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- ### GUIDE ### [3][Background] [4][Synopsis] [5][Credits] [6][Episode
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- _Contents:_ [9]Overview - [10]Backplot - [11]Questions - [12]Analysis
- - [13]Notes - [14]JMS
-
- _________________________________________________________________
-
- Overview
-
- When the Narn attack a Centauri colony, Londo and G'Kar nearly come
- to blows. Meanwhile, raiders are attacking transport ships near the
- station. [15]Paul Hampton as The Senator. [16]Peter Trencher as
- Carn Mollari.
-
- Sub-genre: Action/intrigue
- [17]P5 Rating: [18]6.99
-
- Production number: 103
- Original air date: January 26, 1994
-
- Written by J. Michael Straczynski
- Directed by Richard Compton
-
- Watch For
-
- * The campaign issues in the presidential election, especially the
- pledges of the winner of the election.
-
- _________________________________________________________________
-
- Backplot
-
- * Earth's first contact with an alien race was with the Centauri. At
- the time, the Centauri claimed to be the dominant species in the
- galaxy, a "huge empire" - but (according to Garibaldi) this hasn't
- been true for almost a _hundred_ years. Furthermore, they tried to
- convince the Terrans that they were actually a Centauri lost
- colony, which genetic analysis proved also false.
- * All Centauri foresee the circumstances of their deaths in a dream.
- In Londo's dream, it is 20 years in the future and he and a Narn
- have one another by the throat. When Londo first saw G'Kar, he
- recognized him as the one from his dream.
- * According to G'Kar, the Centauri occupation of his homeworld was a
- "_hundred_ year reign of terror."
- * The Sinclairs have been fighter pilots since the Battle of
- Britain. Jeffrey Sinclair's father taught him everything he knows
- about flying and combat.
- * The Narn sold weapons to Earth during the Earth/Minbari war.
- * The first Mars colony was destroyed by an enemy sneak attack.
- * Ivanova's mother was a long-undiscovered telepath, never able to
- use her powers very well. When the Psi Corps finally caught up to
- her, they put her on very potent psi-retardant drugs. "Every day
- we just watched her drift further and further away from us. The
- light in her eyes went out bit by bit. And when we thought she
- could go no further, she took her own life." (cf. [19]"Eyes" and
- [20]"Legacies".)
- * Londo has enough clout to get a member of his family assigned to
- an agricultural colony rather than admitted to the military.
-
- Unanswered Questions
-
- * There are [21]two references in this episode to a major event in
- the Centauri empire about a hundred years ago. What happened back
- then? (cf: [22]"Signs and Portents", perhaps)
- * How did Kosh get into his encounter suit so quickly? When Sinclair
- visits to ask about his position on the Ragesh 3 situation, Kosh's
- suit is in plain view but un-animated, the "shoulders" at rest
- about two feet below the "head" (which they normally encircle).
- Sinclair can see a large light moving behind a translucent screen;
- Kosh's voice also appears to come from behind the screen. When
- Sinclair turns his back to go, the light flashes across him for a
- moment, and when he spins around the encounter suit is just
- reaching its full height, with Kosh as in it as he ever is.
- * When Londo tells Garibaldi he couldn't possibly understand his
- situation, Garibaldi replies, "I understand better than you'll
- ever know. I know it burns, I know the things it makes you want to
- do." What was he referring to? (cf: [23]"Survivors", perhaps)
- * How did G'Kar know about the Centauri decision to make no response
- to the Ragesh 3 attack?
- * Why did Kosh attend the council session?
- * Is it part of a larger Narn plan to supply the raiders with
- weapons?
- * What _is_ Garibaldi's most favorite thing in the universe?
-
- Analysis
-
- * From the things they say about each others' races at various times
- during this episode, neither Londo nor G'Kar seem likely to strive
- for lasting peace:
-
- _Londo:_
- "We should have wiped out your kind when we had the
- chance!"
- "On the issue of galactic peace I am long past innocence
- and fast approaching apathy. It's all a game, a paper
- fantasy of names and borders. Only one thing matters:
- blood calls out for blood."
-
- _G'Kar:_
- "Your time has come and gone! It's our turn now. One
- night you'll wake up and find our teeth at your throat."
