The Lurker's Guide to Babylon 5
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  1. <h2><a name="OV">Overview</a></h2>
  2. <blockquote><cite>
  3. The Narn-Centauri War reaches a turning point. Sheridan is contacted by a
  4. powerful ally, who offers assistance.
  5. </cite>
  6. <a href="http://us.imdb.com/M/person-exact?+Schuck,+John">John Schuck</a>.
  7. <a href="http://us.imdb.com/M/person-exact?+Sheppard,+William+Morgan">W. Morgan
  8. Sheppard</a> as Warleader G'Sten.
  9. <a href="http://us.imdb.com/M/person-exact?+Forward,+William">William
  10. Forward</a> as Refa.
  11. </blockquote>
  12. <pre>
  13. Sub-genre: Action/Intrigue
  14. <a href="/lurk/p5/intro.html">P5 Rating</a>: <a href="/lurk/p5/042">9.49</a>
  15. Production number: 219
  16. Original air date: August 1, 1995 (UK)
  17. October 18, 1995 (US)
  18. <a href="http://www.amazon.com/exec/obidos/ASIN/B000087EYB/thelurkersguidet">DVD release date</a>: April 29, 2003
  19. Written by J. Michael Straczynski
  20. Directed by John Flinn
  21. </pre>
  22. <p>
  23. <strong>Note: this episode is more momentous than most. Think twice before
  24. proceeding to the spoilers; it's worth seeing unawares.</strong>
  25. <h3><a name="WF">Watch For</a></h3>
  26. <ul>
  27. <li> A change in the number of
  28. <a name="#NO:candles">candles</a>
  29. in G'Kar's quarters.
  30. </ul>
  31. <p>
  32. <hr size=3>
  33. <h2><a name="BP">Backplot</a></h2>
  34. <ul>
  35. <li> The new Centauri emperor, Cartargia, is acting mostly as a
  36. figurehead, a front for Refa and his compatriots.
  37. <li> A treaty among all the aligned worlds outlawed the use of
  38. mass drivers as a weapon of war, similar to the Earth
  39. treaties outlawing the use of chemical and biological weapons.
  40. <li> Draal says he has found other beings on Epsilon 3, ones
  41. who take care of the great Machine Draal is at the heart of.
  42. One of them is a fellow named Zathras (cf.
  43. <a href="020.html">"Babylon Squared."</a>)
  44. <li> Delenn has been in charge of all the Rangers on Babylon 5.
  45. She now shares that command with Sheridan.
  46. <li> Sheridan does not know that Sinclair is behind the Rangers.
  47. <li> The Centauri seem to have gravity control technology.
  48. Londo watches as the Centauri bombard the Narn homeworld,
  49. standing -- seemingly in gravity -- aboard a motionless ship.
  50. (Either that, or they have magnetic shoes.)
  51. </ul>
  52. <h2><a name="UQ">Unanswered Questions</a></h2>
  53. <ul>
  54. <li> What's Zathras doing on Epsilon 3, and how did he get there? If the
  55. planet has been undisturbed for at least the past 500 years
  56. (<a href="019.html">"A Voice in the Wilderness, part 2,"</a>)
  57. is he that old?
  58. <li> Where was Zathras such that Draal, with sight that extends across
  59. light-years, couldn't find him? Perhaps he wasn't in another place,
  60. but another time (see
  61. <a href="020.html">"Babylon Squared."</a>)
  62. <li> Will the great machine be involved in pulling Babylon 4 through time?
  63. <li> Now that Londo has stated he no longer wishes to associate with the
  64. Shadows, his usefulness to Lord Refa is at an end. How will Refa handle
  65. this?
  66. <li> What exactly was G'Kar told to do in the Kha'Ri's last message?
  67. Ask for sanctuary, obviously, but anything else?
  68. <li> What other technology do the Shadows have that we haven't seen yet?
