From: flixman@news.dorsai.org (Robt_Martin) Subject: JMS in SF Entertainment 10/95 Date: Wed, 30 Aug 1995 07:50:58 GMT This text is copyright 1995 by Robert Martin. License for free distribution of this text, in complete or edited form, is granted providing the full text of this notice is included. Distribution of this text as part of a commercially available compilation, outside of the context of the Usenet distributed network, is expressly forbidden, which stricture includes the distribution of this text in any form of commercial archive (i.e., this is NOT to be included on CD-ROM Usenet compilations). Let There Be Light Let There Be Shadows Pay no attention to that man behind the curtain... Joe Straczynski on creating the universe of Babylon-5 By Robert Martin The collaborative nature of television often defeats the attempt to bring the distilled vision of a single individual to the small screen. But on the rare occasion when that attempt works, the product is often something built to last--Rod Serling's The Twilight Zone, for instance, or Gene Rodenberry's Star Trek. The phrase "Joseph Straczynski's Babylon-5" may not come so trippingly off the tongue, but as that show continues to unfold its five-year saga of war and destiny among the stars, it has become clear to an increasing number of viewers that this is not "television as usual." Every episode in the series, though plotted to stand as a single narrative, simultaneously advances a broader story--which is not simply a timeline, but a sprawling novelistic saga with a variety of themes, subplots, and points of view. This broader narrative will reach its midpoint in the coming season, and currently things are heating up considerably on B-5. Most notably, the episode "The Coming of Shadows" marked the beginning of what seems likely to become a war between all the mortal races of the galaxy versus an ancient species of awesome power known only as the Shadows. Our last, best hope is that our alliance with the Vorlon species will help to pull us through...but we don't even know what a Vorlon is, though the Vorlon character Kosh has been a presence on the series since its inception. There's much more to be said about the show, its cast, its crew and its fans, but this time we need all the space we've got for the following lengthy interview. Those with access to any on-line service, to the World Wide Web, or to the Internet can find a wealth of background on the series; Babylon-5 data files are available via file transfer protocol from ftp.hyperion.com; Mr. Straczynski's on-line communications can be monitored on a daily basis via the Usenet newsgroup rec.arts.sf.tv.babylon-5. And a vast trove of information can be explored in The Lurker's Guide To Babylon-5 on the World Wide Web at http://www.hyperion.com/lurk/lurker.html. Sci-Fi Entertainment: In 1986, when this concept was first hatched, how did you figure the odds of getting this far with it? Joseph M. Straczynski: You have to understand the way my brain works, which is a dark and scary thing on the best of days.... When I came up with this in 1986, I said at that time, I will write the screenplay, I will get that screenplay produced as a pilot, I will get the series, the series will run for five years, and I will get off the stage. I never considered the odds.... I said this is going to happen; I didn't know it was going to take five years for it to happen. This show has been, really, an exercise in sheer force of will. I decided it was going to happen and nothing got between me and that. I don't even allow any other possibilities in my head. It's like standing in front of a long train with a chain on your back, pulling for five years, until it starts to move. For one brief period, you and the train are moving at the same speed...and then the train starts chasing you. That's about where I am right now with the story line. SFE: Your method of weaving story-threads through the series so that an episode in season two might play like the conclusion of a season one story, and the various resonances that creates--was that part of the initial seed? JMS: Foreshadowing is a technique that's not much used in series television--there's a lot of retro-continuity, where you write episode sixteen to conform to facts established in episode fourteen. But to write something for episode nine that won't be referred to again for a year is pretty much unheard of. Usually you structure a show around an hour--you don't structure it around two years--or five years. There's stuff in the first season of Babylon-5 that serves its own narrative purpose, but will become far more relevant four years from now--as you go along, it gains more depth. And that was always at the core of the concept. I grew up a science fiction fan--reading Ray Bradbury's The Martian Chronicles, a series of individual stories which, together, create a large tapestry. E.E. "Doc" Smith's Lensman books, Childhood's End, the Foundation novels, Lord of the Rings, Dune, Stranger in a Strange Land are all sagas of that nature. Looking at the SF shows that were done, I asked, why hasn't anyone