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							|  | <title>Babylon 5 Universe: The Station</title> | 
						
						
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							|  | 	alt=" ### STATION ###"></a> | 
						
						
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							|  | <strong>Season 1: "Signs and Portents"</strong><br> | 
						
						
							|  | <a href="station-2.html">Season 2: "The Coming of Shadows"</a><br> | 
						
						
							|  | <a href="station-3.html">Season 3: "Point of No Return"</a><br> | 
						
						
							|  | <a href="station-4.html">Season 4: "No Surrender, No Retreat"</a> | 
						
						
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							|  | <h1> | 
						
						
							|  | <a href="/lurk/ftp/Pictures/Effects/station4.jpg"><img align=middle | 
						
						
							|  | src="/lurk/gif/station.gif" align="middle"></a> | 
						
						
							|  | <a href="/lurk/ftp/Clips/rotate.avi"><img src="/lurk/gif/movie.xbm" alt="[Movie]"></a> | 
						
						
							|  | The Babylon 5 Station | 
						
						
							|  | </h1> | 
						
						
							|  | 
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							|  | <h3>Originally written by J. Michael Straczynski on GEnie</h3> | 
						
						
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							|  | <p> | 
						
						
							|  | <strong>Babylon 5</strong> | 
						
						
							|  | is a space station in neutral space more or less central to all | 
						
						
							|  | five of the different alliances, human or alien. To get to one or the | 
						
						
							|  | other, you have to pass through this sector of space. Thus, Babylon 5 has | 
						
						
							|  | been created as a sort of port-of-call for travellers, statesmen, | 
						
						
							|  | emissaries, traders, refugees and other, less savory characters. | 
						
						
							|  | <p> | 
						
						
							|  | Five miles long, Babylon 5 is divided into | 
						
						
							|  | separate, discrete sections that rotate at differing speeds to provide | 
						
						
							|  | different gravities to accommodate those who come to the station. | 
						
						
							|  | <p> | 
						
						
							|  | As for locations inside B-5...we've designed a number of very different | 
						
						
							|  | looks and locations to give it a non-claustrophobic feel. By virtue of | 
						
						
							|  | being patterned physically after the work of such scientists as Gerard K. | 
						
						
							|  | O'Neill, the absolute center of the elongated station (which revolves to | 
						
						
							|  | provide gravity) is a sort of hollow-world look, with fields and hydroponic | 
						
						
							|  | gardens along the 360-degree circular section (which is about a half-mile, | 
						
						
							|  | or a mile across)...and as you get closer to the absolute center, where a | 
						
						
							|  | transport tube cuts from one end of the station to the other, naturally you | 
						
						
							|  | get less and less gravity until you can literally hang suspended.  This | 
						
						
							|  | area is known as the Garden. | 
						
						
							|  | <p> | 
						
						
							|  | <a href="/lurk/ftp/Pictures/Effects/garden.gif"><img | 
						
						
							|  | src="/lurk/gif/garden.gif" alt="The Garden (GIF)"></a> | 
						
						
							|  | <a href="/lurk/ftp/Pictures/Effects/garden-night.gif"><img | 
						
						
							|  | src="/lurk/gif/garden-night.gif" alt="The Garden at 'night'(GIF)"></a> | 
						
						
							|  | <p> | 
						
						
							|  | And there are living areas designed to accommodate different environments | 
						
						
							|  | and atmospheres and conditions. The alien sectors are off-limits to humans | 
						
						
							|  | without protection (breathing gear and other measures). Similarly, a heavy | 
						
						
							|  | CO2 breather or methane breather would have to wear an encounter suit to | 
						
						
							|  | travel among the humans on the station. In addition, the B-5 station is | 
						
						
							|  | actually made up of several independent (though connected) sections, each | 
						
						
							|  | revolving at a different speed in order to create alternative areas of | 
						
						
							|  | gravity. | 
						
						
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 | 
						
						
							|  | <p> | 
						
						
							|  | <a href="station-map-1.html"><img width=100 height=24 hspace=4 align=middle | 
						
						
							|  | border=0 alt="[More Info]" src="/lurk/nav/moreinfo.gif"></a> | 
						
						
							|  | <em>A map of the station.</em> | 
						
						
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							|  | <p> | 
						
						
							|  | Some sections of the station, called the Downbelow, are inhabited by Babylon | 
						
						
							|  | 5's equivalent of the homeless, called Lurkers.  Most of them are people who | 
						
						
							|  | came to the station looking for work; they didn't find any, and can't afford | 
						
						
							|  | passage offstation.  No government is willing to pay to ship them home (and | 
						
						
							|  | in some cases, they wouldn't even be <em>allowed</em> home) so they languish on | 
						
						
							|  | the station.  The Downbelow is a center of criminal activity on B5, though by | 
						
						
							|  | no means is crime confined to that area. | 
						
						
							|  | <p> | 
						
						
							|  | Finally, on sets and the "look" of the place...again, there will be a mix. | 
						
						
							|  | Parts of the station are still under construction, and parts are finished. | 
						
						
							|  | Some sections are in daylight, some in night, alternating by level and | 
						
						
							|  | sector. On the very outer ring, the viewports are in panels ON THE FLOOR, | 
						
						
							|  | so you're looking down and out into space, revolving beneath your feet. | 
						
						
							|  | Some places will be beautifully finished and neat, and other areas will be | 
						
						
							|  | very rough and in-the-works.  (Remember, B5 only recently went operational, | 
						
						
							|  | and thus there are still some parts being constructed.) | 
						
						
							|  | <p> | 
						
						
							|  | In talking with our production designer, John Iacovelli, the one term he | 
						
						
							|  | kept using, over and over, was "travelogue."  We should get a real sense in | 
						
						
							|  | this show of a world turned inside out...with varying textures, lighting, | 
						
						
							|  | angles, and a mix of looks.  There will <strong>not</strong> be a  homogeneous | 
						
						
							|  | look to | 
						
						
							|  | this place, if I or Iacovelli have anything to say about it.  You can walk | 
						
						
							|  | from the carefully and neatly appointed Council Chamber room, to the high- | 
						
						
							|  | tech control room, to a section of the station under construction and | 
						
						
							|  | exposing beams and wires, to the dark and noire-looking nightclub, to the | 
						
						
							|  | Garden, to.... | 
						
						
							|  | <p> | 
						
						
							|  | You get the idea. | 
						
						
							|  | <p> | 
						
						
							|  | BTW...the Babylon 5 station isn't just floating there. It's at the L-5 | 
						
						
							|  | point in a binary star system between a moon and Epsilon 3, a barren, | 
						
						
							|  | lifeless planet. | 
						
						
							|  | <p> | 
						
						
							|  | Well, a <strong>theoretically</strong> barren and lifeless planet, anyway.... | 
						
						
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 | 
						
						
							|  | <p> | 
						
						
							|  | <a href="http://www.nas.nasa.gov/NAS/SpaceSettlement/"><img width=100 height=24 | 
						
						
							|  | hspace=4 align=middle border=0 alt="[More Info]" | 
						
						
							|  | src="/lurk/nav/moreinfo.gif"></a> | 
						
						
							|  | <em>NASA's "Orbital Space Settlements" page.</em> | 
						
						
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							|  | <p> | 
						
						
							|  | <strong>Next:</strong> <a href="/lurk/episodes.php">The Episodes</a> | 
						
						
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							|  | <h5> | 
						
						
							|  | Last update: | 
						
						
							|  | October 8, 1995 | 
						
						
							|  | 
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