- "I will confess that I look forward to the day when we
- have cleansed the universe of the Centauri and carved
- their bones into flutes for Narn children. 'Tis a dream I
- have."
-
- * Londo was absolutely consumed by anger and hatred. He would have
- sacrificed peace and justice for personal vengeance. (cf: [24]"By
- Any Means Necessary")
- * The Narn attack a distant easy target with little military value.
- This must have been to test the Centauri reaction - see how many
- ships they send in response, how hard they're willing to fight to
- defend any part of their territory. The Narn are forced to
- withdraw for non-military reasons, but they learn a great deal
- about their enemies with that move.
- * Ivanova is surprised to hear Sinclair defend the honor of the
- Minbari. (cf: [25]"The Gathering")
- * The EA is not in a strong enough position at home to take an
- ethical stance toward its neighbors. "The Earth Alliance can't go
- around being the galaxy's policemen," says the senator, "They want
- to fight it out, let'em. Just keep us out of it - at least until
- after the election."
- * One of the most alien moments was watching Delenn try to
- understand Garibaldi's cartoons and popcorn. She is at times a
- sage, and sometimes an innocent.
- * Sinclair claims he confiscated data crystals detailing Narn
- communications that confirm Londo's claims about the situation at
- Ragesh 3. However, Sinclair has bluffed before (cf: [26]"The
- Gathering"). There is no proof that the crystals actually
- contained data.
-
- Notes
-
- * Centauri have no major arteries in their wrists.
- * Garibaldi knows about the habitual movements of the senior staff
- (Sinclair turning off his link during down time at C&C, Ivanova
- going to the bar after work).
- * Garibaldi has had prior experience with the raiders. ("I knew
- they'd be back sooner or later.")
- * Ships move to and from the "secondary jump point" through
- hyperspace via the primary.
- * Starfuries can take multiple hits from Narn heavy weapons without
- losing function.
- * Earth is ruled by a Senate and a popularly elected President,
- though it remains to be seen how much these positions resemble
- those of today's USA. America, Russia, and China are among the
- "states" in this democracy.
- * A Senate subcommittee can dictate Sinclair's vote on the council.
- * G'Kar's [27]spoo was quite fresh that week.
- * Sinclair attributes two aphorisms to his father:
- "The best way to understand someone is to fight him, make him
- angry. That's when you see the real person."
- "Ignore the propaganda. Focus on what you see."
- * _Kosh speaks:_
- K: They are alone. They are a dying people. We should let them
- pass.
- S: Who, the Narn or the Centauri?
- K: Yes.
- * Shipping companies buy access to the jumpgates in bulk, then sell
- it on the open market. However, the schedules are kept secret to
- protect against piracy.
- * All incoming ships log their routes through Ivanova's console.
- * A Narn weapons deal always includes an advisor who instructs the
- buyer in the weapons' use and insures they aren't sold to a third
- party.
- * All Earth Telepaths are given three options: join the Psi Corps,
- go to jail, or [28]take drugs. Unlicensed telepaths are heavily
- controlled in the name of protecting public privacy.
- * Luis Santiago wins the presidential election over challenger Marie
- Crane. His platform included promises to cut the budget and keep
- Earth out of war. His agenda for his coming term includes
- cultivating a closer relationship with the Mars colony and
- "preserving Earth cultures in the face of growing non-Terran
- influences" (cf: [29]"The War Prayer", [30]"Survivors")
-
- jms speaks
-
- * The first one-hour episode of the series, "Midnight on the Firing
- Line," does a fair amount of re-introduction, for those who've
- seen the pilot and need to be up to speed, and some introducing
- for those who haven't. It is, however, largely an action-oriented
- story, into which we weave the characterization. It manages to
- convey some of the same info as the pilot, but in a *much* more
- dramatic fashion.
- * No, the show isn't a year and a half late. As it is, it's less
- than one year since the pilot aired. It was our initial hope, and
- my initial belief, that we'd go straight into the series as soon
- as we finished the pilot. But the studio, in its infinite wisdom,
- decided that since they HAD a pilot, it kinda behooved them to air
- it and get the ratings before committing to a series. So we then
- waited until February for the airing, got the go-ahead to
- production around April/May, began shooting in July, got a whole
- bunch of episodes in the can, and now we're hitting the air. That
- is the sum and substance of it.
