The Lurker's Guide to Babylon 5
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  1. <h2><a name="OV">Overview</a></h2>
  2. <blockquote><cite>
  3. Sinclair is kidnapped and interrogated by members of a pro-Earth group,
  4. determined to find out what transpired when the commander was briefly
  5. missing in action during the final battle of the Earth/Minbari
  6. war -- something Sinclair has never been able to remember.
  7. </cite>
  8. <a href="http://us.imdb.com/M/person-exact?+Scott,+Judson">Judson Scott</a> as Knight One.
  9. <a href="http://us.imdb.com/M/person-exact?+Neame,+Christopher">Christopher Neame</a> as Knight Two.
  10. <a href="http://us.imdb.com/M/person-exact?+Youngs,+Jim">Jim Youngs</a> as Frank Benson.
  11. <a href="http://us.imdb.com/M/person-exact?+Williams,+Justin">Justin Williams</a> as Mitchell.
  12. </blockquote>
  13. <pre>
  14. Sub-genre: Suspense
  15. <a href="/lurk/p5/intro.html">P5 Rating</a>: <a href="/lurk/p5/008">8.90</a>
  16. Production number: 106
  17. Original air date: March 16, 1994
  18. <a href="http://www.amazon.com/exec/obidos/ASIN/B00006HAZ4/thelurkersguidet">DVD release date</a>: November 5, 2002
  19. Written by J. Michael Straczynski
  20. Directed by Janet Greek
  21. </pre>
  22. <H3><A NAME="WF">Watch For</a></H3>
  23. <ul>
  24. <li> <a name="WF:3">A</a> <a href="#NO:1">newspaper headline</a> describing
  25. some unusual political machinations.
  26. <li> <A NAME="WF:2">Sinclair</A> <A HREF="008.line.synop.html#manip">reacts to
  27. something</A> just before his ship is manipulated.
  28. <li> <A NAME="WF:1">A small</A> <A HREF="008.line.synop.html#exam">device</A>
  29. is held up in front of Sinclair at one point. Remember what it
  30. looks like; it'll appear again later in the season.
  31. </ul>
  32. <P>
  33. <hr size=3>
  34. <P>
  35. <H2><A NAME="BP">Backplot</A></H2>
  36. <ul>
  37. <li> <A NAME="BP:1">In the days before the Earth/Minbari war,</A>
  38. Dr. Franklin used to hitchhike starships, trading his services as
  39. ship's doctor in exchange for free passage to places he'd never
  40. been before.
  41. <li> <A NAME="BP:2"><B>Franklin:</B></A> "Towards the end, when things
  42. got bad for our side, those of us involved in xenobiology were told
  43. to hand over our notes to be used in genetic and biological
  44. warfare. [...] I took an oath that all life was sacred. I
  45. destroyed my notes, rather than have them used for killing."
  46. <li> <A NAME="BP:3">After his squad was shot down at the Line,</A>
  47. Sinclair's ship was disabled and taken aboard a Minbari cruiser.
  48. He was tortured and examined, and at one point stood unfettered
  49. within the circle of the grey council itself. When they didn't
  50. respond to his questions, Sinclair suddenly walked up to one of
  51. them and pulled back the hood, revealing the face of Delenn. He
  52. was then knocked out again, and some time later returned to his
  53. ship with no memory of the experience.<br>
  54. <I>(A <A HREF="008.line.synop.html">synopsis</A> of the
  55. events at the Line as Sinclair re-experiences them is available.
  56. There is also
  57. a separate <A HREF="008.line.page.html">Guide page</A> devoted to those
  58. events.)</I>
  59. <li> <A NAME="BP:4"><B>Knight Two:</B></A> "Your ship was off the
  60. screens for 24 hours. You didn't just black out, your ship
  61. disappeared!"<br>
  62. <B>Sinclair:</B> "The screens malfunctioned, the hearing proved that."
  63. <li> <A NAME="BP:5">This would explain</A> why Sinclair
  64. "fell off the merry-go-round" promotion-wise.
  65. Officers who've inexplicably disappeared in the presence of the
  66. enemy tend to hit a glass ceiling even if their loyalty is
  67. officially accepted.