in American television--the British have done it--created an honest-to-god, literary-structured saga? And the only reason is that no one has ever done it. So as a thought experiment, I asked myself, if I were going to do that, how would I do it? What would it be, and how would I structure it? I began putting together the pieces, and that melded into another thought-experiment I had, which had to do with the way television is made--about 30 percent of the budget of any television show is wasted. So this came out of those two ideas, to find a means to marry these two concepts. SFE: It strikes me that the show might be more valued when it exists as a set of laserdiscs on a fan's shelf, than in its current form as a TV show; it seems a viewer might get more out of it that way.... JMS: To some extent they might. The guy who is putting together the collector cards for Fleer sat down and watched two or three episodes per night, watching the whole thing through. He wrote me back and was just wog-boggled, because when you see it that way, the tightness of the structure just jumps out at you; and, while he'd been following the show, he really hadn't glommed onto what we were doing. SFE: It's my understanding that renewal came more easily this year, thanks to improved ratings.... JMS: The ratings have improved, and the demographics are amazing, which makes the advertisers and the network very happy. SFE: When the show was still struggling to establish an audience, I imagine the TV-heads saying, "Joe, why don't you do a nice little space show with bad bad guys and good good guys, so the audience can have a reasonable expectation of what they're going to see?" JMS: I will tell you a true thing; during both renewal periods, first season and second, no one ever broached that to us--no one ever said, "Listen, we think you should pull back on this arc nonsense and just give us regular stories." That is why it took so long to get this series started in the first place; it took us five years to find people who understood exactly what it was we were trying to accomplish in the first place, and would sign on for that task of telling this larger story, in the way it needed to be told. Dick Robertson at Warner Brothers and David Thompson at Chris-Craft Television together are the brains behind the PTEN network. They backed this show for the purpose of telling this story, and our contact at Warner Brothers, Greg Mayday, who is terrific, also understands what it is we're trying to accomplish--which is the reason we're doing the show in the first place. So that has never even come up. SFE: In that case, your experience stands in sharp contrast to Harlan Ellison's well-known battles with TV executives. Have things changed that much in television? JMS: Not really. Remember, it took five years to find these guys. SFE: Speaking of Mr. Ellison, he is credited as "Conceptual Consultant." What exactly does that mean? JMS: Harlan's involvement is as peripatetic as Harlan himself is; he is allowed to insert himself into the process wherever he chooses. He's advised on costumes, on sets, he's come in on the meetings with writers like Peter David and David Gerrold. His description of the job is that he's the mad dog nipping at my heels; I think of him as my Jiminy Cricket, perhaps, a free-floating agent of chaos who, having been through such experiences as The Starlost, can help me avoid the pitfalls. And his job is to be honest with me, because when you are a television producer, people are very seldom about to tell you, "Joe, it sucks." You need someone around you who will do that, as in the old Roman tradition--when the conquering hero returns to Rome as garlands are being lain upon you, you have someone at your shoulder to say, "Fame is fleeting. You, too, will die." That's Harlan's job, to be the honest opinion that I need, because he's never pulled his punches and never will. As such, he is a valuable resource to me. He created the character of the ombudsman, helped to write the opening narration. He's contributed in many ways, but always around the corners, because he knows the story is my story; but his contributions have been very helpful in making that story much richer and deeper. SFE: You have an extremely varied background as a writer; I assume that is at least partly because you like doing a variety of things. Now you have this massive commitment to a television series. JMS: I am single-minded in some ways--when I'm of a mind to do something, I'll stick with it. I knew what the job consisted of when I took it, so it's never been a problem. The only problem was when, after five years of development--at a time when I could have gotten any number of mainstream shows going--people around me were saying, "Joe, it ain't gonna happen." Even my agent was saying, "Joe, it's not happening, give it up." But I couldn't do that. And then, of course, it did happen, and things have been great since. And the show is not the same; the show of the second year is not the same show we were doing the first year, and the Babylon-5 we'll be doing three years from now won't be at all