  69. <li> Have the Narn unwittingly discovered a weakness of the Shadows? (see
  70. <a href="#AN">Analysis</a>)
  71. <li> Now that G'Kar has been stripped of his homeworld and position on
  72. Babylon 5, what can he contribute to the battle against the Shadows?
  73. </ul>
  74. <h2><a name="AN">Analysis</a></h2>
  75. <ul>
  76. <li> Londo is now convinced that his associates are far too powerful for
  77. their motives to be solely for his benefit. He realises that he has
  78. become a pawn in their larger game, and that his personal quest for
  79. more power has lead to the death of esteemed friends and many innocents.
  80. While convinced of this, and that he has allowed himself to be
  81. maneuvered at every turn by the will of others, he still carries
  82. through with his role as a paper tiger politician/ambassador.
  83. <p>
  84. <li> The Shadows show some new weaponry. It appears that each ship can "give
  85. birth" to a cluster of forty or so of the smaller fighters G'Kar
  86. encountered at Z'ha'dum in
  87. <a href="024.html">"Revelations."</a>
  88. We are not shown that these fighters are re-assimilated at the end of
  89. the confrontation, and it is also unknown how many times each Shadow
  90. can do this.
  91. <p>
  92. The second weapon has the ability to disrupt a jump point so that it is
  93. fatal for any ship to attempt to use it. Once an attack against the
  94. Shadows begins it appears you can leave only when they so allow it.
  95. <p>
  96. <li> The Shadow "wounded" during the battle is thrown off course by the loss
  97. of one of its spines. After the battle is finished, a second Shadow
  98. joins with it as if to assist it. The broken
  99. spine is clearly visible on the ship that does not move during the
  100. docking procedure. It suggests that the damaged Shadow was unable to
  101. function as effectively, perhaps because it was in pain.
  102. <p>
  103. <li> With Draal offering the resources of the highly advanced technology at
  104. his command, it appears that Babylon 5 is one of the few places that may
  105. withstand a Shadow assault. That it can become the base of operations
  106. for the Army of Light is now clear.
  107. <p>
  108. Perhaps more importantly, Babylon 5 can probably also withstand a
  109. frontal assault by Earthforce, though they might prefer to destroy it
  110. from within.
  111. <p>
  112. <li> The Centauri use of mass drivers flauts all previously signed
  113. conventions, and it appears (cf.
  114. <A HREF="037.html">"And Now for a Word,"</A>
  115. where the Centauri are discovered using Babylon 5 to transport mass
  116. drivers and energy weapons) that they have been planning this kind of
  117. assault on the Narn homeworld for some time.
  118. <p>
  119. <li>@@@839395288 A mass driver uses a heavy object (such as a small
  120. asteroid) launched
  121. from orbit toward a planet's surface at low speed. As it falls
  122. through the planet's gravity well it gains considerable momentum. On
  123. impact the immediate area becomes a crater, and huge quantities of dust
  124. are thrown up into the atmosphere, blocking out sunlight and causing
  125. something like a nuclear winter. E. E. "Doc" Smith's
  126. <a href="http://wheel.dcn.davis.ca.us/~zlensman/lensfaq.html"><cite>Lensman</cite></a>
  127. series, written from 1937 to 1948, is the first literary SF work to use
  128. mass drivers as weapons for planetary bombardment as shown in this
  129. episode. (If you know of an earlier work, send me mail!)
  130. <p>
  131. <li> All of the major governments (with the exception of the Vorlons) are
  132. now under serious internal stress. They are either introspective
  133. (Earth,) skeptical of present danger (Minbari,) overextended (Centauri,)
  134. or occupied (Narn). It appears that the Shadows have achieved, either
  135. directly or indirectly, effective destabilization of every major power
  136. that might stand up to their forces.
  137. <p>
  138. <li> Ambassador Kosh openly lets the Rangers know of his involvement.
  139. <p>
  140. <li> It appears that Garibaldi's friendship with Londo has strained to the
  141. breaking point.
