|
|
- ************
- Topic 1
- Sub: Babylon 5 - The Series (Non-Spoiler)
- ------------
- Category 18, Topic 1
- Message 459 Wed Mar 02, 1994
- STRACZYNSKI [Joe] at 03:09 EST
-
- "Target: Unknown" is a David Gerrold story that'll probably get done
- next season sometime. Ditto for "Metaphors."
-
- jms
- ------------
- Category 18, Topic 1
- Message 465 Tue Mar 01, 1994
- STRACZYNSKI [Joe] (Forwarded)
-
- We do plan to restructure the opening montage and narration for next
- season, Neilsen willing.
-
- jms
- ------------
- Category 18, Topic 1
- Message 468 Thu Mar 03, 1994
- STRACZYNSKI [Joe] at 03:11 EST
-
- The interior of the station has the capacity for weather; there is often
- a haze and mist in the Garden area, which kinda softens things a bit.
-
- jms
- ------------
- Category 18, Topic 1
- Message 477 Sat Mar 05, 1994
- STRACZYNSKI [Joe] at 02:29 EST
-
- Well, here's a date to write down: March 23rd. That's the last day of
- filming on Babylon 5: Year One. It took us seven years to get here, and
- suddenly the last day of the first season is just around the corner.
-
- We'll know if we get picked up around late April/May. Look for an "eep"
- if I can't say anything official.
-
- The weekend after we finish, we're going to take over a bowling alley for
- a B5 wrap party. Went out today and bought myself a new pair of bowling
- shoes, bowling glove (with wrist support), and actually invested in a proper,
- custom bowling ball. Will practice a bit between now and the party. Part of
- this emanates from Your Executive Producer's desire not to stand there
- throwing gutter balls in front of Ye Cast and Crew, and another part emanates
- from the fact that I actually *enjoy* bowling, and have been waiting for an
- excuse to indulge.
-
- (I actually used to be very good at it. Practiced every week. At a
- bowling alley in Richardson, Texas -- and it's noted because it was part of a
- bowling class, monitored by an instructor -- I actually bowled a *perfect
- game*. Just once. All that came to an end in 1977 or so, when I got mugged
- and had my hand broken in a couple places, making it both impossible and very
- painful to bowl for years afterward. I may finally try and work my way back
- into it a bit.)
-
- Really sad...most TeeVee producers play tennis, or golf, or swim a few
- laps in their olympic pool...I like bowling, and comic books, and watching
- awful movies. A man of the people. Unfortunately, the people left town
- without me, and didn't leave a forwarding address....
-
- We're halfway through filming the two-parter, "A Voice in the
- Wilderness," which is coming along nicely. From a CGI and sets point of view,
- this is the largest and most ambitious thing we've shot yet, with more of each
- category than in any other episode. The last episode to be shot will be Larry
- DiTillio's "Eyes," which is sort of a nice wrap-up to the season, almost an
- overview. Once again, nothing that happens this season is simply
- forgotten...and a *lot* of it comes due in this episode. It actually manages
- to incorporate references to about 6 prior episodes without being obscure
- about it.
-
- Even though we don't yet know about Year Two, we have to begin planning
- for it on a story level. I've begun breaking out the individual threads
- that'll come up then, and have begun laying them out in terms of individual
- episodes. We'll also have a post-mortem on Year One with all departments, to
- see what we did right, where we can improve, and where we can go beyond what
- we did this season. In the best of all possible worlds, as the technology
- keeps changing around us and getting better, we would like to keep pace with
- that and constantly upgrade for a more realistic look...and for greater
- options. How can we do *more*, and do it better? I don't think we can *ever*
- afford to get complacent, and we have to keep challenging ourselves each
- season to raise the ante another notch.
-
- Now it's all in the hands of the Neilsens....
-
- jms
- ------------
- Category 18, Topic 1
- Message 480 Sat Mar 05, 1994
- STRACZYNSKI [Joe] at 04:27 EST
-
- Best advice is always to write to your local station carrying B5 if the
- spirit comes over you....
-
- jms
- ------------
- Category 18, Topic 1
- Message 492 Sat Mar 05, 1994
- STRACZYNSKI [Joe] at 21:24 EST
-
- No, "Eyes" is a new script unto itself. We're retitling "Raiding Party"
- (which I always figured was a working title, too prosaic) to "Signs and
- Portents." Figured it'd be nice to have one episode title per (projected)
- year carrying the year-arc title.
-
- BTW, Compton's has signed to do a CD Rom of the Babylon 5 Universe, which
- is going to be VERY comprehensive...all the alien races, including the League
- of Non-aligned Worlds, background on the war, dictionaries, other reference
- stuff, you name it; it'll also be able to take advantage of the latest voice-
- recognition software, so you can run it exactly as the B5 computer is run.
