The Lurker's Guide to Babylon 5
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* Update to the B5 Technical Manual, last updated - 26/10/97 *
* Last Episode Viewed: Episode 14 ( ? ), Season 4 *
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This is update number: 12
Update now only info on eps Season 4 after ep 2.
(Updating all the time... if the above date is more than about one month
old, and B5 is on show in the UK, find a new copy, see end)
I retain the copyright on all original parts, 3rd party articles are
credited where known, and (C) remains with author unless stated otherwise.
NOTE TO U.S. READERS: I haven't seen much season 4 yet, so if sending me
stuff relevant to this manual and season 4 please mark it as spoiler and
include spoiler space!
Story ideas, HTML links etc will not be found here, but...
WARNING: SPOILERS FOR SOME COUNTRIES. THESE ARE
NOT MARKED. YOU HAVE BEEN WARNED.
Check the 'last viewed' above, if you haven't seen at least up to that
episode, it is possible you will be spoiled.
NEW / UPDATED LIST (last 5 local changes):
1) New Web address. It'll stay here. Promise <kof>
2) Major chnages to the workings of hyper space, white star 'lean', EA
links, epsilion 3, EA molecular confinement, identicard cloning,
sorted out this list.
3) Draak, minbari handguns, transaltors for vorlon, vree, draak
4) White Star jump engines, shadow cloud, centuri rifles, sigma 957 ships,
------------------START OF UPDATE---------------
Index
~~~~~
I Shadow
II White Star / Minbari
III Humen
IV Vree
V Minbari Cruisers
VI Vorlon
VII Metaphysics
VIII First Ones
VIV Narn
X Centuri
XI Draak
XII Hyper Space **** STUNNING RELISATION ****
XIII Misc
End Where to get Further Updates
Maintained by Thomas Chiverton <Falken@Bigfoot.com>
Thanks to: J M S (how could I forget! )
R.A.S.T.B5.M
U.M.S.T.B5
I
The Shadows have developed a weapon called 'The Cloud'. It is
gray/black and acts as a very large scale energy damper, on the scale of
planets and more it can wipe out almost all energy production. It is
invisable to (at least the White Star's / Vorlon's) sensors.
Shadows use this to immobilize large fleets, or to calm a planet down before
bombarding it with 'thousands of megatons times thousands of missiles'. These
burrow down, almost into the mantle, before detonating, tearing the planet
apart from the inside.
Missiles: Long, thin and organing looking. Could be hollow too.
II
White Star class ships have automatic repair and other systems, and can
be piloted by a single person if need be, provided that they 'don't run into
any trouble'.
Extreme cold shuts down the jump engines.
Artifical gravity system offers a form of feed back during combat and
other near-limit manouvers to indicate it is near it's design limits.
This manifests as an appropriate centrifugal 'force'.
There is some evidence that some of the fleet may have replaced their
forward neutron cannon with a non-line of sight 'slice-n-dice' type
ray. This may have been learnt during encounters with the Shadows, due
to the Vorlon and hence evolving nature of the ship.
Handguns: Silver, long barreled and elabortly designed.
III
Old style destroyers: Similar to Hyperion class. No rotating sections
however. Has four forward and four backward pointing guns mounted in
pairts on the top and bottom of the main body. These guns are very
large, assumed heavy energy.
PPG rifles: Long, ovel barrel, with a red laser sight mounted on top.
Link: The molecular bonding system used to attach it to skin appears
to fail under some conditions, pulling the hairs out of the wearers
arm.
Molecular Container: A substance harder than diamond, designed to be
hardened around the object to be transported. The containment can only
be broken using the appropiete molecule.
Ienticards can be cloned, but this is a samll time operation as it is
usualy easy to detect, and brings on a small fine as punishment.
IV
Vree look like shrimps in armor.
Vree ships are shaped like discs, like the classic UFO shape. From their
underside they fire many green dart shaped blasts, very rapidly. These are
very effective against fighters.
Vree ships: c. 400 m in diameter
TRANSLATOR: Connected to the envirmoment suit, looks vaguly like a
crystal ball held in a metal skelaton. Flashes when in use.
V
Also highly resilient to even large gun fire power, 3 Battle Crab death
beams needed to disable one within a reasonable time frame.
VI
Vorlon's are able to wrap areas of hyperspace in on itself, effectively hiding
their ships from passing ships. However, there is no physical method to stop
other ships entering the bubble. They appear to use this to sneak up on
targets. On passing through this bubble, a mottle blue web-work
appears on the skin of the ship. Instruments appear to be confused by
the curvature of hyperspace inside the bubble, making navigation
difficult.
Encounter Suits: Vorlon encounter suits can energize blue energy at the back
of the up-sweeping ridge, and uses this as controlled lightning. Suits
can also absorb, to a point, massive amounts of energy, whether electrical
or as plasma (as in a PPG shot). Able to surround itself with a
transperent dome able to reflect weapons fired at it.
Vorlons true form is a large semi-transparent almost-fluid like being,
but can project different images into each of those present.
