|
===========================================================================
|
|
| This text is compiled from posts by J. Michael Straczynski on the Usenet
|
|
| group alt.tv.babylon-5. This document contains material Copyright 1993
|
|
| J. Michael Straczynski. He has given permission for his words to be
|
|
| redistributed online, as long as they are marked as being copyright JMS.
|
|
| This document, as well as other Babylon-5 related material, is available
|
|
| by anonymous FTP at ftp.hyperion.com.
|
|
===========================================================================
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 2 Oct 1993 00:19:46 -0400
|
|
Subject: Re: Filming Episodes Out of Or
|
|
|
|
There's one thing to remember in all of these discussions; this is
|
|
something that came up very early on, when I was almost exclusively on
|
|
GEnie, and has been shown to be true over the year-plus that this dialogue
|
|
has been going on. Granted that there may be some small publicity value
|
|
to my participation in all of this; from my perspective, the chief benefit
|
|
is the exchange of information, a demonstration of respect for those who
|
|
enjoy SF media, and the goal of providing a real behind-the-scenes look at
|
|
how a show is done, for whatever help this may be to others thinking of
|
|
working in television.
|
|
|
|
Consequently, this conversation can't be reduced to puff pieces. If
|
|
and when there is a problem, you won't HAVE to hear it on a rumor, you'll
|
|
hear it first right here, from me. This happened before, during and
|
|
after the pilot's production and broadcast. When there have been hassles,
|
|
complications or other troubles, I've tried to address them head-on, and
|
|
in so doing, illuminate the process a little for those looking on.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 2 Oct 1993 17:27:55 -0400
|
|
Subject: Re: Filming Episodes Out of Or
|
|
|
|
The reason you don't generally hear about shows shooting episode 22
|
|
at number 12 is that most series don't know where they're going for the
|
|
length of their season. They're individual stories, rather than an overall
|
|
vision for a whole season at a time. That is what makes B5 different, and
|
|
what makes what would otherwise be a huge and expensive SF series
|
|
manageable from a fiscal point of view.
|
|
|
|
Because we know what stories we'll be shooting for the whole season,
|
|
it lets us budget and adjust in ways no other show really can. If we can
|
|
only make a deal with X-actor for a limited period of time because he or
|
|
she has to go off and make a movie, but we WANT X-actor because he or she
|
|
is best for the part, we can push those episodes together and write and
|
|
shoot them together for production purposes, and then air them later in
|
|
the correct story sequence. If we know we're going to be using X set --
|
|
a very big and expensive set that takes up a lot of room -- in certain
|
|
episodes, but not in others, we make it a point to try and shoot them
|
|
back to back. We're able to look ahead and match a certain kind of
|
|
story with a certain kind of director, rather than being haphazard about
|
|
it. (I.e., even though it's not written yet, we know that story 11 will
|
|
be a big action piece, and X-director is *great* on action, so we'll slot
|
|
him in for that one, and use Y-director, who's good with smaller, more
|
|
intimate stories, for episode 10.)
|
|
|
|
If we're not doing things the way you're accustomed to...then as far
|
|
as I'm concerned, we're doing our job. We're trying hard to redefine how
|
|
you do a TV series, particularly in SF, if you approach it as a novel
|
|
rather than as a series of disconnected stories.
|
|
|
|
And if I seemed to come down hard, it was to squelch this asap. I've
|
|
been on systems long enough to know how this works: person A says, "Gee,
|
|
I'm worried, this could be a problem." Then person B reads it, and passes
|
|
onto another system, "Some guy over on Internet who knows this stuff says
|
|
this could be a problem," after which it turns up on Compuserve as "Word
|
|
going around says there's a problem." And suddenly you've got ten zillion
|
|
people asking you what the problem is, what you're going to do about it,
|
|
when there IS no problem. I've seen this happen again and again. So when
|
|
I see it, I figure the best way to handle it is to just come back with the
|
|
facts.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 3 Oct 1993 00:50:51 -0400
|
|
Subject: Little niggle with the pilot..
|
|
|
|
We've totally redesigned the breather units to cover the eyes and
|
|
face, and expanded the surgical scrubs to include the full body.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 3 Oct 1993 01:14:33 -0400
|
|
Subject: Re: Filming Episodes Out of Or
|
|
|
|
Immune from flaming? Hardly. I've been flamed so much, if I even so
|
|
much as *touch* a Jiffy-Pop Popcorn shaker it goes off....
