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								<h2><a name="OV">Overview</a></h2>
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								<blockquote><cite>
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								Garibaldi's past catches up to him, with some disastrous consequences.
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								He's blamed by some for an accident
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								aboard B5, which leads to hitting the bottle again after a
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								prolonged abstinence.
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								</cite>
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								Elaine Thomas as Lianna Kemmer.
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								Tom Donaldson as Cutter.
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								</blockquote>
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								Originally titled "A Knife in the Shadows"
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								<pre>
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								Sub-genre: Intrigue
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								<a href="/lurk/p5/intro.html">P5 Rating</a>: <a href="/lurk/p5/011">7.65</a>
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								Production number: 111
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								Original air date: May 4, 1994
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								<a href="http://www.amazon.com/exec/obidos/ASIN/B00006HAZ4/thelurkersguidet">DVD release date</a>: November 5, 2002
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								Written by Mark Scott Zicree
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								Directed by Jim Johnston
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								</pre>
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								<p>
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								<hr>
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								<p>
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								<h2><a name="BP">Backplot</a></h2>
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								<ul>
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								   <li> Garibaldi was a shuttle pilot on Mars before coming to Babylon 5.
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								</ul>
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								<h2><a name="UQ">Unanswered Questions</a></h2>
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								<ul>
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								   <li> Who was the assassin working for?  Who wants Santiago dead?
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								</ul>
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								<h2><a name="AN">Analysis</a></h2>
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								<ul>
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								   <li> Ivanova's reluctance to stop the countdown is suspicious.  Perhaps
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									she had some reason to want the launch to take place; perhaps she
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									even knew what was going to happen if it did.
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								   <li> Everyone from his past considers Garibaldi a no-good drunk.  Why
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									did Sinclair give him a second chance?  (Addressed in comic series,
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									<a href="/lurk/comic/005.html">"Shadows Past and Present."</a>)
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								</ul>
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								<h2><a name="NO">Notes</a></h2>
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								<h2><a name="JS">jms speaks</a></h2>
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								<ul>
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								   <li>@@@832092614 "For scripts that are given to other writers do you find
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									you do much if any mental picturing of the episode?  If so, how does
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									that affect the writing process between you and the other writer?"
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									<p>
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									No, you only get into that part of it when you're going to sit down
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									and actually WRITE the sucker.  It's a matter of bringing in the
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									freelancer and (assuming s/he hasn't come up with a story independent
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									of me, which happened about 4-5 times in toto) saying, "Okay, in this
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									episode the giant blue penguins of Rigel 4 steal Ivanova's shoes," or
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									handing the person a few paragraphs to several pages with detailed
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									story notes.  Then the person goes away.
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									<p>
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									The first "mental picture" I have of it is when the writer brings
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									back an outline based on those notes.  This is always hard for me, as
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									is the first draft script, because the characters rarely talk like
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									our characters talk.
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									 They don't sound right, don't always behave consistently, there's
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									 bits of backstory that contradict what's been established, and that
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									has to get fixed.  So it's like seeing a distorted picture, and your
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									job is to bring it closer into focus.
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									<p>
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									(This is an inevitable aspect of freelancing.  There simply isn't
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									time to learn all there is to know about a show before you begin
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									writing; you have to come in, do it fast, and then move on to the
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									next assignment if you're going to make a living at this.  That's the
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									Freelance Life.  I hate the Freelance Life.  I like to stay around,
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									get to know the characters, rummage around inside their heads and
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									find what's there.  Freelance scripts almost always tend to be about
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									the guest star character; if you look at mine, most of them don't
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									really tend to have a big guest character, with some notable
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									exceptions.  I find our regular characters more than sufficiently
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									interesting.)
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									<p>
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									What's most ironic about the freelance situation is that you often
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									have people who say, "Straczynski oughta use more freelance writers,
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									they bring in perspectives he doesn't have."  They cite the "moment
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									of perfect beauty" in Peter's script
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									[<a href="036.html">"There All the Honor Lies"</a>],
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									Londo's "my shoes are too
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									tight, and I have forgotten how to dance,"
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									[<a href="007.html">"The War Prayer"</a>]
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									the alien abductor
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									courtroom scene in Grail, Deathwalker's comments about how she plans
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									to create her monument...all of which are scenes or sections I wrote
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									and inserted into scripts by other people.  (One of my best lines for
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									G'Kar is one I'm not credited for, in Zicree's script, "The universe
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									runs on the complex interweaving of three elements: energy, matter,
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									and enlightened self-interest."  I actually saw some messages noting
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									that jms never seems to be able to write something that succinct.
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									Well, actually...I did.)
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								<p>
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								   <li> We're already doing it, and have done it. We've already begun
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									integrating "virtual sets" in with real ones. As an example...in the
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									next-to-last shot in "Survivors," someone is entering a ship in the
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									docking bay. The only real object in that room, aside from the actor,
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									is a ladder. Everything else is CGI...but you can't tell.
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								<p>
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								   <li> In "Survivors," we attempted a cgi/composite shot out the window, which
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									looks pretty spiffy, actually. It's in the teaser. We may do this in
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									future.
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								<p>
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								   <li> The *reason* we had Garibaldi go through all the hoops he went through
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									before finally falling into the bottle is because simply having Liana
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									show up and depress Garibaldi isn't, frankly, sufficient motivation.  
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									I don't buy it.  We wanted to strip away everything he had, and leave
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									him with only *himself*.  So we took away his job, his reputation, his
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									money, his home, neutralized his friends wherever possible...it was 
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									deliberate and systematic to peel him down to the bare essentials, to
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									just Garibaldi.  Take him all the way down before taking him back up 
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									again.  Because it's more dramatically interesting.  It's more logical
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									that it would take something this major to drive him back into the 
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									bottle after staying sober all this time.  I'm sorry, I don't accept 
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									your suggestion that Liana's "anger and accusations" would "drive him
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									over the edge as he deals with his guilt."  He's BEEN dealing with his
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									guilt, and her showing up wouldn't be enough to drive him back into 
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									the bottle again.  I'm sorry, but as a producer or a story editor, I 
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									wouldn't buy that from a writer as being sufficient motivation.  
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									Particularly not a character who's as strong and as bull-headed as 
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									Garibaldi.
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								<p>
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								   <li> What do I know about alcoholics, to portray them?  Well, aside from
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									a degree in clinical psychology, and some internship work in the area,
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									I come from a family with alcoholism going back at least four 
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									generations, and I'm talking *heavy duty*.  I am, in fact, the first
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									male Straczynski in my branch of this particular stunted tree NOT to 
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									have this problem.
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									<p>
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									I have had far, far, far more experience with this area than I care
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									to recite...and from that perspective, I have no problem with
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									Garibaldi's portrayal.
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								<p>
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								   <li> Cutter went after Garibaldi only because that's who the dying worker
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									named as being responsible for the bomb.  (He didn't know he was dying,
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									and wanted to throw blame; and even if he did know, what better than
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									to nail the guy who'd hassled him before?)  Cutter only took advantage
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									of the situation.
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									<p>
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									Luis Santiago is playing it both ways, allowing more trade and certain
							 | 
						