- * We'd always figured on going right to series, but once we had done
- the pilot, the studio said, in essence, "Well, we've got a pilot,
- we don't know if the market will sustain more than one space SF
- series, no other SF series has done well lately...maybe we ought
- to air the pilot first, and get the ratings, before committing to
- a series." And that's what happened...much to our consternation at
- first, but in the long run it was a blessing in disguise, because
- that interim period allowed us to really do a lot to make the show
- better.
- * Approximately nine months have passed since the time of the pilot
- and the birth of the series.
- * I *love* [31]"Duck Dodgers." I have virtually all of the WB
- cartoons on tape or disk, and from where I sit, that's wonderful
- stuff that'll be around for a long, long time. No omens, just
- something I thought would be fun. (Again, connecting
- past/present/future, sort of our B5 theme.)
- * "Midnight on the Firing Line" as a title was more my feelings
- about the episode and the series. I knew we'd come under
- considerable fire, figured it was cool.
- * _"...and if our future lies on the firing line, are we brave
- enough to see the signals and the signs...."_
- -- Harry Chapin
- Just a thought.
- * Ah, but you're assuming that the Londo-strangling-scene is as it
- seems to be; maybe it is, but maybe it isn't. You don't know the
- context yet.
- * Down the road, we will be seeing more of Londo, and his people,
- and realize that they aren't as human looking as they first
- appear.
- * The Raghesh 3 claim is only about 20 years old; the Centauri came
- to Narn over a hundred years ago.
- * You're correct in your appraisal of the "coincidences" in the
- first episode. Upon finding that Londo's nephew was there, they
- would of course trot him out to try and undermine Londo's
- credibiltiy (you'll note that G'Kar made special mention of this,
- as if to say, "Is the Centauri ambassador calling his own nephew a
- liar?"). It'd be the same thing if the son of an American
- ambassador was on-hand when hostages were taken. As for the choice
- of the attack's location...Londo wanted his nephew "far away from
- all this." Someplace safe. A fairly safe, mundane place is not
- going to have a major military presence...and hence is a perfect
- target for attack.
- * RE: the spotlights, we'd figured that since the transport had been
- freshly attacked, there'd be debris all over the place, and lots
- of particulate matter which would show up in the light.
- * Quick replies to your questions: Spoo is. What else can one say
- about spoo?
- The Centauri station actually was rotating, as I recall, it's the
- camera angle that I believe doesn't showcase it as well as it
- might.
- The scanners on the Starfuries detected no movement, no
- atmosphere, no signals, no warmth of bodies.
- The lights on the fighters during the examination of the rubble
- were visible due to particulate matter spewed out during and after
- the attack.
- * What is spoo? Spoo....is.
- (Spoo is also Oops spelled backward.)
- * Spoo is/are (the plural of spoo is spoo) small, white, pasty,
- mealy critters, rather worm-like, and generally regarded as the
- ugliest animals in the known galaxy by just about every sentient
- species capable of starflight, with the possible exception of the
- pak'ma'ra, who would simply recommend a more rigorous program of
- exercise. They are also generally considered the most delicious
- food in all of known space, regardless of the individual's
- biology, almost regardless of species, except for the pak'ma'ra,
- who like the flavor but generally won't say so simply to be
- contrary.
- Spoo are raised on ranches on worlds with a damp, moist, somewhat
- chilly climate so that their skin can acquire just the right shade
- of paleness. Spoo travel in herds, if moving a total of six inches
- in any given direction in the course of a given year can actually
- be considered moving. They stay in herds ostensibly for mutual
- protection, but the reality is that if they weren't propped up
- against one another, most of them would simply fall down. They do
- not howl, bark, moo, purr, yap, squeak or speak. Mainly, they
- sigh. Herds of sighing spoo can reportedly induce unparalleled
- bouts of depression, which is why most spoo ranchers wear earmuffs
- even when it's only mildly cold, damp, wet and dreary outside. If
- there is any life-or-death struggle for dominance within the spoo
- herd, it has not yet been detected by modern science.
- Spoo ranching is one of the least regarded professions known.
