The Lurker's Guide to Babylon 5
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  1. <h2><a name="OV">Overview</a></h2>
  2. <blockquote><cite>
  3. When the Narn attack a Centauri colony, Londo and G'Kar nearly come to
  4. blows. Meanwhile, raiders are attacking transport ships near the station.
  5. </cite>
  6. <a href="http://us.imdb.com/M/person-exact?+Hampton,+paul">Paul Hampton</a> as The Senator.
  7. <a href="http://us.imdb.com/M/person-exact?+Trencher,+Peter">Peter Trencher</a> as Carn Mollari.
  8. </blockquote>
  9. <pre>
  10. Sub-genre: Action/intrigue
  11. <a href="/lurk/p5/intro.html">P5 Rating</a>: <a href="/lurk/p5/001">6.99</a>
  12. Production number: 103
  13. Original air date: January 26, 1994
  14. <a href="http://www.amazon.com/exec/obidos/ASIN/B00006HAZ4/thelurkersguidet">DVD release date</a>: November 5, 2002
  15. Written by J. Michael Straczynski
  16. Directed by Richard Compton
  17. </pre>
  18. <h3><a name="WF">Watch For</a></h3>
  19. <ul>
  20. <li> <a name="WF:1">The campaign issues</a> in the presidential election,
  21. especially the pledges of the winner of the election.
  22. </ul>
  23. <p>
  24. <hr size=3>
  25. <p>
  26. <H2><A NAME="BP">Backplot</A></H2>
  27. <ul>
  28. <li> <A NAME="BP:1">Earth's first contact with an alien race was with</A>
  29. the Centauri. At the time, the Centauri claimed to be the dominant
  30. species in the galaxy, a "huge empire" - but (according to
  31. Garibaldi) this hasn't been true for almost a <EM>hundred</EM> years.
  32. Furthermore, they tried to convince the Terrans that they were
  33. actually a Centauri lost colony, which genetic analysis proved also
  34. false.
  35. <li> <A NAME="BP:7">All Centauri foresee the circumstances of their</A>
  36. deaths in a dream. In Londo's dream, it is 20 years in the future
  37. and he and a Narn have one another by the throat. When Londo
  38. first saw G'Kar, he recognized him as the one from his dream.
  39. <li> <A NAME="BP:2">According to G'Kar, the Centauri occupation of his</A>
  40. homeworld was a "<EM>hundred</EM> year reign of terror."
  41. <li> <A NAME="BP:3">The Sinclairs have been fighter pilots since the</A>
  42. Battle of Britain. Jeffrey Sinclair's father taught him
  43. everything he knows about flying and combat.
  44. <li> <A NAME="BP:4">The Narn sold weapons to Earth during the</A>
  45. Earth/Minbari war.
  46. <li> <A NAME="BP:5">The first Mars colony was destroyed by an enemy </A>
  47. sneak attack.
  48. <li> <A NAME="BP:6">Ivanova's mother was a long-undiscovered telepath,</A>
  49. never able to use her powers very well. When the Psi Corps finally
  50. caught up to her, they put her on very potent psi-retardant drugs.
  51. "Every day we just watched her drift further and further away from
  52. us. The light in her eyes went out bit by bit. And when we
  53. thought she could go no further, she took her own life." (cf.
  54. <a href="016.html">"Eyes"</a>
  55. and
  56. <a href="017.html">"Legacies"</a>.)
  57. <li> Londo has enough clout to get a member of his family assigned to an
  58. agricultural colony rather than admitted to the military.
  59. </ul>
  60. <H2><A NAME="UQ">Unanswered Questions</A></H2>
  61. <ul>
  62. <li> <A NAME="UQ:0">There are</A> <A HREF="#BP">two references</A> in
  63. this episode to a major event in the Centauri empire about a
  64. hundred years ago. What happened back then?
  65. (cf: <A HREF="013.html">"Signs and Portents"</A>, perhaps)
  66. <li> <A NAME="UQ:1">How did Kosh get into his encounter suit so quickly?</A>
  67. When Sinclair visits to ask about his position on the Ragesh 3
  68. situation, Kosh's suit is in plain view but un-animated, the
  69. "shoulders" at rest about two feet below the "head" (which they
  70. normally encircle). Sinclair can see a large light moving
  71. behind a translucent screen; Kosh's voice also appears to come
  72. from behind the screen. When Sinclair turns his back to go, the
  73. light flashes across him for a moment, and when he spins around
  74. the encounter suit is just reaching its full height, with Kosh
  75. as in it as he ever is.
