The Lurker's Guide to Babylon 5
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1011 lines
42 KiB

  1. ************
  2. Topic 1
  3. Sub: Babylon 5 - The Series (Non-Spoiler)
  4. ------------
  5. Category 18, Topic 1
  6. Message 459 Wed Mar 02, 1994
  7. STRACZYNSKI [Joe] at 03:09 EST
  8. "Target: Unknown" is a David Gerrold story that'll probably get done
  9. next season sometime. Ditto for "Metaphors."
  10. jms
  11. ------------
  12. Category 18, Topic 1
  13. Message 465 Tue Mar 01, 1994
  14. STRACZYNSKI [Joe] (Forwarded)
  15. We do plan to restructure the opening montage and narration for next
  16. season, Neilsen willing.
  17. jms
  18. ------------
  19. Category 18, Topic 1
  20. Message 468 Thu Mar 03, 1994
  21. STRACZYNSKI [Joe] at 03:11 EST
  22. The interior of the station has the capacity for weather; there is often
  23. a haze and mist in the Garden area, which kinda softens things a bit.
  24. jms
  25. ------------
  26. Category 18, Topic 1
  27. Message 477 Sat Mar 05, 1994
  28. STRACZYNSKI [Joe] at 02:29 EST
  29. Well, here's a date to write down: March 23rd. That's the last day of
  30. filming on Babylon 5: Year One. It took us seven years to get here, and
  31. suddenly the last day of the first season is just around the corner.
  32. We'll know if we get picked up around late April/May. Look for an "eep"
  33. if I can't say anything official.
  34. The weekend after we finish, we're going to take over a bowling alley for
  35. a B5 wrap party. Went out today and bought myself a new pair of bowling
  36. shoes, bowling glove (with wrist support), and actually invested in a proper,
  37. custom bowling ball. Will practice a bit between now and the party. Part of
  38. this emanates from Your Executive Producer's desire not to stand there
  39. throwing gutter balls in front of Ye Cast and Crew, and another part emanates
  40. from the fact that I actually *enjoy* bowling, and have been waiting for an
  41. excuse to indulge.
  42. (I actually used to be very good at it. Practiced every week. At a
  43. bowling alley in Richardson, Texas -- and it's noted because it was part of a
  44. bowling class, monitored by an instructor -- I actually bowled a *perfect
  45. game*. Just once. All that came to an end in 1977 or so, when I got mugged
  46. and had my hand broken in a couple places, making it both impossible and very
  47. painful to bowl for years afterward. I may finally try and work my way back
  48. into it a bit.)
  49. Really sad...most TeeVee producers play tennis, or golf, or swim a few
  50. laps in their olympic pool...I like bowling, and comic books, and watching
  51. awful movies. A man of the people. Unfortunately, the people left town
  52. without me, and didn't leave a forwarding address....
  53. We're halfway through filming the two-parter, "A Voice in the
  54. Wilderness," which is coming along nicely. From a CGI and sets point of view,
  55. this is the largest and most ambitious thing we've shot yet, with more of each
  56. category than in any other episode. The last episode to be shot will be Larry
  57. DiTillio's "Eyes," which is sort of a nice wrap-up to the season, almost an
  58. overview. Once again, nothing that happens this season is simply
  59. forgotten...and a *lot* of it comes due in this episode. It actually manages
  60. to incorporate references to about 6 prior episodes without being obscure
  61. about it.
  62. Even though we don't yet know about Year Two, we have to begin planning
  63. for it on a story level. I've begun breaking out the individual threads
  64. that'll come up then, and have begun laying them out in terms of individual
  65. episodes. We'll also have a post-mortem on Year One with all departments, to
  66. see what we did right, where we can improve, and where we can go beyond what
  67. we did this season. In the best of all possible worlds, as the technology
  68. keeps changing around us and getting better, we would like to keep pace with
  69. that and constantly upgrade for a more realistic look...and for greater
  70. options. How can we do *more*, and do it better? I don't think we can *ever*
  71. afford to get complacent, and we have to keep challenging ourselves each
  72. season to raise the ante another notch.
  73. Now it's all in the hands of the Neilsens....
  74. jms
  75. ------------
  76. Category 18, Topic 1
  77. Message 480 Sat Mar 05, 1994
  78. STRACZYNSKI [Joe] at 04:27 EST
  79. Best advice is always to write to your local station carrying B5 if the
  80. spirit comes over you....
  81. jms
  82. ------------
  83. Category 18, Topic 1
  84. Message 492 Sat Mar 05, 1994
  85. STRACZYNSKI [Joe] at 21:24 EST
  86. No, "Eyes" is a new script unto itself. We're retitling "Raiding Party"
  87. (which I always figured was a working title, too prosaic) to "Signs and
  88. Portents." Figured it'd be nice to have one episode title per (projected)
  89. year carrying the year-arc title.
  90. BTW, Compton's has signed to do a CD Rom of the Babylon 5 Universe, which
  91. is going to be VERY comprehensive...all the alien races, including the League
  92. of Non-aligned Worlds, background on the war, dictionaries, other reference
  93. stuff, you name it; it'll also be able to take advantage of the latest voice-
  94. recognition software, so you can run it exactly as the B5 computer is run.
