The Lurker's Guide to Babylon 5
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  1. [1][ISMAP]-[2][Home]
  2. [3][Guide] [4][Background] ### SYNOPSIS ### [5][Credits] [6][Episode
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  4. Sinclair is waiting at a docking bay for the arrival of Dr. Stephen
  5. Franklin, the new medical chief of staff--and evidently an old friend
  6. of Sinclair. Right after the new doctor arrives, Sinclair gets a
  7. message from the bridge that there's a disturbance at the jump gate.
  8. On the bridge, Sinclair finds out that a very damaged ship has come
  9. spinning out of the jump gate. The ship is out of control and is on a
  10. collision course with the station. The ship cannot be identified--its
  11. configuration doesn't match anything they've seen before. Sinclair
  12. decides to go outside the station and try to grapple the unknown ship
  13. with a ship of his own in order to prevent the ship from crashing into
  14. Babylon 5. He gives the order to destroy the unknown ship only if he
  15. fails to stop it. After a number of failed attempts, he is successful
  16. in grappling the ship and preventing it from hitting the station.
  17. [INLINE] Matching rotation with the alien ship.
  18. As Sinclair is on his way to the Medical Lab to check with the injured
  19. pilot of the unknown ship, Delenn meets up with him and offers her
  20. help in identifying the unknown pilot. When they arrive, they find
  21. that Dr. Franklin is unsure of the condition of the alien pilot,
  22. simply because he knows too little about the unknown alien's
  23. physiology. Upon seeing the patient, however, Delenn immediately
  24. recognizes him and has a surprising reaction: she attempts to kill
  25. him. Sinclair stops this attempt only with difficulty. Delenn warns
  26. Sinclair to kill the patient immediately, because the patient is a
  27. "Soul Hunter" who steals people's souls. She warns Sinclair to get rid
  28. of the patient, "before someone dies!"
  29. Later, Delenn apologizes to Sinclair for her actions in the Medical
  30. Lab. Sinclair comments on her unusual behavior; he has never before
  31. seen such a violent reaction from Delenn. "You don't know these things
  32. as I do," replies Delenn, who explains that all Minbari are taught to
  33. be afraid of the soul hunters. Soul hunters, she explains, are
  34. immortal beings who are drawn toward death and who steal people's
  35. souls at the moment of death. They don't steal every soul, only ones
  36. which they deem to be worthy enough. Delenn also explains that the
  37. soul hunters have previously shown an interest in "certain classes of
  38. Minbari." She again warns Sinclair to send the soul hunter away.
  39. Meanwhile, in the alien sector of Babylon 5, a gambler is running a
  40. seemingly-innocuous, familiar game where he hides a ball under one of
  41. three cups and has a player choose which cup they think the ball is
  42. under. In the Med Lab, the voice of this gambler is echoed and heard
  43. in the mind of the soul hunter, who awakes suddenly.
  44. Garibaldi, in the meantime, warns Sinclair that many people in the
  45. alien sector seem to be "hiding"--that the alien sector is basically
  46. deserted. Ships which were not scheduled to leave for months are
  47. suddenly requesting departure. It seems that the aliens are afraid of
  48. the soul hunter.
  49. The voice of the gambler continues to echo in the mind of the soul
  50. hunter. The gambler meanwhile has won a game, but is violently
  51. confronted by the loser, who proves that the gambler was cheating. The
  52. loser starts to chase the gambler, while the gambler runs away.
  53. [INLINE] Fleeing the scene.
  54. When Dr. Franklin next walks into the Med Lab, he is surprised to find
  55. that his patient is awake and standing. "I have been to your world,"
  56. says the newly-awoken soul hunter. "Can you feel it?" he asks, but Dr.
  57. Franklin just gives him a perplexed look. Meanwhile, the gamble is
  58. still running away from his pursuer. "It comes," says the soul hunter.
  59. Meanwhile, in the alien sector, the gambler's pursuer finally catches
  60. up with him and stabs him. "It comes!" repeats the soul hunter.
  61. The gambler is brought to the Med Lab, where it becomes nearly certain
  62. that the soul hunter realizes that the gambler's dying. As the gambler
  63. finally dies, the soul hunter says, in a contemplative voice, "Quick
  64. flash. The deep blue of pain. Dull, muffled. Slower, now. Closer, now.
  65. Gone, now! Gone! If you could only see."
  66. Sinclair comes to visit the soul hunter in the Med Lab, where the soul
  67. hunter is chanting to himself and is refusing to speak with Sinclair,
  68. who wants to know how the soul hunter knew that the gambler was dying.
