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@ -89,7 +89,6 @@ not license it under more restrictive terms than that.</p> |
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</li> |
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<li><a href="#version-control">7. version control</a></li> |
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<li><a href="#further-reading">8. further reading</a></li> |
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<li><a href="#notes">notes</a></li> |
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</ul> |
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</div></p> |
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@ -435,7 +434,7 @@ called a “pipe”, and probably found on your backslash key, is tellin |
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shell that instead of printing the output of <code>sort colors</code> right to your |
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terminal, it should send it to <code>uniq -i -c</code>.</p> |
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<p>{mario.gif}</p> |
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<p style="text-align:center;"> <img src="images/pipe.gif"></p> |
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<p>Pipes are some of the most important magic in the shell. When the people who |
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built Unix in the first place give interviews about the stuff they remember |
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@ -2434,47 +2433,6 @@ the changes you’re making at any given time is astonishingly useful.</p> |
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</ul> |
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<hr /> |
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<h1><a name=notes href=#notes>#</a> notes</h1> |
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<p>For now, this section is a catch-all for things that don’t quite fit anywhere |
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else, but might become end-notes, sidebars, or some other kind of marginalia.</p> |
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<p style="text-align:center;"> *</p> |
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<p>I just ran <code>dict model</code>. It’s a word with many fascinating definitions, but my |
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favorite of the bunch is probably this bit of ridiculous, eye-glazing |
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prolixity:</p> |
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<pre><code> 9. An abstract and often simplified conceptual representation |
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of the workings of a system of objects in the real world, |
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which often includes mathematical or logical objects and |
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relations representing the objects and relations in the |
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real-world system, and constructed for the purpose of |
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explaining the workings of the system or predicting its |
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behavior under hypothetical conditions; as, the |
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administration's model of the United States economy |
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predicts budget surpluses for the next fifteen years; |
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different models of the universe assume different values |
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for the cosmological constant; models of proton structure |
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have grown progressively more complex in the past century. |
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[PJC] |
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</code></pre> |
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<p>This one is also pretty good:</p> |
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<pre><code>From The Free On-line Dictionary of Computing (26 July 2010) [foldoc]: |
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1. <simulation> A description of observed or predicted |
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behaviour of some system, simplified by ignoring certain |
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details. Models allow complex {systems}, both existent and |
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merely specified, to be understood and their behaviour |
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predicted. A model may give incorrect descriptions and |
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predictions for situations outside the realm of its intended |
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use. A model may be used as the basis for {simulation}. |
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</code></pre> |
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<hr /> |
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</body> |
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</html> |