  68. <li> <A NAME="BP:6">The Knights may be part of a covert operation</A>
  69. within Earth Force that's trying to find collusion between Earth
  70. officials and the Minbari.
  71. </ul>
  72. <H2><A NAME="UQ">Unanswered Questions</A></H2>
  73. <ul>
  74. <li> <A NAME="UQ:1">Franklin asks Delenn,</A> "How were you involved in
  75. the war?" She declines to answer, even though he had just
  76. answered the same question from her. Toward the end of the episode
  77. it's revealed that Delenn did indeed play a significant role in the
  78. war, but little is yet known about what that was.
  79. (cf: <A HREF="020.html">"Babylon Squared"</A>)
  80. <li> <A NAME="UQ:2">Sinclair's absence was first realized</A> when
  81. Delenn reported that he didn't show up for a meeting with her in
  82. the Council room. What was that meeting to have been about?
  83. <li> <A NAME="UQ:3">Delenn said she checked with Ivanova</A> before
  84. asked Garibaldi about Sinclair's absence. Ivanova is willing to
  85. page Sinclair about <em>everyday</em> problems - why wouldn't she call his
  86. link when he's mysteriously long overdue for a diplomatic appointment?
  87. <li> <A NAME="UQ:4">Later, Delenn asks Ivanova</A> if there's anything
  88. she can do to help, and Ivanova replies that the crew is doing
  89. everything possible. Yet why is she strolling down a corridor with
  90. Delenn, rather than following leads and scouring for new ways to
  91. find Sinclair?
  92. <li> <A NAME="UQ:5">How was Sinclair flawlessly abducted from his quarters?</A>
  93. <li> <A NAME="UQ:6">How did Knight One get Benson's body off the station?</A>
  94. (see <A HREF="#JS:a">jms Speaks</A>)
  95. <li> <A NAME="UQ:7">Who were the Knights working for?</A>
  96. <li> <A NAME="UQ:8">Why wasn't telepathy used for the interrogation?</A>
  97. It would have been no less legal than what the Knights did, and a
  98. telepath would probably have had better skills at dredging up old
  99. memories. The whole power source problem (which ultimately sunk
  100. the Knights' plan) could have been avoided - only the stimulation
  101. technology need have been brought on board.
  102. <li> <A NAME="UQ:9">Is Sinclair really a Minbari plant?</A>
  103. <li> <A NAME="UQ:10">Why was Delenn's superior on the station?</A>
  104. <li> <B><A NAME="UQ:11">What is it</A> that the Minbari don't want
  105. Sinclair to remember about his experience on the Line???</B>
  106. </ul>
  107. <H2><A NAME="AN">Analysis</A></H2>
  108. <ul>
  109. <li> <A NAME="AN:1"><B>Sinclair:</B></A> "Everyone lies, Michael. The
  110. innocent lie because they don't want to be blamed for something
  111. they didn't do, and the guilty lie because they don't have any
  112. other choice."<br> This is extra reason to think twice before
  113. taking anything said in this episode at face value. Nor should one
  114. assume that a lie covers up wrongdoing.
  115. <li> <A NAME="AN:2">Earth Force</A> was researching the use of genetic
  116. and biological warfare against the Minbari. These are offensive,
  117. not defensive methods, effective only on planets. They must have
  118. been planning a desperation ground strike of some kind.
  119. (cf: <A HREF="002.html">"Soul Hunter"</A>)
  120. <li> <A NAME="AN:3">After he punches Knight Two in VR,</A> Sinclair
  121. looks at his hand, making a fist and releasing it. Scenes of him
  122. in the cybernet chair after that show him clenching his fist in
  123. real life as well, in unison with continued fist-clenching in VR.
  124. Sinclair is rediscovering, slowly, how to get his brain to control
  125. his body. The pain of the remembered zap in the council chambers
  126. is later enough to propel him all the way back, if groggily.
  127. <li> <A NAME="AN:4">While looking for Sinclair's body outside,</A>
  128. station forces discover the body of Benson floating outside Red
  129. Sector. Garibaldi visually identifies him (other Security folks
  130. had not been able to), and says, "Whoever killed him couldn't have
  131. carried the body very far without being noticed." He may be wrong
  132. in this conclusion - Knight One could have dumped it into a
  133. nondescript cart and gone a long way, for example.