  69. Trying to get his attention, Sinclair confronts him: "Did you come
  70. here for his soul? Oh, we've heard, if you're wondering." Sinclair
  71. expresses his disbelief that the idea of "soul hunting," and, further
  72. trying to pique the soul hunter's attention, accuses him of being a
  73. thief--a stealer of souls.
  74. "We are not thieves," replies the soul hunter. "We are preservers. We
  75. act only for the greater good."
  76. "The Minbari don't seem to think so," contests Sinclair.
  77. "The Minbari: pale; bloodless; look into their eyes and see nothing
  78. but mirrors; infinities of reflection. Will not let us help them." The
  79. soul hunter then explains that his kind are drawn toward death--toward
  80. the moment of death--in order to save and preserve certain souls. Not
  81. every soul; only outstanding ones-- those of "leaders, thinkers,
  82. poets, dreamers, blessed lunatics." Sinclair asks what the soul
  83. hunters actually =do= with the souls once they have them. The soul
  84. hunter replies that they talk, listen, and learn from them. Dr.
  85. Franklin, who has been standing by Sinclair, comments to Sinclair that
  86. what the soul hunter is saying is truly impossible--that, with enough
  87. technology, a person's thoughts could be saved, but that the idea of
  88. taking someone's "soul" is not possible.
  89. Sinclair, meanwhile, still wants to know what is precisely going on
  90. between the soul hunter and the Minbari. The soul hunter explains that
  91. years ago, when one of the great Minbari leaders was dying, the
  92. Minbari made a "wall of bodies" to stop him--they defended their
  93. leader's soul at all costs. The leader, according to the soul hunter,
  94. therefore died a wasted death--a death due to which his thoughts and
  95. dreams were forever lost. Sinclair, ending the discussion, responds
  96. that he still doesn't believe that the soul hunter can do what he says
  97. he can do. However, because the aliens on the station seem to fear the
  98. soul hunter (and because Sinclair says that he has no reason to doubt
  99. the judgment of the aliens), Sinclair orders the soul hunter off the
  100. station as soon as the soul hunter has recuperated from his injuries.
  101. On the bridge, Ivanova is meanwhile conducting the gambler's funeral
  102. from the bridge. The body is launched out to space while Ivanova says,
  103. "From the stars we came, and to the stars we return ..." Dr. Franklin
  104. contemplates the shortness of life--that, as soon as humans have
  105. nearly figured out life, they die. Ivanova dryly comments that, even
  106. if humans lived 200 years, they would still make the same human
  107. mistakes. "I'm a Russian; we know these things," she adds.
  108. Delenn is meanwhile visiting with the soul hunter in the Med Lab. She
  109. confronts him, saying that soul hunters never travel without their
  110. collection of souls and asking him where his is. "My children are
  111. safe," he replies. Delenn vows that, before the soul hunter leaves the
  112. station, she will find and release the souls in his collection--to
  113. free them once are for all. The soul hunter dismisses this vow,
  114. commenting that by "freeing" the souls, she is actually killing them.
  115. Delenn expresses her belief that, if the souls of the Minbari leaders
  116. and thinkers are "stolen" from them, the Minbari are diminished with
  117. each generation because the stolen souls cannot rejoin the Minbari and
  118. be reborn. The soul hunter dismisses this as superstitious nonsense,
  119. saying that the soul dies at death (unless, of course, a soul hunter
  120. saves them). "We will help you, in spite of yourselves," he promises.
  121. Suddenly, he recognizes Delenn: she was among the group of Minbari
  122. that stopped him from "rescuing" the soul of the great Minbari leader
  123. that he discussed with Sinclair before. "That was where it began to go
  124. wrong," he says, mostly to himself. The lost souls. ... one after
  125. another. I failed because you stopped me! A pattern began." Suddenly,
  126. changing the tone of his voice, he adds, "They called you Satai Delenn
  127. of the Grey Council. Curious, curious." He goes on to ask her why a
  128. great leader of the Minbari would be "playing ambassador" here.
  129. Somewhat taken aback, Delenn leaves the room quickly.
  130. Right after Delenn leaves, the soul hunter feigns injury and falls to
  131. the floor. The guard who was stationed outside the Med Lab rushes in,
  132. only to be knocked unconscious by the soul hunter. The soul hunter
  133. escapes, gun in hand. He arrives at his ship, where he begins to talk
  134. with his collection of souls. He tells them that he finally knows why
  135. he was drawn to Babylon 5.
