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- JMS CompuServe messages, mid-March 1995 through mid-April 1995. Collected
- by darkman@io.com.
-
- [Response to an NBC executive's posting; the man was replying to JMS' comment
- that seaQuest DSV had some major problems. Thanks to kilgalen@tde.com]
-
- Subj: NBC exec responds/Part 2 Section: seaQuest DSV
- To: Mary Feller, 73234,62 Friday, March 10, 1995 3:48:11 AM
- From: J. Michael Straczynski, 71016,1644#137074
-
- Dear Mr. Grill-Marxuach:
-
- I was off wandering in the BABYLON 5 topic and saw a mention of your
- note, so I figured I'd check it out. You've requested straight-up and
- unfiltered feedback, and explained your own background in the request. Your
- interest is salutory, your motives laudable. Like you, I am a fan of SF; my
- feeling is the more SF on the air, the better those shows will have to become
- by way of competition, with the audience being the final beneficiary.
-
- I also know that there is a difference between a fan of the genre
- responding to an inquiry like this, and someone who works in the Biz doing so.
- One can find oneself locked out of the executive suites if one exercises
- bluntness to excess. Nonetheless, on the theory that I've never been terribly
- smart about watching my mouth, and the secondary theory that we're both
- fundamentally interested in the same thing, I'll chance it.
-
- Bottom line, Javier...I've worked on a LOT of shows, as producer,
- writer, executive producer and story editor. In all that time, I have almost
- never seen a network executive's appraisal actually *help* a show. One of the
- few, rare exceptions to the rule is Gregg Maday at Warner Bros., who is quite
- frankly a very sharp cookie...he knows story, he knows character, he's
- willing to let creative people risk failing, he's just terrific.
-
- You mention quadruple-dialogues and defining the franchise and other
- netspeak terms...I've heard them before...and for the most part they're
- meaningless and less than meaningless, because they perpetuate the notion
- that what one is doing is quantifiable and fundamentally productive. You
- can't define characters with meetings, or fifteen page memos or changes in
- wardrobe or age-range parameters. You define them in the *writing*, pure
- and simple. The writing must emanate from one clear source, the show runner.
- The more that is diffused with committee-think, and focus groups, and network
- suggestions -- however well-intentioned and sincere -- the more the work is
- hobbled, and compromised, and watered-down. It all becomes High Concept or
- Twitch-Characterization, or Characterization By Way of Phony Conflict/Annoying
- People. It seems to me that far too much time is being spent figuring out
- who should be watching the show and how to get them, rather than *telling a
- story* and letting the audience find you, respond to that story. If there's
- anything I've learned in SF, it's that the story andthe quality of the writing
- is crucial; everything else, EFX and wardrobe and makeup, can be secondary if
- what we see is INTERESTING.
-
- seaQuest has gone through a lot of writer/producer/story editor changes
- since its inception, mainly as a result of tinkering behind the scenes. Look
- at all the really successful shows...they all have strong writer/producer
- showrunners who are allowed to find and use their own voice, a perspective
- that informs the show, PERSONALIZES it (something you can't do in a memo),
- and makes it special...and the audience responds. Always has. Always will.
-
- You want to make seaQuest better? Go out and find the best writer
- producer/show runner you can get your hands on. Preferably someone who
- KNOWS SF and won't have to spend the first half of the first season
- re-inventing the wheel with stories that those who know the genre could
- tell wouldn't work from the git-go. (Is Bob Crais doing anything these
- days?) Put that person in the EP's chair, shake his/her hand...and walk out
- the door and leave them alone. Encourage them to be daring. Don't sit on
- their shoulder and loom. Trust your people and leave them alone. You'd be
- surprised how well this works.
-
- Great opportunities have been missed with both seaQuest and Spielberg's
- other show for NBC, AMAZING STORIES (which, frankly, was neither amazing nor
- a story in most cases). My god, Javier, you work in the business, you know
- how utterly uncommon it is to get a guarantee of two seasons from a network.
- Because shows get short orders, they're loathe to do anything of moment,
- anything of substance; when you've got a guarantee, it behooves you to be
- assertive, aggressive, to challenge WITHIN an entertaining framework,
- *particularly* if you're doing SF. Giant killer alligators don't do it.