- ("Computer, language search, "Satai.") There will even be some original CG
- and live-stuff shot for it. It should be a killer CD Rom. (Now if only I
- could get my system up and running....)
-
- jms
- ------------
- Category 18, Topic 1
- Message 497 Sun Mar 06, 1994
- STRACZYNSKI [Joe] at 00:27 EST
-
- Kosh shows up in this week's episode, "War Prayer."
-
- jms
- ------------
- Category 18, Topic 1
- Message 513 Sun Mar 06, 1994
- STRACZYNSKI [Joe] at 17:27 EST
-
- Phil: I see the confusion. "The Ressurectionist" was re-titled "The
- Quality of Mercy." So it's 22.
-
- jms
- ------------
- Category 18, Topic 1
- Message 542 Wed Mar 09, 1994
- STRACZYNSKI [Joe] at 00:52 EST
-
- Two quickies, before I forget (again):
-
- 1) Yes, to the pain in the butt who inquired, I bought the Quantum
- bowling ball, and it probably won't bowl any better, but I'm a stooge, and
- there we are.
-
- 2) I've nudged (gently) Christy Marx about the newsletter (as has the
- effervescent Katherine Lawrence) (and did you effer know her when she
- effervasn't?), and Ms. Marx and Ms. Drennan are now focusing in on getting the
- next issue out, which will be a double-issue, twice as big, with more
- interviews, probably a schedule for the full season, and other goodies.
-
- Amazing what a friendly smile, a soft-spoken request, and a meat axe can
- achieve....
-
- jms
- ------------
- Category 18, Topic 1
- Message 554 Thu Mar 10, 1994
- STRACZYNSKI [Joe] at 02:01 EST
-
- It's easy; hit her while she's asleep....
-
- BTW, we managed to track down and correct about 50% of the problems in
- video and audio that took place after we'd been delivering episodes, and so
- this and all subsequent episodes should look cleaner and sound a bit sharper,
- staring with "War Prayer." Anyone else noticing this?
-
- Also, just as an aside...was talking to someone today about how
- extraordinary a cast this is in terms of sheer intelligence; Michael O'Hare
- attended Harvard; Claudia is a Mensa member (genius IQ); Jerry is a financial
- wizard...they're all extremely sharp people, nowhere near the stereotype so
- many people have of actors.
-
- jms
- ------------
- Category 18, Topic 1
- Message 582 Sat Mar 12, 1994
- STRACZYNSKI [Joe] at 19:24 EST
-
- We'll definitely see Bester again, probably twice next season, in one
- capacity or another. (And we'll *hear* about him once more this season.)
-
- Re: the CD-Rom...we're planning some very cool stuff. I've indicated on
- all pending licensing deals that I don't want them to be just one more media
- tie-in; they should have some independent value. So in this case, I really
- want to use it to de-mysticize what television is, and how it's produced.
- Something for educational purposes. So we'll track how the process is done,
- by taking a micro-example: from concept, to a scene in a script, to costume
- designs, production/set design, storyboards prosthetics, filming, editing,
- scoring and mixing. As a culmination of this, there will be 5-7 brief dailies
- shosts, all from the same scene. The job then is for the user to edit these
- dailies (establishing shot, medium close-up, close-ups, inserts and the like)
- into a *scene*. You can literally see the dozens of ways you can create a
- scene from the same footage. You can then play it back, possibly with some
- music, and see how it works...then play back the real scene as we did it, and
- compare and contrast.
-
- jms
- ------------
- Category 18, Topic 1
- Message 593 Sun Mar 13, 1994
- STRACZYNSKI [Joe] at 16:44 EST
-
- Just a reminder to all and sundry in the LA area...our Conceptual
- Consultant, Harlan Ellison, will be signing his new collaboration at Forbidden
- Planet Bookstore on April 2nd from 2-4 p.m. (corner Van Nuys and Ventura,
- Sherman Oaks).
-
- Funny aside...on Friday, my accountant and his 10 year old son came by
- the set for a tour. His son was wog-boggled by everything. At one point in
- the filming, Michael O'Hare came over and struck up a conversation with the
- kid. The kid asked what that thing is on the back of Sinclair's hand.
- "That's my communications device," O'Hare said. The kid looked chagrined,
- glanced around, whispered to Michael to lean down, and explained -- to save
- Michael further embarrassment in future -- that the communicator was on his
- *chest*.
-
- I would give my soul for a photograph of Michael's face at that moment.
-
- jms
- ------------
- Category 18, Topic 1
- Message 596 Sun Mar 13, 1994
- STRACZYNSKI [Joe] at 23:58 EST
-
- Quick note...I *may* be doing a one-hour presentation at the Creation
- convention later this month in Pasadena. This is contingent, thouugh, upon
- the scheduled appearance being put back a bit, since I'll be flying in from
- Houston that morning. The Space Frontier Foundation is giving us an award for
- Best Vision of the Future. (They're also giving an award to astronaut Pete
- Conrad that night, and want me to present it.)