  134. <li> <A NAME="AN:5"><B>Garibaldi:</B></A> "If they dumped the body out
  135. of an airlock, the station's gravity wouldn't let it get far."
  136. This is true <em>only</em> if the body was dumped out of a no- or
  137. low-velocity airlock. Perhaps Garibaldi's assertion is correct
  138. because there aren't any high-velocity airlocks on the station
  139. other than the Cobra Bays.
  140. <li> <A NAME="AN:6"><B>Knight Two:</B></A> "Look at Earth: Alien
  141. civilization. Alien migration. Aliens buying up real estate by
  142. the square mile. What they couldn't take by force, they corrupted!
  143. Inch by inch!"<br> This sounds very much like Homeguard propaganda
  144. - perhaps there is a connection. (cf: <A HREF="007.html">"War
  145. Prayer"</A>)
  146. <li> <A NAME="AN:7">Delenn exhibits ignorance</A> of the powers of Earth
  147. telepaths - Ivanova had to explain to her that Talia, a P5, was not
  148. capable of a search-and-recover mission.
  149. <li> <A NAME="AN:8">Ivanova's only contribution to the search effort</A>
  150. was to track all ships that left Babylon 5 in the previous 8 hours,
  151. which turned out to be wasted effort. This and several
  152. <A HREF="#UQ:3">Unanswered Questions</A> suggest she may have been
  153. working with the Knights.
  154. <li> <A NAME="AN:9"><B>Delenn:</B> "It's me, commander."</A><br>
  155. <B>Sinclair:</B> "I know - I know you. I know who you are."<br>
  156. <B>Delenn:</B> "I'm your friend, commander. Ambassador Delenn.
  157. <em>Your friend.</em>"<br>
  158. <B>Sinclair:</B> "NO! I know you. I know you."
  159. [Knight One prepares to fire, Sinclair shoots him down]<br>
  160. <B>Delenn:</B> "Welcome home."<br>
  161. [Sinclair collapses]<br>
  162. By his emphatic denial above, it should be clear to Delenn that
  163. Sinclair is remembering <em>something</em> about
  164. <A HREF="008.line.synop.html#GC:2">his discovery of her at the
  165. Line.</A> He later denies remembering anything, but she must wonder
  166. if he's lying. (If the <A HREF="008.line.page.html#AN:5">Analysis</A>
  167. in the Line Guide page is correct, however, she should be
  168. <B>certain</B> he is lying.)
  169. <li> <A NAME="AN:10">Knight Two apparently remembered nothing</A> about
  170. himself after Sinclair's destructive escape fried his memory.
  171. However, the word "Commander" brings him up short, and he remembers
  172. Sinclair's name, saying "There's something in my head. It says:
  173. 'Maybe you're still inside. Maybe we're both still inside.'" His
  174. phrasing there indicates that this is not his own current thought,
  175. but a thought that survived his brain damage. So, what did Knight
  176. Two, in full possession of his faculties, mean by that suspicion?
  177. The most obvious answer is "inside the simulation," but this is a
  178. very weak explanation, and goes nowhere.
  179. <li> <A NAME="AN:11">Knight Two's last experience</A> would have been
  180. watching Sinclair's recollection of his Grey Council experience,
  181. <B>including</B> his discovery of Delenn (whom Knight Two may not
  182. have recognized).
  183. <li> See also the <A HREF="008.line.page.html">Guide page</A> devoted to
  184. Sinclair's recollection of the events on the Line.
  185. </ul>
  186. <H2><A NAME="NO">Notes</A></H2>
  187. <ul>
  188. <li> <A NAME="NO:1"><H3>Universe Today Headlines:</H3></A>
  189. <ul>
  190. <li> <B>Sports:</B> Zero-G Tennis Results Inside
  191. <li> <B>Is There Something Living in Hyperspace?</B>
  192. <li> <B>Homeguard Leader Convicted:</B> Jacob Lester Found Guilty
  193. In Attack on Minbari Embassy
  194. <li> <B>Narns settle Raghesh 3 Controversy</B>
  195. <li> <B>EA President Promises Balanced Budget by 2260</B>
  196. <li> <B>Psi Corps in Election Tangle:</B> Did Psi-Corps Violate its
  197. Charter by Endorsing Vice-President?
  198. <em>(see <A HREF="#JS">jms Speaks</A>)</em>
  199. <li> <B>San Diego Still Considered Too Radioactive for Occupancy:</B><br>
  200. A new study published by Earthforce Nuclear Regulatory Office
  201. declares San Diego, struck by the American States first act of
  202. nuclear terrorism over 100 years ago, still uninhabitable for
  203. the next 300 years.
