The Lurker's Guide to Babylon 5
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  1. [1][ISMAP]-[2][Home]
  2. [3][Guide] [4][Background] ### SYNOPSIS ### [5][Credits] [6][Episode
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  4. Synopsis by Matthew Murray (mmurray@wsu.edu)
  5. While the station is being repaired, both inside and out, Sheridan
  6. goes to the rock garden, where he meets Ambassador Kosh. He tells Kosh
  7. that, ever since Kosh had saved his life the previous week, he hadn't
  8. thanked him properly, and that Kosh hadn't returned his calls.
  9. Sheridan asks Kosh if everything is all right.
  10. "Being seen by so many at once was a great strain. I returned to my
  11. ship to rest. You have a question?" Kosh asks.
  12. "Nobody knows it was you. Everyone saw something different, something
  13. from the legends of their own world. But it was still a terrible risk.
  14. After taking such...such care to hide what you really are, why take
  15. that chance?"
  16. "It was...necessary."
  17. "Well, as answers go: Short to the point, utterly useless, and totally
  18. consistent. What I've come to expect from a Vorlon."
  19. "Good."
  20. "You know... I just had a thought. You've been back and forth to your
  21. homeworld so many times since you got here, how do I know you're the
  22. same Vorlon? Inside that encounter suit, you could be anyone."
  23. "I have always been here."
  24. "Oh yeah? You said that about me too."
  25. "Yes."
  26. "I really hate it when you do that."
  27. "Good," Kosh tells Sheridan as he leaves him alone in the garden.
  28. A large ship, piloted by a Drazi, blasts off from a planet, under
  29. constant fire from two orbiting stations. The ship flies toward the
  30. barrier around the planet, and manages to get through it, being
  31. slightly damaged in the process. After the ship breaks through the
  32. barrier, the pilot launches a smaller ship from it, which flies away,
  33. escaping just as the larger ship is destroyed. The smaller ship is
  34. fired upon and hit, but still able to make the jump to its pilot's
  35. destination: Babylon 5. In order to speed up the trip, the pilot
  36. orders all non-necessary life support power to the engines.
  37. Sheridan tells Ivanova, who is with him in the docking bay, that he is
  38. tired of the unannounced visits of V.I.P's from Earth, since they are
  39. never given enough information. The man they are waiting for arrives
  40. and introduces himself as David Endawi, who asks that they go
  41. somewhere private, and that Ambassador Delenn join them.
  42. Garibaldi brings the pilot of the small ship into the new Medlab
  43. facilities, and Franklin tells Garibaldi that he will have Dr. Sanchez
  44. do an examination, and inform him of the results. Garibaldi leaves,
  45. and Franklin examines the man, dressed in the uniform of a Ranger. He
  46. calls Sanchez to inform her he needs her help, but upon turning
  47. around, the Ranger is gone.
  48. Londo is sitting at a bar drinking when Morden arrives, per Londo's
  49. request. Londo tells Morden that he has been doing a great deal of
  50. thinking and now, that the Narn War is over, they should reconsider
  51. their relationship. He feels that the Centauri no longer need the help
  52. of Morden's associates. Morden asks Londo if he is being premature in
  53. his desire for them to disappear, since they might not know what lies
  54. ahead, but Londo tells him he is sure, and wants Morden and his
  55. associates to "go away." Morden agrees, telling him that he will meet
  56. Londo in his quarters later, after meeting with his associates, to
  57. discuss the dissolving of their partnership.
  58. Sheridan, Ivanova, Delenn, and Endawi are in Sheridan's office when
  59. Endawi asks Delenn if, as a member of the older races, she has any
  60. information about the mysterious ship that Lt. Keffer recorded shortly
  61. before his death. Endawi asks what Keffer knew about the ship, and
  62. Sheridan and Ivanova insist they didn't know what he knew about it.
  63. Endawi explains that the ship is obviously from a highly advanced
  64. civilization, and that they are worried about the threat the ship
  65. might represent, and it is his job to gather information about it.