-
- jms
- ------------
- ************
- Topic 2
- Sub: Babylon 5 -- The Series!! >>SPOILERS<<
- ------------
- Category 18, Topic 2
- Message 560 Tue Mar 01, 1994
- STRACZYNSKI [Joe] at 03:00 EST
-
- They're...................................astonished.
-
- jms
- ------------
- Category 18, Topic 2
- Message 578 Thu Mar 03, 1994
- STRACZYNSKI [Joe] at 00:53 EST
-
- The framed item is a sign for Sinclair Aircraft, a real company that goes
- back to the early days of flying (we got permission to use it).
-
- C&C is military shorthand for Command and Control, which is the function
- of the Observation Dome (sometimes thus referred to as Babylon Control).
-
- There are hand-holds built into the seats, and on the walls and railings.
- >From that angle, unfortunately, you can't see them holding on, though you will
- be able to see it in "Survivors" and "Chrysalis," among others.
-
- jms
- ------------
- Category 18, Topic 2
- Message 618 Sat Mar 05, 1994
- STRACZYNSKI [Joe] at 21:30 EST
-
- Will: it's very hard to answer that question without specifics; it does
- make me a touch nervous, but at the same time, it doesn't seem correct or
- proper to stop the kind of speculation you suggest, since the show is *bound*
- to elicit such speculations by its very construction.
-
- I dunno...so I'll leave it to the quiet turning of your own considered
- conscience.
-
- Re: the cast...they're simply pleased and flattered and moved by the
- attention on-line.
-
- Re: "Sky"...my theory is to *never* assume prior knowledge of the
- background info that goes into an episode. If you never saw the pilot, you
- will miss *nothing* going into "Sky" (though it'd be nice because of one
- quickie flashback to know where that came from). I don't think anyone will
- have a hard time following that one.
-
- Re: the core shuttle...yes, the exterior was all CGI.
-
- jms
- ------------
- Category 18, Topic 2
- Message 632 Mon Mar 07, 1994
- STRACZYNSKI [Joe] at 02:50 EST
-
- For the Minbari, it's tee'la, which is a kind of poem-song, sort of.
- Delenn was mainly just unfamiliar with the term.
-
- Yes, the two Harlan scripts are temporarily on hold, due to some health
- problems earlier this season (two heart procedures), the quake and his
- injuries there, and other stuff. He has, however, served very well as our
- consultant, and it has been more than worthwhile. His health permitting, we
- hope to continue the relationship in future.
-
- jms
- ------------
- Category 18, Topic 2
- Message 643 Tue Mar 08, 1994
- STRACZYNSKI [Joe] at 23:56 EST
-
- Some notes:
-
- "A Voice in the Wilderness" is just written by me, not me and Larry
- (either part), and is directed by Janet Greek.
-
- "Eyes" to be directed by Jim Johnston.
-
- Jim did not direct "The Quality of Mercy." It was one of our new
- directors...and her name has *just* fallen out of my head this moment. Will
- post it tomorrow.
-
- "TKO" was directed by John Flynn.
-
- "Deathwalker" was directed by Bruce Seth Green.
-
- "Grail" and "War Prayer" directed by Richard Compton.
-
- (Also "Believers" was directed by Compton.)
-
- jms
- ------------
- Category 18, Topic 2
- Message 656 Fri Mar 11, 1994
- STRACZYNSKI [Joe] at 03:02 EST
-
- You want Garibaldi, who's nearly twice Talia's size and weight, to punch
- her in the gut and walk away...and this is a *good* idea...?
-
- jms
- ------------
- Category 18, Topic 2
- Message 658 Fri Mar 11, 1994
- STRACZYNSKI [Joe] at 16:32 EST
-
- Overall, I'd say that "Legacies" came out better than "War Prayer,"
- because Dorothy had more time to get to know the characters, and because it
- was better directed. (As a parenthetical, Larry DiTillio has developed some
- of his own scripts as well, specifically "TKO" and "Eyes." "Legacies" is the
- one I'd say was developed "outside the office" in the sense of being a
- freelance effort. Everything else was either an assigned premise or done in-
- house by staff.)
-
- jms
- ------------
- Category 18, Topic 2
- Message 664 Fri Mar 11, 1994
- STRACZYNSKI [Joe] at 23:20 EST
-
- He was thrown down the stairs of his house, received a broken nose, and
- contusions and a slight concussion when a large framed painting fell off the
- wall on top of him. He's better now.
-
- jms
- ------------
- Category 18, Topic 2
- Message 666 Sat Mar 12, 1994
- STRACZYNSKI [Joe] at 00:45 EST
-
- Stories without subplots (or more precisely, B-stories; a subplot can be
- a thread that's not a whole story unto itself): "Sky," "Survivors," "Grail,"
- "A Voice in the Wilderness," and a few others I can't recall offhand.
