The Lurker's Guide to Babylon 5
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  1. Survival the Hard Way
  2. [1][ISMAP]-[2][Home]
  3. [3]
  4. ### GUIDE ### [4][Index] [5][Previous] [6][Next]
  5. Overview
  6. Lost, on the run and stranded on a Centauri outpost, Keffer and
  7. Garibaldi are overtaken by strange aliens with the power to control
  8. minds.
  9. Issue 7 (August 1995, released June 6)
  10. Setting: Before [7]"The Coming of Shadows"
  11. Writer: Tim DeHaas
  12. Premise: J. Michael Straczynski
  13. Penciller: John Ridgway
  14. Inker: Robbie Busch
  15. _________________________________________________________________
  16. Synopsis
  17. Garibaldi and Keffer are walking across a valley, two hours away from
  18. the Centauri city they spotted from the summit. Garibaldi reassures
  19. Keffer that they got enough of a head-start on the aliens that they
  20. should reach the city before their pursuers are able to catch up. As
  21. they press forward, Garibaldi continues the story of his first mission
  22. with Sinclair.
  23. Sinclair and Garibaldi had taken shelter in a cave to wait out the
  24. dust storm. With only five days of air and food, it wasn't easy to
  25. just wait, but at least they were in radio contact with Lt. Sanchez
  26. aboard Garibaldi's shuttle. Sinclair believed the worst of the storm
  27. was over.
  28. Garibaldi tired of the conversation between Sinclair and Sanchez and
  29. moved closer to the mouth of the cave, where he started drinking. He
  30. recalled a previous assignment, as head of security on Io, and the
  31. death of his friend Frank Kemmer (cf. episode [8]"Survivors") -- a
  32. death Garibaldi felt responsible for.
  33. Garibaldi found himself out on the surface, apparently after wandering
  34. off in his stupor. He reactivated his commlink to find Sanchez
  35. urgently trying to contact him. Sinclair, it seems, had noticed
  36. Garibaldi's absence, and started to go out looking for him -- but the
  37. mouth of the cave had collapsed, and Sinclair was pinned down just
  38. outside the cave, almost out of air. Sanchez hadn't heard from
  39. Sinclair for five minutes, possibly because he'd blacked out.
  40. Sanchez told Garibaldi that if Sinclair died, it would be on
  41. Garibaldi's head. That struck home; Garibaldi immediately went looking
  42. for Sinclair, aided by a flare fired from the ship by Sanchez.
  43. Following the flare's lead, Garibaldi found a collapsed cliffside, and
  44. soon came across Sinclair. He was almost too late, but eventually
  45. Sinclair regained consciousness after Garibaldi switched air
  46. cylinders. As soon as Sinclair came to, he wrestled Garibaldi to the
  47. ground and threatened to kill him if Garibaldi ever did something as
  48. stupid as wandering off again.
  49. Keffer notes that in fact, Garibaldi's wandering saved Sinclair's
  50. life; Sinclair would never have survived if he'd been at the back of
  51. the cave when it collapsed.
  52. Meanwhile, the aliens -- humanoid, fanged creatures with feline eyes
  53. -- have not only caught up with Garibaldi and Keffer, but overtaken
  54. them, and enter a small forest, where they somehow meld with the
  55. trees. Keffer and Garibaldi arrive shortly thereafter, and Keffer
  56. begins acting paranoid, accusing Garibaldi of keeping them out in the
  57. open so they can be picked off by the alien ship. He pulls a gun on
  58. Garibaldi and takes Garibaldi's weapon.
  59. As Garibaldi tries to argue, he feels something try to control him,
  60. too, get him angry at Keffer. He ducks out of the way as Keffer fires,
  61. manages to zigzag out of the line of fire a couple more times. One of
  62. Keffer's shots hits a tree and sends an alien flying off to the side.
  63. That breaks the aliens' grip, and as they close in to attack, Keffer
  64. tosses Garibaldi his gun. The two manage to kill all the aliens, but
  65. the creatures self-destruct before the bodies can be examined.
  66. "Did you _see_ those things?" asks Keffer. "They could have torn us
  67. apart... but they tried to mind-warp us into killing each other
  68. instead."
  69. "Yeah," says Garibaldi. "Always work from behind the scenes... leave
  70. no traces... leave no _witnesses..._" If this has anything to do with
  71. what he saw on Mars, Garibaldi says, they're in _big_ trouble.