  136. Shortly after, Garibaldi tells Sinclair that he scanned the soul
  137. hunter's ship. The soul hunter is no longer aboard; further, Garibaldi
  138. says that there's a cabinet of some sort on the ship--but it's empty,
  139. meaning that whatever was in there, the soul hunter now has with him.
  140. However, Garibaldi can't understand what the soul hunter could
  141. possibly be up to, because Garibaldi has guards all around and because
  142. the soul hunter couldn't possibly get back to his ship or (even if he
  143. did) pilot the ship away from the station. Ivanova suggests that if
  144. the soul hunters are drawn to death, the way to catch this soul hunter
  145. would be simply to figure out who's about to die.
  146. The soul hunter has meanwhile entered the alien sector and has bought
  147. a map of the that section of B5--a map that includes all of the secret
  148. corridors, hiding places, entrances, and exits.
  149. [INLINE] Negotiating with a shady character.
  150. Meanwhile, the bridge crew is made aware of another unsched- uled
  151. arrival through the jump gate. Another ship arrives, carrying another
  152. soul hunter. "Someone's about to die," he warns, and goes on to warn
  153. that more will die if he's not allowed to come aboard and speak with
  154. Sinclair.
  155. The soul hunter on the station has meanwhile entered the ambassadorial
  156. wing and knocked out another of the guards.
  157. As Sinclair is heading to a reception room to speak with the arriving
  158. soul hunter, Garibaldi warns him against meeting with him- -he
  159. mentions that the soul hunter's warning sounded very much like a
  160. threat. Sinclair thinks about this for a moment, and then decides that
  161. the tone of the arriving soul hunter was not aggres- sive, but
  162. nervous. Sinclair meets with the soul hunter, who describes how the
  163. soul hunter who has been on board the station is a deeply disturbed
  164. person and because of this, the station is in great danger--someone is
  165. about to die, but at the soul hunter's own hands.
  166. Delenn is in her quarters, negotiating a trade route with some alien
  167. race through her communication screen, when her "doorbell" rings.
  168. "Come," she says; she doesn't even look around until she realizes that
  169. it's the soul hunter, who tells her that he has come to save her soul.
  170. Meanwhile, the soul hunter who just arrived tells Sinclair why his
  171. "brother" is deeply disturbed: When he was ordered to save the soul of
  172. the Minbari leader (and others), he either arrived too late to save
  173. the souls or was prevented by others from his mission. His order was
  174. disgraced. Because of this, he had found the ultimate solution: to
  175. stop waiting for death--to take the lives himself. "Our order does not
  176. support this," claims the newly-arrived soul hunter. The soul hunter
  177. explained how he chased his "brother" and how it was they who had
  178. damaged his ship before it had come through the jump gate. They had
  179. almost caught him at his last stop, but he escaped. This time,
  180. however, there will be no escape--after he kills whomever he's about
  181. to kill (for they feel it's too late to stop him), they are determined
  182. to apprehend him. Sinclair doesn't accept this--he vows that there
  183. will be no death this time.
  184. Meanwhile, the soul hunter explains to Delenn that her death will
  185. avenge his previous failures. "I give you a great gift--to life
  186. forever." He starts the process of killing her slowly and warns her
  187. not to resist, because it will trouble her soul if she does.
  188. Sinclair, searching for Delenn, confronts the newly-arrived brother of
  189. the murderous soul hunter: "You're drawn to death," he says,
  190. indicating a map. "Show me!" The soul hunter complies.
  191. The slow process of killing Delenn is continuing; her blood is being
  192. drained slowly. The soul hunter feels that the time is getting
  193. closer--close enough for a glimpse into her soul. He takes that
  194. glimpse, and after seeing what he sees, he shows great surprise. "You
  195. would plan such a thing? You would do such a thing? Incredible!"
  196. Sinclair runs up to the ambassadorial wing, whence he goes to Delenn's
  197. quarters. As he's running up, the soul hunter tries to stop him. "Why
  198. do you fight for her," he asks Sinclair. He goes on to explain: "She's
  199. Satai. I have seen her soul. They are using you!" After a brief fight
  200. with the soul hunter, Sinclair runs over to Delenn. Right next to
  201. Delenn, there is a bag of some sort containing the soul hunter's
  202. "collection." Sinclair opens the bag and allows the souls to swarm
  203. about the soul hunter, presumably confronting him about what he's
  204. about to do to Delenn. Suddenly, the soul hunter's "soul-draining"
  205. machine begins to activate. He swirls it around on its platform and
  206. aims it at the soul hunter himself. The soul hunter's soul is captured
  207. into one of the little soul vessels like those the other souls
  208. occupied, amid cries of "No!" from the soul hunter. Sinclair kneels
  209. down next to Delenn.