  142. <p>
  143. <li> Sheridan now has access to the Rangers. This appears to be fulfilling
  144. the dream induced by Kosh (cf.
  145. <A HREF="033.html">"All Alone in the Night"</A>)
  146. where he is described as being "The Hand." Presumably this reference
  147. is to his role as someone who will help lead the forces of light as
  148. the right hand man of "The One."<p>
  149. <p>
  150. <li> A fully prepared numerically superior Narn task force is easily
  151. destroyed by the Shadows. Unless more effective combat techniques are
  152. discovered, the battle with darkness will have to involve more subtle
  153. tactics.
  154. <p>
  155. <li> Londo hasn't forgiven Refa for the death of his friend Urza Jaddo
  156. (<a href="039.html">"Knives."</a>)
  157. <p>
  158. <li> Londo's cough in the council chamber scene sounds suspiciously like
  159. the one in his dream in
  160. <a href="031.html">"The Coming of Shadows."</a>
  161. Could he be coming down with something? (See
  162. <a href="#JS:cough">jms speaks</a>)
  163. </ul>
  164. <h2><a name="NO">Notes</a></h2>
  165. <ul>
  166. <li> JMS premiered this episode at the Chicago Comicon on July 1, 1995.
  167. <li> W. Morgan Sheppard also appeared in the first season episode
  168. <A HREF="002.html">"Soul Hunter"</A>
  169. as the title character.
  170. <li> The episode's initial airing, in the UK, was 50 years, almost to the
  171. day, after the atomic bomb was dropped on Hiroshima during World War
  172. II. Considering the obvious parallels between the Centauri use of
  173. mass drivers and the American use of the atomic bomb, that's a
  174. serindipitous, if unintentional, bit of timing.
  175. <li> <a name="NO:jfk">"Now the trumpet summons us again:</a>
  176. not as a call to bear arms, though
  177. arms we need; not as a call to battle, though in battle we are; but as
  178. a call to bear the burdens of a long, twilight struggle--year in and
  179. year out, rejoicing in hope, patient in tribulation--a struggle against
  180. the common enemies of man--tyranny, poverty, disease, and war itself."
  181. --John Fitzgerald Kennedy. An
  182. <a href="http://www.spies.com/~ceej/Music/twilight.struggle.html">audio
  183. version</a> of his speech is available.
  184. <img align=right width=128 height=96 src="/lurk/gif/042/duck.gif">
  185. <li> In the first Londo-Refa scene, just before Refa sits, what looks like
  186. a wooden duck with its wings outstretched is visible on a shelf
  187. beside the throne. Perhaps it's a Centauri cat (cf.
  188. <a href="022.html">"Chrysalis."</a>)
  189. <li> <a name="NO:candles">Candles</a> are used subtly to represent hope,
  190. here and in previous episodes (see
  191. <a href="#JS:candles">jms speaks</a>.)
  192. At the beginning of G'Kar's prayer scene, the shelf behind him
  193. is filled with burning candles -- but by the end, as his people's last
  194. hope is destroyed by the Shadows, they've all gone out.
  195. <li> Likewise, when Londo and Refa are talking, they're both cloaked in
  196. shadow -- until Londo expresses misgivings about his associates and
  197. emerges into the light.
  198. <li> The battle sequence was directed by Mojo of Foundation Imaging; the
  199. mass-driver sequence was directed by John Teska. The episode has more
  200. effects footage than any previous one, nearly five minutes' worth.
  201. The effects took almost a month to produce.
  202. </ul>
  203. <h2><a name="JS">jms speaks</a></h2>
  204. <ul>
  205. <li> <a name="JS:about">"The Long, Twilight Struggle"</a> is probably the
  206. biggest episode of the entire two years to date, story and EFX and
  207. character wise, and will have a profound effect on the series that
  208. I'd compare to a cross between "Signs and Portents" and "Chrysalis".
  209. <p>
  210. <li> I don't want to say anything about "The Long Twilight Struggle" at
  211. this time, to avoid hyping people. Suffice to say it's a very strong
  212. episode.