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 3 Oct 1993 01:21:03 -0400
|
|
Subject: Re: Filming Episodes Out of Or
|
|
|
|
What you say is essentially correct...now that the actors can see
|
|
where they're going to be by season's end, it definitely colors their
|
|
performance, and adds layers of foreshadowing that aren't even scripted,
|
|
but which come out almost subliminally. It heightens things nicely, and
|
|
adds depth to the portrayals.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 6 Oct 1993 00:58:47 -0400
|
|
Subject: Re: Filming Episodes Out of Or
|
|
|
|
I honestly haven't yet heard the final PR plans for B5. The studio
|
|
was up until just a little bit ago mainly concentrating on promoting the
|
|
new fall season. They've just finished that, and are drawing a breath
|
|
before plunging into the January stuff. I hope to know more soon, though.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 6 Oct 1993 17:36:11 -0400
|
|
Subject: Money
|
|
|
|
Money works as in any large city. You come in with the money of your
|
|
place of origin (assuming you haven't made adjustments prior to arriving),
|
|
and exchange it for prevalent Earth value credits, as determined by the
|
|
current exchange rate. You are issued a credit chit that has your name,
|
|
ID, other information, including genetic information to prevent forgery,
|
|
and that has your available credits as stored in the B5 computer. As you
|
|
pay, as with any credit card, you whittle away at that amount until it's
|
|
gone, at which point you either cash in more of your money...or go broke.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 6 Oct 1993 17:36:11 -0400
|
|
Subject: Robots
|
|
|
|
It's no *cute* robots. Obviously, as in the pilot, there are
|
|
maintainance 'bots and the like, though humanoid-like robotics isn't
|
|
something we really plan to get into.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 6 Oct 1993 18:01:50 -0400
|
|
Subject: Re: Babylon 5 Frequently Asked
|
|
|
|
Yes, you're thinking of the same Richard Biggs.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 8 Oct 1993 16:01:18 -0400
|
|
Subject: * New season shot 16x9?
|
|
|
|
Yes, the series is being shot in letterbox aspect ratio, but until
|
|
HDTV is more of a standard, it'll be broadcast using the conventional
|
|
ratio. For those of us who've invested in solid entertainment systems and
|
|
good-sized TVs, we forget sometimes that most sets in use out there are
|
|
18" or thereabouts, and letterbox just makes the picture too small for
|
|
most viewers to handle. Once HDTV becomes more the standard, then it'll
|
|
be broadcast in that aspect ratio. However, on the theory that those who
|
|
buy laserdisks are better set-up for that kind of picture, it's my
|
|
understanding that the laserdisks of B5 the series will be in letterbox
|
|
format.
|
|
|
|
Re: Tamlyn Tomita...several things you have to understand. You can
|
|
have 8 really great actors, who all perform wonderfully individually, but
|
|
sometimes the result is more than, or less than, the sum of its parts. In
|
|
an ensemble like B5, you have to look at what kind of synergy is generated
|
|
by your cast. We felt strongly that the result didn't really reflect the
|
|
individual talents of our cast. Tamlyn's a terrific performer...and she
|
|
wasn't entirely happy with her performance. It's not the kind of role she
|
|
is really used to playing. Which is not to say that at some point she
|
|
might not return to the show in a different capacity....