  95. ("Computer, language search, "Satai.") There will even be some original CG
  96. and live-stuff shot for it. It should be a killer CD Rom. (Now if only I
  97. could get my system up and running....)
  98. jms
  99. ------------
  100. Category 18, Topic 1
  101. Message 497 Sun Mar 06, 1994
  102. STRACZYNSKI [Joe] at 00:27 EST
  103. Kosh shows up in this week's episode, "War Prayer."
  104. jms
  105. ------------
  106. Category 18, Topic 1
  107. Message 513 Sun Mar 06, 1994
  108. STRACZYNSKI [Joe] at 17:27 EST
  109. Phil: I see the confusion. "The Ressurectionist" was re-titled "The
  110. Quality of Mercy." So it's 22.
  111. jms
  112. ------------
  113. Category 18, Topic 1
  114. Message 542 Wed Mar 09, 1994
  115. STRACZYNSKI [Joe] at 00:52 EST
  116. Two quickies, before I forget (again):
  117. 1) Yes, to the pain in the butt who inquired, I bought the Quantum
  118. bowling ball, and it probably won't bowl any better, but I'm a stooge, and
  119. there we are.
  120. 2) I've nudged (gently) Christy Marx about the newsletter (as has the
  121. effervescent Katherine Lawrence) (and did you effer know her when she
  122. effervasn't?), and Ms. Marx and Ms. Drennan are now focusing in on getting the
  123. next issue out, which will be a double-issue, twice as big, with more
  124. interviews, probably a schedule for the full season, and other goodies.
  125. Amazing what a friendly smile, a soft-spoken request, and a meat axe can
  126. achieve....
  127. jms
  128. ------------
  129. Category 18, Topic 1
  130. Message 554 Thu Mar 10, 1994
  131. STRACZYNSKI [Joe] at 02:01 EST
  132. It's easy; hit her while she's asleep....
  133. BTW, we managed to track down and correct about 50% of the problems in
  134. video and audio that took place after we'd been delivering episodes, and so
  135. this and all subsequent episodes should look cleaner and sound a bit sharper,
  136. staring with "War Prayer." Anyone else noticing this?
  137. Also, just as an aside...was talking to someone today about how
  138. extraordinary a cast this is in terms of sheer intelligence; Michael O'Hare
  139. attended Harvard; Claudia is a Mensa member (genius IQ); Jerry is a financial
  140. wizard...they're all extremely sharp people, nowhere near the stereotype so
  141. many people have of actors.
  142. jms
  143. ------------
  144. Category 18, Topic 1
  145. Message 582 Sat Mar 12, 1994
  146. STRACZYNSKI [Joe] at 19:24 EST
  147. We'll definitely see Bester again, probably twice next season, in one
  148. capacity or another. (And we'll *hear* about him once more this season.)
  149. Re: the CD-Rom...we're planning some very cool stuff. I've indicated on
  150. all pending licensing deals that I don't want them to be just one more media
  151. tie-in; they should have some independent value. So in this case, I really
  152. want to use it to de-mysticize what television is, and how it's produced.
  153. Something for educational purposes. So we'll track how the process is done,
  154. by taking a micro-example: from concept, to a scene in a script, to costume
  155. designs, production/set design, storyboards prosthetics, filming, editing,
  156. scoring and mixing. As a culmination of this, there will be 5-7 brief dailies
  157. shosts, all from the same scene. The job then is for the user to edit these
  158. dailies (establishing shot, medium close-up, close-ups, inserts and the like)
  159. into a *scene*. You can literally see the dozens of ways you can create a
  160. scene from the same footage. You can then play it back, possibly with some
  161. music, and see how it works...then play back the real scene as we did it, and
  162. compare and contrast.
  163. jms
  164. ------------
  165. Category 18, Topic 1
  166. Message 593 Sun Mar 13, 1994
  167. STRACZYNSKI [Joe] at 16:44 EST
  168. Just a reminder to all and sundry in the LA area...our Conceptual
  169. Consultant, Harlan Ellison, will be signing his new collaboration at Forbidden
  170. Planet Bookstore on April 2nd from 2-4 p.m. (corner Van Nuys and Ventura,
  171. Sherman Oaks).
  172. Funny aside...on Friday, my accountant and his 10 year old son came by
  173. the set for a tour. His son was wog-boggled by everything. At one point in
  174. the filming, Michael O'Hare came over and struck up a conversation with the
  175. kid. The kid asked what that thing is on the back of Sinclair's hand.
  176. "That's my communications device," O'Hare said. The kid looked chagrined,
  177. glanced around, whispered to Michael to lean down, and explained -- to save
  178. Michael further embarrassment in future -- that the communicator was on his
  179. *chest*.