- Little or no skill is required, once you've got a planet with the
- right climate. You bring in two hundred spoo, plop them down in
- the middle of your ranch, and go back to the nearby house. Soon
- you've got more. When it comes time to cull out the ones ready for
- market (the softest, mealiest, palest, most forlorn-looking spoo
- of the pack), little physical effort is required since they're
- incapable of rapid movement without falling over (see above). They
- do not resist, fight, or whine; they only sigh more loudly. When
- spoo harvest time comes, the air is full of the sound of whacking
- and sighing, whacking and sighing. Even an experienced spoo
- rancher can only harvest for brief periods of a time, due to the
- increased volume of sighing, which even the sound of whacking
- cannot altogether erase. (also see above) Some have simply gone
- mad.
- Spoo are the only creatures of which the Interstellar Animal
- Rights Protection League says, simply, "Kill 'em."
- Fresh spoo (served at an optimum temperature of 62-degrees) is
- served in cubed sections, so that they bear as little resemblence
- as possible to the animal from which they have just been sliced.
- Spoo is usually served alongside a chablis, or a white zinfandel.
- Further information on the care, feeding, eating and whacking of
- spoo can be found in the second edition of the Interstellar Guide
- to Fine Dining.
- * Re: your desire to make and eat spoo at home...depends on whether
- or not you ever want to have children later....
- * _What does spoo taste like?_
- Meat Jello.
- Served chilled.
- * At the point in which we join the tale of the last of the Babylon
- stations, *everything* is in a state of flux...one government is
- on the rise, another is declining, Earth is taking some new and
- disturbing directions...so yes, they all feel there is a change
- coming. It's a little thing, but we keep it alive to keep a sense
- of something moving on a web, and each movement makes the whole
- thing shake just a little.
- * Re: the "last" of the Babylon Stations...y'all might want to bear
- in mind the syntax of the narration. It speaks of B5 in the *past
- tense*. "Bablyon 5 WAS the last of the Babylon stations...it WAS
- the dawn of the third age of mankind." The narration is the voice
- of future history, the storyteller, long after the fact, spinning
- for us the tale of the last of the Babylon stations.
- * I never said it was an isolationist president. The reporter doing
- the commentary at the election talked about preserving earth
- culture in the face of growing alien influences, which isn't quite
- the same thing as cutting off trade agreements.
- * You'll get a pretty good glimpse into why Sinclair jumps into a
- fighter any chance he can get in "Infection." Part of it is to
- escape from stuff...the other goes much deeper, and much
- darker....
- * Here's what I find curious (not necessarily in direct response to
- anything you said, but in general on this topic)...is that when
- Ivanova makes her remark to Garibaldi about snapping his hands off
- at the wrists, many people have assumed that she was insulting
- him, berating him, being bitchy, truly disliking and threatening
- him.
- But the same words, put in the mouth of another male, wouldn't
- have drawn that reaction, and would've been classified under,
- "kidding around" or affable sarcasm.
- Which is exactly what it is in this case. In this place and this
- time, they're comfortable enough to mess with each other without
- it being taken seriously (among these characters, that is). There
- are times they kinda like to phuque with each other a bit, justfor
- the hell of it, as comrades will sometimes do. ("Babylon Squared"
- has a great example of Sinclair and Garibaldi messing with
- Ivanova.)
- * Sinclair's line, "Cut acceleration," was in regards to forward
- momentum, so he could more easily spin the fighter around.
- * RE: the Raider ships...they turned by a less effective system of
- thrusters put in here and there, not nearly as powerful as the
- systems used by the Starfuries. The reason -- verifiable by the
- shape of the Raider ships -- is that Raider ships are handicapped
- by the fact that they're made to function both in space *and*
- within an atmosphere (hence the aerodynamic wing shapes), which
- gives it something of a problem when dealing with the Starfuries,
- which are made ONLY for fighting in space, and are most ideally
- suited to it. The Raider ships make compromises for greater
- utility, which is generally okay unless they run into superior
- forces of ships designed for spaceborne combat.
- * The symbol Talia wears isn't a Link or any other kind of
- communications system; it is *strictly* a form of identification,
- tagging her as a telepath and a member of the Psi Corps. It serves
- no other function.