  66. Delenn apologizes to Endawi, but tells him she has never seen a ship
  67. of this type before. Endawi asks her if she's sure, but she insists
  68. she is. Endawi asks if a ship like this had entered Babylon 5 space,
  69. and Sheridan says no. Endawi asks for quarters to stay in until he has
  70. been able to talk to the other ambassadors, and Ivanova escorts him
  71. out. After they leave, Sheridan asks if the ship belongs to the
  72. Shadows, who Delenn had told him about several months earlier. Delenn
  73. acknowledges this, saying that it is important to convince the Shadows
  74. that they are unaware of the Shadow's but that she didn't lie: she had
  75. never actually seen on of their ships before. She says that Shadow
  76. ships are relentless and nigh invincible, but Sheridan doesn't believe
  77. it. She tells him that he will only feel that way until he sees what
  78. they can do. "Take a good look, John. That is the face of our enemy."
  79. Lennier meets Delenn and tells her that someone is looking for her.
  80. When she tries to brush him off, Lennier changes her mind by
  81. presenting the badge of the man brought into Medlab, which Delenn
  82. recognizes immediately.
  83. Endawi meets with Londo, and asks him what he knows about the ship
  84. from Keffer's recording. Londo tells Endawi that this is the ship he
  85. has seen in a dream where he is standing on Centauri Prime, with
  86. similar ships passing overhead, until their numbers grow so great,
  87. they blot out the sun. But, Londo says that's all he knows about the
  88. ship, and apologizes that he couldn't be of more help. Endawi thanks
  89. Londo, and leaves.
  90. Delenn and Lennier, in disguise, venture into Downbelow and enter a
  91. tavern, where they sit down. The ranger comes up to them and gives
  92. them drinks, which they initially do not accept, but soon do in order
  93. to avoid drawing attention. Lennier tastes the drink and discovers it
  94. has no alcohol in it. The Ranger, who identifies himself as Marcus,
  95. says it proves he was waiting for them, since very few know of
  96. alcohol's effects on Minbari. Marcus tells Delenn he needs her help,
  97. but would prefer to discuss it in private. They leave the tavern, but
  98. are followed. They soon run into a group of thugs, who insist they
  99. give over their possessions. Marcus pulls out a Mimbari staff, and
  100. begins fighting the thugs. Delenn and Lennier join in, and the thieves
  101. are soon defeated. The three of them quickly run away.
  102. Ivanova enters Sheridan's office, where he, Garibaldi, Delenn,
  103. Lennier, and Marcus are already waiting for them. Sheridan tries to
  104. explain the Rangers to her, but she has already known about them for a
  105. long time. Marcus tells all of them that the he came from Zagros VII,
  106. a Drazi world, where there is a Ranger training camp, created partly
  107. for safety, and partly because certain Minbari are uncomfortable with
  108. the Rangers. Marcus explains that the planet was blockaded two weeks
  109. earlier by the Centauri and that he believes the Ranger camp is the
  110. target. He pleads for Sheridan to help the Rangers evacuate. Garibaldi
  111. says that they don't have the means for such an attack, since it would
  112. require a powerful warship and crew, but Marcus tells him they have
  113. the means, if Sheridan and the others have the will. Ivanova reminds
  114. Sheridan of Endawi, and Sheridan tells Garibaldi to take charge of him
  115. while the others prepare to go to Zagros VII. They soon board a
  116. shuttle, file a fake destination in the station's log, and they, and
  117. an accompanying Minbari flyer, head out.
  118. Morden tells Londo that he wants to make sure that the Centauri are
  119. clear on the details of their separation. He brings up a map of the
  120. galaxy and draws a line on it, showing the quarter of it which the
  121. Centauri may conquer at will. As long as they don't trespass into the
  122. territory of Morden's associates, there won't be any problems. Londo
  123. asks how he can be sure that Morden's associates won't attack him, and
  124. Morden says he can't, but that they have what they want, and aren't
  125. concerned with the rest. Londo quickly agrees to Morden's conditions,
  126. but Morden tells him there is one more condition. There is one world,
  127. on the edge of the Centauri boundaries, that his associates want
  128. custody of, and he has already convinced Lord Refa to secure it until
  129. his associates can arrive. When Londo asks if he might be able to see
  130. the ships of Morden's associates one day, Morden tells Londo ominously
  131. to ensure no Centauri remain near Zagros VII when his associates get
  132. there.