  180. I would give my soul for a photograph of Michael's face at that moment.
  181. jms
  182. ------------
  183. Category 18, Topic 1
  184. Message 596 Sun Mar 13, 1994
  185. STRACZYNSKI [Joe] at 23:58 EST
  186. Quick note...I *may* be doing a one-hour presentation at the Creation
  187. convention later this month in Pasadena. This is contingent, thouugh, upon
  188. the scheduled appearance being put back a bit, since I'll be flying in from
  189. Houston that morning. The Space Frontier Foundation is giving us an award for
  190. Best Vision of the Future. (They're also giving an award to astronaut Pete
  191. Conrad that night, and want me to present it.)
  192. jms
  193. ------------
  194. ************
  195. Topic 2
  196. Sub: Babylon 5 -- The Series!! >>SPOILERS<<
  197. ------------
  198. Category 18, Topic 2
  199. Message 560 Tue Mar 01, 1994
  200. STRACZYNSKI [Joe] at 03:00 EST
  201. They're...................................astonished.
  202. jms
  203. ------------
  204. Category 18, Topic 2
  205. Message 578 Thu Mar 03, 1994
  206. STRACZYNSKI [Joe] at 00:53 EST
  207. The framed item is a sign for Sinclair Aircraft, a real company that goes
  208. back to the early days of flying (we got permission to use it).
  209. C&C is military shorthand for Command and Control, which is the function
  210. of the Observation Dome (sometimes thus referred to as Babylon Control).
  211. There are hand-holds built into the seats, and on the walls and railings.
  212. >From that angle, unfortunately, you can't see them holding on, though you will
  213. be able to see it in "Survivors" and "Chrysalis," among others.
  214. jms
  215. ------------
  216. Category 18, Topic 2
  217. Message 618 Sat Mar 05, 1994
  218. STRACZYNSKI [Joe] at 21:30 EST
  219. Will: it's very hard to answer that question without specifics; it does
  220. make me a touch nervous, but at the same time, it doesn't seem correct or
  221. proper to stop the kind of speculation you suggest, since the show is *bound*
  222. to elicit such speculations by its very construction.
  223. I dunno...so I'll leave it to the quiet turning of your own considered
  224. conscience.
  225. Re: the cast...they're simply pleased and flattered and moved by the
  226. attention on-line.
  227. Re: "Sky"...my theory is to *never* assume prior knowledge of the
  228. background info that goes into an episode. If you never saw the pilot, you
  229. will miss *nothing* going into "Sky" (though it'd be nice because of one
  230. quickie flashback to know where that came from). I don't think anyone will
  231. have a hard time following that one.
  232. Re: the core shuttle...yes, the exterior was all CGI.
  233. jms
  234. ------------
  235. Category 18, Topic 2
  236. Message 632 Mon Mar 07, 1994
  237. STRACZYNSKI [Joe] at 02:50 EST
  238. For the Minbari, it's tee'la, which is a kind of poem-song, sort of.
  239. Delenn was mainly just unfamiliar with the term.
  240. Yes, the two Harlan scripts are temporarily on hold, due to some health
  241. problems earlier this season (two heart procedures), the quake and his
  242. injuries there, and other stuff. He has, however, served very well as our
  243. consultant, and it has been more than worthwhile. His health permitting, we
  244. hope to continue the relationship in future.
  245. jms
  246. ------------
  247. Category 18, Topic 2
  248. Message 643 Tue Mar 08, 1994
  249. STRACZYNSKI [Joe] at 23:56 EST
  250. Some notes:
  251. "A Voice in the Wilderness" is just written by me, not me and Larry
  252. (either part), and is directed by Janet Greek.
  253. "Eyes" to be directed by Jim Johnston.
  254. Jim did not direct "The Quality of Mercy." It was one of our new
  255. directors...and her name has *just* fallen out of my head this moment. Will
  256. post it tomorrow.
  257. "TKO" was directed by John Flynn.
  258. "Deathwalker" was directed by Bruce Seth Green.
  259. "Grail" and "War Prayer" directed by Richard Compton.
  260. (Also "Believers" was directed by Compton.)
  261. jms
  262. ------------
  263. Category 18, Topic 2
  264. Message 656 Fri Mar 11, 1994
  265. STRACZYNSKI [Joe] at 03:02 EST
  266. You want Garibaldi, who's nearly twice Talia's size and weight, to punch
  267. her in the gut and walk away...and this is a *good* idea...?
  268. jms
  269. ------------
  270. Category 18, Topic 2
  271. Message 658 Fri Mar 11, 1994
  272. STRACZYNSKI [Joe] at 16:32 EST
  273. Overall, I'd say that "Legacies" came out better than "War Prayer,"
  274. because Dorothy had more time to get to know the characters, and because it
  275. was better directed. (As a parenthetical, Larry DiTillio has developed some
  276. of his own scripts as well, specifically "TKO" and "Eyes." "Legacies" is the
  277. one I'd say was developed "outside the office" in the sense of being a
  278. freelance effort. Everything else was either an assigned premise or done in-
  279. house by staff.)
  280. jms
  281. ------------
  282. Category 18, Topic 2
  283. Message 664 Fri Mar 11, 1994
  284. STRACZYNSKI [Joe] at 23:20 EST
  285. He was thrown down the stairs of his house, received a broken nose, and
  286. contusions and a slight concussion when a large framed painting fell off the
  287. wall on top of him. He's better now.
  288. jms
  289. ------------
  290. Category 18, Topic 2
  291. Message 666 Sat Mar 12, 1994
  292. STRACZYNSKI [Joe] at 00:45 EST
  293. Stories without subplots (or more precisely, B-stories; a subplot can be
  294. a thread that's not a whole story unto itself): "Sky," "Survivors," "Grail,"
  295. "A Voice in the Wilderness," and a few others I can't recall offhand.
