18, Topic 12
  1408. Message 357 Fri Oct 01, 1993
  1409. STRACZYNSKI [Joe] at 17:58 EDT
  1410. Mark Altman.
  1411. jms
  1412. ------------
  1413. Category 18, Topic 12
  1414. Message 360 Sat Oct 02, 1993
  1415. STRACZYNSKI [Joe] at 03:18 EDT
  1416. The photo was from the pilot; the line about stations was not altogether
  1417. incorrect.
  1418. jms
  1419. ------------
  1420. Category 18, Topic 12
  1421. Message 395 Fri Oct 15, 1993
  1422. STRACZYNSKI [Joe] at 01:45 EDT
  1423. She was talking to Vir, not Londo.
  1424. jms
  1425. ------------
  1426. ************
  1427. Topic 13 Mon Nov 23, 1992
  1428. T.ORTH [Mr. Rico] at 21:00 EST
  1429. Sub: Babylon 5 - Science & Technology
  1430. Jump gates, nanotech, high-tech weapons, starship drives, sound in space, and
  1431. other subjects of science and technology in Babylon 5.
  1432. 473 message(s) total.
  1433. ************
  1434. ------------
  1435. Category 18, Topic 13
  1436. Message 385 Sat Sep 25, 1993
  1437. STRACZYNSKI [Joe] at 01:15 EDT
  1438. Scenario Number One: sending the Lurkers back to Earth. Comes a call
  1439. from Earth Central: "Hell, no, you're NOT shipping them back here, we're
  1440. overcrowded enough as it is, we will NOT give you permission to send them back
  1441. here."
  1442. Scenario Number Two: turning them over to their representatives on B5.
  1443. G'Kar: "Thank you very much for bringing this to my attention, Commander, I'll
  1444. have him sent back at once." Beat. The commander leaves.
  1445. G'Kar: "Get OUT of here and don't come back! I don't have time to deal
  1446. with the likes of you, we're NOT paying to send you back to Homeworld, just
  1447. get out!"
  1448. jms
  1449. ------------
  1450. Category 18, Topic 13
  1451. Message 394 Wed Sep 29, 1993
  1452. STRACZYNSKI [Joe] at 03:39 EDT
  1453. "Jiggery-pokery"...that's a codename for math, isn't it? YOU CAN'T FOOL
  1454. ME! I GOT MY CAPTAIN MIDNIGHT DECODER BADGE! NOTHING GETS PAST ME!
  1455. I need a vacation....
  1456. jms
  1457. ------------
  1458. Category 18, Topic 13
  1459. Message 407 Fri Oct 01, 1993
  1460. STRACZYNSKI [Joe] at 23:54 EDT
  1461. Beats me...you ask my opinion, that docking bay entrance looks a LOT
  1462. like the Chevy symbol, so what the hell do I know?
  1463. jms
  1464. ------------
  1465. Category 18, Topic 13
  1466. Message 416 Mon Oct 04, 1993
  1467. STRACZYNSKI [Joe] at 01:42 EDT
  1468. The breather units now cover the whole face, yes.
  1469. jms
  1470. ------------
  1471. Category 18, Topic 13
  1472. Message 425 Thu Oct 14, 1993
  1473. STRACZYNSKI [Joe] at 03:06 EDT
  1474. I'd say that's pretty close to what we've been doing....
  1475. jms
  1476. ------------
  1477. ************
  1478. Topic 17 Tue Jan 19, 1993
  1479. C.STOBBE [Colin] at 21:02 EST
  1480. Sub: Babylon 5 - Merchandising
  1481. A place to discuss all the neat Babylon 5 merchandising coming out (hopefully)
  1482. soon
  1483. 394 message(s) total.
  1484. ************
  1485. ------------
  1486. Category 18, Topic 17
  1487. Message 375 Tue Sep 28, 1993
  1488. STRACZYNSKI [Joe] at 00:52 EDT
  1489. Hmmmm....I guess they sold out...which means they owe me money....
  1490. jms
  1491. ------------
  1492. Category 18, Topic 17
  1493. Message 378 Tue Sep 28, 1993
  1494. STRACZYNSKI [Joe] at 18:37 EDT
  1495. Right, that's what I was referring to, HOUR 25 posters, not B5 posters.
  1496. I hope no one here was confused by this.
  1497. jms
  1498. ------------
  1499. Category 18, Topic 17
  1500. Message 381 Wed Sep 29, 1993
  1501. STRACZYNSKI [Joe] at 02:21 EDT
  1502. No, there's no reference to B5 in the Hour 25 poster...only that it was
  1503. painted by the same man who did our original B5 artwork, used to help sell the
  1504. series, and is signed by him (Peter Ledger), as well as by me, Larry DiTillio
  1505. and Harlan Ellison...the first official grouping of what would become the B5
  1506. core.