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 9 Oct 1993 20:19:29 -0400
|
|
Subject: Re: JMS: Music, Sky, etc.
|
|
|
|
Zocalo is a word of, I believe, South American origin for the Grand
|
|
Plaza, or central plaza...what in the States we'd call a mall, or a
|
|
shopping center. It's the area in B5 where you have shops, booths, some
|
|
food and drinks, that sort of thing. As I've said before, in the B5
|
|
universe, we're *all* going to the stars, and we've worked in stuff from
|
|
other cultures along the way to bolster that aspect. I look forward to
|
|
incorporating other elements from South American, Chinese, African and
|
|
other cultures as we go.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 12 Oct 1993 19:01:41 -0400
|
|
Subject: One more "NO" for B5
|
|
|
|
I *hate* evil twin stories, and have never let them near ANY series
|
|
I've ever worked on, let alone B5. Feh.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 12 Oct 1993 21:18:58 -0400
|
|
Subject: Question: Continuity between P
|
|
|
|
Where possible, we're trying to fold production changes into the
|
|
shows in terms of dialogue without getting bogged down in it. At some
|
|
point I'd like some character to comment that he wishes they'd stop
|
|
changing everything around here...bad as digging up the streets. My sense
|
|
has always been -- and this includes the pilot -- that B5 is still more or
|
|
less unfinished, there are sections still uninhabited, incomplete, so
|
|
they're still working to get it right. (They blew all their budget on B4,
|
|
so B5 is having to scrape by with less.) What happened in the pilot is
|
|
still canon; that we may or may not choose to use something in future,
|
|
such as the privacy mode, does not mean that it didn't exist, or that it
|
|
doesn't exist. Only that we may not need to use it. IF at some point in
|
|
time there was an absolute crying need for a privacy mode, we'd probably
|
|
use the block mode rather than the lights, but as of this time, there's
|
|
been no such need in any of our scenes for that.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 12 Oct 1993 23:24:00 -0400
|
|
Subject: Re: Replies to JMS
|
|
|
|
At one point in the series, to note the now-vanished Babylon 4, we're
|
|
going to have somebody just standing in deep background wearing a T-Shirt
|
|
that reads, "My Mother Visited Babylon 4 And All I Got Was This Crummy
|
|
T-Sh
|
|
|
|
We're a sick bunch, but we're fun.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 13 Oct 1993 03:58:39 -0400
|
|
Subject: Re: Replies to JMS
|
|
|
|
Let me just dive into this whole telepath thing, which you keep
|
|
bringing up as something that you feel doesn't belong in an SF series. I
|
|
strongly disagree (obviously, since it's in B5). The problem with most
|
|
uses of telepathy in TV SF is that it hasn't been done very well; it's
|
|
either couched in mysticism or used as a deus ex machina. Telepathy has
|
|
had a long and distinguished history as a subject of *quality* SF, right
|
|
up to and including Alfred Bester's "The Demolished Man," arguably the
|
|
best book ever written on the subject.
|
|
|
|
What no one has done in TV, and what I want to do, is to ask the
|
|
next question, which is what SF is all about. Because if, in reality, we
|
|
discovered tomorrow that there actually were provable telepaths among us,
|
|
you can bet your bottom dollar that there would be laws passed about it
|
|
the very next day, in every courthouse and congress around. Questions of
|
|
privacy, of criminal prosecution, of lifestyle, of regulation, all these
|
|
and more get raised by that particular spectre. And that is something I
|
|
very definitely want to explore in B5...it's not just a throwaway, it's
|
|
something that we will discover after a while is *central* to something
|
|
that's going on in the B5 universe.
|
|
|
|
It's no more or less fantastic than jump gates and Vorlons, and there
|
|
is room to explore how we as a people would react to something like this.
|
|
And that is what SF is *for* at its best.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 14 Oct 1993 04:56:12 -0400
|
|
Subject: Re: One more "NO" for B5
|
|
|
|
No, we did *not* do the Evil Twin story in the pilot, unless you so
|
|
utterly narrow down your definitions to include comouflage. The classic
|
|
Evil Twin story comes in two forms: 1) The true twin brother/sister who
|
|
pops up, is considered nice by everyone, and then turns out to be evil, or
|
|
2) The Evil Twin who takes over the life of the Good Twin. Either way,
|
|
you have a very close relationship. So I simply don't buy your assertion.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 14 Oct 1993 04:58:42 -0400
|
|
Subject: Re: Replies to JMS
|
|
|
|
Actually, there's very little in the B5 telepathy issue that comes
|
|
anywhere near Bester's; I brought that up only as an example of how it
|
|
can be, and has been treated well in fiction. The notion of telepaths
|
|
banding together has shown up in *lots* of different books and stories,
|
|
though arguably Bester's is one of the best. (One difference, fo
|
|
instance, cited earlier, is that in Bester's book, psi's can't testify in
|
|
court...in the B5 universe they can, but only under *very* restrictive
|
|
conditions.)