  76. <li> <A NAME="UQ:2">When Londo tells Garibaldi he couldn't possibly</A>
  77. understand his situation, Garibaldi replies, "I understand
  78. better than you'll ever know. I know it burns, I know the
  79. things it makes you want to do." What was he referring to?
  80. (cf: <A HREF="011.html">"Survivors"</A>, perhaps)
  81. <li> <A NAME="UQ:3">How did G'Kar know about the Centauri decision to</A>
  82. make no response to the Ragesh 3 attack?
  83. <li> <A NAME="UQ:4">Why did Kosh attend the council session?</A>
  84. <li> <A NAME="UQ:5">Is it part of a larger Narn plan to supply the</A>
  85. raiders with weapons?
  86. <li> <A NAME="UQ:6">What <EM>is</EM> Garibaldi's most favorite thing</A>
  87. in the universe?
  88. </ul>
  89. <H2><A NAME="AN">Analysis</A></H2>
  90. <ul>
  91. <li> <A NAME="AN:1">From the things they say about each others'</A>
  92. races at various times during this episode, neither Londo nor G'Kar
  93. seem likely to strive for lasting peace:
  94. <dl>
  95. <dt> <B>Londo:</B>
  96. <dd> "We should have wiped out your kind when we had the chance!"<br>
  97. "On the issue of galactic peace I am long past innocence
  98. and fast approaching apathy. It's all a game, a paper
  99. fantasy of names and borders. Only one thing matters:
  100. blood calls out for blood."
  101. <dt> <B>G'Kar:</B>
  102. <dd> "Your time has come and gone! It's our turn now. One night
  103. you'll wake up and find our teeth at your throat."<br>
  104. "I will confess that I look forward to the day when we have
  105. cleansed the universe of the Centauri and carved their bones
  106. into flutes for Narn children. 'Tis a dream I have."
  107. </dl>
  108. <li> <A NAME="AN:7">Londo was absolutely consumed by anger and hatred.</A>
  109. He would have sacrificed peace and justice for personal vengeance.
  110. (cf: <A HREF="012.html">"By Any Means Necessary"</A>)
  111. <li> <A NAME="AN:2">The Narn attack a distant easy target with</A>
  112. little military value. This must have been to test the Centauri
  113. reaction - see how many ships they send in response, how hard
  114. they're willing to fight to defend any part of their territory.
  115. The Narn are forced to withdraw for non-military reasons, but they
  116. learn a great deal about their enemies with that move.
  117. <li> <A NAME="AN:3">Ivanova is surprised to hear Sinclair defend</A>
  118. the honor of the Minbari.
  119. (cf: <A HREF="000.html#AN:5">"The Gathering"</A>)
  120. <li> <A NAME="AN:4">The EA is not in a strong enough position at home</A>
  121. to take an ethical stance toward its neighbors. "The Earth
  122. Alliance can't go around being the galaxy's policemen," says the
  123. senator, "They want to fight it out, let'em. Just keep us out
  124. of it - at least until after the election."
  125. <li> <A NAME="AN:5">One of the most alien moments was watching Delenn</A>
  126. try to understand Garibaldi's cartoons and popcorn. She is at
  127. times a sage, and sometimes an innocent.
  128. <li> <A NAME="AN:6">Sinclair claims he confiscated data crystals</A>
  129. detailing Narn communications that confirm Londo's claims about the
  130. situation at Ragesh 3. However, Sinclair has bluffed before (cf:
  131. <A HREF="../synops/000.html#nanobluff">"The Gathering"</A>).
  132. There is no proof that the crystals actually contained data.
  133. </ul>
  134. <H2><A NAME="NO">Notes</A></H2>
  135. <ul>
  136. <li> <A NAME="NO:1">Centauri have no major arteries in their wrists.</A>
  137. <li> <A NAME="NO:2">Garibaldi knows about the habitual movements</A>
  138. of the senior staff (Sinclair turning off his link during down
  139. time at C&amp;C, Ivanova going to the bar after work).