- Killer plants don't do it. Giant octopi don't do it. Those are kiddie
- stories; SF has generally been the literature of ideas, and inhabited in
- the main by bright kids and adults. The whole thrust of seaQuest is
- adolescent-oriented...but most kids don't want to watch a show about the
- military, don't like watching shows with other kids as the heros (anybody
- here want to be Robin, who could already do all that great stuff, or did they
- want to be Batman?), recognize that it's bogus, and at the same time you lose
- the grownups who are looking for something with a little meat on the bones.
- You fall between two chairs.
-
- Blasphemy as this may be, I'd also suggest keeping Spielberg away from
- the scripts. Visually, he's a genius. Left to his own devices, he can't
- tell a story for sour owl-poop. He goes for the quick image, the flash and
- dazzle, and the substance (SCHINDLER notwithstanding) isn't there. His best
- work has always been in working from someone else's book or script; if he
- gets into the writing process, try as he might, he's just not a writer,
- doesn't think in terms of story continuity, but rather in scenes and imagery
- that don't always add up to a STORY.
-
- Undertand that SF fans *want* new shows to work; they've generally
- been disappointed, and they/we look to each new show riding over the horizon
- with the hope that *this* one will be the knight in shining armor that will
- make everyone sit up and take serious notice of SF...only to watch the armor
- fall off the horse when it draws near, revealing nothing inside in far too
- many cases.
-
- The failure of much SF television stems from failure of vision or
- failure of nerve. The problems with seaQuest stem from both; a failure of
- nerve in allowing the creative people to push the envelope and define the
- show without committees, and the resultant failure of vision because there's
- no one defining storyteller. David Kelley, Steve Bochco, Chris Carter...
- hell, Javier, you know the short-list of show-runners as well as I do, maybe
- better. And you know instantly the sort of show you're going to get from
- them. Their shows succeed because they're for the most part left alone, and
- because they bring a unique voice to their shows. What is the unique voice
- in seaQuest?
-
- Every season-end, the networks look to how they can change the show
- to make it better...and in so doing, end up causing more problems, because
- you've got to get over the resistance of the fans who resent losing
- character X; you've got to spend the first part of your season setting up
- those new characters and relationships, which costs you whatever momentum you
- were able to build up in the prior season...it simply causes more problems
- than letting the show continue to steadily find its audience.
-
- From day one, seaQuest has been tinkered with, and adjusted, and
- second-guessed, and analyzed, and committee-banged, and thus has for all
- that time been drifting from side to side, without identity or clear
- direction, whipsawed and staggered until it's dizzy. The show doesn't know
- what it wants to be, what it's about, or *who* it's about.
-
- Take some chances with the stories. Don't assume you're making this
- show for kids. Focus on the characters...who are they, what do they want,
- and how far are they prepared to go to get it? Avoid the gimmick shows.
- Break the glass bell around the characters that keeps us to only the most
- simplistic motivations. (The best episode I saw of SQ was the one in which
- Bridger must defeat a computer program of himself, and along the way must
- face emotions, and a past he's been running from.)
-
- Bottom line...leave it alone, Javier. Stop picking at it or it won't
- heal. Hire good writers, producers and story editors, and let them have the
- helm for a while. Because if there's some other key to success in TV, I sure
- as hell haven't seen it. Good luck.
-
- J. Michael Straczynski, Executive Producer, BABYLON 5
-
-
-
- [Will Janet Greek be doing any of the upcoming eps?]
-
- Janet was not available to us for most of this season due to illness
- (flu turning into pneumonia), but she's better now, and will be
- directing our season-ender, "The Price of Peace." We hope to
- have her do five or six next year, and will of course try to get her
- for our first and last as with this year and the last of
- year one; she's kind of our good luck charm.
-
-
- ---
- [Any time the rest of this season will we see: Bester, Morden, Sinclair?
- Have you decided on a title for the third season yet? What's the background
- hum you can hear with good headphones? Tell us about "The Long, Twilight
- Struggle."]