|
|
|
|
As someone with degrees in clinical psychology and sociology, I've
|
|
been noodling around with the sociological impact of psi's for a long
|
|
time now, and figure this is the place to work it out. (And no, there
|
|
won't be any instances of magic qua magic on B5. It has to be somehow
|
|
explainable; even if it's extremely high tech that *looks* like magic,
|
|
one has to be able to come up with a possible rational explanation.)
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 14 Oct 1993 21:13:43 -0400
|
|
Subject: telepaths
|
|
|
|
To answer your questions in detail would be to give out major plot
|
|
points from the B5 series, and I'm loathe to do that. Thus, I'll only
|
|
answer some of the questions, and in no more than one sentence each.
|
|
|
|
Yes, a psi can go undetected, but generally not forever. Some say
|
|
the Psi Cops are witch-hunters, some think otherwise. Breeding is
|
|
generally arranged. It is possible to have a schizoid telepath. The
|
|
Psi Cops can function as lie detectors. Psi Cops are telepaths, rated
|
|
|
|
P12, the highest level admitted level of telepath. They are part of
|
|
a guild, with some government regulation, though that's fuzzy. They do
|
|
not have the same rights as other citizens -- most have fewer rights than
|
|
other citizens, a few have more -- and the different races handle their
|
|
telepaths in different ways.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 15 Oct 1993 00:05:49 -0400
|
|
Subject: Re: One more "NO" for B5
|
|
|
|
I did not work on that version of Twilight Zone except as a
|
|
freelance writer; thus I am not responsible for anything produced under
|
|
that regime. (I worked as story editor on the Zone mach 3, produced for
|
|
|
|
syndication.)
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 15 Oct 1993 21:53:04 -0400
|
|
Subject: a question for jms
|
|
|
|
Interesting that your tagline should be a line from Tennyson's
|
|
"Ulysses," which is a poem we often cite in the course of B5; both in the
|
|
pilot, and again in "The Parliament of Dreams."
|
|
|
|
There's a fairly detailed past history of the B5 universe, which we
|
|
are even now in the process of refining and putting into real order. When
|
|
we've done this, it'll be more available. But we're already working on
|
|
it, and most of it is already in place (of necessity, since we sometimes
|
|
have elements from the past catching up with us, and we need to be fairly
|
|
consistent in terms of what happened when, and where.)
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 16 Oct 1993 22:44:11 -0400
|
|
Subject: Casablanca In Space
|
|
|
|
I'd say that your analysis is just about 100% correct.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 17 Oct 1993 05:18:52 -0400
|
|
Subject: "The Gathering" Novel
|
|
|
|
Thanks. That a lot of people are looking forward to the series is
|
|
one reason I'm trying desperately *not* to over-hype this thing. What
|
|
happens in that case if you're not careful is that everyone starts to
|
|
overlay the show with what would be their dream SF series...and there's no
|
|
way it can be that to all people, at all times, in all places. All we can
|
|
really focus on is doing the best show we can...and I think that we've got
|
|
something very special.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 18 Oct 1993 00:19:04 -0400
|
|
Subject: Better than DSN?
|
|
|
|
Insofar as I know, the series will be marketed as SF. And that's
|
|
the show we're giving them.
|
|
|
|
Interestingly, it's come back around to me, through channels, that
|
|
some of the changes at those other shows are due at least in part to the
|
|
concern about B5. It's prodding them into doing stories that are more
|
|
active, and more character based. Which the writers have been asking for
|
|
for a long time now. Which is something I've felt from the start, that
|
|
this genre *needs* some competition to make it stay fresh, to force each
|
|
show to make better stories.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 18 Oct 1993 02:30:05 -0400
|
|
Subject: Re: About the series.....
|
|
|
|
Not to fear; KCOP is especially strongly dedicated to giving B5 a
|
|
fair shake. They've been very strong supporters of the show.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 19 Oct 1993 05:17:48 -0400
|
|
Subject: Things that make you go "The H
|
|
|
|
Laurel was not being altogether honest, and was helping to cover
|
|
the activities of the person who was doing the assassination attempt.
|
|
|
|
(This, again, is a thread that would've come clear had we kept that
|
|
character; nobody was supposed to figure it out going in, but rather put
|
|
it together over time.)