  204. <li> <B>SPECIAL SECTION: Pros & Cons of Interspecies Mating</B>
  205. <li> <B>Copyright Trial Continues in Bookzap Flap:</B> Books Downloaded
  206. Directly into Brain: Who Owns Them?
  207. <li> <B>Is There Something Living in Hyperspace?</B> <em>(a repeat)</em>
  208. <li> <B>New Binary Star Discovered</B>
  209. <li> <B>Inside: Universe Today: Babylon 5 Edition:</B>
  210. <ul>
  211. <li> Classified 5-70
  212. <li> Crossword 60
  213. <li> Editorial/Opinion 10-11A
  214. <li> Lotteries 11C
  215. <li> Horoscope 8A
  216. <li> HoloComics 9E
  217. </ul>
  218. </ul>
  219. <li> The text of all the articles are instructions for the "Babylon 5
  220. Equation Editor," which looks like genuine documentation after a
  221. search and replace has been performed from the product's name to
  222. "Babylon 5."
  223. <li> <em>Source for Universe Today information: "Cinefantastique," April
  224. 1994, p. 35</em>
  225. <li> <A NAME="NO:2">Dr. Franklin</A> now has baseline medical readings
  226. for a healthy adult Minbari.
  227. <li> <A NAME="NO:3">Casino regulations for officers:</A> no gambling on
  228. duty, off-duty gambling is limited to 50 credits per week.
  229. <li> <A NAME="NO:4">Garibaldi has security access to Sinclair's quarters.</A>
  230. <li> <A NAME="NO:5"><B>Jeffrey David Sinclair</B></A><br>
  231. <B>2218:</B> Born on Mars Colony May 3rd.<br>
  232. <B>2237:</B> Enlisted in Earth Force Defense.<br>
  233. <B>2240:</B> Promoted to Fighter Pilot.<br>
  234. <B>2241:</B> Promoted to Squad Leader (!)
  235. <li> Sinclair's ancestors have been fighter pilots for many generations.
  236. <li> <A NAME="NO:7"><B>Knight Two:</B></A> "If I fail, more will come
  237. after me, until the job is finished."
  238. <li> <A NAME="NO:8"><B>Sinclair:</B></A> (to Mitchell) "I tried to warn
  239. you, but you wouldn't listen. You never listen."
  240. <li> <A NAME="NO:9">Payoff money</A> was deposited to Benson's account
  241. at 0300, presumably soon after he delivered a big power supply to
  242. the Knights. At 0700 Sinclair "went missing" - presumably this was
  243. when Delenn was supposed to meet with him in the Council room (see
  244. <A HREF="#UQ:3">Unanswered Questions</A>).
  245. </ul>
  246. <H2><A NAME="JS">jms speaks</A></H2>
  247. <ul>
  248. <p>
  249. <li> Absolutely unlike anything ever produced before for television.
  250. Directorially, and in terms of the visual effects, the CGI, the
  251. performances, right across the board, it's a stunner. And just...I
  252. can't convey this enough...different. It just takes TV SF and yanks it
  253. to a whole other level of complexity.
  254. <p>
  255. <li> As for a production report...things are going swimmingly. Today we started
  256. getting dailies on our first day of shooting on "And the Sky Full of
  257. Stars," which deals with the Battle of the Line. This is not going to
  258. look like your conventional episode of television. We've brought in
  259. equipment that you don't normally see on a television set, certain kinds
  260. of cranes and lenses and lighting packages that will give this
  261. particular episode a very strange, almost surreal look. It's quite
  262. remarkable.