-
- jms
- ------------
- Category 18, Topic 2
- Message 682 Sun Mar 13, 1994
- STRACZYNSKI [Joe] at 04:46 EST
-
- This was one segment of the battle; there were others going on in other
- areas as well. It's said that no one ever *saw* the Battle of the Bulge; each
- saw a small part of it. Same here.
-
- Reality is, no matter how big we would've made it, more would've been
- wanted. (If anything, it seems that the more we show, the more is wanted.)
- But all things considered, best to have folks wanting more than wanting
- less....
-
- (And remember, we're managing to do all this with roughly *half* of TNG's
- budget. Give us their budget, and I'll show you ALL of the Battle of the
- Line, and the ENTIRE Earth/Minbari War, PLUS all their home worlds.)
-
- Nonetheless, as we go deeper into the season, the CGI/action sequences do
- get bigger and more detailed in many places. In "Signs and Portents"
- (formerly "Raiding Party"), you'll see three pretty good sized squadrons of
- ships engaged in a very fast-paced battle that goes on for most of an act and
- a half, as opposed to just a few scenes in "Sky." Big battles weren't really
- the *point* in "Sky," it was more about his REACTIONS and his personal fate.
- There were a number of action/battle shots we had on hand, but decided not to
- use because we didn't want to dilute the *point* of the scene.
-
- And as stated elsewhere...yes, you'll be seeing the Minbari war
- cruiser(s) again.
-
- jms
- ------------
- Category 18, Topic 2
- Message 694 Mon Mar 14, 1994
- STRACZYNSKI [Joe] at 00:00 EST
-
- Bear in mind, though, that Sinclair really had no reason to doubt what he
- remembered happening on the Line until the Minbari assassin uttered those
- seven fateful words. As for others...there have been suspicions, but more
- broadbased...and we'll deal with those a bit here and there.
-
- jms
- ------------
- ************
- Topic 4
- Sub: Babylon 5 - Cast & Characters
- ------------
- Category 18, Topic 4
- Message 401 Mon Mar 14, 1994
- STRACZYNSKI [Joe] at 00:02 EST
-
- Depends on what you mean by "just visiting." If someone comes on board,
- and we feature him or her, and this person just sorta wanders around without
- ever interacting with our characters...I don't think that would be terribly
- dramatic. We do have some shows with people who come to see our main
- characters, interact with them, and then leave again. A basic visit.
-
- ------------
- ************
- Topic 6
- Sub: Where is Babylon 5? TV stations...
- ------------
- Category 18, Topic 6
- Message 590 Sun Mar 06, 1994
- STRACZYNSKI [Joe] at 17:31 EST
-
- B5 airs in Orlando on Tuesday night, I believe, around 8 or 9.
-
- jms
- ------------
- ************
- Topic 13
- Sub: Babylon 5 - Science & Technology
- ------------
- Category 18, Topic 13
- Message 528 Mon Mar 07, 1994
- STRACZYNSKI [Joe] at 21:38 EST
-
- It was always my thought that the weight, as indicated in the narrative --
- "one and a half million tons of spinning metal" -- ONLY referred to the metal,
- not the vegetables or the water or the garbage. It specifies only the metal.
- And the metal is a high-resistance, very light alloy.
-
- jms
- ------------
- Category 18, Topic 13
- Message 541 Sat Mar 12, 1994
- STRACZYNSKI [Joe] at 19:29 EST
-
- Of course, you're assuming that a Centauri year is the same as our year.
- The speed of light is constant...but defined by us by our own 12-month year.
- For instance, in one episode, we mention that B5 is 12 of our light years from
- the Narn homeworld, which is equal to about 10 of their years.
-
- So without knowing the Centauri year, the figures are faulty.
-
- jms
- ------------
- Category 18, Topic 13
- Message 545 Sun Mar 13, 1994
- STRACZYNSKI [Joe] at 04:50 EST
-
- There's still an *awful* lot of ground to cover in a war this big.
-
- Also, check the readout on Sinclair's screen as he's trying to engage the
- enemy. You'll see "negative lock" popping up. One problem in fighting the
- Minbari vessels is that they have a kind of stealth tech that makes it very
- hard for our weapons to lock on.
-
- jms
- ------------
- ************
- Topic 14
- Sub: Lurkers/Introductions: Please Sign In
- ------------
- Category 18, Topic 14
- Message 548 Fri Mar 11, 1994
- STRACZYNSKI [Joe] at 00:07 EST
-
- You'll see Garibaldi performing very seriously in "Sky," and in both
- "Deathwalker" and "Survivors," the first two eps after the few reruns
- following "Sky."
-
- jms
- ------------
- ************
- Topic 15
- Sub: Babylon 5 - Alien Races
- ------------
- Category 18, Topic 15
- Message 454 Wed Mar 02, 1994
- STRACZYNSKI [Joe] at 03:15 EST
-
- Not all aliens of the same species have the same accent; any more than
- all humans have the same accent.