  296. jms
  297. ------------
  298. Category 18, Topic 2
  299. Message 682 Sun Mar 13, 1994
  300. STRACZYNSKI [Joe] at 04:46 EST
  301. This was one segment of the battle; there were others going on in other
  302. areas as well. It's said that no one ever *saw* the Battle of the Bulge; each
  303. saw a small part of it. Same here.
  304. Reality is, no matter how big we would've made it, more would've been
  305. wanted. (If anything, it seems that the more we show, the more is wanted.)
  306. But all things considered, best to have folks wanting more than wanting
  307. less....
  308. (And remember, we're managing to do all this with roughly *half* of TNG's
  309. budget. Give us their budget, and I'll show you ALL of the Battle of the
  310. Line, and the ENTIRE Earth/Minbari War, PLUS all their home worlds.)
  311. Nonetheless, as we go deeper into the season, the CGI/action sequences do
  312. get bigger and more detailed in many places. In "Signs and Portents"
  313. (formerly "Raiding Party"), you'll see three pretty good sized squadrons of
  314. ships engaged in a very fast-paced battle that goes on for most of an act and
  315. a half, as opposed to just a few scenes in "Sky." Big battles weren't really
  316. the *point* in "Sky," it was more about his REACTIONS and his personal fate.
  317. There were a number of action/battle shots we had on hand, but decided not to
  318. use because we didn't want to dilute the *point* of the scene.
  319. And as stated elsewhere...yes, you'll be seeing the Minbari war
  320. cruiser(s) again.
  321. jms
  322. ------------
  323. Category 18, Topic 2
  324. Message 694 Mon Mar 14, 1994
  325. STRACZYNSKI [Joe] at 00:00 EST
  326. Bear in mind, though, that Sinclair really had no reason to doubt what he
  327. remembered happening on the Line until the Minbari assassin uttered those
  328. seven fateful words. As for others...there have been suspicions, but more
  329. broadbased...and we'll deal with those a bit here and there.
  330. jms
  331. ------------
  332. ************
  333. Topic 4
  334. Sub: Babylon 5 - Cast & Characters
  335. ------------
  336. Category 18, Topic 4
  337. Message 401 Mon Mar 14, 1994
  338. STRACZYNSKI [Joe] at 00:02 EST
  339. Depends on what you mean by "just visiting." If someone comes on board,
  340. and we feature him or her, and this person just sorta wanders around without
  341. ever interacting with our characters...I don't think that would be terribly
  342. dramatic. We do have some shows with people who come to see our main
  343. characters, interact with them, and then leave again. A basic visit.
  344. ------------
  345. ************
  346. Topic 6
  347. Sub: Where is Babylon 5? TV stations...
  348. ------------
  349. Category 18, Topic 6
  350. Message 590 Sun Mar 06, 1994
  351. STRACZYNSKI [Joe] at 17:31 EST
  352. B5 airs in Orlando on Tuesday night, I believe, around 8 or 9.
  353. jms
  354. ------------
  355. ************
  356. Topic 13
  357. Sub: Babylon 5 - Science & Technology
  358. ------------
  359. Category 18, Topic 13
  360. Message 528 Mon Mar 07, 1994
  361. STRACZYNSKI [Joe] at 21:38 EST
  362. It was always my thought that the weight, as indicated in the narrative --
  363. "one and a half million tons of spinning metal" -- ONLY referred to the metal,
  364. not the vegetables or the water or the garbage. It specifies only the metal.
  365. And the metal is a high-resistance, very light alloy.
  366. jms
  367. ------------
  368. Category 18, Topic 13
  369. Message 541 Sat Mar 12, 1994
  370. STRACZYNSKI [Joe] at 19:29 EST
  371. Of course, you're assuming that a Centauri year is the same as our year.
  372. The speed of light is constant...but defined by us by our own 12-month year.
  373. For instance, in one episode, we mention that B5 is 12 of our light years from
  374. the Narn homeworld, which is equal to about 10 of their years.
  375. So without knowing the Centauri year, the figures are faulty.
  376. jms
  377. ------------
  378. Category 18, Topic 13
  379. Message 545 Sun Mar 13, 1994
  380. STRACZYNSKI [Joe] at 04:50 EST
  381. There's still an *awful* lot of ground to cover in a war this big.
  382. Also, check the readout on Sinclair's screen as he's trying to engage the
  383. enemy. You'll see "negative lock" popping up. One problem in fighting the
  384. Minbari vessels is that they have a kind of stealth tech that makes it very
  385. hard for our weapons to lock on.
  386. jms
  387. ------------
  388. ************
  389. Topic 14
  390. Sub: Lurkers/Introductions: Please Sign In
  391. ------------
  392. Category 18, Topic 14
  393. Message 548 Fri Mar 11, 1994
  394. STRACZYNSKI [Joe] at 00:07 EST
  395. You'll see Garibaldi performing very seriously in "Sky," and in both
  396. "Deathwalker" and "Survivors," the first two eps after the few reruns
  397. following "Sky."
  398. jms
  399. ------------
  400. ************
  401. Topic 15
  402. Sub: Babylon 5 - Alien Races
  403. ------------
  404. Category 18, Topic 15
  405. Message 454 Wed Mar 02, 1994
  406. STRACZYNSKI [Joe] at 03:15 EST
  407. Not all aliens of the same species have the same accent; any more than
  408. all humans have the same accent.