  1507. jms
  1508. ------------
  1509. Category 18, Topic 17
  1510. Message 387 Thu Sep 30, 1993
  1511. STRACZYNSKI [Joe] at 04:20 EDT
  1512. Not yet....
  1513. jms
  1514. ------------
  1515. Category 18, Topic 17
  1516. Message 390 Fri Oct 01, 1993
  1517. STRACZYNSKI [Joe] at 02:41 EDT
  1518. I genuinely don't think you'll be seeing much *anywhere* until just about
  1519. the time we hit the airwaves. You want to put these things into catalogs and
  1520. stores when you think people will buy them...and right now, a lot of folks
  1521. still don't know about the show. Don't worry, you'll be sick to death of the
  1522. merchandising soon enough....
  1523. jms
  1524. ------------
  1525. ************
  1526. Topic 22 Fri Feb 12, 1993
  1527. R.FURR [Rob Furr] at 00:19 EST
  1528. Sub: Governments and Trade in B5
  1529. Most SF shows simply posit a government of sorts, and blithely ignore it ever
  1530. afterwards. You might see a freighter (with a big "shoot me!" sign on it) but
  1531. no other mention of trade. How about B5?
  1532. 143 message(s) total.
  1533. ************
  1534. ------------
  1535. Category 18, Topic 22
  1536. Message 141 Mon Oct 04, 1993
  1537. STRACZYNSKI [Joe] at 01:43 EDT
  1538. It's a general storage area.
  1539. jms
  1540. ------------
  1541. ************
  1542. Topic 23 Fri Feb 12, 1993
  1543. V.VAIDY1 [Vijay] at 23:00 EST
  1544. Sub: "OtherWorks" by JMS
  1545. Before there was "B5" and when "JMS" was just another Plain Joe, there was
  1546. OtherSyde
  1547. [A discussion of the other works of J. Michael Straczynski]
  1548. 146 message(s) total.
  1549. ************
  1550. ------------
  1551. Category 18, Topic 23
  1552. Message 140 Fri Oct 15, 1993
  1553. STRACZYNSKI [Joe] at 01:46 EDT
  1554. Actually, "The Wall" is one of my weaker episodes. I much prefer
  1555. "Rendezvous," though there's much in "Special Service" to commend it.
  1556. jms
  1557. ------------
  1558. Category 18, Topic 23
  1559. Message 142 Tue Oct 19, 1993
  1560. STRACZYNSKI [Joe] at 22:18 EDT
  1561. I've never felt the need, as a writer, to be didactic about this stuff.
  1562. No, I don't believe in an afterlife...I also don't believe in the actual
  1563. existence of Vorlons, either, but I write about them. I don't think it's a
  1564. requirement. H.P. Lovecraft was one of our best writers of supernatural
  1565. fiction, but I very much doubt that he believed in the Old Ones, or made bi-
  1566. weekly offerings to Cthulhu.
  1567. All areas of human endeavor should be open to exploration, discussion and
  1568. analysis, for what we can learn from them.
  1569. jms
  1570. ------------
  1571. Category 18, Topic 23
  1572. Message 145 Tue Oct 26, 1993
  1573. STRACZYNSKI [Joe] at 01:34 EDT
  1574. ...ehhhhh....
  1575. jms
  1576. ------------
  1577. ************
  1578. Topic 24 Fri Jun 04, 1993
  1579. J.ROY18 [Jonathan] at 21:11 EDT
  1580. Sub: Babylon 5 - Weapons and Warfare!
  1581. For discussion about the weapons, counter weapons, armor, shielding, tactics,
  1582. logistics, and so forth, of small combat and large scale war in the Babylon 5
  1583. universe.
  1584. 317 message(s) total.