  140. <li> <A NAME="NO:3">Garibaldi has had prior experience with the</A>
  141. raiders. ("I knew they'd be back sooner or later.")
  142. <li> <A NAME="NO:4">Ships move to and from the "secondary jump point"</A>
  143. through hyperspace via the primary.
  144. <li> <A NAME="NO:15">Starfuries can take multiple hits from Narn heavy</A>
  145. weapons without losing function.
  146. <li> <A NAME="NO:5">Earth is ruled by a Senate and a popularly elected</A>
  147. President, though it remains to be seen how much these positions
  148. resemble those of today's USA. America, Russia, and China are
  149. among the "states" in this democracy.
  150. <li> <A NAME="NO:6">A Senate subcommittee can dictate Sinclair's vote</A>
  151. on the council.
  152. <li> <A NAME="NO:7">G'Kar's</a> <a href="#JS:spoo">spoo</a> was quite fresh
  153. that week.
  154. <li> <A NAME="NO:8">Sinclair attributes two aphorisms to his father:</A><br>
  155. "The best way to understand someone is to fight him, make him
  156. angry. That's when you see the real person."<br>
  157. "Ignore the propaganda. Focus on what you see."
  158. <li> <A NAME="NO.KS"><B>Kosh speaks:</B></A><br>
  159. K: They are alone. They are a dying people.
  160. We should let them pass.<br>
  161. S: Who, the Narn or the Centauri?<br>
  162. K: Yes.<br>
  163. <li> <A NAME="NO:10">Shipping companies buy access to the jumpgates</A>
  164. in bulk, then sell it on the open market. However, the
  165. schedules are kept secret to protect against piracy.
  166. <li> <A NAME="NO:11">All incoming ships log their routes through</A>
  167. Ivanova's console.
  168. <li> <A NAME="NO:12">A Narn weapons deal always includes an advisor</A>
  169. who instructs the buyer in the weapons' use and insures they aren't
  170. sold to a third party.
  171. <li> <A NAME="NO:13">All Earth Telepaths are given three options:</A>
  172. join the Psi Corps, go to jail, or <A HREF="#BP:6">take drugs</A>.
  173. Unlicensed telepaths are heavily controlled in the name of
  174. protecting public privacy.
  175. <li> <A NAME="NO:14">Luis Santiago wins the presidential election</A>
  176. over challenger Marie Crane. His platform included promises to cut
  177. the budget and keep Earth out of war. His agenda for his coming
  178. term includes cultivating a closer relationship with the Mars
  179. colony and "preserving Earth cultures in the face of growing
  180. non-Terran influences" (cf: <A HREF="007.html">"The War
  181. Prayer"</A>, <A HREF="011.html">"Survivors"</A>)
  182. </ul>
  183. <H2><A NAME="JS">jms speaks</A></H2>
  184. <ul>
  185. <li> The first one-hour episode of the series, "Midnight on the Firing
  186. Line," does a fair amount of re-introduction, for those who've seen
  187. the pilot and need to be up to speed, and some introducing for those
  188. who haven't. It is, however, largely an action-oriented story, into
  189. which we weave the characterization. It manages to convey some of
  190. the same info as the pilot, but in a *much* more dramatic fashion.
  191. <p>
  192. <li> No, the show isn't a year and a half late. As it is, it's less than
  193. one year since the pilot aired. It was our initial hope, and my
  194. initial belief, that we'd go straight into the series as soon as we
  195. finished the pilot. But the studio, in its infinite wisdom, decided
  196. that since they HAD a pilot, it kinda behooved them to air it and get
  197. the ratings before committing to a series. So we then waited until
  198. February for the airing, got the go-ahead to production around
  199. April/May, began shooting in July, got a whole bunch of episodes in
  200. the can, and now we're hitting the air. That is the sum and substance
  201. of it.
  202. <p>
  203. <li> We'd always figured on going right to series, but once we had done
  204. the pilot, the studio said, in essence, "Well, we've got a pilot,
  205. we don't know if the market will sustain more than one space SF
  206. series, no other SF series has done well lately...maybe we ought
  207. to air the pilot first, and get the ratings, before committing to
  208. a series." And that's what happened...much to our consternation at
  209. first, but in the long run it was a blessing in disguise, because
  210. that interim period allowed us to really do a lot to make the show
  211. better.