-
- I'd hoped to work in Bester by the end of this season for a second
- appearance, but it doesn't look like it's going to work out; I'd have
- to bend the story to do that, and I won't do that. I would, however,
- like to use him more next season, and intend to do so. Sinclair;
- not this season. Morden: yes.
-
- Have I decided on a title for the third season? Yes.
-
- We audio map each part of the station and create background sound including
- a thrum whose volume depends on how far away they are from the hull, and the
- mechanism that rotates the station.
-
- I don't want to say anything about "The Long Twilight Struggle" at this
- time, to avoid hyping people. Suffice to say it's a very strong episode.
-
- jms
-
- ---
- [Are jumpgates shut down during wartime?]
-
- Actually, you've seen the Centauri warships, the Narn heavy cruiser, and
- the Agamemnon all make their own jump points. The jump gates are mainly for
- use by smaller ships and commercial vessels; of little or no strategic value.
- (Nonetheless, during the war, access codes for jumpgates were changed to keep
- out anything that might come out the other end as a bomb.)
-
- jms
-
- ---
- [What are your influences?
- Will the death of Commodore (maker of the Amiga) affect the show?]
-
- The most important way of supporting the show is to write your local station.
- It's hard to say what my influences were, in that I'm basically a fan of
- the genre overall. On the one hand I grew up reading the Lord of the Ring
- books, Dune, Childhood's End, Foundation, the Lensman books, all the real
- sagas of SF...on the flip side my role models and/or influences in writing
- include Rod Serling, Harlan Ellison, Ray Bradbury, H.P. Lovecraft, Arch
- Oboler, Norman Corwin, Reginald Rose, Paddy Chayefsky and Charles Beaumont.
-
- It's difficult to say what SF TV programs have inspired me since so few of
- them have gotten it right; mainly the original ST, Twilight Zone, the Outer
- Limits, the Prisoner, Blake's 7 and a very few others.
-
- Problems with Commodore/Amiga won't affect us, since the technology has
- already been imported over to DOS platforms. And yes, it's certainly
- seemed that our decision to go CGI has been validated, with more and
- more shows going over to this format. (In fact, DS9 has contracted with
- the very same people who do our CGI to do some of their stuff. Nice to
- see them following our lead.)
- jms
-
-
- ---
- 70/30 odds are pretty good; this time last year I set our odds at
- 50/50 for pickup on year two.
-
- Again, the best advice is to write your local station.
-
- Re: Blake's 7...what I enjoyed about the show was that you never knew what
- the hell to expect from week to week. Regular cast members came and went; Blake (for whom the show was named) just plain vanished for most of the show. They were just nuts, willing to do anything if it served the story. I also enjoyed the character of Avon, someone who would pointedly smile only once per episode...and always at
- the *most* inappropriate moment.
-
- ("I'm not stupid, I'm not expendable, and I'm NOT going.")
-
- Granted it's a bit rough around the edges, but you may want to check it out again sometime.
-
- jms
-
-
-
- ---
- [Could you send explosives through a jump point and have them appear suddenly
- somewhere else?]
-
- Anything entering the gate must go through hyperspace, as we've shown in
- the series. You could open a gate, then send through explosives, but
- it would only blow up *in* hyperspace, it wouldn't come out the other side.
-
- jms
-
-
- ---
- [Have you thought about doing a fantasy show? Why aren't there more of them?]
-
- Well, certainly now we have the Hercules series, which though I can't abide
- it, is apparently doing well in the ratings...and there you've got cyclops
- and sorceresses and all the trappings of fantasy. There have been other
- attempts at fantasy, the one starring Judson Scott (the name of which has
- just fallen out of my head), and pilots aplenty, including the Dr. Strange
- pilot. Dark Shadows could almost qualify as fantasy, though often leaning
- into horror. So there have been attempts (I know of one more in the works
- right now in development with one of the new networks, via another writer;
- though I'm not allowed to talk about it, suffice to say it has dragons and
- all the other elements of fantasy).