Vorlon bio-technology is advanced enough to modify humans with gills, and
increased telepathic abilities.
VORLON PLANET KILLERS (formally Big Ships):
Huge, massive, gigantic- *BIG* etc. etc.
Saucer shaped with blue edge and four massive reaching tendrils at the
front. '3 or 4 miles across'.
CAPABILITIES: Unknown. Hyperspace engines for certain, probably able to
open a jump point, as it is probably responsible for the hyperspace 'folding'.
Its fire power is the key feature of a Vorlon planet destroying raid. They
emerge from hyperspace with just enough firepower to cover the planet killer,
wipe out the target, and vanish.
The firing sequence starts with the blue edge turning yellow in a sweeping
band from the left and right. The bands meet in the middle, and project
something forward, where it is guided and controlled by the tendrils before
being fired.
Ships appear to be either red/orange or green in colour.
HEAVY CRUISERS: Larger version of cruisers, but with a single necelle shaped
tear-drop protrusion on the top at the back. This appears to have many small
yellow windows in it.
CAPABILITIES: Jump point generator, hyperspace engines. More powerful version
of a cruiser. Close in weapons ?
OBSERVATION POST: In at least one case the Vorlons built a city on a large
asteroid, and used it as an observation post. It had many close in and long
range weapon systems to offer protection. The city was comprised of spires and
saucers.
TRANSLATOR: Worn on encounter suit, although Vorlons are telepathic
and have no need of them ! POints of light flash on and off when used.
VII
The Babylon 5 universe operates on the (outdated ?) theory of 'Particular
Time', that is there are particles ( called chronos ) that 'carry' time.
This means it is possible to prevent chronos progress, trapping things in the
'gap' between two instances, between the tick and the tock.
VIII
First One's ships are generally extremely big. They generally use non-standard
jump points.
The ships are extremely powerful. Three ones of various races were able
to destroy a Vorlon Planet Killer in just a few seconds. Weapons fired are as
varied as the races. There are Vorlon-like nexus-generated beams, which fire
out at varying angles from the nexus, huge long pilers of energy, yellow
electric like rays and many more.
Sigma 957's: Fires from the base of the hemi-sphere, many bolts of
thin lightning.
VIV
Narn Handguns: Rectangular, with three short barels one above each
other. Fires orange/red shots.
X
Centuri Handguns: Shapped like long-bareled versions of Earth pistols,
ornately decorated. Fires blue shots.
Centuri Rifles: Long, with a blast shield to protect the firer, fire s
white spheres.
XI
The Draak are dark servants of the Shadows, distintive by their weird
smeared out look.
MOTHERSHIP: Several tens of times longer than a White Star, the
armour is very strong, the combined efforts of several White Stars not
even scratching it !
CAPABILITIES: Not yet known
FIGHTER: A less organic looking Vorlon fighter, with a blue/green
crystel held in the grip of four tendrils. This emmits a continuos
green/blue ray, along which pulses travel. This must be powerful,
because it managed to damage a White Star, although not seriously.
CAPABILITIES: Powerful beam weapon.
TRAVEL POD: Shaped like a tulip bulb, it opens two sets of four petals
(inner and outer) while traverling, similar to a Vorlon ship.
CAPABILITIES: Not yet known
TRANSLATOR: A small tennis ball sized sphere that pulses.
XII
Not all real space co-ords are able to exit to hyper space. When a point is
formed it settles itself at an appropiete real space co-ord (see Jump
Gates) and links into hyper space. This means hyper space is a limited
sub-set of all of the points in real space, so of course distances in
hyper space are shorter, and now we don't need to worry about the
1:many, many: 1 real space : hyper space thing and its attached
probablistic problems.
XIII
The planetary slicer beam(s) on Epsilon 3 bear a similar look to the Shadows
beam weapon. Epsilion 3 also has a weather control system.
15 km/s seems to be a standard attack speed, for Humans and Minbari anyway.
-------------------END OF UPDATE---------------
Where to get a new copy of this document (order of usefulness):-
WWW: http://www.home.ch/~spaw1791/b5index.htm (main site)
http://www.mk.dmu.ac.uk/guests/b5/ (mirror)
E-Mail: mail Falken@Bigfoot.com and ask to be added to the
mailing list
FTP: ftp.hyperion.com/pub/babylon-5/ (file name b5.tech.1)
(Updated infrequently)
Please note: Manual is in HTML form. The update is perodicly combined with
the manual to update the manual. But this will not be done untill at
least ep 412 has aired in the UK.
Please also note: This document is not in anyway officially endorsed by JMS,
Warner Brothers or anyone else involved in anyway with the B5 TV show.
However, as this is a copyrighted document, I'd like to be informed if it
is used by anyone in an official capacity, and/or is distributed beyond the
realms of E-Mail, the Internet and BBS's (such as magazine disks,
PD/Shareware, CD-ROM, etc.). Please keep this file together with the Manual.
All trademarks etc. acknowledged, (C) 1997 Thomas Chiverton, except where
other author is indicated in brackets.