  213. <p>
  214. <li> Hell, in some ways, when compared with "Struggle," "The Coming of
  215. Shadows" is a light comedy in which nothing much happens.
  216. <p>
  217. <li> Without spoiling anything...yes, in this regard, I've always noted
  218. that there are some echoes of WW II in the overall storyline, and some
  219. applies here. Also, again, the purpose of a large measure of the show
  220. is to elicit discussion of such issues as this...where are the mora,
  221. (moral) responsibilities in such a situation? What are the ethics of
  222. mass warfare? Where does expediency begin and compassion end? *Should*
  223. compassion have to end for the greater good?
  224. <p>
  225. If we can start some bar fights, I'll have done my job.
  226. <p>
  227. Fact is, I don't have one single damned good answer. But I've got a
  228. whole LOTTA questions...
  229. <p>
  230. <li> Thanks. Yes, there's a WW II parallel, not in terms of
  231. justifying one or the other -- one can make compelling
  232. arguments for and against the use of atomic weapons to close
  233. the war, but I leave it to those who were there to have
  234. made the right decision, because they had to live with it --
  235. but in terms of strategy and wartime logic.
  236. <p>
  237. <li> Thank you. I'm quite frankly thrilled beyond words at the preliminary
  238. reactions from the UK to this episode; we worked *really* hard on it,
  239. and I can't tell you what the reactions mean to us.
  240. <p>
  241. <li> Thanks. It's definitely one of my favorite episodes.
  242. The intensity is terrific.
  243. <p>
  244. <li> Yes, "They're being bombed back to the stone age" is a Vietnam era
  245. quote.
  246. <p>
  247. <li> Re: what you could see of the planet's surface...one of the side
  248. effects of the technology used is that, realistically, it would throw up
  249. a *hideous* amount of smoke, dust and debris, and you wouldn't see much
  250. of anything.
  251. <p>
  252. <li> <em>Why isn't Londo floating weightless?</em><br>
  253. Some races, like the Centauri and the Minbari, use drive systems built
  254. to varying degrees on magnetic and gravitational forces;
  255. some of them don't so much go to a planet as create a situation where
  256. they are drawn toward it.
  257. One of the side effects of this is a field allowing for artificial
  258. gravity. Earth doesn't have this level of technology, however.
  259. <p>
  260. <li> Re: your note about 500 Narns for every 1 Centauri...you may want to
  261. check our own history. During the occupation of some parts of Europe
  262. during WW II, similar tactics were used.
  263. In some cases the threat rose as high as 100-200 Jews or Russians
  264. executed for every Nazi killed; much the same has been done in earlier
  265. history. Five hundred to one is a figure relatively consistent with
  266. what humans have done from time to time when we wish to instill terror.
  267. So I find this a curious quibble.
  268. <p>
  269. <li> Actually, Londo *specifies* that the 500 will include "the
  270. perpetrator's own family."
  271. <p>
  272. <li> <em>Was Draal's voice dubbed?</em><br>
  273. No, his voice wasn't dubbed, or changed, by anyone; might've been a
  274. glitch in local audio or something.
  275. <p>
  276. <li> Thanks. Draal's played by John Shuck, who did a great job.
  277. And yes, we'll definitely be seeing him again. (We first met him in
  278. "A Voice in the Wilderness.")
  279. <p>
  280. <li> <em>I loved the part with Draal calling out for Zathras</em><br>
  281. Yeah, that was a rather Draal bit of humor, wasn't it?
  282. <p>
  283. <li> In part it's John's take on the character, but what I indicated to him
  284. was that Draal's gone through some considerable changes by entering the
  285. heart of the machine; it's given him greater understanding, and the
  286. freeing aspects of greater humor. It's almost like -- and I hate to
  287. even use the reference because somebody'll say "Oh, that's what he's
  288. doing," and I ain't, it's just a point of comparison -- Tom Bombadil in
  289. LoTR...quite funny, but also someone not to be trifled with.
  290. <p>
  291. <li> It wasn't intended that Delenn should touch Draal; it sorta happened
  292. on the set, and no one really noticed, and it wasn't worth going
  293. back and reshooting the whole thing. My sense is that if it's
  294. like a virtual reality situation, she would "feel" it even though
  295. it's not there, if the image was impinging correctly on the brain.