like the first-year show. As well, each episode is very different from every other episode--some are very dark, some very character-oriented, some have huge action set-pieces. What's great is that I come from a background where I've done comedy, I've done action, I've done drama, and I can take that diverse background and apply it all to this one, very diverse series. You'll get a very strong idea of one of the major changes by the end of this season. SFE: I understand that the final four episodes of season two are being held back to open your third season. Why is that? Isn't it a pain in the butt? JMS: A major pain in the butt. We and Voyager are doing the same thing, as it turns out. The new season begins, traditionally, in November. What happens usually is that we, and the Trek shows, only show four to six new episodes, then go back into reruns--so that, while we build ratings through that early part of the season, the reruns come in and you get cut off at the legs. So they figured, let's back this up a little bit, let's start showing episodes in October, get the momentum going, hit bigger with the first third-season episodes, and build, presumably, to a larger rating. From the numbers point of view it does make sense. From a creative point of view, I was on the roof with a high-powered gun...but what are ya gonna do? SFE: I'd think that would play havoc with the way you orchestrate the series' movement, judging from last year's season ending. JMS: It wasn't as big a cliffhanger this year, but I did reveal Kosh, which was enough to keep people talking for a couple of months. SFE: Will the shift alter your approach to the third season? JMS: Since it's airing a week after the last episode of season two, I changed the first third-season show to take place one week after the events of the previous season--I moved the dateline of the story up a little bit and changed some references. The actual plot line remains pretty much the same. SFE: The extent of your commitment to this show seems unprecedented--writing fifteen out of twenty-two scripts this season, and I know you take an active hand in a lot of aspects of the show... JMS: I'm involved in every aspect--costuming, prosthetics, computer design, casting, everything. SFE: And you're also deeply involved in the B-5 comics and novels. Where does it stop? This isn't how TV is usually done. JMS: You have to understand that this is my story and my baby, and whatever precedent has been set by how things are done in television, you have to keep in mind that I am a pain in the ass--very stubborn--and like to have my own way. Insofar as being involved in the comics and the novels is concerned, my sense is that very often, when a franchise is created, stuff is approved and just tossed out there to make money. The stuff just isn't part of the show; it's just tossed-off media crap. When I talked to the guys at DC, I said that I wanted to do something that would really feed into the show, and would be part and parcel of it. That way, the fans know that this stuff has passed through my hands, and know that it's been approved at the highest possible level of the show's creative staff, and not by some flunky in an office who stamps it "authorized." That's why we haven't done a whole lot of merchandising. I'd much rather keep a "boutique" approach to merchandising, than start cranking stuff out willy-nilly. I don't want to create a huge empire, I want to tell my story, and create a few ancillary things here and there because they are the particular things that I want. As for where it stops, there are a number of places where it has stopped, where I just didn't think it was worth my time to do certain things, and I've just said "pass" on those. Currently, I'm writing a four-issue story for the comic to tie directly into the first part of the third season, introducing a character who will be prominent through the season--providing that character's back-story and so on. The character will go from Minbar to Narn to Earth to Babylon-5. You'll see the entire B-5 universe through this guy's eyes. It's a wonderful opportunity to do something we can't do in the show, because it would cost $10 billion. SFE: How is the comic doing? JMS: We're trying to work out a resolution to a situation now, in that DC is cutting back on all their non-superhero titles, rather strongly, and B-5 may come under that axe. Our own feeling is that DC didn't handle it as well as they might have; they didn't promote it very much, and they didn't ship very much--while, whenever it reached the stores, it sold out in a day, which we know by all the re-order requests that came in. But the decision hasn't been made yet, and the feeling is that if there's just a slight increase in sales, say about 3 percent, it won't be a problem. If it does happen, it shouldn't be too difficult to place the comic elsewhere, as two other comics companies were interested in a B-5 comic at the outset; we went with DC, to keep it "in-house," in a sense [Time-Warner owns both Warner Television and DC Comics]. SFE: You seem to prefer those things that will supplement