  133. The shuttle and the flyer pull out of hyperspace and arrive near a
  134. beautiful, strange, magnificent ship. "Her name," Marcus tells them,
  135. "is the White Star. And she's yours, Captain."
  136. Endawi protests to Garibaldi that he was assured Sheridan and Ivanova
  137. were available, but with some quick double-talk, Garibaldi convinces
  138. Endawi that he isn't allowed to let himself know where they went. He
  139. suggests that Endawi talk to G'Kar unofficially, since the
  140. Centauri-Earth treaty prohibits official contact with the Narn.
  141. As they explore the ship, Delenn explains that the White Star is a new
  142. type of Minbari warship--smaller and faster than normal, an amalgam of
  143. Minbari and Vorlon technology. It looks just different enough so that
  144. it cannot be identified. She takes them to the bridge, where the crew,
  145. consisting of members of the religious caste, busily prepares the ship
  146. for its mission. Sheridan tries to order them to Zagros VII, but
  147. Lennier says he must act as interpreter, since most of the crew isn't
  148. familiar with English. The ship blasts off toward Zagros VII.
  149. Endawi asks G'Kar if he knows anything about the mysterious ship. With
  150. an exclamation of relief G'Kar turns an opened Book of G'Quan toward
  151. Endawi, where there is a picture which bears a striking resemblance to
  152. the Shadow ship. "They came to our world over a thousand of your years
  153. ago, long before we went to the stars ourselves. They set up a base on
  154. one of our southern continents. They took little interest in us.
  155. G'Quan believed they were engaged in a war, far outside our own
  156. world."
  157. "G'Quan?" Endawi asks.
  158. "One of our greatest spiritual leaders. The Book of G'Quan is copied
  159. by hand from the original with every note and line precisely drawn.
  160. This ship and your ship are the same. I tried to warn the others that
  161. the ancient enemy was returning. But no one listened... Perhaps now
  162. they will."
  163. "But if this is correct, why would they just disappear for a thousand
  164. years?"
  165. "To all things, there is a time, Mr. Endawi. Perhaps this is theirs."
  166. While on their way to Zagros VII, Ivanova asks how Marcus became a
  167. Ranger, and he explains it was because of his brother, who died trying
  168. to warn him about a Shadow attack on the mining colony where he was
  169. working. Marcus promised his brother he would carry on the mission.
  170. The White Star comes out of hyperspace, near Zagros VII, and
  171. approaches the planet. They call the Rangers and tell them to be ready
  172. to escape. The White Star destroys the mines and stations around the
  173. planet, but too easily. Sheridan can't believe there wouldn't be a
  174. Centauri warship guarding it, and asks Lennier if the scanners are
  175. working properly. To prove they are, Lennier shows him, displaying
  176. more of the White Star's unique abilities. Ivanova detects a
  177. disturbance, and they put it up on the screen. It is the ship they all
  178. saw from Lt. Keffer's flight recorder: A Shadow ship.
  179. Sheridan declares that the Shadows must have come for the Rangers who
  180. he promises not to abandon. Delenn insists they aren't yet ready to
  181. fight, but they aren't given much of a choice when the Shadow ship
  182. attacks. The White Star manage to maneuver out of the way of its
  183. attack, which shocks Delenn, since the Shadows never miss. After they
  184. clear the last mine blockading the Rangers, they tell the Rangers to
  185. clear out. Sheridan tells Lennier to proceed to the jumpgate since the
  186. Shadows won't suspect that the White Star can open a jump point
  187. because of its small size, and he wants to keep every advantage he
  188. can. Delenn says the ship will follow them wherever they go, and
  189. Sheridan says he's counting on it. The White Star enters the jumpgate,
  190. with the Shadow ship following close behind.