-
- jms
- ------------
- Category 18, Topic 15
- Message 456 Wed Mar 02, 1994
- STRACZYNSKI [Joe] at 14:51 EST
-
- G'Kar has the dominant accent of his people.
-
- So does Kosh.
-
- jms
- ------------
- ************
- Topic 17
- Sub: Babylon 5 - Merchandising
- ------------
- Category 18, Topic 17
- Message 491 Sun Mar 06, 1994
- STRACZYNSKI [Joe] at 00:30 EST
-
- Confirmed on all points. The novel deal seems to have closed, but I
- don't think I'm supposed to give any details yet. It's been asked that I try
- to find time to write the first novel, which is swell, but I don't know if I
- will have the time to do it properly.
-
- jms
- ------------
- ************
- Topic 21
- Sub: Quotes from BABYLON 5
- ------------
- Category 18, Topic 21
- Message 20 Sat Mar 12, 1994
- STRACZYNSKI [Joe] at 19:32 EST
-
- Very, very little in this show is unintentional....
-
- jms
- ------------
- ************
- Topic 24
- Sub: Babylon 5 - Weapons and Warfare!
- ------------
- Category 18, Topic 24
- Message 459 Sun Mar 06, 1994
- STRACZYNSKI [Joe] at 17:30 EST
-
- There is a side-button on the gun which arms it (the power whine you hear
- when it's drawn). It's just over the thumb. Then the trigger is used to
- discharge the built-up energy. You can push or pull the trigger to your
- heart's content if it's not armed and it won't fire. It works as a kind of
- safety; you have to do both or it won't fire.
-
- jms
- ------------
- ************
- Topic 26
- Sub: Babylon 5 - Episode titles and info
- ------------
- Category 18, Topic 26
- Message 204 Mon Mar 07, 1994
- STRACZYNSKI [Joe] at 21:40 EST
-
- I don't recall either actor's name in connection with B5; will have to
- check.
-
- jms
- ------------
- ************
- Topic 8
- Sub: Infection (#101)
- ------------
- Category 19, Topic 8
- Message 143 Sun Mar 13, 1994
- STRACZYNSKI [Joe] at 23:55 EST
-
- Re: not emitting a visible projectile, and not seeing a pulse zap across
- the room...you're used to seeing "lasers" that travel at about 60 mph in most
- TV SF (and some films). When somebody fires a regular gun at someone, do you
- expect to see the bullet fly across the room? No, of course not...so why do
- you expect that on something that is moving a lot FASTER than a bullet? The
- *reality* (and again, that's what we're going for here), is that you
- *wouldn't* see it. You'd hear it more than anything else, and at most see the
- muzzle flash. You're applying a TV and movie cliche which has nothing to do
- with reality.
-
- jms
- ------------
- ************
- Topic 9
- Sub: And the Sky Full of Stars (#106)
- ------------
- Category 19, Topic 9
- Message 9 Fri Mar 11, 1994
- STRACZYNSKI [Joe] at 16:29 EST
-
- We actually had a lot more shots we could've used to prolong the
- sequence, but felt we *really* had to get to Sinclair, and go into his point
- of view more. Also we step-printed the CGI to give it a more dream-like
- appearance, since we're seeing this from inside Sinclair's memory, and he
- wasn't really able to *see* all this, particularly stuff happening around and
- behind him, this is more his *sense* of the events of that time. The sections
- we didn't step-print were those where he was RIGHT THERE, to make a subtle
- distinction.
-
- jms
- ------------
- Category 19, Topic 9
- Message 12 Sat Mar 12, 1994
- STRACZYNSKI [Joe] at 20:10 EST
-
- The second shot to Knight One is a gut-shot, and the security guard is
- shot through the chest.
-
- Bear in mind, also, that some of this may be expected by folks here on
- the nets because of the ongoing conversations, speculation and the bits of
- info I drop here; but for 99.9% of the rest of the nation, this IS new info.
- And even with the nets, I suspect that there are some surprises here....
-
- jms
- ------------
- Category 19, Topic 9
- Message 16 Sun Mar 13, 1994
- STRACZYNSKI [Joe] at 04:37 EST
-
- Nothing anamorphically distorted, that's how they look. You will get a
- better look at Minbari war cruisers...umm...later in the season. Also a much
- closer look.
-
- jms
- ------------
- Category 19, Topic 9
- Message 21 Sun Mar 13, 1994
- STRACZYNSKI [Joe] at 21:10 EST
-
- On the question, "Why *can't* they all be this good?" there is a very
- simple answer: it's not for lack of trying. It's been said before of
- television that it's a collaborative medium. Collaboration brings with it a
- random factor. The script may be good, but if the director doesn't *get* it,
- if the actor's having a bad day, if the continuity person lets a mis-stated
- line get through, if the CGI doesn't quite cut together right...you begin to
- chip away at the quality. This happens on every single television series ever
- produced.