						
						
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							 | 
							
									kinds of immigration, while preserving earth *culture*; this isn't the
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									same thing as a trade embargo.
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								<p>
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								   <li> The name of General Netter was stuck in as a tweak to Doug, it's a
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									tuckerism (for those who know the term).  We've done it a bit here
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									and there; I kinda started shutting the process down after a while,
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									since it was getting carried away.  I don't want it to be obtrusive.
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								<p>
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								   <li> I think Kemmer's name was inspired by the actor's name from the
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									Space Patrol series....
							 | 
						
						
						
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								<p>
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								   <li> The Drazi are a very violent, ill-tempered species; they were the ones
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									who first showed up in "Deathwalker" in a Sunhawk to threaten the 
							 | 
						
						
						
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									station; they beat up the guy in "The War Prayer;" they show up here 
							 | 
						
						
						
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									in "Survivors;" there's an episode about a form of martial arts among
							 | 
						
						
						
							| 
								
							 | 
							
									the aliens that has a Drazi going at it...if there's a fight around, 
							 | 
						
						
						
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									you can often find a Drazi at the center of it or at least nearby.
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							 | 
							
								<p>
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								   <li> I think you're taking what I said to the extreme; I didn't say [the 
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									Drazi] were bloodthirsty savages, only that they had a predilection 
							 | 
						
						
						
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							 | 
							
									toward violence, and were generally very cranky.  And not all great
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							 | 
							
									thinkers have to sit around in elizabethan garb, delicate flowers
							 | 
						
						
						
							| 
								
							 | 
							
									watching the skies rotate.  Aggressive people can be good thinkers;
							 | 
						
						
						
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							 | 
							
									it needn't be one or the other.
							 | 
						
						
						
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							| 
								
							 | 
							
								<p>
							 | 
						
						
						
							| 
								
							 | 
							
								   <li> ...the end of "Survivors," where Kemmer enters her ship...in reality
							 | 
						
						
						
							| 
								
							 | 
							
									there is only a ladder there.  The ship, the walls, the door she
							 | 
						
						
						
							| 
								
							 | 
							
									enters, all that is CGI/virtual set.
							 | 
						
						
						
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							 | 
							
								
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							| 
								
							 | 
							
								</ul>
							 |