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 19 Oct 1993 19:58:03 -0400
|
|
Subject: Substance use in B5 universe?
|
|
|
|
We will be dealing with the drugs issue, but it's something that I
|
|
want to circle for a while and set up properly before dealing with. I
|
|
think certain elements would have changed by 2258, some more permissive,
|
|
others more restrictive, and to understand how they function within the
|
|
culture, I first think you have to set up how the culture works. So it's
|
|
definitely on our list of things to play with, but understand that like
|
|
everything else of note that we're dealing with in this show, we're not
|
|
going to do a "drugs are bad for you" story, or a "we should all get
|
|
along and play nice" episode, or "we're all equal under the skin" story.
|
|
My feeling is that if you haven't figured out that stuff by now, no TV
|
|
show is going to teach it to you. Those topics should be something we
|
|
bounce a story off of, rather than making it the entirety of a story, the
|
|
way you bank a cue ball off the edge of a pool table to come at your target
|
|
from a different angle. We don't generally come at *anything* dead on
|
|
around here.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 19 Oct 1993 20:05:20 -0400
|
|
Subject: Re: Scenes _we know_ we'll NEV
|
|
|
|
We are, from time to time, implementing some pretty scary or unusual
|
|
looking aliens. In "Infection" there's a full-body prosthetic that's
|
|
pretty impressive, and the insectoid character, n'grath, appears in many
|
|
of our episodes (also a full-body prosthetic with animatronics and radio
|
|
controlled stuff). Personally, even though (or possibly because) he's
|
|
fairly humanoid, I have found the 2nd soul hunter in the episode of the
|
|
same name to be the creepiest of our aliens to date. Very believable.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 20 Oct 1993 00:52:18 -0400
|
|
Subject: Re: Things that make you go "T
|
|
|
|
We'd originally planned to go for a more vague sexuality for Delenn;
|
|
a male physically and primarily in the voice, on top of the natural
|
|
female movements one gets from an actress. In post-production, however,
|
|
we couldn't get the voice to sound as good and male as we'd wanted. In
|
|
addition, a couple of convention showing of a rough cut saw people
|
|
responding VERY strongly to her voice as it was, so we finally decided to
|
|
let it stand and change the one reference to "he" to "she," and that was
|
|
the end of it.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 21 Oct 1993 19:49:07 -0400
|
|
Subject: Detective Work: Joe, can you c
|
|
|
|
We were going to have a CGI creature in the bar at one point, but
|
|
vetoed it at the last minute. So it's not there. However, a CGI
|
|
character/alien/critter does play a substantive on-camera role in one
|
|
episode this season entitled "Grail."
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 22 Oct 1993 14:29:40 -0400
|
|
Subject: Re: Substance use in B5 univer
|
|
|
|
Laurel was not standing upside down in relation to the station's
|
|
rotation. The docking bay, at the center of the station, for zero-g, was
|
|
above her head, her feet pointed down, toward the rim of the station, in
|
|
correct orientation. Just FYI.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 25 Oct 1993 15:44:05 -0400
|
|
Subject: Centauri
|
|
|
|
Our dealings with the Centauri prior to the Earth-Minbari War were
|
|
primarily economic and cultural, with some technological elements sold to
|
|
us as well. They have no interest in getting into a war, especiall on
|
|
behalf of someone else. They were primarily foot-draggers during the war,
|
|
selling some stuff to us as needed, but generally not doing anything the
|
|
Minbari would get annoyed by. In particular, they didn't sell us any
|
|
weaponry. It was, oddly enough, the Narns who sold us many of the weapons
|
|
technology we used in the war...stuff they'd captured from the Centauri
|
|
during their own revolution. The Narns needed the money, and need to
|
|
forge an alliance with the EA, however tentative.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 27 Oct 1993 21:47:25 -0400
|
|
Subject: Why Sinclair?