  72. Because what he saw on Mars, looking on with Sinclair from the top of
  73. a canyon, was a large Shadow cruiser, apparently excavating another
  74. Shadow ship from beneath the surface -- while figures from a nearby
  75. building stood and watched.
  76. Backplot
  77. * Both Garibaldi and Sinclair have seen a Shadow ship in action,
  78. years before Sinclair took command of Babylon 5.
  79. * Garibaldi saved Sinclair's life twice on Mars, once inadventently
  80. and once out of remorse.
  81. Unanswered Questions
  82. * What were the aliens? Were they merely servants of the Shadows,
  83. along the lines of the creature in [9]"The Long Dark," or were
  84. they something else? (see [10]jms speaks)
  85. * Why did they try to get Garibaldi and Keffer to kill each other
  86. rather than simply attacking from their ship? (see [11]Analysis)
  87. * What else did Garibaldi and Sinclair see on Mars, and what do they
  88. know about what they saw? Garibaldi's comment suggests they may
  89. have seen more than just a ship. (see [12]Analysis)
  90. Analysis
  91. * The creatures' strategy of pitting Garibaldi and Keffer against
  92. each other seems to be consistent with the Shadows' modus
  93. operandi; the Shadows are pitting the Narn and Centauri against
  94. each other rather than striking directly. Perhaps their caution
  95. and indirection stems from their defeat at the hands of the
  96. Minbari and First Ones a thousand years earlier, when they moved
  97. too quickly and were perhaps too direct.
  98. * It was already revealed (in [13]"The Long Dark") that some
  99. servants of the Shadows were already on their way back to Z'ha'dum
  100. before the Icarus landed there and reawakened the Shadows
  101. themselves (cf. episode [14]"In the Shadow of Z'ha'dum.") But if
  102. Sinclair and Garibaldi saw a large Shadow ship before then, it
  103. suggests that either some Shadows were awake before the Icarus
  104. incident, or that their servants are allowed to pilot their
  105. vessels unaccompanied.
  106. If the latter is the case, why didn't those servants awaken the
  107. Shadows before the Icarus' crew did?
  108. * What was the set of buildings overlooking the Shadow ship's
  109. excavation? We know of one secret installation on Mars -- a
  110. Psi-Corps training center (cf. episode [15]"A Voice in the
  111. Wilderness.") This could be how Garibaldi knew about the training
  112. center, and if true, it suggests a strong link between the Shadows
  113. and the Psi-Corps.
  114. Notes
  115. * The cover picture is something of a temporal slipup; the young
  116. version of Sinclair is fighting with the present-day Garibaldi
  117. (judging by the latter's lack of hair.)
  118. jms speaks
  119. * The comics version shows creatures that are not the shadows
  120. themselves but some of the many creatures who serve them.
  121. * Actually, in the comic, you never saw shadows influencing anyone's
  122. mind; you saw their humanoid (in this case) servents doing this.
  123. [21][Next]
  124. Last update: October 30, 1996
  125. References
  126. 1. file://localhost/cgi-bin/imagemap/titlebar
  127. 2. LYNXIMGMAP:file://localhost/lurk/maps/maps.html#titlebar
  128. 3. file://localhost/lurk/gif/comic/007.jpg
  129. 4. file://localhost/home/woodstock/hyperion/docs/lurk/comic/index.html
  130. 5. file://localhost/home/woodstock/hyperion/docs/lurk/comic/006.html
  131. 6. file://localhost/home/woodstock/hyperion/docs/lurk/comic/008.html
  132. 7. file://localhost/lurk/guide/031.html
  133. 8. file://localhost/lurk/guide/011.html
  134. 9. file://localhost/lurk/guide/027.html
  135. 10. file://localhost/home/woodstock/hyperion/docs/lurk/comic/007.html#JS:creatures
  136. 11. file://localhost/home/woodstock/hyperion/docs/lurk/comic/007.html#shadows
  137. 12. file://localhost/home/woodstock/hyperion/docs/lurk/comic/007.html#AN:psi
  138. 13. file://localhost/lurk/guide/027.html
  139. 14. file://localhost/lurk/guide/038.html
  140. 15. file://localhost/lurk/guide/018.html
  141. 16. file://localhost/lurk/lurker.html
  142. 17. file://localhost/home/woodstock/hyperion/docs/lurk/comic/007.html#TOP
  143. 18. file://localhost/cgi-bin/uncgi/lgmail
  144. 19. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
  145. 20. file://localhost/home/woodstock/hyperion/docs/lurk/comic/006.html
  146. 21. file://localhost/home/woodstock/hyperion/docs/lurk/comic/008.html