  409. jms
  410. ------------
  411. Category 18, Topic 15
  412. Message 456 Wed Mar 02, 1994
  413. STRACZYNSKI [Joe] at 14:51 EST
  414. G'Kar has the dominant accent of his people.
  415. So does Kosh.
  416. jms
  417. ------------
  418. ************
  419. Topic 17
  420. Sub: Babylon 5 - Merchandising
  421. ------------
  422. Category 18, Topic 17
  423. Message 491 Sun Mar 06, 1994
  424. STRACZYNSKI [Joe] at 00:30 EST
  425. Confirmed on all points. The novel deal seems to have closed, but I
  426. don't think I'm supposed to give any details yet. It's been asked that I try
  427. to find time to write the first novel, which is swell, but I don't know if I
  428. will have the time to do it properly.
  429. jms
  430. ------------
  431. ************
  432. Topic 21
  433. Sub: Quotes from BABYLON 5
  434. ------------
  435. Category 18, Topic 21
  436. Message 20 Sat Mar 12, 1994
  437. STRACZYNSKI [Joe] at 19:32 EST
  438. Very, very little in this show is unintentional....
  439. jms
  440. ------------
  441. ************
  442. Topic 24
  443. Sub: Babylon 5 - Weapons and Warfare!
  444. ------------
  445. Category 18, Topic 24
  446. Message 459 Sun Mar 06, 1994
  447. STRACZYNSKI [Joe] at 17:30 EST
  448. There is a side-button on the gun which arms it (the power whine you hear
  449. when it's drawn). It's just over the thumb. Then the trigger is used to
  450. discharge the built-up energy. You can push or pull the trigger to your
  451. heart's content if it's not armed and it won't fire. It works as a kind of
  452. safety; you have to do both or it won't fire.
  453. jms
  454. ------------
  455. ************
  456. Topic 26
  457. Sub: Babylon 5 - Episode titles and info
  458. ------------
  459. Category 18, Topic 26
  460. Message 204 Mon Mar 07, 1994
  461. STRACZYNSKI [Joe] at 21:40 EST
  462. I don't recall either actor's name in connection with B5; will have to
  463. check.
  464. jms
  465. ------------
  466. ************
  467. Topic 8
  468. Sub: Infection (#101)
  469. ------------
  470. Category 19, Topic 8
  471. Message 143 Sun Mar 13, 1994
  472. STRACZYNSKI [Joe] at 23:55 EST
  473. Re: not emitting a visible projectile, and not seeing a pulse zap across
  474. the room...you're used to seeing "lasers" that travel at about 60 mph in most
  475. TV SF (and some films). When somebody fires a regular gun at someone, do you
  476. expect to see the bullet fly across the room? No, of course not...so why do
  477. you expect that on something that is moving a lot FASTER than a bullet? The
  478. *reality* (and again, that's what we're going for here), is that you
  479. *wouldn't* see it. You'd hear it more than anything else, and at most see the
  480. muzzle flash. You're applying a TV and movie cliche which has nothing to do
  481. with reality.
  482. jms
  483. ------------
  484. ************
  485. Topic 9
  486. Sub: And the Sky Full of Stars (#106)
  487. ------------
  488. Category 19, Topic 9
  489. Message 9 Fri Mar 11, 1994
  490. STRACZYNSKI [Joe] at 16:29 EST
  491. We actually had a lot more shots we could've used to prolong the
  492. sequence, but felt we *really* had to get to Sinclair, and go into his point
  493. of view more. Also we step-printed the CGI to give it a more dream-like
  494. appearance, since we're seeing this from inside Sinclair's memory, and he
  495. wasn't really able to *see* all this, particularly stuff happening around and
  496. behind him, this is more his *sense* of the events of that time. The sections
  497. we didn't step-print were those where he was RIGHT THERE, to make a subtle
  498. distinction.
  499. jms
  500. ------------
  501. Category 19, Topic 9
  502. Message 12 Sat Mar 12, 1994
  503. STRACZYNSKI [Joe] at 20:10 EST
  504. The second shot to Knight One is a gut-shot, and the security guard is
  505. shot through the chest.
  506. Bear in mind, also, that some of this may be expected by folks here on
  507. the nets because of the ongoing conversations, speculation and the bits of
  508. info I drop here; but for 99.9% of the rest of the nation, this IS new info.
  509. And even with the nets, I suspect that there are some surprises here....
  510. jms
  511. ------------
  512. Category 19, Topic 9
  513. Message 16 Sun Mar 13, 1994
  514. STRACZYNSKI [Joe] at 04:37 EST
  515. Nothing anamorphically distorted, that's how they look. You will get a
  516. better look at Minbari war cruisers...umm...later in the season. Also a much
  517. closer look.
  518. jms
  519. ------------
  520. Category 19, Topic 9
  521. Message 21 Sun Mar 13, 1994
  522. STRACZYNSKI [Joe] at 21:10 EST
  523. On the question, "Why *can't* they all be this good?" there is a very
  524. simple answer: it's not for lack of trying. It's been said before of
  525. television that it's a collaborative medium. Collaboration brings with it a
  526. random factor. The script may be good, but if the director doesn't *get* it,
  527. if the actor's having a bad day, if the continuity person lets a mis-stated
  528. line get through, if the CGI doesn't quite cut together right...you begin to
  529. chip away at the quality. This happens on every single television series ever
  530. produced.