  212. <p>
  213. <li> Approximately nine months have passed since the time of the pilot and
  214. the birth of the series.
  215. <p>
  216. <li> I *love*
  217. <a href="245.html">"Duck Dodgers."</a>
  218. I have virtually all of the WB cartoons on
  219. tape or disk, and from where I sit, that's wonderful stuff that'll
  220. be around for a long, long time. No omens, just something I
  221. thought would be fun. (Again, connecting past/present/future, sort
  222. of our B5 theme.)
  223. <p>
  224. <li> "Midnight on the Firing Line" as a title was more my feelings about
  225. the episode and the series. I knew we'd come under considerable
  226. fire, figured it was cool.
  227. <p>
  228. <li> <EM>"...and if our future lies on the firing line, are we brave enough
  229. to see the signals and the signs...."</EM> <br>
  230. -- Harry Chapin<br>
  231. Just a thought.
  232. <p>
  233. <li> Ah, but you're assuming that the Londo-strangling-scene is as it
  234. seems to be; maybe it is, but maybe it isn't. You don't know the
  235. context yet.
  236. <p>
  237. <li> Down the road, we will be seeing more of Londo, and his people, and realize
  238. that they aren't as human looking as they first appear.
  239. <p>
  240. <li> The Raghesh 3 claim is only about 20 years old; the Centauri came to
  241. Narn over a hundred years ago.
  242. <p>
  243. <li> You're correct in your appraisal of the "coincidences" in the first
  244. episode. Upon finding that Londo's nephew was there, they would of
  245. course trot him out to try and undermine Londo's credibiltiy (you'll
  246. note that G'Kar made special mention of this, as if to say, "Is the
  247. Centauri ambassador calling his own nephew a liar?"). It'd be the same
  248. thing if the son of an American ambassador was on-hand when hostages
  249. were taken. As for the choice of the attack's location...Londo wanted
  250. his nephew "far away from all this." Someplace safe. A fairly safe,
  251. mundane place is not going to have a major military presence...and
  252. hence is a perfect target for attack.
  253. <p>
  254. <li> RE: the spotlights, we'd figured that since the transport had been freshly
  255. attacked, there'd be debris all over the place, and lots of particulate
  256. matter which would show up in the light.
  257. <p>
  258. <li> Quick replies to your questions: Spoo is. What else can one say
  259. about spoo?
  260. <p>
  261. The Centauri station actually was rotating, as I recall, it's the
  262. camera angle that I believe doesn't showcase it as well as it might.
  263. <p>
  264. The scanners on the Starfuries detected no movement, no atmosphere,
  265. no signals, no warmth of bodies.
  266. <p>
  267. The lights on the fighters during the examination of the rubble were
  268. visible due to particulate matter spewed out during and after the
  269. attack.
  270. <p>
  271. <li> What is spoo? Spoo....is.
  272. <p>
  273. (Spoo is also Oops spelled backward.)
  274. <p>
  275. <li> <a name="JS:spoo">Spoo</a>
  276. is/are (the plural of spoo is spoo) small, white, pasty,
  277. mealy critters, rather worm-like, and generally regarded as the
  278. ugliest animals in the known galaxy by just about every sentient
  279. species capable of starflight, with the possible exception of the
  280. pak'ma'ra, who would simply recommend a more rigorous program of
  281. exercise. They are also generally considered the most delicious food
  282. in all of known space, regardless of the individual's biology, almost
  283. regardless of species, except for the pak'ma'ra, who like the flavor
  284. but generally won't say so simply to be contrary.
  285. <p>
  286. Spoo are raised on ranches on worlds with a damp, moist, somewhat
  287. chilly climate so that their skin can acquire just the right shade of
  288. paleness. Spoo travel in herds, if moving a total of six inches in
  289. any given direction in the course of a given year can actually be
  290. considered moving. They stay in herds ostensibly for mutual
  291. protection, but the reality is that if they weren't propped up against
  292. one another, most of them would simply fall down. They do not howl,
  293. bark, moo, purr, yap, squeak or speak. Mainly, they sigh. Herds of
  294. sighing spoo can reportedly induce unparalleled bouts of depression,
  295. which is why most spoo ranchers wear earmuffs even when it's only
  296. mildly cold, damp, wet and dreary outside. If there is any
  297. life-or-death struggle for dominance within the spoo herd, it has not
  298. yet been detected by modern science.