  263. <p>
  264. And Ron's pushing the envelope on the CGI...compositing some
  265. live action stuff with CGI that'll blow your TV out.
  266. <p>
  267. It's going *well*.
  268. <p>
  269. <li> Spent a very, very, very long day today in editing...not out of any
  270. problems, but because of the *astonishing* amount of detail we're
  271. putting into "And the Sky Full of Stars." Leaving out all the live-
  272. action shots, there are 25 CGI shots in one and a half minutes in
  273. one sequence alone. (By way of comparison, there were 55 or so in
  274. the full two hour pilot for B5.) So we go frame by frame, making
  275. sure that everything meshes properly, through some pretty intense
  276. gistics. You'll understand when you see it.
  277. <p>
  278. I've never seen the like of this particular episode before. It's a
  279. real gem.
  280. <p>
  281. <li> On returns... Garibaldi's aide: yes. Knights: yes, but not
  282. identified as such.
  283. <p>
  284. <li> Lurkers is indeed a net reference.
  285. <p>
  286. <li> Psi Corps, as a government-regulated agency, is prohibited from
  287. endorsing candidates or taking a political stance.
  288. <p>
  289. <li> I would *never* pull a "he wakes up and it was all a dream" on the
  290. series. I hate that kind of story.
  291. <p>
  292. <li> <A NAME="JS:a">It has *always* been my sense</A> that the body was
  293. slipped out an access airlock in the zero-g cargo area. Every
  294. other access -- like the boarding area and standard cargo area --
  295. is under close security to prevent this kind of thing, or the
  296. influx of contraband. There's really nowhere to GO from the zero-g
  297. section, so it's a little looser. As for how he got the body
  298. there...there is an answer, and a reason, and if you look at this
  299. episode again after the season is over, even the nitpickers who
  300. brought it up will be able to figure it out. I didn't address it
  301. in the issue because I didn't think anyone would make a federal
  302. case out of this, and for other reasons that will in time become
  303. apparent. Several other nits picked at this episode will *also* be
  304. clarified by season's end. It's not easy to sit quietly, knowing
  305. the answer, and being unable to tell it, but that's simply what I
  306. have to do for the time being.
  307. <p>
  308. <li>
  309. Psi Cops are *authorized* to carry firearms. The Knights had an in
  310. with Security, and by virtue of high government contacts, got their
  311. stuff on board. Those seem to me not requiring much explanation.
  312. <p>
  313. <li>
  314. I can't believe this "explain how the guns get aboard" discussion is
  315. still going on. This isn't the Enterprise, to use the cited example,
  316. which is a *military vessel*, and only the occasional rare civilian
  317. gets on board. There are a QUARTER MILLION PEOPLE on board at any
  318. given moment. (People = humans and aliens.) Not staying there, but
  319. in a state of flux. Going and coming. Anywhere from 50 to 100 ships
  320. per day dock at B5. Thousands upon thousands of boxes, crates, cargo
  321. loads, pallets, you name it. If you stopped and inspected every
  322. single box that came through, the system would grind to a halt. So
  323. you do the best you can, you catch whatever you can, scan as much as
  324. possible, and accept that some stuff is bound to slip through.
  325. <p>
  326. Further, this is the kind of explanation that has nothing to do with
  327. a story, only with someone's need to have something explained to them.
  328. I think the time is spent better elsewhere.
  329. <p>
  330. <li> Yes, that is a triluminary on the grey council staff in "Sky."
  331. (cf. <a href="020.html">"Babylon Squared"</a>)
  332. <p>
  333. <li> Bear in mind, though, that Sinclair really had no reason to doubt what he
  334. remembered happening on the Line until the Minbari assassin uttered those
  335. seven fateful words. As for others...there have been suspicions, but more
  336. broadbased...and we'll deal with those a bit here and there.
  337. <p>
  338. <li> Also, check the readout on Sinclair's screen as he's trying to engage the
  339. enemy. You'll see "negative lock" popping up. One problem in fighting the
  340. Minbari vessels is that they have a kind of stealth tech that makes it very
  341. hard for our weapons to lock on.