  296. <p>
  297. But in either event, the image is not and should not be considered
  298. to be solid.
  299. <p>
  300. As for Londo's shot...the director called "cut" I think a bit too
  301. soon, we used every frame we had to extend that shot (and, in fact,
  302. we even went so far as to freeze the final frame and extend the shot
  303. by a smidge, if you look at it carefully). Nonetheless, I think it
  304. works pretty spiffily.
  305. <p>
  306. As for the mass drivers, the amount of energy required to move
  307. something that big would generate huge amounts of heat, possibly
  308. making them even white-hot hence the glow.
  309. <p>
  310. <li>@@@852231085 <em>An actor's job is to physicalize the script. Can you
  311. give an example?</em><br>
  312. Yes, I think that's accurate. The most obvious place where it worked
  313. was where Londo looks through the window to Narn being bombed below.
  314. There's no dialogue, and he has to convey a range of emotions just
  315. through his face....which is a terribly difficult thing to do, and he
  316. did a superb job of it.
  317. <p>
  318. <li>@@@846711459 Mass drivers use asteroids freely available in space,
  319. accelerated and fired into a planetary atmosphere. EA non-rotational
  320. ships have zero g. EA tech is generally much lower in weapons tech and
  321. other areas than the Minbari and Vorlons, among others.
  322. <p>
  323. <li> Actually, what Delenn said was, "...the Rangers *in this area* are
  324. under my direct command." So Sinclair's post as Ranger One remains
  325. back on Minbar.
  326. <p>
  327. And yes, Sinclair has apparently been described as the One...but you
  328. must ask...the one *what*?
  329. <p>
  330. Expect final answers to this one late this coming season.
  331. <p>
  332. <li> <em>On each season's music for the opening credits reflecting the
  333. mood of the season</em><br>
  334. What do I have in mind for season three? What I indicated to Chris
  335. Franke was to look at a piece of music he did in "The Long, Twilight
  336. Struggle" and interpolate some elements of that into the main theme,
  337. with a very hard sound. The piece in question is about the middle of
  338. the first really...um...busy scene after the act break.
  339. <p>
  340. <li> Until "The Long Twilight Struggle," nothing else has come close to
  341. that scene [the attack on the Narn outpost in "Coming of Shadows"]
  342. for me. But there's some stuff in there that finally manages to
  343. to surpass it. Just gorgeous and scary and awe-inspiring.
  344. <p>
  345. <li>@@@846711459 <em>These Narn heavy cruisers were different than the
  346. ones in
  347. <a href="001.html">"Midnight on the Firing Line."</a></em><br>
  348. There are various kinds of ships the Narns have, some older than others;
  349. the ones in the first ep were older ones.
  350. <p>
  351. <li> <em>About the Narn/Shadow battle</em><br>
  352. Thanks. Yeah, that scene is one of my favorites; a lot of work
  353. went into it, and I think it shows.
  354. <p>
  355. <li> <em>Secret of Narn success in injuring a Shadow ship?</em><br>
  356. Not much to the secret...they coordinated their firepower on one of
  357. the ships, in hopes of doing damage.
  358. <p>
  359. <li>@@@846711459 G'Kar's prayers would have been unrelated to the wounding
  360. of the shadow vessel.
  361. <p>
  362. <li>@@@846711459 <em>Was the Shadow ship permanently disabled?</em><br>
  363. It was in shock, but it would've recovered in a bit more time.
  364. <p>
  365. <li>@@@846711459 <em>Were there four Shadow ships stacked together after
  366. the battle?</em><br>
  367. Actually, what's probably confusing is that the shadow vessels are
  368. bi-level, so when two come together it looks like four or so; but it's
  369. just the two.