  299. <p>
  300. Spoo ranching is one of the least regarded professions known.
  301. Little or no skill is required, once you've got a planet with the
  302. right climate. You bring in two hundred spoo, plop them down in the
  303. middle of your ranch, and go back to the nearby house. Soon you've
  304. got more. When it comes time to cull out the ones ready for market
  305. (the softest, mealiest, palest, most forlorn-looking spoo of the
  306. pack), little physical effort is required since they're incapable of
  307. rapid movement without falling over (see above). They do not resist,
  308. fight, or whine; they only sigh more loudly. When spoo harvest time
  309. comes, the air is full of the sound of whacking and sighing, whacking
  310. and sighing. Even an experienced spoo rancher can only harvest for
  311. brief periods of a time, due to the increased volume of sighing, which
  312. even the sound of whacking cannot altogether erase. (also see above)
  313. Some have simply gone mad.
  314. <p>
  315. Spoo are the only creatures of which the Interstellar Animal
  316. Rights Protection League says, simply, "Kill 'em."
  317. <p>
  318. Fresh spoo (served at an optimum temperature of 62-degrees) is
  319. served in cubed sections, so that they bear as little resemblence as
  320. possible to the animal from which they have just been sliced. Spoo is
  321. usually served alongside a chablis, or a white zinfandel.
  322. <p>
  323. Further information on the care, feeding, eating and whacking of
  324. spoo can be found in the second edition of the Interstellar Guide to
  325. Fine Dining.
  326. <p>
  327. <li> Re: your desire to make and eat spoo at home...depends on whether or
  328. not you ever want to have children later....
  329. <p>
  330. <li>@@@851198016 <em>What does spoo taste like?</em><br>
  331. Meat Jello.
  332. <p>
  333. Served chilled.
  334. <p>
  335. <li> At the point in which we join the tale of the last of the Babylon
  336. stations, *everything* is in a state of flux...one government is on
  337. the rise, another is declining, Earth is taking some new and disturbing
  338. directions...so yes, they all feel there is a change coming. It's a
  339. little thing, but we keep it alive to keep a sense of something moving
  340. on a web, and each movement makes the whole thing shake just a little.
  341. <p>
  342. <li> Re: the "last" of the Babylon Stations...y'all might want to bear
  343. in mind the syntax of the narration. It speaks of B5 in the *past
  344. tense*. "Bablyon 5 WAS the last of the Babylon stations...it WAS
  345. the dawn of the third age of mankind." The narration is the voice
  346. of future history, the storyteller, long after the fact, spinning
  347. for us the tale of the last of the Babylon stations.
  348. <p>
  349. <li> I never said it was an isolationist president. The reporter doing
  350. the commentary at the election talked about preserving earth culture
  351. in the face of growing alien influences, which isn't quite the same
  352. thing as cutting off trade agreements.
  353. <p>
  354. <li> You'll get a pretty good glimpse into why Sinclair jumps into a
  355. fighter any chance he can get in "Infection." Part of it is to
  356. escape from stuff...the other goes much deeper, and much darker....
  357. <p>
  358. <li> Here's what I find curious (not necessarily in direct response to
  359. anything you said, but in general on this topic)...is that when
  360. Ivanova makes her remark to Garibaldi about snapping his hands off at
  361. the wrists, many people have assumed that she was insulting him,
  362. berating him, being bitchy, truly disliking and threatening him.
  363. <p>
  364. But the same words, put in the mouth of another male, wouldn't have
  365. drawn that reaction, and would've been classified under, "kidding
  366. around" or affable sarcasm.
  367. <p>
  368. Which is exactly what it is in this case. In this place and this
  369. time, they're comfortable enough to mess with each other without it
  370. being taken seriously (among these characters, that is). There are
  371. times they kinda like to phuque with each other a bit, justfor the
  372. hell of it, as comrades will sometimes do. ("Babylon Squared" has a
  373. great example of Sinclair and Garibaldi messing with Ivanova.)