  342. <p>
  343. <li>
  344. Bill Mitchell from "Sky" is a reference to General Billy Mitchell . . .
  345. <p>
  346. <li> Yeah, it was an off-the-cuff reference to Billy Mitchell . . .
  347. <p>
  348. (Didn't really mean that much; just thought it wuz cool.)
  349. <p>
  350. <li>
  351. Re: "Sky"...my theory is to *never* assume prior knowledge of the
  352. background info that goes into an episode. If you never saw the
  353. pilot, you will miss *nothing* going into "Sky" (though it'd be nice
  354. because of one quickie flashback to know where that came from). I
  355. don't think anyone will have a hard time following that one.
  356. <P>
  357. <li>
  358. This was one segment of the battle; there were others going on in
  359. other areas as well. It's said that no one ever *saw* the Battle of
  360. the Bulge; each saw a small part of it. Same here.
  361. <p>
  362. Reality is, no matter how big we would've made it, more would've been
  363. wanted. (If anything, it seems that the more we show, the more is
  364. wanted.) But all things considered, best to have folks wanting more
  365. than wanting less....
  366. <p>
  367. (And remember, we're managing to do all this with roughly *half* of
  368. TNG's budget. Give us their budget, and I'll show you ALL of the
  369. Battle of the Line, and the ENTIRE Earth/Minbari War, PLUS all their
  370. home worlds.)
  371. <p>
  372. Nonetheless, as we go deeper into the season, the CGI/action sequences
  373. do get bigger and more detailed in many places. In "Signs and
  374. Portents" (formerly "Raiding Party"), you'll see three pretty good
  375. sized squadrons of ships engaged in a very fast-paced battle that goes
  376. on for most of an act and a half, as opposed to just a few scenes in
  377. "Sky." Big battles weren't really the *point* in "Sky," it was more
  378. about his REACTIONS and his personal fate. There were a number of
  379. action/battle shots we had on hand, but decided not to use because we
  380. didn't want to dilute the *point* of the scene.
  381. <p>
  382. And as stated elsewhere...yes, you'll be seeing the Minbari war
  383. cruiser(s) again.
  384. <p>
  385. <li>
  386. Actually, as you'll see in "Sky," sometimes the Good Guys *do* get
  387. their ships hit; sometimes they blow up and kill the person (as you
  388. will see), and sometimes they do damage without destroying the ship,
  389. in which case there is an eject mechanism that separates the cockpit
  390. part from the rest of the fighter, which contains the volatile
  391. reactors.
  392. <p>
  393. So in those circumstances, a flight suit is a *very* good idea....
  394. <p>
  395. <li>
  396. We actually had a lot more shots we could've used to prolong the
  397. sequence, but felt we *really* had to get to Sinclair, and go into
  398. his point of view more. Also we step-printed the CGI to give it a
  399. more dream-like appearance, since we're seeing this from inside
  400. Sinclair's memory, and he wasn't really able to *see* all this,
  401. particularly stuff happening around and behind him, this is more his
  402. *sense* of the events of that time. The sections we didn't step-print
  403. were those where he was RIGHT THERE, to make a subtle distinction.
  404. <p>
  405. <li>
  406. What? Who, me? Near as I remember, the Question was, "What happened
  407. at the Battle of the Line?" Answer: Sinclair was taken aboard the
  408. Minbari cruiser, tortured, interrogated, mind-wiped and shoved back
  409. into his ship.
  410. <p>
  411. The Question *now* is, "WHY was Sinclair taken aboard the Minbari
  412. cruiser, tortured, interrogated, mind-wiped and shoved back into his
  413. ship?"
  414. <p>
  415. That question was not asked heretofore...so how could it be still
  416. unanswered?
  417. <p>
  418. <li>
  419. A number of people have commented that they weren't much surprised by
  420. Sinclair being taken aboard, because on the nets -- and this has ONLY
  421. taken place on the nets -- this speculation has been bandied about
  422. for some time. We now have ten zillion speculations on the reason
  423. *why*. I will not comment on them one way or another (though I
  424. suppose I could point, without making the real comparison between
  425. types of typists, to the idea that an infinte number of monkeys typing
  426. on an infinite number of keyboards would eventually produce Hamlet
  427. simply by chance combination; sooner or later, something close to the
  428. reality might be stumbled upon...and let me ask a simple question:
  429. what purpose does that serve? It only lessens the enjoyment of those
  430. who would simply like to enjoy what happens WHEN it happens).