  370. <p>
  371. <li> Thanks. One of the things I wanted to try was to find a way to stage
  372. long-range combat. One of the things everyone says is that even though
  373. real aerial combat tends to be at great distance -- and space combat
  374. would be conducted over thousands of kilometers, you probably wouldn't
  375. be able to even SEE your opponent at that range, just pick up the enemy
  376. ships on your scanners -- you can't do that for TV because you need to
  377. have both in frame, hammering each other short-range, to make it work
  378. for viewers.
  379. <p>
  380. But I've always liked a challenge, so I thought I'd see if I could make
  381. it work. The two sides are, as noted, thousands of kilometers apart,
  382. and take most of that sequences just to catch up with each other. And
  383. frankly, I think it's probably one of the most dynamic battle sequences
  384. we've ever done, so you can expect more in the future, now that I've
  385. kind of got the hang of how to do this.
  386. <p>
  387. <li> Agreed. The use of different tactics and weapons at different distances
  388. gives a sense that there is a *strategy* behind what's going on, that
  389. it's not just two ships coming with city blocks of one another and
  390. clobbering each other. Strategy implies intelligence, and to see
  391. intelligence in the shadow vessels is scary indeed.....
  392. <p>
  393. <li> The reason for the placement of the jump points is *very* straight
  394. forward.
  395. <p>
  396. By virtue of their size and the tremendous forces unleashed by
  397. punching a hole into hyperspace, you want to form it a little distance
  398. away or risk being severely damaged.
  399. If they formed the points between them and the enemy, which was quite
  400. capable of avoiding them, it would be entirely possible for the shadows
  401. to get in front of the point and cut off their sole means of escape.
  402. Usually, better to form them behind you, so the enemy can't block your
  403. way out, and take a possible hit or two to your aft sections than be
  404. totally cut off.
  405. They didn't anticipate the extra weapons the shadows had.
  406. <p>
  407. <li> <em>Were those Narn cruisers especially big?</em><br>
  408. The cruiser is the same size as that sent to look into Z'ha'dum; it's
  409. just a matter of perspective and how close the camera gets.
  410. <p>
  411. <li> <em>Did the shadow ships phase out to avoid the energy mines?</em><br>
  412. No, they didn't phase out so much as absorb the energy,
  413. at cost of great pain.
  414. <p>
  415. <li> Well, they're organic technology, so they can feel, but only
  416. after a fashion.
  417. <p>
  418. <li> "Why didn't the fighters do anything?"
  419. <p>
  420. They did. Look more closely. They engaged the Narn fighters in
  421. dogfights all over the place. They're hardly more than specks against
  422. the huge ships, but they're definitely there.
  423. <p>
  424. <li> <em>One Shadow ship in "Signs and Portents," two in "Chrysalis,"
  425. three in "The Coming of Shadows," four here?</em><br>
  426. Give Tim Lynch a ceegar. Yes, more ships are starting to appear,
  427. as more ships become available.
  428. <p>
  429. <li> <em>They only have four ships?</em><br>
  430. Never said you're seeing their entire fleet, you're seeing what they
  431. can afford to send out at any given moment on relatively low-priority
  432. jobs.
  433. <p>
  434. <li> <a name="JS:cough">Dave: yup.</a> Londo's never coughed before, and
  435. this was very deliberately placed. He's on the path, like it or not.
  436. <p>
  437. <li> <em>The Vorlons lodged an official protest! Is this the first time
  438. they've taken an action like that?</em><br>
  439. Yeah, that's pretty much the first time since the pilot where the
  440. Vorlons got involved with the Sinclair situation.
  441. <p>
  442. <li> Bingo. As I mentioned before, the "long twilight struggle" title
  443. is a quote; you correctly identified the source in the
  444. <a href="#NO:jfk">JFK quote.</a>
  445. <p>
  446. <li> <em>About Sheridan's closing speech</em><br>
  447. Certainly, Sheridan is slowly growing more into a leader who must
  448. be able to step to the front in this kind of way, yes.