  374. <p>
  375. <li> Sinclair's line, "Cut acceleration," was in regards to forward
  376. momentum, so he could more easily spin the fighter around.
  377. <p>
  378. <li> RE: the Raider ships...they turned by a less effective system of
  379. thrusters put in here and there, not nearly as powerful as the
  380. systems used by the Starfuries. The reason -- verifiable by the
  381. shape of the Raider ships -- is that Raider ships are handicapped by
  382. the fact that they're made to function both in space *and* within an
  383. atmosphere (hence the aerodynamic wing shapes), which gives it
  384. something of a problem when dealing with the Starfuries, which are
  385. made ONLY for fighting in space, and are most ideally suited to it.
  386. The Raider ships make compromises for greater utility, which is
  387. generally okay unless they run into superior forces of ships designed
  388. for spaceborne combat.
  389. <p>
  390. <li> The symbol Talia wears isn't a Link or any other kind of
  391. communications system; it is *strictly* a form of identification,
  392. tagging her as a telepath and a member of the Psi Corps. It serves
  393. no other function.
  394. <p>
  395. <li> Correct, Christopher Franke designed Kosh's voice.
  396. <p>
  397. <li> That the Centauri *claimed* that we were a lost colony is not the
  398. same as indicating that we *believed* them.
  399. <p>
  400. <li> I like it when people lie in television, and we find out about it
  401. over time. The "lost colony" routine was one such. At one point,
  402. Garibaldi confronts Londo with this as reason for why he doesn't
  403. trust the Centauri. Londo shrugs it off as a "clerical error."
  404. There will be a few points in the series when we'll get information,
  405. and we'll buy into it...and discover after a while that that
  406. character bald-facedly lied to the other character (and, by proxy,
  407. to us). And naturally there will be consequences to this....
  408. <p>
  409. <li> In "Midnight," Sinclair is really not given a chance to show his
  410. character, since it's basically a reintroduction to the series, and
  411. there is a lot to cover. He functions throughout the episode only in
  412. his official capacity. In other episodes, you'll get to see some very
  413. different sides to his character, particular in "Parliament of
  414. Dreams."
  415. <p>
  416. <li> Re: Sinclair getting into a fighter...there were a number of reasons
  417. for this, one of which being he wanted a good reason to avoid being in
  418. on the counsel vote, given his marching orders. But more than that
  419. ...I would point out that this isn't Star Trek, and Sinclair isn't
  420. Picard; he is first and foremost a pilot. He loves to get into a
  421. fighter and take it out He's a fighter. That's when he is most at
  422. ease. That's what his character *is*.
  423. <p>
  424. At the same time, however, there are consequences for that kind of
  425. behavior, as you point out. And there are deeper reasons for what he
  426. is doing than even he want to admit. Tell you what...table that
  427. aspect until after you've seen the last part of "Infection," which
  428. deals *with this exact issue*.
  429. <p>
  430. <li> My thought, at the time, was that if we play the reality of this for
  431. a moment, probably *all* of the ambassadors have some kind of weapon,
  432. smuggled in via diplomatic pouches. Garibaldi and Sinclair know
  433. they're there...question is, is it worth starting a diplomatic incident
  434. over, as long as they're not being used? Garibaldi is saying, in
  435. essence, "Okay, you know it's there, and I know it's there, but now
  436. you've made a point about it. Lose it or hide it, or I'm going to
  437. have to charge you, and we're BOTH going to be up to our ears in it."
  438. If Garibaldi confiscated it, there'd be a whole diplomatic hassle...
  439. and Londo would just have another one sent to him via diplomatic
  440. pouch.
  441. <p>
  442. <li> It's interesting what we can read into faces...in Delenn's reaction,
  443. I saw concern, angst, but not that she believed the story. That
  444. certainly wasn't the intent of the scene, or the script...faces are
  445. interesting things. As for the rest, you're right; not everyone wants
  446. to do the Right Thing For The Right Reasons. Some would prefer not to
  447. get involved. So some might want deniability, want a reason not to go
  448. up against the Narns, or have sold out their votes. A human looking
  449. at that screen could tell that the person was being coerced...but what
  450. about the other alien races, to whom a downcast face could be a sign
  451. of joy? In any event, suspicion is one thing, but *proof* is another,
  452. and the legal system works on *proof*. Nothing could be done until
  453. they had the proof that Sinclair got at the end, and chose to use
  454. behind closed doors to the same effect.