-
- SF is better suited in general to TV because most of it is either
- contemporary or somewhat futuristic, and in both cases you can either
- use or cannibalize contemporary locations and sets. Once you start talking
- castles and armies and the like, you're increasing the budget and production
- problems by orders of magnitude. The more costly and problematic the
- project, the less likely it becomes.
-
- Using some of the tricks we've worked out on B5 could ameliorate a few of
- these problems, but not the bulk of them; it's one of those puzzles that we
- haven't sussed out yet. (And I've actually given it a fair amount of
- thought.) You'd almost certainly be caught in contemporary fantasy, for
- which I think there could be no better project than MAGE, Matt Wagner's
- graphic novel take on unpdating the King Arthur story.
-
- That said, to your specific questions:
-
- Yes, I've considered it, but not in any great detail. My roots are more
- in SF than in unicorn-and-fuzzy-footed-elf-and-exiled-princess literature.
- Thus I don't know if I'd be any good at it.
-
- Who would I suggest? Probably George R.R. Martin. Or Alan Brennert,
- though he generally tends not to do SF anymore for TV. Michael Cassutt.
- Bob Crais, if he could be conned into it. Mark Edens. David Gerrold.
- D.C. Fontana.
-
- I think the rules on making a fantasy show work would be about the same
- as those I laid out for SF. And yes, I think you'll see several attempts
- at fantasy on TV over the next decade. Potentially, it could have an even
- larger base audience than SF, since there isn't as much techspeak or
- hardware to know going in. It just needs someone to do it right, and do
- it responsibly from a fiscal perspective.
-
- jms
-
- ---
- [When will the third season (hopefully) start airing?]
-
- Assuming we're renewed, I'd expect us to start airing third season episodes
- the same time as last time, in November.
-
- jms
- ---
- [Will we see more alien-looking aliens?]
-
- I have always wanted to see a peersons puppeteer as described by Larry Niven
- for Example. But any non humanoid with a good complex culture would be fun.
-
- Also, bear in mind that you're hugging the technology curve pretty close
- here; the more bizarre the alien, the better your tech has got to be to
- make it *real*, and even more important, to make it convey emotion.
- If all you want it to do is drool and slobber, then you can make something
- like ALIENS creatures (oh, yeah, and bite). But if you want to have any
- kind of conversation with it, that's *tough*. Yoda's nice, but Yoda's a
- puppet, and there's not much doubt about it (and even with that, it cost
- them VAST amounts of time and money to get those shots).
-
- jms
-
- ---
- [How do you do skin and things that are not geometrically regular?]
-
- Skin is exactly the problem; and the musculature beneath.
-
- jms
-
- ---
- [What kind of assistance did B5 get from the Minbari? Where's Earthdome?
- How big is the EA? What happened to San Diego? Is Harlan Ellison still
- providing input?]
-
- 1) Mainly financial support, after Babylons 1-4 went south and ate up most
- of the EA budget.
-
- 2) Earthdome is the capital of the Earth Alliance, located in Geneva.
-
- 3) Not including smaller operations, the EA has over 14 colonies and
- worlds in over a dozen solar systems.
-
- 4) San Diego got nuked by terrorists.
-
- 5) Harlan continues to provide as much input as he wants, which is always
- profoundly welcome.
-
- jms
-
- ---
- [When the heck do you find time to read comics as well as produce/write/etc.
- B5, spend time online, watch TV, AND read comics?!?!]
-
- a) No sleep
-
- b) No life
-
- c) Massive doses of stupidity
-
- jms
-
- ---
- [Will we see more of B5's hollow interior? What happened to the CD-ROM?]
-
- Yes to the interior shots; we've seen them before this season, any time
- we're in the Garden area, but we do plan on some big ones later.
-
- I think once we get going on year 3, we'll be able to push faster on the
- CD-Rom.
-
- jms
-
- ---
- I'm really rather dismayed that my flame messages have been archived here.
- I don't see any need to contaminate this forum with what happened elsewhere.
- Since they're my words, I would like the file deleted. Thanx.
-
- jms
-
- ---
- This is a very hard message to write, but it has to be said, now, before the
- error compounds itself further.