-
- A while ago, in cat 18, someone observed correctly that a bad episode can
- happen on any series through accident; but it's impossible to produce a *good*
- episode by accident. (Or at least highly improbable.) And never a great one.
- The job of a producer in my position is to pull the best possible elements
- together, in the hope that the attrition that takes place in the course of
- production doesn't diminish the whole too much.
-
- Thus, the good episodes are overall far more emblematic of what a series
- is capable of doing than are the weaker ones. If your best ones are so-so,
- you've got a problem. If your best ones are *good*, then you're doing okay.
- On any series, if you're *lucky*, you get one-third pretty awful, one-third
- good, one-third very good. So far, in looking at all the episodes filmed so
- far, I'd say half of them are *very* good, one-fourth of them are good, and
- one-fourth are fair to middlin'. That is 'WAY ahead of the odds on any show.
- Particularly in a first season.
-
- (And even then, bear in mind that much of this is subjective. I'm not
- that keen on a few of them, but some folks considered "War Prayer," for
- instance, their favorite episode. Even at our worst, I think there is
- something in every episode that will appeal strongly to someone. Which is why
- I'm a bit leery of the original question; to some people, they ARE all "that
- good." Tastes vary. We try very hard to make sure there is something of real
- value in each episode.)
-
- We really began this process not quite sure how far we could go, what our
- limits were, how far we could push it. So we started off kind of tentative,
- getting more aggressive as we went in, in terms of story and music and EFX and
- all the rest. So you will continue to see an escalation in the episodes over
- time. It's like anything else; as we learn more, and do more, we get better
- at it. Yes, this series has been planned out for seven years...but it's like
- planning a date. You can plan to your heart's content for days or weeks or
- months or years, but INVARIABLY some things don't work out when you actually
- go out on that date. So you learn, and adjust, now that you've encountered
- reality. (As one general once observed, no battle plan every survived contact
- with the enemy.)
-
- We've worked hard to make this a good show. And it is a good show. We
- occasionally hit speed bumps, but they're more the exception than the rule.
- To say "Why can't they ALL be this good?" is like saying to a painter or a
- composer, "Why can't your work ALL be on the same level?" There is always a
- learning curve, always some works that are better than others. It's not like
- turning out widgets in a factory where you can guarantee certain parameters in
- production. To expect any art form to be consistent misses the point. We
- could aim lower to avoid falling into the occasional valleys, but I'd rather
- aim high, and occasionally fall on my face, if it means hitting some peaks
- that would otherwise be unattainable. That's what taking chances means. And
- I think that's one thing that people find appealing about this show: we're not
- resting on our laurels, or aiming for the safe, lowest-common-denominator;
- we're willing to take chances. We're right out there on the high-wire without
- a net...no guarantees, no franchises, no built-in fan audience that will watch
- us regardless of what we turn out.
-
- And shows like "Mind War," and "Sky," and "By Any Means Necessary," and
- "Chrysalis" and "A Voice in the Wilderness" and "Babylon Squared" and other
- kickass episodes are the consequence. I think that in our first season, we've
- turned out more really nifty episodes than some series do in their entire run.
- Sidney Lumet once observed about his films that if you get just *one* really
- golden moment on film, it's a success. If we transplant that to television,
- if in one season you get even *one* truly spiffy episode, it's a success.
-
- And we've got a hell of a lot more than one.
-
- jms
- ------------
- ************
- Topic 10
- Sub: The War Prayer (#107)
- ------------
- Category 19, Topic 10
- Message 6 Sat Mar 05, 1994
- STRACZYNSKI [Joe] at 21:16 EST
-
- BTW, how was the "Sky" trailer for next week? (I never see these things,
- alas....)
-
- jms
- ------------
- Category 19, Topic 10
- Message 9 Sun Mar 06, 1994
- STRACZYNSKI [Joe] at 01:56 EST
-
- There's a Billy Joel song, where one particular lyric (and I'm quoting
- from memory) says, "You still have a pain inside you / That you carry with a
- certain pride / It's the only part / Of a broken heart / You could ever save."
- That's Ivanova.
-
- She's had her heart stomped on a lot. And she's been holding it in.
- Even with her father's death, she sucked in the pain, fought back the tears.
- There is one episode, which will be right at the end of the year, where she
- finds she can't run from her pain anymore...can't run from the tears...and
- deals with them in a scene that's very moving and absolutely brings tears to
- the eyes.
-
- jms
- ------------
- Category 19, Topic 10
- Message 17 Sun Mar 06, 1994
- STRACZYNSKI [Joe] at 21:59 EST
-
- Hey, rationalizations are more important than sex.
-
- Try going a day without a rationalization.....