  431. <p>
  432. Any good detective knows that you can't really begin to speculate
  433. about motive until you have all the information right at hand. At
  434. this point there is information you don't have...and absent that, any
  435. guesses will either be wrong, or close enough to hinder the fun but
  436. still essentially incorrect. It's like trying to guess the contents
  437. of a box without knowing the size of the box...it could be a marble,
  438. it could be an elephant or a pre-fabricated house.
  439. <p>
  440. All I'm suggesting is that you consider not trying to come up with
  441. every possible angle, and let the show progress on its own. Right
  442. now everybody seems to be scrambling to make sure every even remotely
  443. feasible possibility is covered, and there an infinite number. As an
  444. organized activity, this will in time only prove frustrating. By the
  445. end of the season, as with being near the end of a movie, you'll have
  446. enough info on hand to start making some educated guesses. To do so
  447. now is to begin the proess of calling out possible endings during
  448. the first five minutes of a movie...you'll miss the important things,
  449. and annoy the people sitting behind you.
  450. <p>
  451. I'm not saying stop; I'm just saying...relax, a little, I guess, and
  452. simply be aware that you *cannot* scatter-shot this thing without
  453. having access to all the information. It's like trying to guess the
  454. beginnings of World War One without knowing *any* of the background of
  455. the countries involved. Suffice to say that the reason would not be
  456. simplistic, or cliched, or *easily deduced*. One thing I learned in
  457. two years on "Murder, She Wrote" was to come up with a fairly complex
  458. mystery, something that can't be easily solved going in, but which
  459. makes perfect sense after you have all the facts and know which clues
  460. were the real ones, and which were simply red herrings.
  461. <p>
  462. Just a thought....
  463. <p>
  464. <li>
  465. We'd initially offered Walter [Koenig] the role of Knight Two in
  466. "Sky," but when his health prohibited using him, we went to Patrick
  467. McGoohan, who loved the script, wanted to do it, but was going to be
  468. out of the country at the time of shooting. We then shifted Walter
  469. to "Mind War."
  470. <p>
  471. <li>
  472. Thanks. I love Patrick's work. Problem is he's *very* fussy on the
  473. roles he takes. (And justifiably so.) He has to be sold on the
  474. script or there's no deal. We'd sent him a copy of "And the Sky Full
  475. of Stars," which would have had him as the main interrogator, Knight
  476. Two...and he liked it, and was prepared to do it...when we checked our
  477. respective calendars and discovered that he was going to be out of the
  478. country when we were scheduled to shoot.
  479. <p>
  480. We hope to get him at some later time. He's just terrific.
  481. <p>
  482. <li>
  483. The CGI scenes were deliberately step-printed to give the shots a
  484. more dreamlike look.
  485. <p>
  486. <li>
  487. The CGI won't look as good in slow motion because we step-printed
  488. them deliberately, in order to give them a more dream-like appearance.
  489. For us, this wasn't about the ships, it was about one of the men in
  490. the ship, which is why we kept him in sharp focus, and went to step-
  491. printing whenever we went outside (and since we're seeing this from
  492. his memory, clearly he wouldn't actually have *seen* most ofthis,
  493. it's his *sense* of what happened). You'll get plenty of clear CGI
  494. in "Signs and Portents," airing in May.
  495. <p>
  496. <li>
  497. Actually, there's a second shot in which you can see a body being
  498. thrown out; it's between Mitchell and Sinclair being hit. Remember
  499. that the body is strapped in in an angular fashion, and look for it
  500. as it blows (as I recall) from left to right. It's there.
  501. <p>
  502. <li>
  503. This weekend, I was at the Space Frontier Foundation to receive an
  504. award for Babylon 5 for Best Vision of the Future, part of which was
  505. its recognition of our *deliberate efforts* to get things right.
  506. Zero-G maneuvering, civilian use of space, a working O'Neill station,
  507. on and on, all the stuff you think happens by "coincidence." And
  508. which has not generally HAPPENED on TV before. In attendence were
  509. the Delta Clipper team of engineers, astronaut Pete Conrad, leading
  510. researchers with NASA, JPL, McDonnell-Douglas, you name it.