  455. <p>
  456. <li> You may think it was obvious that the nephew was reading at gunpoint,
  457. and in fact, he was...but thinking something or suspecting something
  458. isn't the same as proving it. Londo could say, "He was reading at
  459. gunpoint!" And G'Kar could say, "No, he wasn't." Where do you go
  460. from there? (And, in fact, that's *exactly* what Londo said...only
  461. to have G'Kar deflect it.)
  462. <p>
  463. Re: why Londo didn't show the clips...at this point, there's not any
  464. quesion in anyone's mind about the attack taking place. The Narns
  465. say they were invited in to help quell internal strife. That the
  466. events took place isn't at issue; it's *why* and whether or not they
  467. were invited in. (As with Germany in WWII indicating that some
  468. places "invited" them in.)
  469. <p>
  470. Had Sinclair shown the evidence, it probably would've just hardened
  471. G'Kar. Also, most politics is back-room dealing. You do this in
  472. public, and you make a terrible enemy who'll strike back as soon as he
  473. has a chance. Let him have his dignity, save face, BUT get what you
  474. want, and there's room to maneuver in future. It's the difference
  475. between being a punch'em-out hero, and someone who has to be
  476. diplomatic, within limits.
  477. <p>
  478. <li> Sinclair did not -- repeat, did NOT -- "tell Ivanova to defy Earth's
  479. orders and deceive the council." He set up a situation in which he
  480. would say that he was unable to catch up with her and pass along the
  481. Senator's instructions before he had to leave. Her line would be
  482. that "The Commander never told me," and he would back this up. (And
  483. that he would hedge the truth this way is hardly "perfect.")
  484. <p>
  485. Defying the Senator's orders would be telling them that the vote will
  486. NOT be made as ordered. That never happened.
  487. <p>
  488. <li> In "Midnight," Sinclair had to be pretty much in command mode all
  489. during the episode as a character, so that influences the result. But
  490. in later episodes, we get him out of those situations, out of uniform,
  491. and into other settings where he can be more relaxed. So that's
  492. coming, and you'll see it *very* early on in the first season.
  493. <p>
  494. <li> Yeah, the Sea Witch is the one that rotates and fires at one of the
  495. Raiders. It's a woman's face in a green and blue background.
  496. <p>
  497. <li> As a matter of fact, in a couple of episodes you'll see a photo of
  498. the Earth Alliance president. The photo itself is of Doug Netter, my
  499. associate on the show and fellow executive producer. (The woman
  500. running against the incumbent president in the election featured on
  501. "Midnight" is played, in photo, by our wardrobe designer, Ann Bruice.)
  502. <p>
  503. <li> Yes, Vir is very obsequious in "Midnight." That's done in order to
  504. give his character somewhere to go, as gradually he begins to stand
  505. up to Londo and talk back.
  506. <p>
  507. <li> Re: Vir...that was the first episode filmed with his character, and
  508. he wasn't directed as well as he might have been. We pulled him back
  509. a lot in later episodes.
  510. <p>
  511. <li> Vir calms down. Trust me.
  512. <p>
  513. He even manages to nail Londo from time to time...as he does when
  514. Londo suffers a rather nasty hangover in "Born to the Purple."
  515. <p>
  516. <li> If there's anything about "Midnight" that I would change...ehh...
  517. that's a tough question to ask any producer or writer. I can't think
  518. of anything I've done that I wouldn't want to go back and tweak. The
  519. only real drawback we had was that we were still building sets as we
  520. filmed our first few episodes, so we didn't have access to all of the
  521. full range of sets. Not that we really needed them, the story works
  522. fine in the sets we had, but we could've moved one or two shots around
  523. into different sets just for variety.