-
- jms
- ------------
- Category 19, Topic 10
- Message 21 Tue Mar 08, 1994
- STRACZYNSKI [Joe] at 23:48 EST
-
- Directing can add to an episode, making it more than it is, or can make
- it less than it is. In this case, I think it's more the latter.
-
- jms
- ------------
- Category 19, Topic 10
- Message 23 Wed Mar 09, 1994
- STRACZYNSKI [Joe] at 00:49 EST
-
- Mmmmm...lemme see...I don't think there *are* any more "former lovers"
- stories coming in for pretty much the rest of the season; there's an
- acquaintance who comes back, and a reference to a prior relationship (but it's
- not on the station, and doesn't take place there), but that's it. No more
- former lovers coming to the station this season, that I can think of.
-
- (Is weird that the ones we *did* have got grouped like that; hadn't
- noticed until now.)
-
- jms
- ------------
- Category 19, Topic 10
- Message 45 Thu Mar 10, 1994
- STRACZYNSKI [Joe] at 23:58 EST
-
- There's very little about one can say about "TWP" that I wouldn't respond
- to with, "Yup." Dorothy did a bangup job on the script, but so much gets lost
- in translation sometimes. All added up, there are only three episodes this
- season that, for me, aren't up to the rest: this one, "Infection," and
- "Grail." That there are only 3 out of 22 is extremely good for ANY TV series.
- (And again, that's only my POV; I know that there are a number of people who
- liked this show, liked "Infection," andf will likely approve of "Grail."
- Tastes vary. I'm just very, very hard on *all* of our episodes. I think you
- have to look at your own work with as baleful an eye as possible.)
-
- jms
- ------------
- Category 19, Topic 10
- Message 48 Fri Mar 11, 1994
- STRACZYNSKI [Joe] at 02:57 EST
-
- Actually, I think this will be to some extent remedied for you by the end
- of THIS season.
-
- jms
- ------------
- ************
- Topic 11
- Sub: The Parliament of Dreams (#108)
- ------------
- Category 19, Topic 11
- Message 108 Tue Mar 01, 1994
- STRACZYNSKI [Joe] at 02:28 EST
-
- One of the things I like about the sets is that they're actually fairly
- large, and we tend to go for lots of extras to help carry through that sense
- of scale. It's not uncommon for us to have anywhere from 50 to 90 extras in a
- scene, just to fill it out. One scene had as many as 200-250 extras; many
- others have between 150-200. This is a *busy* place, and should feel like it.
-
- jms
- ------------
- Category 19, Topic 11
- Message 119 Wed Mar 02, 1994
- STRACZYNSKI [Joe] at 03:06 EST
-
- Ninety percent of the time, background business is written into the
- get improv'd (such as G'Kar switching the fruit). In those cases, we shoot it
- two ways: with the improv, and as scripted, to give us the option of using
- either.
-
- jms
- ------------
- Category 19, Topic 11
- Message 123 Wed Mar 02, 1994
- STRACZYNSKI [Joe] at 14:49 EST
-
- Actually, Jim Johnston's been around a long time; he's one of those
- directors who has made a name for himself, established his own company, and
- only takes on projects he enjoys. We're very happy to have him here.
-
- jms
- ------------
- ************
- Topic 13
- Sub: Mind War (#110)
- ------------
- Category 19, Topic 13
- Message 30 Tue Mar 01, 1994
- STRACZYNSKI [Joe] at 00:18 EST
-
- I'll have to check to see about the glitches; we've tracked down the
- technical difficulties further, and discovered (among other things) that after
- we'd delivered the episode, at one stage along the way they were being
- transferred to 1" *used tape*. Add in going from D2 to 1" and from that 1" to
- others to do closed captioning and commercials, and you're bound to get some
- weird stuff. Starting next week, episodes will be going out with most of the
- transfer work done on D2, not 1", so they should be cleaner henceforth.
-
- jms
-
- (If you could be as specific as possible on where the glitch is, I can
- check our master vs. the broadcast master.)
- ------------
- Category 19, Topic 13
- Message 34 Tue Mar 01, 1994
- STRACZYNSKI [Joe] at 02:29 EST
-
- Zocalo is a South American term, meaning "the Grand Plaza."
-
- jms
- ------------
- Category 19, Topic 13
- Message 44 Wed Mar 02, 1994
- STRACZYNSKI [Joe] at 21:34 EST
-
- I'd just be more comfortable if you didn't.
-
- jms
- ------------
- Category 19, Topic 13
- Message 64 Thu Mar 03, 1994
- STRACZYNSKI [Joe] at 01:45 EST
-
- Having seen the ship rocked and buffetted by the passing ship, I figured
- that it would be clear that this basically pushed it down, made its orbit
- begin to detriorate. Her ship was also riding *very* close to the edge of the
- atmosphere. Perhaps should've been clearer.