  531. A while ago, in cat 18, someone observed correctly that a bad episode can
  532. happen on any series through accident; but it's impossible to produce a *good*
  533. episode by accident. (Or at least highly improbable.) And never a great one.
  534. The job of a producer in my position is to pull the best possible elements
  535. together, in the hope that the attrition that takes place in the course of
  536. production doesn't diminish the whole too much.
  537. Thus, the good episodes are overall far more emblematic of what a series
  538. is capable of doing than are the weaker ones. If your best ones are so-so,
  539. you've got a problem. If your best ones are *good*, then you're doing okay.
  540. On any series, if you're *lucky*, you get one-third pretty awful, one-third
  541. good, one-third very good. So far, in looking at all the episodes filmed so
  542. far, I'd say half of them are *very* good, one-fourth of them are good, and
  543. one-fourth are fair to middlin'. That is 'WAY ahead of the odds on any show.
  544. Particularly in a first season.
  545. (And even then, bear in mind that much of this is subjective. I'm not
  546. that keen on a few of them, but some folks considered "War Prayer," for
  547. instance, their favorite episode. Even at our worst, I think there is
  548. something in every episode that will appeal strongly to someone. Which is why
  549. I'm a bit leery of the original question; to some people, they ARE all "that
  550. good." Tastes vary. We try very hard to make sure there is something of real
  551. value in each episode.)
  552. We really began this process not quite sure how far we could go, what our
  553. limits were, how far we could push it. So we started off kind of tentative,
  554. getting more aggressive as we went in, in terms of story and music and EFX and
  555. all the rest. So you will continue to see an escalation in the episodes over
  556. time. It's like anything else; as we learn more, and do more, we get better
  557. at it. Yes, this series has been planned out for seven years...but it's like
  558. planning a date. You can plan to your heart's content for days or weeks or
  559. months or years, but INVARIABLY some things don't work out when you actually
  560. go out on that date. So you learn, and adjust, now that you've encountered
  561. reality. (As one general once observed, no battle plan every survived contact
  562. with the enemy.)
  563. We've worked hard to make this a good show. And it is a good show. We
  564. occasionally hit speed bumps, but they're more the exception than the rule.
  565. To say "Why can't they ALL be this good?" is like saying to a painter or a
  566. composer, "Why can't your work ALL be on the same level?" There is always a
  567. learning curve, always some works that are better than others. It's not like
  568. turning out widgets in a factory where you can guarantee certain parameters in
  569. production. To expect any art form to be consistent misses the point. We
  570. could aim lower to avoid falling into the occasional valleys, but I'd rather
  571. aim high, and occasionally fall on my face, if it means hitting some peaks
  572. that would otherwise be unattainable. That's what taking chances means. And
  573. I think that's one thing that people find appealing about this show: we're not
  574. resting on our laurels, or aiming for the safe, lowest-common-denominator;
  575. we're willing to take chances. We're right out there on the high-wire without
  576. a net...no guarantees, no franchises, no built-in fan audience that will watch
  577. us regardless of what we turn out.
  578. And shows like "Mind War," and "Sky," and "By Any Means Necessary," and
  579. "Chrysalis" and "A Voice in the Wilderness" and "Babylon Squared" and other
  580. kickass episodes are the consequence. I think that in our first season, we've
  581. turned out more really nifty episodes than some series do in their entire run.
  582. Sidney Lumet once observed about his films that if you get just *one* really
  583. golden moment on film, it's a success. If we transplant that to television,
  584. if in one season you get even *one* truly spiffy episode, it's a success.
  585. And we've got a hell of a lot more than one.
  586. jms
  587. ------------
  588. ************
  589. Topic 10
  590. Sub: The War Prayer (#107)
  591. ------------
  592. Category 19, Topic 10
  593. Message 6 Sat Mar 05, 1994
  594. STRACZYNSKI [Joe] at 21:16 EST
  595. BTW, how was the "Sky" trailer for next week? (I never see these things,
  596. alas....)
  597. jms
  598. ------------
  599. Category 19, Topic 10
  600. Message 9 Sun Mar 06, 1994
  601. STRACZYNSKI [Joe] at 01:56 EST
  602. There's a Billy Joel song, where one particular lyric (and I'm quoting
  603. from memory) says, "You still have a pain inside you / That you carry with a
  604. certain pride / It's the only part / Of a broken heart / You could ever save."
  605. That's Ivanova.
  606. She's had her heart stomped on a lot. And she's been holding it in.
  607. Even with her father's death, she sucked in the pain, fought back the tears.
  608. There is one episode, which will be right at the end of the year, where she
  609. finds she can't run from her pain anymore...can't run from the tears...and
  610. deals with them in a scene that's very moving and absolutely brings tears to
  611. the eyes.