  449. <p>
  450. <li> <em>What does "the balloon is going up" mean?</em><br>
  451. There have been many explanations for where this phrase comes
  452. from. Most of them are obviously spook etymology, but the first one I
  453. heard -- and who knows if this is right -- comes from WW I, where just
  454. before one side would go into battle, they'd send one man up in a hot
  455. air balloon to scout the enemy's location. If you saw the balloon
  456. going up, you knew combat wasn't far behind.
  457. <p>
  458. Wherever it comes from, though, that's the general meaning of
  459. the phrase.
  460. <p>
  461. @@@846086891 <em>Editor's note: Apparently the term dates back to
  462. the American Civil War, during which balloons were deployed by the
  463. Signal Corps before battles.</em>
  464. <p>
  465. <li> <a name="JS:candles">Candles are, I think, wonderfully emblematic</a>
  466. of life, and of being
  467. a single ray of light, or hope, in a dark place. The Grey Council
  468. stands between the candle and the star; watch G'Kar's action re: a
  469. candle in his quarters...and in that scene (for those who've seen TLTS)
  470. note how many candles are in the room in the beginning, and at the end.
  471. <p>
  472. We are the candle that burns brightly, stubbornly, effectively...but
  473. briefly.
  474. <p>
  475. <li> <a href="#NO:candles"><em>The candles in G'Kar's quarters</em></a><br>
  476. Sherry...thank you. The level of attention to detail is the *only*
  477. way that this story will be told properly. It means you sit down with
  478. the director, and others, and you make totally clear -- there, and in
  479. the script -- what you saw in your head when you wrote it. As well as
  480. repeatd verbal themes, cues, phraseologies, it's important (since this
  481. is a visual medium) to incorporate visual cues that add to the thematic
  482. thrust of the piece, that create a mood, or convey an emotion or a
  483. thought on an almost cellular level. The hardest part is being careful
  484. not to OVER use them, because then they lose all meaning and impact.
  485. <p>
  486. <li>@@@846705275 Re: G'Kar's position on the council...Sheridan could have
  487. carried on, but it would've been basically useless. The Centauri now
  488. occupy and run Narn, and thanks to the surrender and agreement to the
  489. Centauri terms, call the shots as far as who can legitimately speak for
  490. Narn. Sheridan could've kept G'Kar *in the room*, but he'd still be
  491. powerless, without portfolio, and the whole concept of the council would
  492. be shot. He is now simply Citizen G'Kar, same as any other Narn. No,
  493. Londo isn't of higher rank in the council than Sheridan, but he speaks
  494. for the Centauri, and the Centauri speak for Narn.
  495. <p>
  496. <li>@@@846711459 Re: Earth's attitude toward the Centauri...stick around
  497. for 2 more episodes.
  498. <p>
  499. Re: not recognizing the Centauri rule...on what basis would or could
  500. Earth do this? If the Narns had not agreed to total and unconditional
  501. surrender, sure, there might be a case you could make...otherwise, one
  502. doesn't have a leg to stand on.
  503. <p>
  504. Vampyr...okay, (poink), I've now made you Babylon 5 Person here. So
  505. how could Sheridan "take Londo down a peg" in any manner consistent with
  506. reality? Yell at him? Sure, but to what effect? He had nothing to back
  507. it up. Before, in "Shadows," he had a bluff he could run; now that's
  508. not relevant because the actions have all been taken, and there is
  509. nothing that can be done to stop it. Sometimes, things happen in the
  510. real world, and we'd love to see the person taken down a peg, as you
  511. say...but sometimes actually *doing* that in a real world situation, or
  512. a fairly rigorous fictional situation, is a different matter.
  513. </ul>