  511. <p>
  512. And one of the people there, who had been with SDI and the Space
  513. Program for 12 years, currently a top-level NASA consultant, pulled
  514. me aside and said that after seeing the line about the gravity not
  515. letting the body get very far . . . he said he sat down to do the
  516. math required to come up with the actual MASS of B5, starting with
  517. the 2.5 million tons of actual structure, plus likely vegetation,
  518. quarters, occupants, ships docked inside...and when you add it all
  519. up, it came to about the same mass as a fairly small moon...and IT
  520. WOULD BE ENOUGH TO KEEP THE BODY FROM -- AS STATED IN THE SCRIPT --
  521. GETTING VERY FAR.
  522. <p>
  523. The body would drift from the station a bit, get pulled back, hit
  524. the hull, bounce, drift a bit, and be pulled back. Or go into a slow
  525. elliptical orbit. (He mentioned that in the history of the Apollo
  526. program, little bits of debris that would flake off the outside of
  527. the ship would remain in proximity to the ship, just on the basis of
  528. ITS mass and gravity, and it's not very big.)
  529. <p>
  530. A couple of other high-level engineers backed him up, and said that
  531. it was quite reasonable.
  532. <p>
  533. <li>
  534. The 2.5 million tons of spinning *metal* refers only to that part,
  535. the metal casing. It doesn't include the furniture, the structures,
  536. the Garden, the 250,000 humans and aliens...so the total mass of the
  537. thing is MUCH greater than the 2.5 megatons. Also, the body was
  538. shoved out of the area around the cargo bay, non-rotating, which
  539. would also cut down on the momentum (as opposed to shoving out out of
  540. the rotating part, where it would speed away at 1g).
  541. <p>
  542. <li>
  543. Yes, it was always my assumption that the body was dumped out through
  544. the zero-g section, since that has more traffic with cargo loaders
  545. and unloaders and less security than the passenger-oriented bays and
  546. airlocks.
  547. <p>
  548. <li>
  549. There is a security problem on B5, yes. And we hope to deal with it
  550. at some point. It's inevitable, really; 250,000 residents, huge
  551. crates being moved in and out every day, people going and coming...
  552. they try to confiscate what they can, but a lot slips through.
  553. <p>
  554. <li>
  555. The second shot to Knight One is a gut-shot, and the security guard
  556. is shot through the chest.
  557. <p>
  558. Bear in mind, also, that some of this may be expected by folks here
  559. on the nets because of the ongoing conversations, speculation and the
  560. bits of info I drop here; but for 99.9% of the rest of the nation,
  561. this IS new info. And even with the nets, I suspect that there are
  562. some surprises here....
  563. <p>
  564. <li>
  565. <em>'Universe Today' Headline</em><br>
  566. I lived in San Diego from 1974-1981, and it's actually a great place,
  567. so I'm inclined to tweak it once in a while, just for funsies....
  568. <p>
  569. <li>
  570. The wisp of smoke is a wisp of smoke, nothing more important than that.
  571. If something living in hyperspace bothers you...good, it
  572. should. The Psi Corps article is in frame for a reason. Yes, we
  573. sometimes put additional or important information in the background,
  574. but I don't think we can be fair and assume that everyone sees it, so
  575. if you don't see it in one place, it's stated out loud later on...the
  576. background stuff is to give the alert viewer a fighting chance to
  577. guess some stuff BEFORE it happens; when stuff DOES finally happen,
  578. all the required information is supplied at that time.
  579. <p>
  580. <li>
  581. Correct, Gregory. One of the things we learned from the pilot was
  582. that we shoved too much information at people too fast. So I
  583. deliberately held back a lot of arc stuff in the beginning of the
  584. series, allowing people to move gradually into the B5 universe, learn
  585. more about it, and THEN start whapping them with the arc. It isn't
  586. until "Mind War" and "Sky" that we really begin cranking the arc.
  587. </ul>
  588. <HR>
  589. Originally compiled by Matthew Ryan <i>mattryan@pobox.com</i>