-
- Re: jumpgates...I knew that multiples were used, but was still working
- out the *exact* details of how they work, and I hate to post anything until
- I'm 100% set, since this stuff tends to end up in FAQs....
-
- jms
- ------------
- Category 19, Topic 13
- Message 67 Thu Mar 03, 1994
- STRACZYNSKI [Joe] at 02:00 EST
-
- It's because they dig *deep*. And to another telepath, who is sensitive
- to begin with...it hurts bigtime.
-
- (BTW, for those above, the planet is Sigma 957, not Delta Sigma 9 [DS9].
- You t'ink maybe I's crazy?)
-
- jms
- ------------
- Category 19, Topic 13
- Message 86 Thu Mar 03, 1994
- STRACZYNSKI [Joe] at 13:51 EST
-
- Bester wasn't killed because a) it took a *lot* out of Ironheart to take
- out Kelsey, and b) Bester *shot him* prior to being taken down, and the pain
- and trauma of being shot has a tendency to have an adverse effect on one; it
- took all his strength just to knock Bester down before collapsing to the
- floor, his energy (as you can see in the film) fading away....
-
- jms
- ------------
- Category 19, Topic 13
- Message 102 Fri Mar 04, 1994
- STRACZYNSKI [Joe] at 02:28 EST
-
- Tony: yes, that ambiguity is something to consider. I like ambiguity.
- I think.
-
- Yes, it was supposed to be closed-captioned, and there was a glitch after
- we'd turned in the episode. It'll be captioned for later broadcasts. (BTW,
- those who taped MW...I suggest you keep your tapes; there will be a subtle but
- definite difference in one shot in all later airings of the show after this
- next rerun. And no, I'm not going to tell you what it is...but any copies of
- the first version will probably be a rarity.)
-
- The core shuttle has hand-holds on the seats, and on the walls and other
- areas. They were both holding onto the lower hand-rails, though it can't be
- seen in that shot. It *is* visible in other episodes.
-
- A Rubik's Cube is a *very* good metaphor.
-
- The vaporized Starfuries *weren't* from B5, they were a separate wing not
- attached to this station. Black Omega is a special forces unit.
-
- "Believers" isn't next; up now comes "The War Prayer" by D.C. Fontana
- (okay, despite some problems, mainly in direction), then "Sky."
-
- The Soul Hunter was hit by a PPG, but not terribly slowed; you'll see
- others hit and harmed or killed by PPG down the road.
-
- (Actually, you'll see it in "Sky."
-
- Re: my favorite thing about this episode...it's that when all is said and
- done, *nobody knows anything*. Bester doesn't know what Ironheart is turning
- into; Sinclair doesn't know if Ironheart was really telling the truth or not;
- nobody knows where Ironheart went; nobody knows what the alien ship is/who
- they were...the closest I can come to is to compare it to writing a mystery
- novel, without revealing the killer, but *without* frustrating anyone in the
- process, because there's *closure*.
-
- In so much of TV SF, *everything* has to be explained, often explained to
- death. I just love that in the B5 universe, it's okay for there to be
- mysteries and wonders and the unexplained.
-
- jms
- ------------
- Category 19, Topic 13
- Message 105 Fri Mar 04, 1994
- STRACZYNSKI [Joe] at 02:58 EST
-
- Wrong.
-
- jms
- ------------
- Category 19, Topic 13
- Message 145 Mon Mar 07, 1994
- STRACZYNSKI [Joe] at 03:41 EST
-
- I mentioned it up-topic; maybe someone has the number.
-
- jms
- ------------
- Category 19, Topic 13
- Message 168 Fri Mar 11, 1994
- STRACZYNSKI [Joe] at 00:01 EST
-
- Correct; the gates themselves are complex, extremely so, but they are
- limited in production mainly by available amounts of Q40. (Also, in most
- cases, a gate is a gate is a gate; there's not much difference between them
- visually.)
-
- And in the case of Sigma 957, one can put in a gate, start to explore
- that sector of space...and discover to your chagrin that there is one planet
- where you don't dare go near. It's not like they *knew* that there was a
- problem on Sigma 957 before they (the Narns) put the gate in; that was
- discovered only afterward. Sort of like buying a house and then discovering
- that one room is haunted; you seal off the room and tell the kids not to go
- near it.
-
- jms
- ------------
- Category 19, Topic 13
- Message 174 Fri Mar 11, 1994
- STRACZYNSKI [Joe] at 14:38 EST
-
- You don't leave one gate and fly light years to another; you use the same
- gate for going in and going out. Explorer Ship A comes out of hyperspace;
- looks around; decides that there are planets in this area that are worth
- possible colonizing, exploitation, that sort of thing; it's a very quick
- overview. (Or they go to systems that have been already selected.) They
- construct a gate, finish the job, and move on. Other ships can now use this
- gate for entering and leaving this system. Is this clearer?
-
- jms
- ------------
|