  1585. ************
  1586. ------------
  1587. Category 18, Topic 24
  1588. Message 255 Fri Sep 24, 1993
  1589. STRACZYNSKI [Joe] at 01:37 EDT
  1590. There's a line of sight display in front, joystick and foot controls, and
  1591. voice control of the ship's computerized navigation and firing controls as
  1592. well.
  1593. jms
  1594. ------------
  1595. Category 18, Topic 24
  1596. Message 268 Thu Sep 30, 1993
  1597. STRACZYNSKI [Joe] at 22:21 EDT
  1598. You're looking at the wrong part of the station. Run the tape, and
  1599. you'll see several segments that track alongside the round front of the
  1600. station, and revolve along with it. (Remember where the spider transport
  1601. attached itself? I seem to recall that was on one of the cobra arms.) So
  1602. we're still using centrifugal force to launch.
  1603. jms
  1604. ------------
  1605. Category 18, Topic 24
  1606. Message 270 Fri Oct 01, 1993
  1607. STRACZYNSKI [Joe] at 17:59 EDT
  1608. A couple of the cobra bays aren't yet finished and loaded. The last
  1609. fighter wing will be arriving in "Survivors."
  1610. jms
  1611. ------------
  1612. Category 18, Topic 24
  1613. Message 274 Fri Oct 01, 1993
  1614. STRACZYNSKI [Joe] at 23:56 EDT
  1615. "Survivors" is the new title for "Knife in the Shadows," by Marc Scott
  1616. Zicree.
  1617. jms
  1618. ------------
  1619. Category 18, Topic 24
  1620. Message 289 Tue Oct 05, 1993
  1621. STRACZYNSKI [Joe] at 00:19 EDT
  1622. Except in this case, "Survivors" ended up being a more apt title for the
  1623. episode.
  1624. jms
  1625. ------------
  1626. Category 18, Topic 24
  1627. Message 304 Thu Oct 21, 1993
  1628. STRACZYNSKI [Joe] at 21:50 EDT
  1629. There's really no one answer to that; the approach would vary depending
  1630. on the logistics and tactics and who was where.
  1631. jms
  1632. ------------
  1633. Category 18, Topic 24
  1634. Message 306 Sat Oct 23, 1993
  1635. STRACZYNSKI [Joe] at 23:28 EDT
  1636. Nnnnnnnnnnnnnnnnnnnope.
  1637. jms
  1638. ------------
  1639. Category 18, Topic 24
  1640. Message 308 Tue Oct 26, 1993
  1641. STRACZYNSKI [Joe] at 01:35 EDT
  1642. An earlier model, yes.
  1643. jms
  1644. ------------
  1645. Category 18, Topic 24
  1646. Message 310 Wed Oct 27, 1993
  1647. STRACZYNSKI [Joe] at 00:35 EDT
  1648. There are no current military alliances, though some might like that.
  1649. There have never been any survivors of a Vorlon war, so there's no way
  1650. of knowing....
  1651. jms
  1652. ------------
  1653. ************
  1654. Topic 25 Fri Mar 12, 1993
  1655. S.SHELLENBAR [>> SHANE <<] at 08:47 EST
  1656. Sub: J. Michael Straczynski Speaks in Public
  1657. This is the place to find out where and when JMS will be appearing next. JMS
  1658. has honed his skills as a public speaker and is taking his act on the road.
  1659. 349 message(s) total.
  1660. ************
  1661. ------------
  1662. Category 18, Topic 25
  1663. Message 310 Sun Sep 26, 1993
  1664. STRACZYNSKI [Joe] at 04:24 EDT
  1665. BTW, those Hour 25 posters, of which there are only a limited number
  1666. left, are in a sense the first (and possibly most interesting) collectible for
  1667. B5 afficianados. The poster is of the logo for Hour 25, a radio show hosted
  1668. by Harlan, and then me. It was on H25 that the first mention was made of B5;
  1669. also, the poster was designed by Peter Ledger, who did the art for B5 that
  1670. helped get the project sold; and it's autographed by Peter, me, Harlan Ellison
  1671. (conceptual consultant) and Larry Ditillio (our S.E.). And of course it's set
  1672. in space.
  1673. jms
  1674. ------------
  1675. Category 18, Topic 25
  1676. Message 313 Sun Sep 26, 1993
  1677. STRACZYNSKI [Joe] at 18:24 EDT
  1678. Well, I've got some, maybe about 100, Christy has some, and it's possible
  1679. that Dangerous Visions in Sherman Oaks has a handful left, but that's it.