  210. [INLINE] Sinclair watches a soul globe.
  211. Later, in the Med Lab, Sinclair finds that Delenn will be all right;
  212. Dr. Franklin explains that she has a remarkable constitution (and
  213. extrapolates that this was the reason that they did so well in the
  214. Earth-Minbari war--because they kept going despite severe injuries).
  215. "So, I hear you saw something," says Dr. Franklin to Sinclair.
  216. "I'm not sure--I don't know if I'll ever be sure," replies Sinclair.
  217. Dr. Franklin replies that that type of talk could get Sinclair sent on
  218. a "very long vacation." The doctor further goes on to say that he
  219. still doesn't believe that the soul hunter can do what he says he can
  220. do.
  221. Meanwhile, Delenn, who has just awoken, sees Sinclair and smiles. "I
  222. knew you would come," she says. "We were right about you ..."
  223. "Who was right?" asks Sinclair, but Delenn has already fallen back to
  224. sleep. Sinclair jokes with Dr. Franklin that he's almost completely
  225. sure that Delenn won't finish the sentence once she wakes up.
  226. Later, in his quarters, Sinclair asks the computer to do a key-word
  227. search. He struggles to remember the word that the soul hunter used to
  228. refer to Delenn, and finally successfully remembers it. The computer
  229. tells him that the title "Satai" is used as an honorific applied to
  230. the members of the grey council. Sinclair expresses basically the same
  231. question that the soul hunter had asked: why a member of the ruling
  232. body was assigned to diplomatic service. The computer asks Sinclair if
  233. he wishes to make another enquiry. "No, it can wait. There's always
  234. time," he says.
  235. Sinclair finds out that Delenn will certainly live. Mean- while, as
  236. Sinclair is escorting the soul hunters off the station, he warns them
  237. that they will no longer be allowed on Babylon 5. The soul hunter
  238. seems already to expect this--he admits that his kind are usually not
  239. welcome wherever they go. The soul hunter asks Sinclair what happened
  240. to his "brother"'s collection of souls. Sinclair harshly brushes this
  241. question off: "Life's full of mysteries. Consider this one of them!"
  242. Delenn, in her quarters, is crushing the vessels that contained the
  243. souls in the soul hunter's collection, thereby freeing them. She
  244. studies each of them for a moment, listens intently to them, and
  245. finally destroys their containers, allowing them to fly about the room
  246. freely, eventually to fade into nothingness.
  247. Shawn Bayern _bayern@minerva.cis.yale.edu_
  248. _________________________________________________________________
  249. Copyright 1994, Shawn Bayern. All rights reserved. Permission is
  250. granted to distribute this synopsis _noncommercially_ as long as the
  251. synopsis and this copyright notice remain intact. Babylon 5 is a
  252. copyright of the PTN Consortium; no infringement of that copyright is
  253. intended by writing these synopses.
  254. [14][Next]
  255. [15]Last update: October 11, 1995
  256. References
  257. 1. file://localhost/cgi-bin/imagemap/titlebar
  258. 2. LYNXIMGMAP:file://localhost/lurk/maps/maps.html#titlebar
  259. 3. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html
  260. 4. file://localhost/home/woodstock/hyperion/docs/lurk/background/002.shtml
  261. 5. file://localhost/home/woodstock/hyperion/docs/lurk/credits/002.html
  262. 6. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  263. 7. file://localhost/home/woodstock/hyperion/docs/lurk/synops/001.html
  264. 8. file://localhost/home/woodstock/hyperion/docs/lurk/synops/003.html
  265. 9. file://localhost/lurk/lurker.html
  266. 10. file://localhost/home/woodstock/hyperion/docs/lurk/synops/002.html#TOP
  267. 11. file://localhost/cgi-bin/uncgi/lgmail
  268. 12. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  269. 13. file://localhost/home/woodstock/hyperion/docs/lurk/synops/001.html
  270. 14. file://localhost/home/woodstock/hyperion/docs/lurk/synops/003.html
  271. 15. file://localhost/lurk/lastmod.html