|
|
|
|
There are many people in the Earth Alliance who are asking the same
|
|
question: why Sinclair? Why a *commander*, below a Captain in rank, to
|
|
helm something as important as B5, rather than an Admiral, or someone of
|
|
higher position? Why Sinclair, who was on the fast-track up to the time of
|
|
the war, only to suddenly and abruptly fall off the promotions merry go
|
|
round?
|
|
|
|
They are all very good questions...and if I answered them here, I
|
|
might as well go ahead and can the whole first season....
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 27 Oct 1993 22:32:44 -0400
|
|
Subject: Re: Telepathy in B5
|
|
|
|
Regarding the Psi Corps news broadcast you noticed...yes, that is a
|
|
very small clue to something. You'll find out what in an episode titled
|
|
"Mind War."
|
|
|
|
I've said before that we're telling stories on two levels; there's a
|
|
third as well that slips in. These are things that you're not SUPPOSED to
|
|
really notice or even think about until some point down the road, if you
|
|
happen to have watched several more episodes, and you look at the early
|
|
ones again, suddenly (as with your noticing of the broadcast) some things
|
|
that you swear you never saw suddenly snap into focus, the way you can
|
|
look at a picture for a long time, and not see the design until you back
|
|
up a bit and, once you can see all of it, the details come clear.
|
|
|
|
So from time to time, I drop in little things, a phrase, an
|
|
unfinished sentence, a news item, stuff that people will assume is just
|
|
background or filler...until later. In a way, it's a little like being
|
|
an illusionist. It makes the writing just that much more challenging,
|
|
because at no time can you ever let that get in the way of a person's
|
|
enjoyment of one episode totally on its own. It's just flavoring; those
|
|
who've been paying attention will get it; those who haven't, it won't
|
|
bother in the least.
|
|
|
|
It's something Delenn says in "Soul Hunter," something in a headline
|
|
in Universe Today in "Sky," bits and pieces that just seem like wallpaper
|
|
-- for now.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 28 Oct 1993 03:33:54 -0400
|
|
Subject: Re: Why Sinclair?
|
|
|
|
As will be discussed to some degree in "Grail," B1-B3 were sabotaged
|
|
during construction, long before being completed. B4 was the only station
|
|
completed when it vanished. Various degrees of this will play a role in
|
|
the storyline.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 28 Oct 1993 06:40:55 -0400
|
|
Subject: Re: UFO
|
|
|
|
The two primary means of transport within B5 are the transport
|
|
tubes (like elevators, from level to level) and the core shuttle, which
|
|
runs the length of B5 through the garden/central core area.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 28 Oct 1993 16:58:13 -0400
|
|
Subject: Alien quarters a zoo on B5?
|
|
|
|
First, we decided that wasn't a right look for the alien sector, and
|
|
that's the corridor we blew up at the end. But the reason it was designed
|
|
that way is important. Your reaction -- don't the aliens have any
|
|
privacy? -- is a very human, and specifically a very *western* point of
|
|
view. Our feeling at the time was, why should alien quarters look at all
|
|
like human quarters? Shouldn't they have a different perspective than
|
|
typical Western-style hotels? (In some degree, the quarters were
|
|
patterned after Japanese mini-hotels, where you get basically a slightly
|
|
larger coffin-like setup, which you crawl into like a torpedo tube, with
|
|
a window at one end, which has a curtain, a TV over your head, and so on.
|
|
What we discovered is that many people ask for more alien aliens, but
|
|
when we delivered on that, were asked why these things weren't more like
|
|
what we expect, why aren't they like human quarters? It's really a
|
|
losing battle.)
|
|
|
|
The other point on this is that if you look closely, there are back
|
|
areas accessible to residents, which can in particular be seen in the
|
|
insectoid/antennae'd character's quarters. The idea was that it would be
|
|
sort of a front porch, where for lack of much else to do, you'd sit out
|
|
on the porch, watching the passing parade.