- * Correct, Christopher Franke designed Kosh's voice.
- * That the Centauri *claimed* that we were a lost colony is not the
- same as indicating that we *believed* them.
- * I like it when people lie in television, and we find out about it
- over time. The "lost colony" routine was one such. At one point,
- Garibaldi confronts Londo with this as reason for why he doesn't
- trust the Centauri. Londo shrugs it off as a "clerical error."
- There will be a few points in the series when we'll get
- information, and we'll buy into it...and discover after a while
- that that character bald-facedly lied to the other character (and,
- by proxy, to us). And naturally there will be consequences to
- this....
- * In "Midnight," Sinclair is really not given a chance to show his
- character, since it's basically a reintroduction to the series,
- and there is a lot to cover. He functions throughout the episode
- only in his official capacity. In other episodes, you'll get to
- see some very different sides to his character, particular in
- "Parliament of Dreams."
- * Re: Sinclair getting into a fighter...there were a number of
- reasons for this, one of which being he wanted a good reason to
- avoid being in on the counsel vote, given his marching orders. But
- more than that ...I would point out that this isn't Star Trek, and
- Sinclair isn't Picard; he is first and foremost a pilot. He loves
- to get into a fighter and take it out He's a fighter. That's when
- he is most at ease. That's what his character *is*.
- At the same time, however, there are consequences for that kind of
- behavior, as you point out. And there are deeper reasons for what
- he is doing than even he want to admit. Tell you what...table that
- aspect until after you've seen the last part of "Infection," which
- deals *with this exact issue*.
- * My thought, at the time, was that if we play the reality of this
- for a moment, probably *all* of the ambassadors have some kind of
- weapon, smuggled in via diplomatic pouches. Garibaldi and Sinclair
- know they're there...question is, is it worth starting a
- diplomatic incident over, as long as they're not being used?
- Garibaldi is saying, in essence, "Okay, you know it's there, and I
- know it's there, but now you've made a point about it. Lose it or
- hide it, or I'm going to have to charge you, and we're BOTH going
- to be up to our ears in it." If Garibaldi confiscated it, there'd
- be a whole diplomatic hassle... and Londo would just have another
- one sent to him via diplomatic pouch.
- * It's interesting what we can read into faces...in Delenn's
- reaction, I saw concern, angst, but not that she believed the
- story. That certainly wasn't the intent of the scene, or the
- script...faces are interesting things. As for the rest, you're
- right; not everyone wants to do the Right Thing For The Right
- Reasons. Some would prefer not to get involved. So some might want
- deniability, want a reason not to go up against the Narns, or have
- sold out their votes. A human looking at that screen could tell
- that the person was being coerced...but what about the other alien
- races, to whom a downcast face could be a sign of joy? In any
- event, suspicion is one thing, but *proof* is another, and the
- legal system works on *proof*. Nothing could be done until they
- had the proof that Sinclair got at the end, and chose to use
- behind closed doors to the same effect.
- * You may think it was obvious that the nephew was reading at
- gunpoint, and in fact, he was...but thinking something or
- suspecting something isn't the same as proving it. Londo could
- say, "He was reading at gunpoint!" And G'Kar could say, "No, he
- wasn't." Where do you go from there? (And, in fact, that's
- *exactly* what Londo said...only to have G'Kar deflect it.)
- Re: why Londo didn't show the clips...at this point, there's not
- any quesion in anyone's mind about the attack taking place. The
- Narns say they were invited in to help quell internal strife. That
- the events took place isn't at issue; it's *why* and whether or
- not they were invited in. (As with Germany in WWII indicating that
- some places "invited" them in.)
- Had Sinclair shown the evidence, it probably would've just
- hardened G'Kar. Also, most politics is back-room dealing. You do
- this in public, and you make a terrible enemy who'll strike back
- as soon as he has a chance. Let him have his dignity, save face,
- BUT get what you want, and there's room to maneuver in future.
- It's the difference between being a punch'em-out hero, and someone
- who has to be diplomatic, within limits.