  1680. Nobody at KPFK has any.
  1681. jms
  1682. ------------
  1683. Category 18, Topic 25
  1684. Message 318 Mon Sep 27, 1993
  1685. STRACZYNSKI [Joe] at 14:11 EDT
  1686. Didn't get your note until too late re: the poster.
  1687. jms
  1688. ------------
  1689. Category 18, Topic 25
  1690. Message 325 Tue Oct 19, 1993
  1691. STRACZYNSKI [Joe] at 22:21 EDT
  1692. Okay, here's the info: I, Larry DiTillio, and possibly others will be
  1693. making a presentation at LosCon that Thanksgiving weekend on Saturday from 11
  1694. a.m. to 1 p.m. We got a two-hour block because we may have some stuff to
  1695. unveil. If you're in the L.A. area, and interested in B5, I wouldn't miss
  1696. this one. As well as the possibility of some cast members, those who come may
  1697. get more than just a preview....
  1698. jms
  1699. (That's Thanksgiving weekend at the Burbank Airport Hilton.)
  1700. ------------
  1701. ************
  1702. Topic 26 Sun Jun 06, 1993
  1703. G.PLANA [Gary] at 01:51 EDT
  1704. Sub: Babylon 5 - Episode titles and info
  1705. This topic is for information about individual episodes -- their titles,
  1706. writers, and any other information JMS may leak!
  1707. 136 message(s) total.
  1708. ************
  1709. ------------
  1710. Category 18, Topic 26
  1711. Message 107 Sun Oct 10, 1993
  1712. STRACZYNSKI [Joe] at 18:12 EDT
  1713. Several corrections. Neither Knight One nor Knight Two are Psi Cops.
  1714. Everyone assumed that they were, but I never said that, and it's not the case
  1715. at all.
  1716. Danica McKeller does not appear in "Sky," she appears in "The War
  1717. Prayer;" David McCalllum appears in "Infection." Christy Marx's episode is
  1718. entitled "Grail," and that's the one with David Warner, William Sanderson and
  1719. Tom Booker. "Metaphors" and "Target" have been retitled.
  1720. Those are the errors I caught just in passing.
  1721. jms
  1722. ------------
  1723. Category 18, Topic 26
  1724. Message 109 Sun Oct 10, 1993
  1725. STRACZYNSKI [Joe] at 18:42 EDT
  1726. I no longer have any idea what we're talking about, and frankly it scares
  1727. the hell out of me....
  1728. jms
  1729. ------------
  1730. Category 18, Topic 26
  1731. Message 115 Mon Oct 11, 1993
  1732. STRACZYNSKI [Joe] at 03:19 EDT
  1733. Yeah, easy for YOU to say, KAL...I've got Londo, Garibaldi, G'Kar, Kosh
  1734. and half the Psi-Corps running around inside my head and yelling at each other
  1735. 24 hours a day...YOU try to sleep with all that racket.
  1736. I either need to find a better neighborhood, or a worse one, I can't
  1737. decide....
  1738. "AH, my GOOD, CLOSE FRIEND, GariBALdi --"
  1739. That's it! Everybody outta the pool......!
  1740. jms
  1741. ------------
  1742. Category 18, Topic 26
  1743. Message 119 Mon Oct 11, 1993
  1744. STRACZYNSKI [Joe] at 23:42 EDT
  1745. Behind-the-scenes humor: because it had been so long since the pilot, it
  1746. took a few of our actors a bit of time to get back into their characters, to
  1747. find the characters' "fingerprints" for lack of a better term. This is quite
  1748. understandable given the long waiting period. When he needed to find his
  1749. character for a scene, Peter Jurasik mentioned that he would just stand up
  1750. straight and yell, "MISter GariBALdi!" and he'd be right back in character.
  1751. Sort of the B5 version of "Shazam!"
  1752. Minus the lightning bolt, of course.
  1753. jms
  1754. ------------
  1755. Category 18, Topic 26
  1756. Message 126 Sun Oct 24, 1993
  1757. STRACZYNSKI [Joe] at 03:01 EDT
  1758. No, the series is one-to-one on the passage of years.
  1759. jms
  1760. ------------