|
|
|
|
But the reaction was less than favorable, we had to keep explaining
|
|
that this proceeds from an alien POV, and so our alien quarters are more
|
|
like human quarters now, minus the alternate atmosphere stuff. I'm still
|
|
not quite sure what to think of this.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 29 Oct 1993 01:11:30 -0400
|
|
Subject: Re: JMS: Lots of good info. ;)
|
|
|
|
Actually, I'm rather abashed to say that I've never actually *read*
|
|
anything by C.J. Cherryh. Over the years I've found I have less and less
|
|
time for reading, and thus focus in generally on authors I've known for a
|
|
long time...if then. There was a time when I read a *minimum* of 20 books
|
|
per year, but I haven't read a full novel (though having started many)
|
|
in nearly all of the past year. Some nonfiction books, yes, sometimes for
|
|
research, sometimes just curiousity (just finished "Secret Ceremonies,"
|
|
one woman's adventures in mormonism), but no novels.
|
|
|
|
Anyway...also no plans at this time for any scripts from there. I'm
|
|
trying to focus in on hybrid SF writers, who've done both scripts and
|
|
books, to save the learning curve of teaching a prose writer script form.
|
|
It can be done, and I'd like to try it in the second season, but we have
|
|
to really hit the ground running in year one.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 30 Oct 1993 01:43:00 -0400
|
|
Subject: Re: SF/X in Space
|
|
|
|
We've found that what works best is to play primarily music as our
|
|
space action/sound bed, overlaying just a tad with tonalities that aren't
|
|
sound effects per se in most cases, but more sound cues that suggest a
|
|
particular effect.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 30 Oct 1993 03:51:18 -0400
|
|
Subject: Question about Laurel in pilot
|
|
|
|
Nothing's set yet regarding any of the original cast not currently in
|
|
recurring roles. And that was the assassin who met Kosh in the airlock,
|
|
not Laurel.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 30 Oct 1993 22:17:00 -0400
|
|
Subject: Various Short Subjects
|
|
|
|
Too much to really delve into -- 57 letters in my box right now -- but
|
|
to comment quickly: the techs in the observation dome tend to rotate in
|
|
and out, with only a couple repeating. They're meant to be fairly
|
|
anonymous. At some point we may decide to develop this a bit, but as of
|
|
now we have 14 regular and recurring characters, not counting the usual
|
|
roster of guest stars, and that's a lot to focus on for now.
|
|
|
|
The one thing that I dropped fairly completely due to the delay in
|
|
getting the series going was the Laurel thread, which has now mutated and
|
|
become something even more interesting, actually. It's something that's
|
|
enabled me to now build in a trap door that you won't see for a long time,
|
|
even though it's sitting there in plain sight.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 31 Oct 1993 01:44:45 -0500
|
|
Subject: Different aliens in B5?
|
|
|
|
There were no asymmetrical aliens in the pilot, but there's a real
|
|
dandy coming your way in the B5 episode "Grail." You want nonhumanoid
|
|
aliens, you *got* non-humanoid aliens....
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 31 Oct 1993 04:36:30 -0500
|
|
Subject: JMS! How is Chris' work progr
|
|
|
|
Chris Franke's work has been wonderful. (Got the magazine finally,
|
|
btw.) Stylistically, it's all over the place, which is what we wanted;
|
|
synth, orchestral, multi-cultural, experimental, you name it, at some
|
|
point we've got it. Because it's a multi-cultural show, with non-human
|
|
points of view, we've freed up Chris to do pretty much anything he wants,
|
|
and go as far as he wants. We should have a clearer idea on the main
|
|
title theme in the next week or so.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 31 Oct 1993 04:39:24 -0500
|
|
Subject: promo for season one in rebroa
|
|
|
|
I haven't seen the promo footage, so actually have no idea who you're
|
|
referring to in the extra alien shot. My guess is it's just one of our
|
|
many supporting aliens; we have the B5 Advisory Council (Earth, Minbari,
|
|
Narns, Centauri and Vorlons), and the League of Non-
|
|
Aligned Worlds, representing the rest, and there are about a dozen or so
|
|
of those, so it may be one of those.