  612. jms
  613. ------------
  614. Category 19, Topic 10
  615. Message 17 Sun Mar 06, 1994
  616. STRACZYNSKI [Joe] at 21:59 EST
  617. Hey, rationalizations are more important than sex.
  618. Try going a day without a rationalization.....
  619. jms
  620. ------------
  621. Category 19, Topic 10
  622. Message 21 Tue Mar 08, 1994
  623. STRACZYNSKI [Joe] at 23:48 EST
  624. Directing can add to an episode, making it more than it is, or can make
  625. it less than it is. In this case, I think it's more the latter.
  626. jms
  627. ------------
  628. Category 19, Topic 10
  629. Message 23 Wed Mar 09, 1994
  630. STRACZYNSKI [Joe] at 00:49 EST
  631. Mmmmm...lemme see...I don't think there *are* any more "former lovers"
  632. stories coming in for pretty much the rest of the season; there's an
  633. acquaintance who comes back, and a reference to a prior relationship (but it's
  634. not on the station, and doesn't take place there), but that's it. No more
  635. former lovers coming to the station this season, that I can think of.
  636. (Is weird that the ones we *did* have got grouped like that; hadn't
  637. noticed until now.)
  638. jms
  639. ------------
  640. Category 19, Topic 10
  641. Message 45 Thu Mar 10, 1994
  642. STRACZYNSKI [Joe] at 23:58 EST
  643. There's very little about one can say about "TWP" that I wouldn't respond
  644. to with, "Yup." Dorothy did a bangup job on the script, but so much gets lost
  645. in translation sometimes. All added up, there are only three episodes this
  646. season that, for me, aren't up to the rest: this one, "Infection," and
  647. "Grail." That there are only 3 out of 22 is extremely good for ANY TV series.
  648. (And again, that's only my POV; I know that there are a number of people who
  649. liked this show, liked "Infection," andf will likely approve of "Grail."
  650. Tastes vary. I'm just very, very hard on *all* of our episodes. I think you
  651. have to look at your own work with as baleful an eye as possible.)
  652. jms
  653. ------------
  654. Category 19, Topic 10
  655. Message 48 Fri Mar 11, 1994
  656. STRACZYNSKI [Joe] at 02:57 EST
  657. Actually, I think this will be to some extent remedied for you by the end
  658. of THIS season.
  659. jms
  660. ------------
  661. ************
  662. Topic 11
  663. Sub: The Parliament of Dreams (#108)
  664. ------------
  665. Category 19, Topic 11
  666. Message 108 Tue Mar 01, 1994
  667. STRACZYNSKI [Joe] at 02:28 EST
  668. One of the things I like about the sets is that they're actually fairly
  669. large, and we tend to go for lots of extras to help carry through that sense
  670. of scale. It's not uncommon for us to have anywhere from 50 to 90 extras in a
  671. scene, just to fill it out. One scene had as many as 200-250 extras; many
  672. others have between 150-200. This is a *busy* place, and should feel like it.
  673. jms
  674. ------------
  675. Category 19, Topic 11
  676. Message 119 Wed Mar 02, 1994
  677. STRACZYNSKI [Joe] at 03:06 EST
  678. Ninety percent of the time, background business is written into the
  679. get improv'd (such as G'Kar switching the fruit). In those cases, we shoot it
  680. two ways: with the improv, and as scripted, to give us the option of using
  681. either.
  682. jms
  683. ------------
  684. Category 19, Topic 11
  685. Message 123 Wed Mar 02, 1994
  686. STRACZYNSKI [Joe] at 14:49 EST
  687. Actually, Jim Johnston's been around a long time; he's one of those
  688. directors who has made a name for himself, established his own company, and
  689. only takes on projects he enjoys. We're very happy to have him here.
  690. jms
  691. ------------
  692. ************
  693. Topic 13
  694. Sub: Mind War (#110)
  695. ------------
  696. Category 19, Topic 13
  697. Message 30 Tue Mar 01, 1994
  698. STRACZYNSKI [Joe] at 00:18 EST
  699. I'll have to check to see about the glitches; we've tracked down the
  700. technical difficulties further, and discovered (among other things) that after
  701. we'd delivered the episode, at one stage along the way they were being
  702. transferred to 1" *used tape*. Add in going from D2 to 1" and from that 1" to
  703. others to do closed captioning and commercials, and you're bound to get some
  704. weird stuff. Starting next week, episodes will be going out with most of the
  705. transfer work done on D2, not 1", so they should be cleaner henceforth.
  706. jms
  707. (If you could be as specific as possible on where the glitch is, I can
  708. check our master vs. the broadcast master.)
  709. ------------
  710. Category 19, Topic 13
  711. Message 34 Tue Mar 01, 1994
  712. STRACZYNSKI [Joe] at 02:29 EST
  713. Zocalo is a South American term, meaning "the Grand Plaza."
  714. jms
  715. ------------
  716. Category 19, Topic 13
  717. Message 44 Wed Mar 02, 1994
  718. STRACZYNSKI [Joe] at 21:34 EST
  719. I'd just be more comfortable if you didn't.
  720. jms
  721. ------------
  722. Category 19, Topic 13
  723. Message 64 Thu Mar 03, 1994
  724. STRACZYNSKI [Joe] at 01:45 EST
  725. Having seen the ship rocked and buffetted by the passing ship, I figured
  726. that it would be clear that this basically pushed it down, made its orbit
  727. begin to detriorate. Her ship was also riding *very* close to the edge of the
  728. atmosphere. Perhaps should've been clearer.