- * Sinclair did not -- repeat, did NOT -- "tell Ivanova to defy
- Earth's orders and deceive the council." He set up a situation in
- which he would say that he was unable to catch up with her and
- pass along the Senator's instructions before he had to leave. Her
- line would be that "The Commander never told me," and he would
- back this up. (And that he would hedge the truth this way is
- hardly "perfect.")
- Defying the Senator's orders would be telling them that the vote
- will NOT be made as ordered. That never happened.
- * In "Midnight," Sinclair had to be pretty much in command mode all
- during the episode as a character, so that influences the result.
- But in later episodes, we get him out of those situations, out of
- uniform, and into other settings where he can be more relaxed. So
- that's coming, and you'll see it *very* early on in the first
- season.
- * Yeah, the Sea Witch is the one that rotates and fires at one of
- the Raiders. It's a woman's face in a green and blue background.
- * As a matter of fact, in a couple of episodes you'll see a photo of
- the Earth Alliance president. The photo itself is of Doug Netter,
- my associate on the show and fellow executive producer. (The woman
- running against the incumbent president in the election featured
- on "Midnight" is played, in photo, by our wardrobe designer, Ann
- Bruice.)
- * Yes, Vir is very obsequious in "Midnight." That's done in order to
- give his character somewhere to go, as gradually he begins to
- stand up to Londo and talk back.
- * Re: Vir...that was the first episode filmed with his character,
- and he wasn't directed as well as he might have been. We pulled
- him back a lot in later episodes.
- * Vir calms down. Trust me.
- He even manages to nail Londo from time to time...as he does when
- Londo suffers a rather nasty hangover in "Born to the Purple."
- * If there's anything about "Midnight" that I would change...ehh...
- that's a tough question to ask any producer or writer. I can't
- think of anything I've done that I wouldn't want to go back and
- tweak. The only real drawback we had was that we were still
- building sets as we filmed our first few episodes, so we didn't
- have access to all of the full range of sets. Not that we really
- needed them, the story works fine in the sets we had, but we
- could've moved one or two shots around into different sets just
- for variety.
- But aside from general tweaking, I don't think there's really
- anything I'd change in it. My problem is that I'm too close to it,
- and there are a number of episodes we shot afterward that blow it
- right out of the water in terms of quality, production values and
- the rest; I'd have to say that my favorite shows to date, in
- order, would be The Parliament of Dreams, Mind War, And the Sky
- Full of Stars, Soul Hunter, Born to the Purple, Midnight,
- Believers, Infection, The War Prayer, Survivors and Grail.
- Chrysalis, which we're shooting now, will probably take over the
- Favorite #2 spot from Mind War. We're fighting to make every
- episode better than the one before it.
- We're going to have a brass plaque put up here in the offices one
- of these days, before we finish, saying, "If you're not here to
- kick ass, get out."
- * What you and the others seem to be pointing out is what I've been
- trying -- imperfectly, as best I can -- to communicate for some
- time. In the case of "Midnight," can you follow that show and
- enjoy it absolutely on its own terms? I believe that is the case.
- There's another level there, the "little clues and hints" you
- mention, which will just skate past most casual viewers and not in
- any way interfere with their viewing of the episode...but if
- you're paying attention, and you catch them, it adds a new level.
- The more you see, the more you begin to perceive that second
- level. It's a cumulative effect that doesn't diminish the single
- episodes as stand-alones.
- * (Lost the last paragraph of my message.) In any event, what I'm
- striving for is the idea that you can watch the episodes for the
- character stories, OR the story arc, OR the individual stories, OR
- all three at the same time, all in the same exact episodes. You
- can get out as much as you're willing to find.
- It's a very weird kind of writing...but at least on this end, it's
- kinda fun, actually.
- * I agree, most of the plot lines are tied up pretty well (except
- for the telepath issue introduced at the end, which comes back at
- us again...as does, incidentally, the Raghesh 3 incident and other
- stuff). In responding to some of the criticism of the pilot, I
- tried to make this one far more self-contained. Which is why I
- much prefer "Parliament," "Mind War" and "Soul Hunter" over
- "Midnight."
- * Did we save anything for the rest of the season? Lemme put it to
- you this way...you ain't seen *nothin* yet. "Midnight" makes just
- about everything done before for TV look lame...but there's stuff
- coming down the pike that'll make "Midnight" look pale by
- comparison. With each show we get better, we learn more, and we
- can *do* more.