-
- Several weeks ago, a number of us -- me, Claudia, Mira and Michael -- flew
- out to Chicago for a "dry run" of sorts for the Big Bang, held at Planet
- Hollywood. It did not go well; there were many problems behind the scenes,
- which we worked to keep the fans from seeing: logistical, organizational,
- and other problems. Our experience was that the whole exercise was poorly
- run, and there were other concerns raised about
- how business was being done.
-
- Upon returning, I have said very little about the whole event, and sent
- Tom Christofferson a 4 page fax detailing the items that worried me about
- how things were being run, and indicated that unless things changed rather
- dramatically, neither I nor my cast could support this operation, because
- in the end it was the fans who would be hurt.
-
- Subsequent to that came the capper.
-
- Tom approached us about licensing a product: high quality leather jackets
- in rememberance of the Battle of the Line. He requested the original
- artwork for all the Battle of the Line patches, which we have never given
- to anyone else. The purpose was to make ONE demo jacket to show to Warners
- Licensing to show how it would look.
-
- So you can imagine my dismay when I learned, over this system, in messages
- posted by others, that he was selling the jackets (which had NOT been
- licensed) at Vulkon; selling the patches; that he had taken artwork
- provided for use only as backdrops at the convention and had turned them
- into posters and was selling the posters. People buying the posters and
- other material were told, and was even printed on
- them, that all proceeds were to benefit the Starfury Project, which had
- never been finalized, no arrangements had been made...buying these items
- on the assumption that they were contributing to a worthy cause. They
- weren't.
-
- This is not only a violation of copyright, but a violation of trust, on
- top of the other concerns we had about the convention. Warner Bros. Legal
- Affairs is already onto this. We didn't know he was doing this, he had no
- right to be doing this, and this is, as they say,the straw that breaks the
- camel's back.
-
- Consequently, we must withdraw all support from this convention; neither
- I nor anyone else involved with Babylon 5 will attend. If you were
- planning to attend specifically to see Babylon 5 folks, then I strongly
- suggest you secure a refund or change your plans.
-
- All of us here are bitterly disappointed, because until our first trip we
- had great hopes for this. Primarily, however, we are disappointed and
- saddened for the fans of the show, who were looking forward to this as
- much as we were. A lot of people were very excited about it, ourselves
- included. But once again the theory is proven that sometimes things that
- look too good to be true often are. It is my feeling that, even the
- pirating aside, the convention would be a total disaster, and in the end
- the fans would be the ones hurt by it, and we can't allow that.
-
- With great regrets....
-
- J. Michael Straczynski
-
-
- ---
- [Capt. Maynard in "A Distant Star" is wearing cowboy boots! What happened
- to Earth, that they need domes? Any plans for posters?]
-
- Yeah, the theory was to make Maynard a bit more eccentric.
-
- The Earth isn't in that bad a shape, actually, the domes are sometimes
- functional but often more metaphoric.
-
- There will be a new B5 poster done for later this year.
-
- jms
-
- ---
- No TV series has ever gotten a 5 year contract, so I never expected to get
- one here.
-
- Our budget for year two increased slightly over year one, and will probably
- increase a bit more in year three (assuming we're go), but not much in any
- event, with the lion's share of that going toward actors and crews salaries,
- which is eminently deserved.
-
- We've actually used fewer library shots in year two than in year one,
- because the techniques for making them have gotten better, and because we
- tended to use a lot of establishing shots between scenes to help establish
- where we were in our first year; so we now use fewer transitional shots this
- year.
-
- jms
-
- ---
- [Is the show having trouble getting renewed in some markets?]
-
- No, apparently the show is doing well in most markets, and in most places
- we're getting better time slots. We are cautiously optimistic.
-
- jms
-
- ---
- [Hey, what is this? You're on here BEFORE midnight!]
-
- It was an oversight. I'll try not to let it happen again.
-
- jms
-
- ---
- The year three title...is classified for the time being.
-
- jms
-
- ---
- [How would you describe the Shadow ships?]
-
- For me, they're spiders.
-
- jms
-
- ---
- "What the hell was that?" is exactly the right reaction. In the B5
- universe, things have a tendency to blindside you...kinda like life.
- Congrats on the new convert....
-
- jms
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