  191. Delenn pleads with Sheridan to call for help. They don't have any
  192. chance of destroying the ship alone, since it is so much bigger than
  193. they are. Alluding to the Black Star Sheridan tells her that he has
  194. heard that before. As they continue through hyperspace, Sheridan asks
  195. Ivanova what would happen if they were to open a jump point while
  196. inside hyperspace, and Ivanova explains that it would be suicide: the
  197. energy released would be too great to escape from. Sheridan asks
  198. Lennier if the White Star is quick enough to escape, and Lennier says
  199. he doesn't know. Sheridan says that they are probably near sector 45,
  200. and that they should use that gate to try the maneuver. It is the
  201. jumpgate near the Markab homeworld, which other races have been using
  202. the strip the planet bare. The White Star opens the jumpgate, while
  203. activating her jump engines. Just as the point forms, the White Star
  204. escapes the jumpgate which explodes in a fierce burst of energy, which
  205. damages the White Star, but destroys the tailing Shadow ship.
  206. The original shuttle and Minbari flyer arrive back on Babylon 5 to be
  207. met by Mr. Endawi, who demands to know why they lied about where they
  208. were going and what they were doing. Sheridan and Delenn say that they
  209. had to tow a Minbari diplomatic shuttle to a nearby jumpgate. They
  210. apologize, but Endawi is on his way back to Earth. He tells them he
  211. has all the information he needs, and that he will send a copy of the
  212. report.
  213. Back on Earth, Endawi presents his information to a senator in Earth
  214. Dome, telling her what he found, though he reached nothing conclusive.
  215. She tells him that she will inform him of what they find. Soon after
  216. he leaves, two other men come into her office. One of them is Morden,
  217. and the other is a Psi Cop. She tells them that there is little
  218. information, and that the ship is a complete mystery to everyone on
  219. Babylon 5 except legends. Morden suggests that the Earth government
  220. dismiss it as an isolated incident, but the telepath disagrees, saying
  221. that a threat to planetary security could be useful in speeding up the
  222. program at home. Intrigued, Morden asks him to explain.
  223. Sheridan, Ivanova, Garibaldi, Franklin, Delenn, and Marcus sit around
  224. a large table while Sheridan outlines his plan for a War Council:
  225. Whatever anyone learns they will share every two weeks, in hopes that
  226. together they can achieve more than they can working separately.
  227. Sheridan tells them that they can say anything they like during these
  228. meetings.
  229. Franklin says, "Well, then, I have a question. Granted, I am stuck in
  230. Medlab most of the time, and granted, I'm usually the last to know
  231. anything around here, and granted, we've all been pretty busy lately,
  232. but could someone please tell me what the hell these Shadows are?"
  233. Sheridan indicates to Delenn that she should explain, which she does.
  234. "There are beings in the universe billions of years older than any of
  235. our races. They walked among the stars like giants, vast and timeless.
  236. They created great empires, taught the new races, explored beyond the
  237. Rim... The oldest of the Ancients are the Shadows. We have no other
  238. name for them..."
  239. [14][Next]
  240. [15]Last update: September 27, 1996
  241. References
  242. 1. file://localhost/cgi-bin/imagemap/titlebar
  243. 2. LYNXIMGMAP:file://localhost/lurk/maps/maps.html#titlebar
  244. 3. file://localhost/home/woodstock/hyperion/docs/lurk/guide/045.html
  245. 4. file://localhost/home/woodstock/hyperion/docs/lurk/background/045.shtml
  246. 5. file://localhost/home/woodstock/hyperion/docs/lurk/credits/045.html
  247. 6. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  248. 7. file://localhost/home/woodstock/hyperion/docs/lurk/synops/044.html
  249. 8. file://localhost/home/woodstock/hyperion/docs/lurk/synops/046.html
  250. 9. file://localhost/lurk/lurker.html
  251. 10. file://localhost/home/woodstock/hyperion/docs/lurk/synops/045.html#TOP
  252. 11. file://localhost/cgi-bin/uncgi/lgmail
  253. 12. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  254. 13. file://localhost/home/woodstock/hyperion/docs/lurk/synops/044.html
  255. 14. file://localhost/home/woodstock/hyperion/docs/lurk/synops/046.html
  256. 15. file://localhost/lurk/lastmod.html