  524. <p>
  525. But aside from general tweaking, I don't think there's really
  526. anything I'd change in it. My problem is that I'm too close to it,
  527. and there are a number of episodes we shot afterward that blow it
  528. right out of the water in terms of quality, production values and the
  529. rest; I'd have to say that my favorite shows to date, in order, would
  530. be The Parliament of Dreams, Mind War, And the Sky Full of Stars, Soul
  531. Hunter, Born to the Purple, Midnight, Believers, Infection, The War
  532. Prayer, Survivors and Grail. Chrysalis, which we're shooting now, will
  533. probably take over the Favorite #2 spot from Mind War. We're fighting
  534. to make every episode better than the one before it.
  535. <p>
  536. We're going to have a brass plaque put up here in the offices one of
  537. these days, before we finish, saying, "If you're not here to kick ass,
  538. get out."
  539. <p>
  540. <li> What you and the others seem to be pointing out is what I've been
  541. trying -- imperfectly, as best I can -- to communicate for some time.
  542. In the case of "Midnight," can you follow that show and enjoy it
  543. absolutely on its own terms? I believe that is the case. There's
  544. another level there, the "little clues and hints" you mention, which
  545. will just skate past most casual viewers and not in any way interfere
  546. with their viewing of the episode...but if you're paying attention,
  547. and you catch them, it adds a new level. The more you see, the more
  548. you begin to perceive that second level. It's a cumulative effect
  549. that doesn't diminish the single episodes as stand-alones.
  550. <p>
  551. <li> (Lost the last paragraph of my message.) In any event, what I'm
  552. striving for is the idea that you can watch the episodes for the
  553. character stories, OR the story arc, OR the individual stories, OR
  554. all three at the same time, all in the same exact episodes. You can
  555. get out as much as you're willing to find.
  556. <p>
  557. It's a very weird kind of writing...but at least on this end, it's
  558. kinda fun, actually.
  559. <p>
  560. <li> I agree, most of the plot lines are tied up pretty well (except for
  561. the telepath issue introduced at the end, which comes back at us
  562. again...as does, incidentally, the Raghesh 3 incident and other
  563. stuff). In responding to some of the criticism of the pilot, I tried
  564. to make this one far more self-contained. Which is why I much prefer
  565. "Parliament," "Mind War" and "Soul Hunter" over "Midnight."
  566. <p>
  567. <li> Did we save anything for the rest of the season? Lemme put it to you
  568. this way...you ain't seen *nothin* yet. "Midnight" makes just about
  569. everything done before for TV look lame...but there's stuff coming
  570. down the pike that'll make "Midnight" look pale by comparison. With
  571. each show we get better, we learn more, and we can *do* more.
  572. <p>
  573. <li> In the teaser scene you refer to in "Midnight," you've got a couple
  574. dozen fighters coming in alongside about 3-4 motherships (or capital
  575. ships, either term will suffice). We've always said that big ships
  576. can punch through and form their own jump points. That's how the
  577. jump gates get there in the first place: a big ship comes through, on
  578. its own, and leaves behind a jump gate. There's no contradiction.
  579. One (or more) of the big ships was creating the point of entry as it
  580. went.
  581. <p>
  582. <li> During the con appearance, Jerry told a story that *I* hadn't heard
  583. before. There's a scene in the script "Midnight on the Firing Line"
  584. in which Talia (Andrea) goes into a transport tube, finds Garibaldi,
  585. and asks some questions about Ivanova. They rehearsed it several
  586. times, this being Andrea's first time on the set, and filmed one
  587. take. She comes down the hall, comes to the pen...and Garibaldi's
  588. pants are down around his ankles. Needless to say, that shot did
  589. NOT end up in dailies....
  590. <p>
  591. There are days I think -- between Jerry, Harlan, me and some others
  592. involved on the show -- we ought to name this Loose Cannon
  593. Productions....
  594. <p>
  595. <li> Behind-the-scenes humor: because it had been so long since the pilot,
  596. it took a few of our actors a bit of time to get back into their
  597. characters, to find the characters' "fingerprints" for lack of a
  598. better term. This is quite understandable given the long waiting
  599. period. When he needed to find his character for a scene, Peter
  600. Jurasik mentioned that he would just stand up straight and yell,
  601. "MISter GariBALdi!" and he'd be right back in character. Sort of
  602. the B5 version of "Shazam!"
  603. <p>
  604. Minus the lightning bolt, of course.
  605. </ul>
  606. <HR>
  607. Originally compiled by Matthew Ryan <i>mattryan@pobox.com</i>