- * In the teaser scene you refer to in "Midnight," you've got a
- couple dozen fighters coming in alongside about 3-4 motherships
- (or capital ships, either term will suffice). We've always said
- that big ships can punch through and form their own jump points.
- That's how the jump gates get there in the first place: a big ship
- comes through, on its own, and leaves behind a jump gate. There's
- no contradiction. One (or more) of the big ships was creating the
- point of entry as it went.
- * During the con appearance, Jerry told a story that *I* hadn't
- heard before. There's a scene in the script "Midnight on the
- Firing Line" in which Talia (Andrea) goes into a transport tube,
- finds Garibaldi, and asks some questions about Ivanova. They
- rehearsed it several times, this being Andrea's first time on the
- set, and filmed one take. She comes down the hall, comes to the
- pen...and Garibaldi's pants are down around his ankles. Needless
- to say, that shot did NOT end up in dailies....
- There are days I think -- between Jerry, Harlan, me and some
- others involved on the show -- we ought to name this Loose Cannon
- Productions....
- * Behind-the-scenes humor: because it had been so long since the
- pilot, it took a few of our actors a bit of time to get back into
- their characters, to find the characters' "fingerprints" for lack
- of a better term. This is quite understandable given the long
- waiting period. When he needed to find his character for a scene,
- Peter Jurasik mentioned that he would just stand up straight and
- yell, "MISter GariBALdi!" and he'd be right back in character.
- Sort of the B5 version of "Shazam!"
- Minus the lightning bolt, of course.
-
- _________________________________________________________________
-
- Originally compiled by Matthew Ryan _matt@uhs.uchicago.edu_
-
- [37][Next]
-
- [38]Last update: January 13, 1998
-
- References
-
- 1. file://localhost/cgi-bin/imagemap/titlebar
- 2. LYNXIMGMAP:file://localhost/lurk/maps/maps.html#titlebar
- 3. file://localhost/home/woodstock/hyperion/docs/lurk/background/001.shtml
- 4. file://localhost/home/woodstock/hyperion/docs/lurk/synops/001.html
- 5. file://localhost/home/woodstock/hyperion/docs/lurk/credits/001.html
- 6. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
- 7. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html
- 8. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html
- 9. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html#OV
- 10. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html#BP
- 11. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html#UQ
- 12. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html#AN
- 13. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html#NO
- 14. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html#JS
- 15. http://us.imdb.com/M/person-exact?+Hampton,+paul
- 16. http://us.imdb.com/M/person-exact?+Trencher,+Peter
- 17. file://localhost/lurk/p5/intro.html
- 18. file://localhost/lurk/p5/001
- 19. file://localhost/home/woodstock/hyperion/docs/lurk/guide/016.html
- 20. file://localhost/home/woodstock/hyperion/docs/lurk/guide/017.html
- 21. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html#BP
- 22. file://localhost/home/woodstock/hyperion/docs/lurk/guide/013.html
- 23. file://localhost/home/woodstock/hyperion/docs/lurk/guide/011.html
- 24. file://localhost/home/woodstock/hyperion/docs/lurk/guide/012.html
- 25. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html#AN:5
- 26. file://localhost/home/woodstock/hyperion/docs/lurk/synops/000.html#nanobluff
- 27. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html#JS:spoo
- 28. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html#BP:6
- 29. file://localhost/home/woodstock/hyperion/docs/lurk/guide/007.html
- 30. file://localhost/home/woodstock/hyperion/docs/lurk/guide/011.html
- 31. file://localhost/home/woodstock/hyperion/docs/lurk/guide/245.html
- 32. file://localhost/lurk/lurker.html
- 33. file://localhost/home/woodstock/hyperion/docs/lurk/guide/001.html#TOP
- 34. file://localhost/cgi-bin/uncgi/lgmail
- 35. file://localhost/home/woodstock/hyperion/docs/lurk/episodes.php
- 36. file://localhost/home/woodstock/hyperion/docs/lurk/guide/000.html
- 37. file://localhost/home/woodstock/hyperion/docs/lurk/guide/002.html
- 38. file://localhost/lurk/lastmod.html
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