|
|
|
|
Don't know when fighter models will come out; so far there's no deal
|
|
set that I'm aware of. And that's not really something I see as a
|
|
priority; there's too much emphasis on merchandising in SF-TV and not
|
|
nearly enough on telling a story. That's where I want to keep my focus.
|
|
|
|
jms
|
|
|
|
|
|
From: straczynski@genie.geis.com
|
|
Date: 31 Oct 1993 21:01:57 -0500
|
|
Subject: Re: Trek vs. B5
|
|
|
|
Let me just, against my better wishes, dive in here for just a
|
|
moment on this discussion. Especially as it relates to your slam against
|
|
the characters and characterizations on B5.
|
|
|
|
People keep comparing the B5 pilot to either the DS9 pilot or the
|
|
TNG pilot, often favorably, sometimes less so, but the reality is that the
|
|
B5 pilot had to suffer under a burden shared by neither of those two other
|
|
shows: establishing a whole new universe, especially given that the B5
|
|
story is more of a political/action piece in which you really have to
|
|
understand where everyone's coming from. By the time they got around to
|
|
making the TNG pilot, just about everyone knew what a Klingon was, what
|
|
the Federation was, what phasers and teleporters were...this was all
|
|
established cultural coin. When Jay Leno would make jokes about Klingons
|
|
on the Carson show (which it still was back then), he didn't have to
|
|
explain it to anyone. There's 25 years of shared history informing the
|
|
story. Same in DS9Thus in neither pilot was that much
|
|
really or substantially *new* introduced, they didn't have to create the
|
|
universe from scratch.
|
|
|
|
But that was exactly what was necessary for B5; the relationship
|
|
between the five various governments is important to understanding the
|
|
characters, and the show...as is the recent Earth/Minbari war, which isn't
|
|
just backstory, it's something that will grow to play an increasingly
|
|
important role in the series as time passes. So there had to be time
|
|
spent establishing each of those relationships, the political backstory,
|
|
on and on. In addition, we had 9 major characters to introduce along with
|
|
the minor players. AND we had to tell a fairly complex story within that
|
|
framework.
|
|
|
|
After you allocate tthe history of the B5 universe, for the
|
|
establishment of the plot, for the establishment of who our various
|
|
players are in relation to one another, you've got -- at MOST -- 3 minutes
|
|
left per character out of a 92 minute movie. You can't establish a lot of
|
|
character in 3 minutes.
|
|
|
|
Which is what strikes me as unfair in this conversation. You're
|
|
trying to compare 25-30 years of ST in its various incarnations, with its
|
|
delivery of characterization over A WEEKLY SERIES to a single introductory
|
|
TV movie of 92 minutes.
|
|
|
|
Plus, the pilot was never meant to be a stand-alone; it was meant to
|
|
get all the pieces moving, introduce us, and follow up the very next week
|
|
with *character-oriented stories*. That was always the plan. Had I known
|
|
that it would be aired by itself, with a long delay until the series, I
|
|
would have totally restructured it to make it more of a character story,
|
|
and held off on the heavy background stuff until later. And in addition
|
|
to THAT, I again point to the 25 minutes of good character stuff that ended
|
|
up on the cutting room floor because we were over, some of which has been
|
|
shown to people at conventions. Some of them also felt as you do. They
|
|
saw the extra footage. And their reaction: "Oh, so THAT'S who that is!"
|
|
And their opinions of the characters did a fast turnaround.
|
|
|
|
So what I'm saying here, fundamentally, is this: let's compare apples
|
|
to apples and not apples to oranges. You can't compare B5 to either TNG's
|
|
or DS9's pilots, because they operated in pre-existing universes. You
|
|
can't compare the level of character you get in a series to a TV movie,
|
|
because one is 92 minutes long, the other is 22 hours long times the number
|
|
of seasons run.
|
|
|
|
If you want to compare things, and that's certainly your right, may I
|
|
suggest a moratorium on this entire discussion until the series comes on
|
|
the air? That will allow you to compare series to series, which seems just
|
|
a tad fairer to me. Any seconds?
|
|
|
|
jms
|
|
|
|
|