the story, literary things... JMS: Absolutely. SFE: ...as opposed to things like toys and models... JMS: Oh, I want there to be models...there's a model of Babylon-5 in Sheridan's office, which he bought in the "Babylon-5 Emporium" [a satiric jibe at SF merchandising, in the episode "There All Honor the Lies"], and when the show hits the end, everyone knows that it's going into the other "captain's" office--mine. I want the model to exist, so eventually it will. SFE: Earlier you mentioned literary antecedents to B-5. I had three I wanted to bring up; you mentioned Tolkien and Bradbury. The third, related particularly to the coming of the Shadows, is Lovecraft. JMS: Well, there's a certain Gothic tradition that we're drawing upon. Writers like Lovecraft, August Derleth, Lord Dunsany, Clark Ashton Smith--they're all writers who worked in the area of the outre, dealing with dark areas that we can never quite wrap our minds around--a great tradition going back to the 1930s, the '20s, and earlier. I would say that there are areas of the Shadow mythos that are of that school, and in that general area, though not particularly tied in to any one writer. SFE: So may we expect that tone to rise in the third season? JMS: I like creepy stuff. I like walking down the hall, the doors close, and there's a scratching from the other side...so, yes. SFE: You count yourself as an atheist, yet spiritual matters often set the theme for episodes of the show, and seem to be a large part of the arc. Some would see that as a contradiction. JMS: You have to understand that the writer's job is to be as honest as he humanly can in his characterizations and his storytelling. And, as I look at the long parade of human history, religion has not gone away in the past 4,000 years of recorded history, nor does it show any sign of going away any time soon. If I have to be honest in looking at the world 250 years from now, I have to say that people will still believe at that time, and I must treat that with respect--the same way I'd deal with scientific concepts. Because, truthfully, science and religion are two sides of the same coin. The methodology is vastly different--one relies on faith while the other relies on scientific method--both are endeavors to understand who we are, how we got here, where we are going, and what we are here to do. I feel that one must approach both of those endeavors with equal respect. I have a background of religious studies, a minor in philosophy from Northern California State, and majors in psychology, sociology and literature. I have always been intrigued by humanity's relationship to the mirror, its effort to come to grips with itself, as the only known species that asks, "Who am I?" My job is to explore that on every level, whether it's the religious side, the spiritual side, the scientific side, or within the aspect of each individual character. It all informs the core theme of Babylon-5, which, like everything else in the show, if you want to get it down to one sentence, is a question: "Will you lead or will you be led by others?' SFE: Beyond that level of recording future history, the show engages spiritual matters--matters of self-knowledge, which I guess is the atheist's best possible definition of "spirit"--directly. JMS: It comes down to the examined life versus the unexamined life, and so much of contemporary society is bent on distracting us from our own lives, with television, or the latest movie craze or something else. There's always that opportunity to be distracted each moment of your life, "I've gotta read the paper, I've gotta get the laundry, I've gotta see this movie, I've gotta..." on and on. And you never stop and just ask yourself the questions that matter. What this show tries to do is ask questions. We don't provide answers--my job is to ask questions, start discussions, start arguments, and start bar fights. If I do that, I've done my job. SFE: You mentioned that there will be changes occurring in the show with those last four episodes, that will be opening the third season. Will the first third-season shows continue that pace? JMS: No, because you have to do these things by degrees. The stuff that we do in the last four is pretty major stuff; we're going to take a breather from that with several more character-oriented episodes. And then, about mid-season, we're going to pull a biggie; there's a structural change in the entire core of the Babylon-5 universe. The closest equivalent I can imagine--and this is not a one-to-one correspondence, but just to convey the magnitude of the change--suppose, when you turned on Star Trek, you found out that Starfleet has just been bought by the Klingons, and the Enterprise must now serve the Klingon Empire. Not just for an episode--that's what the show is, from that point on. It's a change of that magnitude, and I'm going to lead up to that with several nice, quiet, polite episodes; get up behind 'em and whap 'em real hard. SFE: You told Warner Brothers you're going to turn Babylon-5 upside down--they said, "Joe, that sounds great," and clapped you on the back? JMS: Well, yeah. Their jaws dropped. They said, "You're really gonna do that?" And they started to get excited about it. They knew what the first three-year structure was supposed to be; the first year was sort of galloping around the galaxy, the second year was our guys take it on the chin--they did a lot to our guys, things didn't go too well for them at all--and the third year is our guys fight back. That's the first three years, and they knew that. And when I said, "bah-de-bah..." the room went wild. Greg Mayday in particular was very excited, and really taken for a loop by it. SFE: You've said that characters will die long before the show completes its run--unexpectedly, as in real life. Is anyone's fate coming up soon? JMS: Perhaps. SFE: That's better than a "no comment." JMS: When does this hit the newsstand? SFE: In early September... JMS: Then I can't tell you. [pause] But some stuff will happen even before this season's up.... We could lose a couple of characters. In a really permanent way. SFE: That's a shame. I hope not, 'cause I love all the characters.... I hope they all live long and, well, not prosper exactly....[laughter] JMS: If you recall The Shining, and the character played by Scatman Crothers, the only one who understood what the "shining" was, and understood the kid; he was the good guy, the guy everyone could rely on, and was set up throughout the movie to be the guy who would save everybody at the end. Then in the last half hour of the film, he realizes, omigod, something's gone wrong at the hotel--he gets in the snowcrawler, travels through ten miles of ice and snow and blizzard, negotiates this hostile terrain, nothin's gonna stop him, he's chuggin' along. He gets to the door, flings it open, gets an axe in his chest, and dies. And it hits you--here's the guy who was going to be the resolution, and he ain't it, he's lyin' on the floor in his own blood. I've done something similar, and you'll understand when you see the episode. SFE: Will we see any more of Michael O'Hare [Commander Sinclair in Babylon-5's first season] in the foreseeable future? JMS: I've discussed this with Michael, and with Warner, and it's all set up to bring Michael back for a two-parter, about one-third into the third season. SFE: And that will clear everything up? Like the matter of his being "The One"? JMS: It'll clear up everything--that thread will not be abandoned, there will be some surprises there, and for everyone who was wondering, "Gee, I don't see how this fits in," it will suddenly make sense. The question of who is "The One," and questions surrounding Babylon-4, will all be dealt with--it's gonna be a corker of a two-parter. SFE: When you are not up to your ears in production--and even when you are--you communicate with fans, through GEnie, CompuServe and the Internet. Why? JMS: Bear in mind that I come from a background as a fan. My sense as a SF fan is that they tend to be the most exploited group around, told to watch the show, buy the toys, and shut the hell up. Whenever I used to come to conventions, where producers would show up with new shows, they'd say, "It's the best thing since sliced bread. You'll see. We'll come back and we'll talk." Then you see it, it ain't what they promised, and you can't find them to talk about it afterward. You want to hit them with a nerf-bat, but they're gone. Also, I've been on-line since 1984; I was one of the first guys on CompuServe. When this show got going, I said, "Should I change this part of my life?" The answer was no, why not keep that communication going? A lot of television producers are insulated, they don't get to hear from guys in Iowa or Dubuque, about what they think of their shows. And I think they would profit tremendously from hearing that information. So my decision was to keep that open, to respect the fans, to keep myself honest, to keep me humble, because it's hard not to be humble with some of the things that come flyin' through there, and because, for the last fifteen or twenty years, I've been working to de-mystify the whole area of television production. I did a column for ten years for Writer's Digest on television writing and what is involved with it, written columns and articles and parts of books about this. So here we have the opportunity, through this on-line exchange, to create a document, which will ultimately be thousands of pages long, tracking this series from the first development, to the pilot, through the series, things that go right, things that go wrong--which no one's ever done before to this extent. When we're done, there will be this extensive document, a snapshot of the entire process, available to anyone who is interested in the inner workings of a television series. It's all there, available for download, and people have been drawing upon it--I've gotten calls from university television and film department guys, saying they distributed it among their students. I heard from one producer who said that he borrowed our ideas on structuring the use of sets for a television project. That opportunity to educate and inform is an excellent reason to continue.