  729. Re: jumpgates...I knew that multiples were used, but was still working
  730. out the *exact* details of how they work, and I hate to post anything until
  731. I'm 100% set, since this stuff tends to end up in FAQs....
  732. jms
  733. ------------
  734. Category 19, Topic 13
  735. Message 67 Thu Mar 03, 1994
  736. STRACZYNSKI [Joe] at 02:00 EST
  737. It's because they dig *deep*. And to another telepath, who is sensitive
  738. to begin with...it hurts bigtime.
  739. (BTW, for those above, the planet is Sigma 957, not Delta Sigma 9 [DS9].
  740. You t'ink maybe I's crazy?)
  741. jms
  742. ------------
  743. Category 19, Topic 13
  744. Message 86 Thu Mar 03, 1994
  745. STRACZYNSKI [Joe] at 13:51 EST
  746. Bester wasn't killed because a) it took a *lot* out of Ironheart to take
  747. out Kelsey, and b) Bester *shot him* prior to being taken down, and the pain
  748. and trauma of being shot has a tendency to have an adverse effect on one; it
  749. took all his strength just to knock Bester down before collapsing to the
  750. floor, his energy (as you can see in the film) fading away....
  751. jms
  752. ------------
  753. Category 19, Topic 13
  754. Message 102 Fri Mar 04, 1994
  755. STRACZYNSKI [Joe] at 02:28 EST
  756. Tony: yes, that ambiguity is something to consider. I like ambiguity.
  757. I think.
  758. Yes, it was supposed to be closed-captioned, and there was a glitch after
  759. we'd turned in the episode. It'll be captioned for later broadcasts. (BTW,
  760. those who taped MW...I suggest you keep your tapes; there will be a subtle but
  761. definite difference in one shot in all later airings of the show after this
  762. next rerun. And no, I'm not going to tell you what it is...but any copies of
  763. the first version will probably be a rarity.)
  764. The core shuttle has hand-holds on the seats, and on the walls and other
  765. areas. They were both holding onto the lower hand-rails, though it can't be
  766. seen in that shot. It *is* visible in other episodes.
  767. A Rubik's Cube is a *very* good metaphor.
  768. The vaporized Starfuries *weren't* from B5, they were a separate wing not
  769. attached to this station. Black Omega is a special forces unit.
  770. "Believers" isn't next; up now comes "The War Prayer" by D.C. Fontana
  771. (okay, despite some problems, mainly in direction), then "Sky."
  772. The Soul Hunter was hit by a PPG, but not terribly slowed; you'll see
  773. others hit and harmed or killed by PPG down the road.
  774. (Actually, you'll see it in "Sky."
  775. Re: my favorite thing about this episode...it's that when all is said and
  776. done, *nobody knows anything*. Bester doesn't know what Ironheart is turning
  777. into; Sinclair doesn't know if Ironheart was really telling the truth or not;
  778. nobody knows where Ironheart went; nobody knows what the alien ship is/who
  779. they were...the closest I can come to is to compare it to writing a mystery
  780. novel, without revealing the killer, but *without* frustrating anyone in the
  781. process, because there's *closure*.
  782. In so much of TV SF, *everything* has to be explained, often explained to
  783. death. I just love that in the B5 universe, it's okay for there to be
  784. mysteries and wonders and the unexplained.
  785. jms
  786. ------------
  787. Category 19, Topic 13
  788. Message 105 Fri Mar 04, 1994
  789. STRACZYNSKI [Joe] at 02:58 EST
  790. Wrong.
  791. jms
  792. ------------
  793. Category 19, Topic 13
  794. Message 145 Mon Mar 07, 1994
  795. STRACZYNSKI [Joe] at 03:41 EST
  796. I mentioned it up-topic; maybe someone has the number.
  797. jms
  798. ------------
  799. Category 19, Topic 13
  800. Message 168 Fri Mar 11, 1994
  801. STRACZYNSKI [Joe] at 00:01 EST
  802. Correct; the gates themselves are complex, extremely so, but they are
  803. limited in production mainly by available amounts of Q40. (Also, in most
  804. cases, a gate is a gate is a gate; there's not much difference between them
  805. visually.)
  806. And in the case of Sigma 957, one can put in a gate, start to explore
  807. that sector of space...and discover to your chagrin that there is one planet
  808. where you don't dare go near. It's not like they *knew* that there was a
  809. problem on Sigma 957 before they (the Narns) put the gate in; that was
  810. discovered only afterward. Sort of like buying a house and then discovering
  811. that one room is haunted; you seal off the room and tell the kids not to go
  812. near it.
  813. jms
  814. ------------
  815. Category 19, Topic 13
  816. Message 174 Fri Mar 11, 1994
  817. STRACZYNSKI [Joe] at 14:38 EST
  818. You don't leave one gate and fly light years to another; you use the same
  819. gate for going in and going out. Explorer Ship A comes out of hyperspace;
  820. looks around; decides that there are planets in this area that are worth
  821. possible colonizing, exploitation, that sort of thing; it's a very quick
  822. overview. (Or they go to systems that have been already selected.) They
  823. construct a gate, finish the job, and move on. Other ships can now use this
  824. gate for entering and leaving this system. Is this clearer?
  825. jms
  826. ------------